Skip to main content Skip to main navigation Skip to footer
Login
Student Login
Educator Login
Sign Up For Free
Gizmos home page Gizmos home page
Gizmos home page
  • Find Gizmos
    
                                                
    See Full Search Results
    • FREE Gizmos
    • NEW Releases
    • STEM Cases
    • Browse by Standard
    • Browse by Grade & Topic
    • Browse by Core Curriculum
  • About Gizmos
    • What's a Gizmo?
    • About STEM Cases
    • What are Gizmos Investigations?
    • Take a Tour
    • Supporting All Students
    • How to Get Gizmos
    • Testimonials
    • K-5 Science
  • Research
    • The Impact of Gizmos on Student Achievement
    • The Research Behind Gizmos
  • Support
    • Professional Development Overview
    • Meet the Team
    • Course Catalog
    • Help Center
    • Site Status
  • Resources
    • Popular Gizmos Collections
    • Educator Resource Hub
    • Success Stories
    • Insights
  • Get More Info
    • Sign Up for Free
    • Request Purchasing Info
    • Request a Demo
    • Request a Pilot
    • Contact Support
  • Login
    • Student Login
    • Educator Login
  • Sign Up For Free
  • Home
  • Find Gizmos
  • Browse by Core Curriculum
  • Savvas Learning Company Textbooks
  • Experience Physics (2022)

Experience Physics (2022)

1: Storyline 1: Forces and Motion

1.1: Investigation 1: Modeling Motion

1.1.1: Experience 1: Displacement and Velocity

Screenshot of Adding Vectors

Adding Vectors

Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time Graphs

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time Graphs - Metric

Distance-Time Graphs - Metric

Create a graph of a runner's position versus time and watch the runner complete a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time and Velocity-Time Graphs

Distance-Time and Velocity-Time Graphs

Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time and Velocity-Time Graphs - Metric

Distance-Time and Velocity-Time Graphs - Metric

Create a graph of a runner's position versus time and watch the runner run a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Vectors

Vectors

Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.2: Experience 2: Acceleration

Screenshot of Crumple Zones

Crumple Zones

Design a car to protect a test dummy in a collision. Adjust the length and stiffness of the crumple zone and the rigidity of the safety cell to determine how the car will deform during the crash. Add seat belts and/or airbags to prevent the dummy from hitting the steering wheel. Three different body types (sedan, SUV, and subcompact) are available and a wide range of crash speeds can be used. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Free Fall Tower

Free Fall Tower

Recreate Galileo's famous experiment by dropping objects off the Tower of Pisa. You can drop ping pong balls, golf balls, soccer balls or watermelons. Objects can be dropped in air or no air, with or without a parachute. The speed of each object is shown on a speedometer and a graph. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Free-Fall Laboratory

Free-Fall Laboratory

Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.3: Experience 3: Circular and Projectile Motion

Screenshot of Feed the Monkey (Projectile Motion)

Feed the Monkey (Projectile Motion)

Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Golf Range

Golf Range

Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Trebuchet

Trebuchet

Design your own trebuchet to fling a projectile at a castle wall. All of the dimensions of the trebuchet can be adjusted, as well as the masses of the counterweight and payload. Select a target on the Launch tab, or just see how far your projectile will go. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

1.2: Investigation 2: Forces

1.2.1: Experience 1: Force, Mass, and Acceleration

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Crumple Zones

Crumple Zones

Design a car to protect a test dummy in a collision. Adjust the length and stiffness of the crumple zone and the rigidity of the safety cell to determine how the car will deform during the crash. Add seat belts and/or airbags to prevent the dummy from hitting the steering wheel. Three different body types (sedan, SUV, and subcompact) are available and a wide range of crash speeds can be used. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo

1.2.2: Experience 2: Types of Forces

Screenshot of Determining a Spring Constant

Determining a Spring Constant

Place a pan on the end of a hanging spring. Measure how much the spring stretches when various masses are added to the pan. Create a graph of displacement vs. mass to determine the spring constant of the spring. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Gravitational Force

Gravitational Force

Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Simple Machine

Inclined Plane - Simple Machine

Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

1.2.3: Experience 3: Forces on Systems

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Torque and Moment of Inertia

Torque and Moment of Inertia

One of the simplest machines is a see-saw lever. Place up to eight objects on the lever at different locations and try to balance it. Calculate net torque and moment of inertia based on the positions of the objects and the mass of the bar. The mass of each object can be changed, and the fulcrum position can be shifted as well. 5 Minute Preview


Lesson Info
Launch Gizmo

1.2.4: Experience 4: Earth?s Surface Forces

Screenshot of Erosion Rates

Erosion Rates

Explore erosion in a simulated 3D environment. Observe how the landscape evolves over time as it is shaped by the forces of flowing water. Vary the initial landscape, rock type, precipitation amount, average temperature, and vegetation and measure how each variable affects the rate of erosion and resulting landscape features. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of River Erosion

River Erosion

Explore how river erosion affects landscapes in the short term and over long periods of time. Describe the features of mountain streams and meandering rivers, and use a floating barrel to estimate current speed. Witness the changes that occur as mountain streams erode downward and meandering rivers erode from side to side. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Rock Cycle

Rock Cycle

Play the role of a piece of rock moving through the rock cycle. Select a starting location and follow many possible paths throughout the cycle. Learn how rocks are formed, weathered, eroded, and reformed as they move from Earth's surface to locations deep within the crust. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Weathering

Weathering

Weathering is the breakdown of rock at Earth's surface through physical or chemical means. Students will learn about the different types of mechanical and chemical weathering, then use a simulation to model the effects of weathering on different types of rocks in varying climate conditions. 5 Minute Preview


Lesson Info
Launch Gizmo

2: Storyline 2: Forces at a Distance

2.1: Investigation 3: Gravitational Forces

2.1.1: Experience 1: Universal Gravitation

Screenshot of Gravitational Force

Gravitational Force

Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.2: Experience 2: Orbital Motion

Screenshot of 3D Eclipse

3D Eclipse

Observe the motions of the Earth, Moon and Sun in three dimensions to investigate the causes and frequency of eclipses. Observe Earth's shadow crossing the Moon during a lunar eclipse, and the path of the Moon's shadow across Earth's surface during a solar eclipse. The angle of the Moon's orbit can be adjusted, as well as the distance of the Moon from the Earth. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Gravity Pitch

Gravity Pitch

Imagine a gigantic pitcher standing on Earth, ready to hurl a huge baseball. What will happen as the ball is thrown harder and harder? Find out with the Gravity Pitch Gizmo. Observe the path of the ball when it is thrown at different velocities. Throw the ball on different planets to see how each planet's gravity affects the ball. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Moonrise, Moonset, and Phases

Moonrise, Moonset, and Phases

Gain an understanding of moonrise and moonset times by observing the relative positions of Earth and the Moon along with a view of the Moon from Earth. A line shows the horizon for a person standing on Earth so that moonrise and moonset times can be determined. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Orbital Motion - Kepler's Laws

Orbital Motion - Kepler's Laws

Learn Kepler's three laws of planetary motion by examining the orbit of a planet around a star. The initial position, velocity, and mass of the planet can be varied as well as the mass of the star. The foci and centers of orbits can be displayed and compared to the location of the star. The area swept out by the planet in a given time period can be measured, and data on orbital radii and periods can be plotted in several ways. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Phases of the Moon

Phases of the Moon

Understand the phases of the Moon by observing the positions of the Moon, Earth and Sun. A view of the Moon from Earth is shown on the right as the Moon orbits Earth. Learn the names of Moon phases and in what order they occur. Click Play to watch the Moon go around, or click Pause and drag the Moon yourself. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Seasons in 3D

Seasons in 3D

Gain an understanding of the causes of seasons by observing Earth as it orbits the Sun in three dimensions. Observe the path of the Sun across the sky on any date and from any location. Create graphs of solar intensity and day length, and use collected data to describe and explain seasonal changes. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Solar System Explorer

Solar System Explorer

Survey the solar system, observing the length of a year and the orbital path of each object. The positions of the eight official planets are displayed, as well as one dwarf planet, Pluto. Learn about Kepler's Laws and how planets are classified. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Tides

Tides

Gain an understanding of high, low, spring, and neap tides on Earth by observing the tidal heights and the positions of the Earth, Moon, and Sun. Tidal bulges can be observed from space, and water depths can be recorded from a dock by the ocean. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Tides - Metric

Tides - Metric

Gain an understanding of high, low, spring, and neap tides on Earth by observing the tidal heights and the position of the Earth, Moon, and Sun. Tidal bulges can be observed from space, and water depths can be recorded from a dock by the ocean. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.3: Experience 3: Kepler's Laws

Screenshot of Orbital Motion - Kepler's Laws

Orbital Motion - Kepler's Laws

Learn Kepler's three laws of planetary motion by examining the orbit of a planet around a star. The initial position, velocity, and mass of the planet can be varied as well as the mass of the star. The foci and centers of orbits can be displayed and compared to the location of the star. The area swept out by the planet in a given time period can be measured, and data on orbital radii and periods can be plotted in several ways. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Solar System Explorer

Solar System Explorer

Survey the solar system, observing the length of a year and the orbital path of each object. The positions of the eight official planets are displayed, as well as one dwarf planet, Pluto. Learn about Kepler's Laws and how planets are classified. 5 Minute Preview


Lesson Info
Launch Gizmo

2.2: Investigation 4: Electric Forces

2.2.1: Experience 1: Coulomb's Law

Screenshot of Coulomb Force (Static)

Coulomb Force (Static)

Drag two charged particles around and observe the Coulomb force between them as their positions change. The charge of each object can be adjusted, and the force is displayed both numerically and with vectors as the distance between the objects is altered. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pith Ball Lab

Pith Ball Lab

Pith balls with positive, negative, or no electrical charge are suspended from strings. The charge and mass of the pith balls can be adjusted, along with the length of the string, which will cause the pith balls to change position. Distances can be measured as variables are adjusted, and the forces (Coulomb and gravitational) acting on the balls can be displayed. 5 Minute Preview


Lesson Info
Launch Gizmo

2.2.3: Experience 3: Electric Current

Screenshot of Advanced Circuits

Advanced Circuits

Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Circuit Builder

Circuit Builder

Create circuits using batteries, light bulbs, switches, fuses, and a variety of materials. Examine series and parallel circuits, conductors and insulators, and the effects of battery voltage. Thousands of different circuits can be built with this Gizmo. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Circuits

Circuits

Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview


Lesson Info
Launch Gizmo

2.3: Investigation 5: Magnetic Forces

2.3.2: Experience 2: Inducing Magnetism

Screenshot of Electromagnetic Induction

Electromagnetic Induction

Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Magnetic Induction

Magnetic Induction

Measure the strength and direction of the magnetic field at different locations in a laboratory. Compare the strength of the induced magnetic field to Earth's magnetic field. The direction and magnitude of the inducting current can be adjusted. 5 Minute Preview


Lesson Info
Launch Gizmo

2.3.3: Experience 3: Inducing Currents

Screenshot of Electromagnetic Induction

Electromagnetic Induction

Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Magnetic Induction

Magnetic Induction

Measure the strength and direction of the magnetic field at different locations in a laboratory. Compare the strength of the induced magnetic field to Earth's magnetic field. The direction and magnitude of the inducting current can be adjusted. 5 Minute Preview


Lesson Info
Launch Gizmo

2.4: Investigation 6: Forces in Materials

2.4.1: Experience 1: Atoms and Atomic Structure

Screenshot of Bohr Model of Hydrogen

Bohr Model of Hydrogen

Shoot a stream of photons through a container of hydrogen gas. Observe how photons of certain energies are absorbed, causing the electron to move to different orbits. Build the spectrum of hydrogen based on photons that are absorbed and emitted. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Bohr Model: Introduction

Bohr Model: Introduction

Fire photons to determine the spectrum of a gas. Observe how an absorbed photon changes the orbit of an electron and how a photon is emitted from an excited electron. Calculate the energies of absorbed and emitted photons based on energy level diagrams. The light energy produced by the laser can be modulated, and a lamp can be used to view the entire absorption spectrum at once. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Periodic Trends

Periodic Trends

Explore trends in atomic radius, ionization energy, and electron affinity in the periodic table. Measure atomic radius with a ruler and model ionization energy and electron affinity by exploring how easy it is to remove electrons and how strongly atoms attract additional electrons. View these properties on the whole periodic table to see how they vary across periods and down groups. 5 Minute Preview


Lesson Info
Launch Gizmo

2.4.2: Experience 2: Attractive and Repulsive Forces

Screenshot of Polarity and Intermolecular Forces

Polarity and Intermolecular Forces

Combine various metal and nonmetal atoms to observe how the electronegativity difference determines the polarity of chemical bonds. Place molecules into an electric field to experimentally determine if they are polar or nonpolar. Create different mixtures of polar and nonpolar molecules to explore the intermolecular forces that arise between them. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Sticky Molecules

Sticky Molecules

Learn about molecular polarity and how polarity gives rise to intermolecular forces. Measure four macroscopic properties of liquids (cohesion, adhesion, surface tension, and capillary rise). Compare these properties for different liquids and relate them to whether the substances are polar or nonpolar. 5 Minute Preview


Lesson Info
Launch Gizmo

3: Storyline 3:Energy Conversion

3.1: Investigation 7: Energy

3.1.1: Experience 1:Classifying Energy and Work

Screenshot of Crumple Zones

Crumple Zones

Design a car to protect a test dummy in a collision. Adjust the length and stiffness of the crumple zone and the rigidity of the safety cell to determine how the car will deform during the crash. Add seat belts and/or airbags to prevent the dummy from hitting the steering wheel. Three different body types (sedan, SUV, and subcompact) are available and a wide range of crash speeds can be used. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Determining a Spring Constant

Determining a Spring Constant

Place a pan on the end of a hanging spring. Measure how much the spring stretches when various masses are added to the pan. Create a graph of displacement vs. mass to determine the spring constant of the spring. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Simple Machine

Inclined Plane - Simple Machine

Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview


Lesson Info
Launch Gizmo

3.1.2: Experience 2: Mechanical Energy

Screenshot of Energy of a Pendulum

Energy of a Pendulum

Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Simple Machine

Inclined Plane - Simple Machine

Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Potential Energy on Shelves

Potential Energy on Shelves

Compare the potential energy of several objects when you place them on shelves of different heights. Learn that two objects at different heights can have the same potential energy, while two objects at the same height can have different potential energies. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Roller Coaster Physics

Roller Coaster Physics

Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Trebuchet

Trebuchet

Design your own trebuchet to fling a projectile at a castle wall. All of the dimensions of the trebuchet can be adjusted, as well as the masses of the counterweight and payload. Select a target on the Launch tab, or just see how far your projectile will go. 5 Minute Preview


Lesson Info
Launch Gizmo

3.1.3: Experience 3: Conservation of Energy

Screenshot of Energy Conversion in a System

Energy Conversion in a System

A falling cylinder is attached to a rotating propeller that stirs and heats the water in a beaker. The mass and height of the cylinder, as well as the quantity and initial temperature of water can be adjusted. The temperature of the water is measured as energy is converted from one form to another. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Energy of a Pendulum

Energy of a Pendulum

Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Roller Coaster Physics

Roller Coaster Physics

Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Sled Wars

Sled Wars

Explore acceleration, speed, momentum, and energy by sending a sled down a hill into a group of snowmen. The starting height and mass of the sled can be changed, as well as the number of snowmen. In the Two sleds scenario, observe collisions between sleds of different masses and starting heights. 5 Minute Preview


Lesson Info
Launch Gizmo

3.2: Investigation 8: Collisions

3.2.1: Experience 1: Momentum and Impulse

Screenshot of 2D Collisions

2D Collisions

Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Air Track

Air Track

Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Moment of Inertia

Moment of Inertia

Place masses on a circular table and see how fast it spins when struck by a piston. Discover the relationships between angular velocity, mass, radius and moment of inertia for collections of point-masses, rings, disks, and more complex shapes. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Roller Coaster Physics

Roller Coaster Physics

Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Sled Wars

Sled Wars

Explore acceleration, speed, momentum, and energy by sending a sled down a hill into a group of snowmen. The starting height and mass of the sled can be changed, as well as the number of snowmen. In the Two sleds scenario, observe collisions between sleds of different masses and starting heights. 5 Minute Preview


Lesson Info
Launch Gizmo

3.2.2: Experience 2: Conservation of Momentum

Screenshot of 2D Collisions

2D Collisions

Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Air Track

Air Track

Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview


Lesson Info
Launch Gizmo

3.2.3: Experience 3: Collisions and Earth's Crust

Screenshot of Plate Tectonics

Plate Tectonics

Move the Earth's crust at various locations to observe the effects of the motion of the tectonic plates, including volcanic eruptions. Information about each of the major types of plate boundaries is shown, along with their locations on Earth. 5 Minute Preview


Lesson Info
Launch Gizmo

3.3: Investigation 9: Thermal Energy

3.3.1: Experience 1: Temperature

Screenshot of Boyle's Law and Charles's Law

Boyle's Law and Charles's Law

Investigate the properties of an ideal gas by performing experiments in which the temperature is held constant (Boyle's Law), and others in which the pressure remains fixed (Charles's Law). The pressure is controlled through the placement of masses on the lid of the container, and temperature is controlled with an adjustable heat source. Gay-Lussac's law relating pressure to temperature can also be explored by keeping the volume constant. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Calorimetry Lab

Calorimetry Lab

Investigate how calorimetry can be used to find relative specific heat values when different substances are mixed with water. Modify initial mass and temperature values to see effects on the system. One or any combination of the substances can be mixed with water. A dynamic graph (temperature vs. time) shows temperatures of the individual substances after mixing. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Energy Conversion in a System

Energy Conversion in a System

A falling cylinder is attached to a rotating propeller that stirs and heats the water in a beaker. The mass and height of the cylinder, as well as the quantity and initial temperature of water can be adjusted. The temperature of the water is measured as energy is converted from one form to another. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ideal Gas Law

Ideal Gas Law

Explore relationships between amount, temperature, pressure, and volume for an ideal gas in a chamber with a moveable piston. Discover rules of proportionality contained in Boyle's law, Charles's law, Avogadro's law, and Gay-Lussac's law. Use these relationships to derive the ideal gas law and calculate the value of the ideal gas constant. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Phase Changes

Phase Changes

Explore the relationship between molecular motion, temperature, and phase changes. Compare the molecular structure of solids, liquids, and gases. Graph temperature changes as ice is melted and water is boiled. Find the effect of altitude on phase changes. The starting temperature, ice volume, altitude, and rate of heating or cooling can be adjusted. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Temperature and Particle Motion

Temperature and Particle Motion

Observe the movement of particles of an ideal gas at a variety of temperatures. A histogram showing the Maxwell-Boltzmann velocity distribution is shown, and the most probable velocity, mean velocity, and root mean square velocity can be calculated. Molecules of different gases can be compared. 5 Minute Preview


Lesson Info
Launch Gizmo

3.3.2: Experience 2: Thermal Equilibrium and Heat Flow

Screenshot of Calorimetry Lab

Calorimetry Lab

Investigate how calorimetry can be used to find relative specific heat values when different substances are mixed with water. Modify initial mass and temperature values to see effects on the system. One or any combination of the substances can be mixed with water. A dynamic graph (temperature vs. time) shows temperatures of the individual substances after mixing. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Feel the Heat

Feel the Heat

Have you ever used a glove warmer to keep your hands warm? How about an instant cold pack to treat an injury? In the Feel the Heat Gizmo, create your own hot and cold packs using various salts dissolved in water and different bag materials. Learn about exothermic and endothermic processes and how energy is absorbed or released when bonds are broken and new bonds form. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Heat Transfer by Conduction

Heat Transfer by Conduction

An insulated beaker of hot water is connected to a beaker of cold water with a conducting bar, and over time the temperatures of the beakers equalize as heat is transferred through the bar. Four materials (aluminum, copper, steel, and glass) are available for the bar. 5 Minute Preview


Lesson Info
Launch Gizmo

3.3.3: Experience 3: Heat Flow Within Earth

Screenshot of Convection Cells

Convection Cells

Explore the causes of convection by heating liquid and observing the resulting motion. The location and intensity of the heat source (or sources) can be varied, as well as the viscosity of the liquid. Use a probe to measure temperature and density in different areas and observe the motion of molecules in the liquid. Then, explore real-world examples of convection cells in Earth's mantle, oceans, and atmosphere. 5 Minute Preview


Lesson Info
Launch Gizmo

3.4: Investigation 10: Electromagnetic Radiation

3.4.2: Experience 2: Energy in Electric Circuits

Screenshot of Advanced Circuits

Advanced Circuits

Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Circuits

Circuits

Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview


Lesson Info
Launch Gizmo

4: Storyline 4: Waves and Electromagnetic Radiation

4.1: Investigation 11: Waves

4.1.1: Experience 1: Properties of Waves

Screenshot of Longitudinal Waves

Longitudinal Waves

Observe the propagation of longitudinal (compression) waves in a closed or open tube with evenly-spaced dividers. The strength and frequency of the waves can be manipulated, or waves can be observed as individual pulses. Compare the movement of dividers to graphs of displacement, velocity, acceleration and pressure. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Waves

Waves

Observe and measure transverse, longitudinal, and combined waves on a model of a spring moved by a hand. Adjust the amplitude and frequency of the hand, and the tension and density of the spring. The speed and power of the waves is reported, and the wavelength and amplitude can be measured. 5 Minute Preview


Lesson Info
Launch Gizmo

4.1.2: Experience 2: Wave Behavior and Energy

Screenshot of Doppler Shift

Doppler Shift

Observe sound waves emitted from a moving vehicle. Measure the frequency of sound waves in front of and behind the vehicle as it moves, illustrating the Doppler effect. The frequency of sound waves, speed of the source, and the speed of sound can all be manipulated. Motion of the vehicle can be linear, oscillating, or circular. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Doppler Shift Advanced

Doppler Shift Advanced

Derive an equation to calculate the frequency of an oncoming sound source and a receding sound source. Also, calculate the Doppler shift that results from a moving observer and a stationary sound source. The source velocity, sound velocity, observer velocity, and sound frequency can all be manipulated. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Longitudinal Waves

Longitudinal Waves

Observe the propagation of longitudinal (compression) waves in a closed or open tube with evenly-spaced dividers. The strength and frequency of the waves can be manipulated, or waves can be observed as individual pulses. Compare the movement of dividers to graphs of displacement, velocity, acceleration and pressure. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ripple Tank

Ripple Tank

Study wave motion, diffraction, interference, and refraction in a simulated ripple tank. A wide variety of scenarios can be chosen, including barriers with one or two gaps, multiple wave sources, reflecting barriers, or submerged rocks. The wavelength and strength of waves can be adjusted, as well as the amount of damping in the tank. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


Lesson Info
Launch Gizmo

4.1.3: Experience 3: Wave Optics

Screenshot of Basic Prism

Basic Prism

Shine white light or a single-color beam through a prism. Explore how a prism refracts light and investigate the factors that affect the amount of refraction. The index of refraction of the prism, width of the prism, prism angle, light angle, and light wavelength can be adjusted. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Laser Reflection

Laser Reflection

Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Mirrors)

Ray Tracing (Mirrors)

Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ripple Tank

Ripple Tank

Study wave motion, diffraction, interference, and refraction in a simulated ripple tank. A wide variety of scenarios can be chosen, including barriers with one or two gaps, multiple wave sources, reflecting barriers, or submerged rocks. The wavelength and strength of waves can be adjusted, as well as the amount of damping in the tank. 5 Minute Preview


Lesson Info
Launch Gizmo

4.2: Investigation 12: Electromagnetic Waves and Their Properties

4.2.1: Experience 1: Electromagnetic Waves and Their Properties

Screenshot of Herschel Experiment

Herschel Experiment

Shine sunlight through a prism and use a thermometer to measure the temperature in different regions of the spectrum. The thermometer can be dragged through the visible spectrum and beyond. This recreates the experiment of William Herschel that led to the discovery of infrared radiation in 1800. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Herschel Experiment - Metric

Herschel Experiment - Metric

Shine sunlight through a prism and use a thermometer to measure the temperature in different regions of the spectrum. The thermometer can be dragged through the visible spectrum and beyond. This recreates the experiment of William Herschel that led to the discovery of infrared radiation in 1800. 5 Minute Preview


Lesson Info
Launch Gizmo

4.2.2: Experience 2: Particle-Wave Duality

Screenshot of Photoelectric Effect

Photoelectric Effect

Shoot a beam of light at a metal plate in a virtual lab and observe the effect on surface electrons. The type of metal as well as the wavelength and amount of light can be adjusted. An electric field can be created to resist the electrons and measure their initial energies. 5 Minute Preview


Lesson Info
Launch Gizmo

4.2.3: Experience 3: EM Radiation and Matter

Screenshot of Bohr Model of Hydrogen

Bohr Model of Hydrogen

Shoot a stream of photons through a container of hydrogen gas. Observe how photons of certain energies are absorbed, causing the electron to move to different orbits. Build the spectrum of hydrogen based on photons that are absorbed and emitted. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Bohr Model: Introduction

Bohr Model: Introduction

Fire photons to determine the spectrum of a gas. Observe how an absorbed photon changes the orbit of an electron and how a photon is emitted from an excited electron. Calculate the energies of absorbed and emitted photons based on energy level diagrams. The light energy produced by the laser can be modulated, and a lamp can be used to view the entire absorption spectrum at once. 5 Minute Preview


Lesson Info
Launch Gizmo

4.3: Investigation 13: Information and Instrumentation

4.3.2: Experience 2: Capturing and Transmitting Information

Screenshot of Phased Array

Phased Array

Observe the wave fronts produced by four closely-spaced emitters. The spacing and phase shift of each wave source can be adjusted, as well as the wave velocity. With all four sources you can observe a region of constructive interference that moves over time. The phased array has several real world applications such as radar and ultrasound. 5 Minute Preview


Lesson Info
Launch Gizmo

5: Storyline 5: From the Nucleus to the Universe

5.1: Investigation 14: Nuclear Physics

5.1.1: Experience 1: Nuclear Particles

Screenshot of Average Atomic Mass

Average Atomic Mass

The atomic mass for each element listed in the periodic table is actually the weighted average mass of all of the different isotopes of the element. In the Average Atomic Mass Gizmo, use a mass spectrometer to separate an element into its isotopes. Then, calculate the average atomic mass by considering the mass and abundance of each isotope. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Isotopes

Isotopes

Explore what isotopes are by adding protons and neutrons to the nucleus of an atom. Plot both stable and radioactive isotopes on a graph of neutrons vs. protons, and explore how the neutron:proton ratio of stable isotopes changes from lighter to heavier elements. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Nuclear Decay

Nuclear Decay

Observe the five main types of nuclear decay: alpha decay, beta decay, gamma decay, positron emission, and electron capture. Write nuclear equations by determining the mass numbers and atomic numbers of daughter products and emitted particles. 5 Minute Preview


Lesson Info
Launch Gizmo

5.1.2: Experience 2: Nuclear Forces

Screenshot of Average Atomic Mass

Average Atomic Mass

The atomic mass for each element listed in the periodic table is actually the weighted average mass of all of the different isotopes of the element. In the Average Atomic Mass Gizmo, use a mass spectrometer to separate an element into its isotopes. Then, calculate the average atomic mass by considering the mass and abundance of each isotope. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Isotopes

Isotopes

Explore what isotopes are by adding protons and neutrons to the nucleus of an atom. Plot both stable and radioactive isotopes on a graph of neutrons vs. protons, and explore how the neutron:proton ratio of stable isotopes changes from lighter to heavier elements. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Nuclear Decay

Nuclear Decay

Observe the five main types of nuclear decay: alpha decay, beta decay, gamma decay, positron emission, and electron capture. Write nuclear equations by determining the mass numbers and atomic numbers of daughter products and emitted particles. 5 Minute Preview


Lesson Info
Launch Gizmo

5.1.3: Experience 3: Fission and Fusion

Screenshot of Nuclear Reactions

Nuclear Reactions

Explore examples of nuclear fusion and fission reactions. Follow the steps of the proton-proton chain, CNO cycle, and fission of uranium-235. Write balanced nuclear equations for each step, and compare the energy produced in each process. 5 Minute Preview


Lesson Info
Launch Gizmo

5.2: Investigation 15: Age of Rocks

5.2.1: Experience 1: Radioactive Decay

Screenshot of Half-life

Half-life

Investigate the decay of a radioactive substance. The half-life and the number of radioactive atoms can be adjusted, and theoretical or random decay can be observed. Data can be interpreted visually using a dynamic graph, a bar chart, and a table. Determine the half-lives of two sample isotopes as well as samples with randomly generated half-lives. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Nuclear Decay

Nuclear Decay

Observe the five main types of nuclear decay: alpha decay, beta decay, gamma decay, positron emission, and electron capture. Write nuclear equations by determining the mass numbers and atomic numbers of daughter products and emitted particles. 5 Minute Preview


Lesson Info
Launch Gizmo

5.2.2: Experience 2:Radiometric Dating

Screenshot of Half-life

Half-life

Investigate the decay of a radioactive substance. The half-life and the number of radioactive atoms can be adjusted, and theoretical or random decay can be observed. Data can be interpreted visually using a dynamic graph, a bar chart, and a table. Determine the half-lives of two sample isotopes as well as samples with randomly generated half-lives. 5 Minute Preview


Lesson Info
Launch Gizmo

5.3: Investigation 16: The Universe

5.3.1: Experience 1: The Sun

Screenshot of Nuclear Reactions

Nuclear Reactions

Explore examples of nuclear fusion and fission reactions. Follow the steps of the proton-proton chain, CNO cycle, and fission of uranium-235. Write balanced nuclear equations for each step, and compare the energy produced in each process. 5 Minute Preview


Lesson Info
Launch Gizmo

5.3.2: Experience 2: Stars

Screenshot of Big Bang Theory - Hubble's Law

Big Bang Theory - Hubble's Law

Follow in the footsteps of Edwin Hubble to discover evidence supporting the Big Bang Theory. First, observe Cepheid variable stars in different galaxies to determine their distances. Then, measure the redshift from these galaxies to determine their recessional velocity. Create a scatterplot of velocity vs. distance and relate this to an expanding universe. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of H-R Diagram

H-R Diagram

A collection of stars visible from Earth can be arranged and classified based on their color, temperature, luminosity, radius, and mass. This can be done using one or two-dimensional plots, including a Hertzsprung-Russell diagram of luminosity vs. temperature. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Nuclear Reactions

Nuclear Reactions

Explore examples of nuclear fusion and fission reactions. Follow the steps of the proton-proton chain, CNO cycle, and fission of uranium-235. Write balanced nuclear equations for each step, and compare the energy produced in each process. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Star Spectra

Star Spectra

Analyze the spectra of a variety of stars. Determine the elements that are represented in each spectrum, and use this information to infer the temperature and classification of the star. Look for unusual features such as redshifted stars, nebulae, and stars with large planets. 5 Minute Preview


Lesson Info
Launch Gizmo

5.3.3: Experience 3: The Big Bang Theory

Screenshot of Big Bang Theory - Hubble's Law

Big Bang Theory - Hubble's Law

Follow in the footsteps of Edwin Hubble to discover evidence supporting the Big Bang Theory. First, observe Cepheid variable stars in different galaxies to determine their distances. Then, measure the redshift from these galaxies to determine their recessional velocity. Create a scatterplot of velocity vs. distance and relate this to an expanding universe. 5 Minute Preview


Lesson Info
Launch Gizmo

How Free Gizmos Work

Gizmos icon

Start teaching with 20-40 Free Gizmos. See the full list.

Lesson materials list icon

Access lesson materials for Free Gizmos including teacher guides, lesson plans, and more.

Time icon

All other Gizmos are limited to a 5 Minute Preview and can only be used for 5 minutes a day.

Refresh icon

Free Gizmos change each semester. The new collection will be available January 1 and July 1.

Sign Up for Free

About STEM Cases

Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.

Realtime reporting icon

Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap

Time icon

STEM Cases take between 30-90 minutes for students to complete, depending on the case.

Save icon

Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.

Grades icon

Multiple grade-appropriate versions, or levels, exist for each STEM Case.

Handbook icon

Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.

STEM Case Help & Resources Sign Up for Free

Want More?

Check out these quick links.

  • Sign up for a FREE Trial!
  • Take a Tour
  • Get Help

Find Your Solution

Start playing, exploring and learning today with a free account. Or contact us for a quote or demo.

Sign Up For Free Get a Quote
Find Your Solution
Gizmos logo Brought to you by ExploreLearning

© 2025 ExploreLearning. All rights reserved. Gizmo and Gizmos are registered trademarks of ExploreLearning. STEM Cases, Handbooks and the associated Realtime Reporting System are protected by US Patent No. 10,410,534

Other Products

Reflex icon Frax icon Science4Us icon
Find Gizmos
  • FREE Gizmos
  • NEW Releases
  • STEM Cases
  • Browse by Standard
  • Browse by Grade & Topic
  • Browse by Core Curriculum
About Gizmos
  • What's a Gizmo?
  • About STEM Cases
  • What are Gizmos Investigations?
  • Take a Tour
  • Supporting All Students
  • How to Get Gizmos
  • Testimonials
  • K-5 Science
Research
  • The Impact of Gizmos on Student Achievement
  • The Research Behind Gizmos
Support
  • Professional Development Overview
  • Meet the Team
  • Course Catalog
  • Help Center
  • Site Status
Resources
  • Popular Gizmos Collections
  • Educator Resource Hub
  • Success Stories
  • Insights
Get More Info
  • Sign Up for Free
  • Request Purchasing Info
  • Request a Demo
  • Request a Pilot
  • Contact Support

Get Connected

  • Support Form
  • Toll-Free 866-882-4141
  • Local +1-434-293-7043
  • Newsletter Sign-Up
  • Facebook
  • Twitter
  • YouTube
  • Instagram

Other Products

Reflex icon Frax icon Science4Us icon

© 2025 ExploreLearning. All rights reserved. Gizmo and Gizmos are registered trademarks of ExploreLearning. STEM Cases, Handbooks and the associated Realtime Reporting System are protected by US Patent No. 10,410,534

  • Terms and Conditions
  • Privacy Policy
  • Accessibility
  • System Requirements
  • Sitemap