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Foundations of Algebra (2009)
1: Rational Numbers
1.5: Compare and Order Rational Numbers
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Modeling Fractions (Area Models)
Model and compare fractions using area models. Set the denominators with the arrow buttons, and then set the numerators with the arrow buttons or by clicking in the models. Compare fractions visually, on a number line, or numerically using the least common denominator. 5 Minute Preview
1.6: Estimate with Rational Numbers
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Estimating Sums and Differences
Estimate the sum or difference of two fractions using area models. Compare estimates to exact sums and differences. 5 Minute Preview
1.7: Add Rational Numbers
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Fractions with Unlike Denominators
Find the sum or difference of two fractions with unlike denominators using graphic models. Find the least common denominator graphically. 5 Minute Preview
1.8: Subtract Rational Numbers
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Fractions with Unlike Denominators
Find the sum or difference of two fractions with unlike denominators using graphic models. Find the least common denominator graphically. 5 Minute Preview
1.9: Multiply Rational Numbers
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Multiplying Fractions
Multiply two fractions using an area model. Vary the vertical area to change one fraction and vary the horizontal area to change the other. Then examine the intersection of the areas to find the product. 5 Minute Preview
1.10: Divide Rational Numbers
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Dividing Fractions
Divide fractions using area models. Adjust the numerators and denominators of the divisor and dividend and see how the area model and calculation change. 5 Minute Preview
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Dividing Mixed Numbers
Choose the correct steps to divide mixed numbers. Use step-by-step feedback to diagnose and correct incorrect steps. 5 Minute Preview
2: Real Numbers
2.3: Perfect Squares and Square Roots
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Square Roots
Explore the meaning of square roots using an area model. Use the side length of a square to find the square root of a decimal number or a whole number. 5 Minute Preview
2.4: Estimate Square Roots
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Ordering and Approximating Square Roots
Order square roots on a number line. Approximate the square roots using the side lengths of square regions in a grid. 5 Minute Preview
2.9: Pythagorean Theorem
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Pythagorean Theorem with a Geoboard
Build right triangles in an interactive geoboard and build squares on the sides of the triangles to discover the Pythagorean Theorem. 5 Minute Preview
3: Expressions and Equations
3.4: One-Step Addition and Subtraction Equations
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Modeling One-Step Equations
Solve a linear equation using a tile model. Use feedback to diagnose incorrect steps. 5 Minute Preview
3.5: One-Step Multiplication and Division Equations
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Modeling One-Step Equations
Solve a linear equation using a tile model. Use feedback to diagnose incorrect steps. 5 Minute Preview
3.6: Model Two-Step Equations
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Modeling and Solving Two-Step Equations
Solve a two-step equation using a cup-and-counter model. Use step-by-step feedback to diagnose and correct incorrect steps. 5 Minute Preview
3.7: Two-Step Equations
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Solving Two-Step Equations
Choose the correct steps to solve a two-step equation. Use the feedback to diagnose incorrect steps. 5 Minute Preview
5: Polynomials and Factoring
5.1: Polynomials
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Graphs of Polynomial Functions
Study the graphs of polynomials up to the fourth degree. Vary the coefficients of the equation and investigate how the graph changes in response. Explore things like intercepts, end behavior, and even near-zero behavior. 5 Minute Preview
5.4: Add Polynomials
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Addition and Subtraction of Functions
Explore the graphs of two polynomials and the graph of their sum or difference. Vary the coefficients in the polynomials and investigate how the graphs change in response. 5 Minute Preview
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Addition of Polynomials
Add polynomials using an area model. Use step-by-step feedback to diagnose any mistakes. 5 Minute Preview
5.5: Subtract Polynomials
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Addition and Subtraction of Functions
Explore the graphs of two polynomials and the graph of their sum or difference. Vary the coefficients in the polynomials and investigate how the graphs change in response. 5 Minute Preview
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Addition of Polynomials
Add polynomials using an area model. Use step-by-step feedback to diagnose any mistakes. 5 Minute Preview
5.11: Factoring Trinomials: x2 + bx + c
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Modeling the Factorization of x2+bx+c
Factor a polynomial with a leading coefficient equal to 1 using an area model. Use step-by-step feedback to diagnose any mistakes. 5 Minute Preview
5.12: Factoring Special Products
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Factoring Special Products
Choose the correct steps to factor a polynomial involving perfect-square binomials, differences of squares, or constant factors. Use the feedback to diagnose incorrect steps. 5 Minute Preview
5.13: Factoring Trinomials: ax2 + bx + c
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Modeling the Factorization of ax2+bx+c
Factor a polynomial with a leading coefficient greater than 1 using an area model. Use step-by-step feedback to diagnose any mistakes. 5 Minute Preview
6: Linear Functions and Inequalities
6.1: Relations and Functions
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Introduction to Functions
Determine if a relation is a function using the mapping diagram, ordered pairs, or the graph of the relation. Drag arrows from the domain to the range, type in ordered pairs, or drag points to the graph to add inputs and outputs to the relation. 5 Minute Preview
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Linear Functions
Determine if a relation is a function from the mapping diagram, ordered pairs, or graph. Use the graph to determine if it is linear. 5 Minute Preview
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Points, Lines, and Equations
Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview
6.2: Graphs of Functions
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Function Machines 2 (Functions, Tables, and Graphs)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
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Translating and Scaling Functions
Vary the coefficients in the equation of a function and examine how the graph of the function is translated or scaled. Select different functions to translate and scale, and determine what they have in common. 5 Minute Preview
6.3: Scatter Plots
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Trends in Scatter Plots
Examine the scatter plot for a random data set with negative or positive correlation. Vary the correlation and explore how correlation is reflected in the scatter plot and the trend line. 5 Minute Preview
6.4: Slope of a Line
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Slope
Explore the slope of a line, and learn how to calculate slope. Adjust the line by moving points that are on the line, and see how its slope changes. 5 Minute Preview
6.6: Linear Functions: Standard Form and Slope-Intercept Form
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Slope-Intercept Form of a Line
Compare the slope-intercept form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview
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Standard Form of a Line
Compare the standard form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview
6.7: Linear Functions: Point-Slope Form
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Point-Slope Form of a Line
Compare the point-slope form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview
6.9: Direct Variation
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Direct and Inverse Variation
Adjust the constant of variation and explore how the graph of the direct or inverse variation function changes in response. Compare direct variation functions to inverse variation functions. 5 Minute Preview
6.10: Solve Systems of Equations by Graphing
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Cat and Mouse (Modeling with Linear Systems)
Experiment with a system of two lines representing a cat-and-mouse chase. Adjust the speeds of the cat and mouse and the head start of the mouse, and immediately see the effects on the graph and on the chase. Connect real-world meaning to slope, y-intercept, and the intersection of lines. 5 Minute Preview
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Solving Linear Systems (Slope-Intercept Form)
Solve systems of linear equations, given in slope-intercept form, both graphically and algebraically. Use a draggable green point to examine what it means for an
6.11: Solve Systems of Equations by Substitution and Elimination
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Solving Linear Systems (Matrices and Special Solutions)
Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (x, y) point to be a solution of an equation, or of a system of equations. 5 Minute Preview
6.12: Linear Inequalities in Two Variables
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Linear Inequalities in Two Variables
Find the solution set to a linear inequality in two variables using the graph of the linear inequality. Vary the terms of the inequality and vary the inequality symbol. Examine how the boundary line and shaded region change in response. 5 Minute Preview
7: Ratio and Proportion
7.1: Ratios, Rates, and Unit Rates
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Beam to Moon (Ratios and Proportions)
Apply ratios and proportions to find the weight of a person on the moon (or on another planet). Weigh an object on Earth and on the moon and weigh the person on Earth. Then set up and solve the proportion of the Earth weights to the moon weights. 5 Minute Preview
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Measuring Motion
Go on an African safari and observe a variety of animals walking and running across the savanna. Videotape the animals, and then play back the videotape to estimate animal speeds. Which animals run fastest? 5 Minute Preview
7.2: Proportions
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Beam to Moon (Ratios and Proportions)
Apply ratios and proportions to find the weight of a person on the moon (or on another planet). Weigh an object on Earth and on the moon and weigh the person on Earth. Then set up and solve the proportion of the Earth weights to the moon weights. 5 Minute Preview
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Estimating Population Size
Adjust the number of fish in a lake to be tagged and the number of fish to be recaptured. Use the number of tagged fish in the catch to estimate the number of fish in the lake. 5 Minute Preview
7.9: Similarity
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Perimeters and Areas of Similar Figures
Manipulate two similar figures and vary the scale factor to see what changes are possible under similarity. Explore how the perimeters and areas of two similar figures compare. 5 Minute Preview
7.10: Trigonometric Ratios
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Sine, Cosine, and Tangent Ratios
Reshape and resize a right triangle and examine how the sine of angle A, the cosine of angle A, and the tangent of angle A change. 5 Minute Preview
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Sine, Cosine, and Tangent Ratios
Reshape and resize a right triangle and examine how the sine of angle A, the cosine of angle A, and the tangent of angle A change. 5 Minute Preview
8: Percent Applications
8.1: Fractions, Decimals, and Percents
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Percents, Fractions, and Decimals
Compare a quantity represented by an area with its percent, fraction, and decimal forms. 5 Minute Preview
8.3: Percentage and Applications
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Percents and Proportions
Find a part from the percent and whole, a percent from the part and whole, or a whole from the part and percent using a graphic model. 5 Minute Preview
8.6: Percent of Change
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Percent of Change
Apply markups and discounts using interactive "percent rulers." Improve number sense for percents with this dynamic, visual tool. Reinforce the original cost (or original price) as the baseline for percent calculations. 5 Minute Preview
8.7: Simple and Compound Interests
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Compound Interest
Explore compound interest in-depth, from compounded annually to compounded continuously. In addition, compare the END POINTS graph, with dots that fit an exponential curve, to the ALL TIME graph, which has a more step-like appearance. 5 Minute Preview
9: Two-Dimensional Geometry
9.1: Angle Pairs
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Investigating Angle Theorems
Explore the properties of complementary, supplementary, vertical, and adjacent angles using a dynamic figure. 5 Minute Preview
9.2: Angles of Parallel Lines
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Investigating Angle Theorems
Explore the properties of complementary, supplementary, vertical, and adjacent angles using a dynamic figure. 5 Minute Preview
9.3: Classifying Polygons
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Classifying Quadrilaterals
Apply constraints to a quadrilateral, and then reshape and resize it. Classify the figure by its constraints. Explore the differences between the different kinds of quadrilaterals. 5 Minute Preview
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Parallelogram Conditions
Apply constraints to a dynamic quadrilateral. Then drag its vertices around. Determine which constraints guarantee that the quadrilateral is always a parallelogram. 5 Minute Preview
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Special Parallelograms
Apply constraints to a parallelogram and experiment with the resulting figure. What type of shape can you be sure that you have under each condition? 5 Minute Preview
9.4: Angles of Polygons
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Polygon Angle Sum
Derive the sum of the angles of a polygon by dividing the polygon into triangles and summing their angles. Vary the number of sides and determine how the sum of the angles changes. Dilate the polygon to see that the sum is unchanged. 5 Minute Preview
9.7: Make Circle Graphs
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Mascot Election (Pictographs and Bar Graphs)
A brand new school is opening and it is time to elect the school mascot! Students can choose the Eagle, Lion, Bear, or Wolf. Voting results can be displayed in a table, tally chart, pictograph, bar graph, circle graph, or dot plot. You can change student votes by selecting a group of students and clicking a mascot. 5 Minute Preview
9.8: Angle Constructions
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Constructing Congruent Segments and Angles
Construct congruent segments and angles using a straightedge and compass. Use step-by-step explanations and feedback to develop understanding of the construction. 5 Minute Preview
9.9: Line Constructions
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Constructing Parallel and Perpendicular Lines
Construct parallel and perpendicular lines using a straightedge and compass. Use step-by-step explanations and feedback to develop understanding of the construction. 5 Minute Preview
10: Geometric Measures and Coordinate Geometry
10.2: Perimeter and Missing Dimensions
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Fido's Flower Bed (Perimeter and Area)
Construct models of gardens on a grid using squares of sod. Fence the gardens to find and compare perimeters. Work with pre-built gardens made of 36 squares each to compare perimeters of shapes with equal areas. 5 Minute Preview
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Perimeter and Area of Rectangles
Discover how to find the perimeter and area of a rectangle, and of a square (which is really just a special case of a rectangle). 5 Minute Preview
10.4: Circumference and Area of Circles
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Circumference and Area of Circles
Resize a circle and compare its radius, circumference, and area. 5 Minute Preview
10.8: Coordinate Plane: Reflections and Translations
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Reflections
Reshape and resize a figure and examine how its reflection changes in response. Move the line of reflection and explore how the reflection is translated. 5 Minute Preview
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Translations
Translate a figure horizontally and vertically in the plane and examine the matrix representation of the translation. 5 Minute Preview
10.9: Coordinate Plane: Rotations
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Rotations, Reflections, and Translations
Rotate, reflect, and translate a figure in the plane. Compare the translated figure to the original figure. 5 Minute Preview
10.10: Coordinate Plane: Dilations
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Dilations
Dilate a figure and investigate its resized image. See how scaling a figure affects the coordinates of its vertices, both in
11: Patterns and Nonlinear Functions
11.1: Extend and Create Patterns
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Finding Patterns
Build a pattern to complete a sequence of patterns. Study a sequence of three patterns of squares in a grid and build the fourth pattern of the sequence in a grid. 5 Minute Preview
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Pattern Finder
Observe frogs jumping around on colored lily pads. Find, test, and reason about patterns you see in their jumping. 5 Minute Preview
11.2: Arithmetic Patterns and Tables
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Arithmetic Sequences
Find the value of individual terms in arithmetic sequences using graphs of the sequences and direct computation. Vary the common difference and examine how the sequences change in response. 5 Minute Preview
11.3: Geometric Patterns and Tables
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Geometric Sequences
Explore geometric sequences by varying the initial term and the common ratio and examining the graph. Compute specific terms in the sequence using the explicit and recursive formulas. 5 Minute Preview
11.6: Nonlinear Functions: Quadratic
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Quadratics in Polynomial Form
Compare the graph of a quadratic to its equation in polynomial form. Vary the coefficients of the equation and explore how the graph changes in response. 5 Minute Preview
11.7: Other Nonlinear Functions
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Exponential Functions
Explore the graph of an exponential function. Vary the coefficient and base of the function and investigate the changes to the graph of the function. 5 Minute Preview
11.8: Inverse Variation
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Direct and Inverse Variation
Adjust the constant of variation and explore how the graph of the direct or inverse variation function changes in response. Compare direct variation functions to inverse variation functions. 5 Minute Preview
11.9: Graphs of Nonlinear Functions
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Graphs of Polynomial Functions
Study the graphs of polynomials up to the fourth degree. Vary the coefficients of the equation and investigate how the graph changes in response. Explore things like intercepts, end behavior, and even near-zero behavior. 5 Minute Preview
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Zap It! Game
Adjust the values in a quadratic function, in vertex form or in polynomial form, to "zap" as many data points as possible. 5 Minute Preview
12: Three-Dimensional Geometry
12.2: Draw Views of Three-Dimensional Figures
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3D and Orthographic Views
Arrange blocks in a three-dimensional space so that the top view, front view, and side view match the target top view, front view, and side view. 5 Minute Preview
12.3: Surface Area of Prisms and Cylinders
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Surface and Lateral Areas of Prisms and Cylinders
Vary the dimensions of a prism or cylinder and investigate how the surface area changes. Use the dynamic net of the solid to compute the lateral area and the surface area of the solid. 5 Minute Preview
12.4: Surface Area of Pyramids and Cones
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Surface and Lateral Areas of Pyramids and Cones
Vary the dimensions of a pyramid or cone and investigate how the surface area changes. Use the dynamic net of the solid to compute the lateral area and the surface area of the solid. 5 Minute Preview
12.5: Volume of Prisms and Cylinders
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Prisms and Cylinders
Vary the height and base-edge or radius length of a prism or cylinder and examine how its three-dimensional representation changes. Determine the area of the base and the volume of the solid. Compare the volume of an oblique prism or cylinder to the volume of a right prism or cylinder. 5 Minute Preview
12.6: Volume of Pyramids and Cones
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Pyramids and Cones
Vary the height and base-edge or radius length of a pyramid or cone and examine how its three-dimensional representation changes. Determine the area of the base and the volume of the solid. Compare the volume of a skew pyramid or cone to the volume of a right pyramid or cone. 5 Minute Preview
13: Data Analysis and Statistics
13.2: Surveys and Samples
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Mascot Election (Pictographs and Bar Graphs)
A brand new school is opening and it is time to elect the school mascot! Students can choose the Eagle, Lion, Bear, or Wolf. Voting results can be displayed in a table, tally chart, pictograph, bar graph, circle graph, or dot plot. You can change student votes by selecting a group of students and clicking a mascot. 5 Minute Preview
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Polling: Neighborhood
Conduct a phone poll of citizens in a small neighborhood to determine their response to a yes-or-no question. Use the results to estimate the sentiment of the entire population. Investigate how the error of this estimate becomes smaller as more people are polled. Compare random versus non-random sampling. 5 Minute Preview
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Populations and Samples
Compare sample distributions drawn from population distributions. Predict characteristics of a population distribution based on a sample distribution and examine how well a small sample represents a given population. 5 Minute Preview
13.3: Stem-and-Leaf Plots
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Stem-and-Leaf Plots
Build a data set and compare the line plot of the data set to the stem-and-leaf plot. 5 Minute Preview
13.4: Box-and-Whisker Plots
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Box-and-Whisker Plots
Construct a box-and-whisker plot to match a line plots, and construct a line plot to match a box-and-whisker plots. Manipulate the line plot and examine how the box-and-whisker plot changes. Then manipulate the box-and-whisker plot and examine how the line plot changes. 5 Minute Preview
13.7: Histograms
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Histograms
Change the values in a data set and examine how the dynamic histogram changes in response. Adjust the interval size of the histogram and see how the shape of the histogram is affected. 5 Minute Preview
14: Probability and Logic
14.1: Counting Principle and Tree Diagrams
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Binomial Probabilities
Find the probability of a number of successes or failures in a binomial experiment using a tree diagram, a bar graph, and direct calculation. 5 Minute Preview
14.2: Theoretical Probability
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Theoretical and Experimental Probability
Experiment with spinners and compare the experimental probability of a particular outcome to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes. 5 Minute Preview
14.3: Experimental Probability
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Probability Simulations
Experiment with spinners and compare the experimental probability of particular outcomes to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes. 5 Minute Preview
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Theoretical and Experimental Probability
Experiment with spinners and compare the experimental probability of a particular outcome to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes. 5 Minute Preview
14.6: Compound Events
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Independent and Dependent Events
Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview
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Independent and Dependent Events
Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview
14.8: Permutations
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Permutations and Combinations
Experiment with permutations and combinations of a number of letters represented by letter tiles selected at random from a box. Count the permutations and combinations using a dynamic tree diagram, a dynamic list of permutations, and a dynamic computation by the counting principle. 5 Minute Preview
14.9: Combinations
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Permutations and Combinations
Experiment with permutations and combinations of a number of letters represented by letter tiles selected at random from a box. Count the permutations and combinations using a dynamic tree diagram, a dynamic list of permutations, and a dynamic computation by the counting principle. 5 Minute Preview
How Free Gizmos Work
Start teaching with 20-40 Free Gizmos. See the full list.
Access lesson materials for Free Gizmos including teacher guides, lesson plans, and more.
All other Gizmos are limited to a 5 Minute Preview and can only be used for 5 minutes a day.
Free Gizmos change each semester. The new collection will be available January 1 and July 1.
About STEM Cases
Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap
STEM Cases take between 30-90 minutes for students to complete, depending on the case.
Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.
Multiple grade-appropriate versions, or levels, exist for each STEM Case.
Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.
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