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  • Quebec Standards
  • Science: Elementary Cycle 3 Year 1

Quebec - Science: Elementary Cycle 3 Year 1

Progression of Learning | Adopted: 2009

This correlation lists the recommended Gizmos for this province's curriculum standards. Click any Gizmo title below for more information.

MW: : Material World


MW.A: : Matter

MW.A.1: : Properties and characteristics of matter

MW.A.1.b: : Classifies materials (e.g. fabrics, sponges, papers) according to their degree of absorption

Screenshot of Heat Absorption

Heat Absorption

Shine a powerful flashlight on a variety of materials, and measure how quickly each material heats up. See how the light angle, light color, type of material, and material color affect heating. A glass cover can be added to simulate a greenhouse. 5 Minute Preview


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Launch Gizmo

MW.A.1.d: : Distinguishes between translucent substances (transparent or coloured) and opaque substances

Screenshot of Mineral Identification

Mineral Identification

Observe and measure the properties of a mineral sample, and then use a key to identify the mineral. Students can observe the color, luster, shape, density, hardness, streak, and reaction to acid for each mineral. There are 26 mineral samples to identify. 5 Minute Preview


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Launch Gizmo

MW.A.1.f: : Distinguishes between the mass (quantity of matter) of an object and its weight (gravitational force acting on the mass)

Screenshot of Weight and Mass

Weight and Mass

Use a balance to measure mass and a spring scale to measure the weight of objects. Compare the masses and weights of objects on Earth, Mars, Jupiter, and the Moon. 5 Minute Preview


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Launch Gizmo

MW.A.1.g: : Classifies solids according to their density (identical volumes and different masses or identical masses and different volumes)

Screenshot of Density

Density

Measure the mass and volume of a variety of objects, then place them into a beaker of liquid to see if they float or sink. Learn to predict whether objects will float or sink in water based on their mass and volume. Compare how objects float or sink in a variety of liquids, including gasoline, oil, seawater, and corn syrup. 5 Minute Preview


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Launch Gizmo

MW.A.1.i: : Explains the buoyancy of a substance in another substance, using their respective densities (relative density)

Screenshot of Density

Density

Measure the mass and volume of a variety of objects, then place them into a beaker of liquid to see if they float or sink. Learn to predict whether objects will float or sink in water based on their mass and volume. Compare how objects float or sink in a variety of liquids, including gasoline, oil, seawater, and corn syrup. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Density Experiment: Slice and Dice

Density Experiment: Slice and Dice

Drop a chunk of material in a beaker of water and observe whether it sinks or floats. Cut the chunk into smaller pieces of any size, and observe what happens as they are dropped in the beaker. The mass and volume of each chunk can be measured to gain a clear understanding of density and buoyancy. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Density via Comparison

Density via Comparison

Using four beakers of liquids with known densities, estimate the density of a variety of objects. Place each object into each beaker to see whether it sinks or floats, and then use this information to compare the densities of the objects. 5 Minute Preview


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MW.A.1.j: : Describes various other physical properties of an object, a substance or a material (e.g. elasticity, hardness, solubility)

Screenshot of Mineral Identification

Mineral Identification

Observe and measure the properties of a mineral sample, and then use a key to identify the mineral. Students can observe the color, luster, shape, density, hardness, streak, and reaction to acid for each mineral. There are 26 mineral samples to identify. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.A.3: : Solid, liquid, gaseous state, phase changes

MW.A.3.c: : Describes the operations involved in changing water from one state to another (heating or cooling)

Screenshot of Phases of Water

Phases of Water

Heat or cool a container of water and observe the phase changes that take place. Use a magnifying glass to observe water molecules as a solid, liquid, or gas. Compare the volumes of the three phases of water. 5 Minute Preview


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Launch Gizmo

MW.A.3.d: : Determines the state of various objects and substances in his/her environment (e.g. glass, air, milk, plastic)

Screenshot of Phases of Water

Phases of Water

Heat or cool a container of water and observe the phase changes that take place. Use a magnifying glass to observe water molecules as a solid, liquid, or gas. Compare the volumes of the three phases of water. 5 Minute Preview


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Launch Gizmo

MW.A.4: : Conservation of matter

MW.A.4.a: : Recognizes that the quantity of the matter remains the same once a change has occurred (e.g. 50 ml of water in a saucer or a glass, whole piece of chalk or ground chalk, flattened piece of modelling clay or a ball of modelling clay)

Screenshot of Chemical Changes

Chemical Changes

Chemical changes result in the formation of new substances. But how can you tell if a chemical change has occurred? Explore this question by observing and measuring a variety of chemical reactions. Along the way you will learn about chemical equations, acids and bases, exothermic and endothermic reactions, and conservation of matter. 5 Minute Preview


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MW.A.5: : Changes in matter

MW.A.5.a: : Demonstrates that physical changes (e.g. deforming, breaking, grinding, phase changes) do not change the properties of matter

Screenshot of Density Experiment: Slice and Dice

Density Experiment: Slice and Dice

Drop a chunk of material in a beaker of water and observe whether it sinks or floats. Cut the chunk into smaller pieces of any size, and observe what happens as they are dropped in the beaker. The mass and volume of each chunk can be measured to gain a clear understanding of density and buoyancy. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.A.5.b: : Demonstrates that chemical changes (e.g. cooking, combustion, oxidation, acid-base reactions) change the properties of matter

Screenshot of Chemical Changes

Chemical Changes

Chemical changes result in the formation of new substances. But how can you tell if a chemical change has occurred? Explore this question by observing and measuring a variety of chemical reactions. Along the way you will learn about chemical equations, acids and bases, exothermic and endothermic reactions, and conservation of matter. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.B: : Energy

MW.B.1: : Forms of energy

MW.B.1.a: : Describes different forms of energy (mechanical, electrical, light, chemical, heat, sound, nuclear)

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Heat Absorption

Heat Absorption

Shine a powerful flashlight on a variety of materials, and measure how quickly each material heats up. See how the light angle, light color, type of material, and material color affect heating. A glass cover can be added to simulate a greenhouse. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Radiation

Radiation

Use a powerful flashlight to pop a kernel of popcorn. A lens focuses light on the kernel. The temperature of the filament and the distance between the flashlight and lens can be changed. Several obstacles can be placed between the flashlight and the popcorn. 5 Minute Preview


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MW.B.1.b: : Identifies sources of energy in his/her environment (e.g. moving water, chemical reaction in a battery, sunlight)

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.B.2: : Transmission of energy

MW.B.2.a: : Distinguishes between substances that are thermal conductors and those that are thermal insulators

Screenshot of Heat Transfer by Conduction

Heat Transfer by Conduction

An insulated beaker of hot water is connected to a beaker of cold water with a conducting bar, and over time the temperatures of the beakers equalize as heat is transferred through the bar. Four materials (aluminum, copper, steel, and glass) are available for the bar. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.B.2.b: : Distinguishes between substances that are electrical conductors and those that are electrical insulators

Screenshot of Circuit Builder

Circuit Builder

Create circuits using batteries, light bulbs, switches, fuses, and a variety of materials. Examine series and parallel circuits, conductors and insulators, and the effects of battery voltage. Thousands of different circuits can be built with this Gizmo. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.B.2.d: : Describes the functions of the components of a simple electric circuit (conductor, insulator, energy source, light bulb, switch)

Screenshot of Circuit Builder

Circuit Builder

Create circuits using batteries, light bulbs, switches, fuses, and a variety of materials. Examine series and parallel circuits, conductors and insulators, and the effects of battery voltage. Thousands of different circuits can be built with this Gizmo. 5 Minute Preview


Lesson Info
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MW.B.2.f: : Describes the behaviour of light rays (reflection, refraction)

Screenshot of Basic Prism

Basic Prism

Shine white light or a single-color beam through a prism. Explore how a prism refracts light and investigate the factors that affect the amount of refraction. The index of refraction of the prism, width of the prism, prism angle, light angle, and light wavelength can be adjusted. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ripple Tank

Ripple Tank

Study wave motion, diffraction, interference, and refraction in a simulated ripple tank. A wide variety of scenarios can be chosen, including barriers with one or two gaps, multiple wave sources, reflecting barriers, or submerged rocks. The wavelength and strength of waves can be adjusted, as well as the amount of damping in the tank. 5 Minute Preview


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MW.B.2.g: : Explains the motion of convection in liquids and gases (e.g. boiling water)

Screenshot of Conduction and Convection

Conduction and Convection

Two flasks hold colored water, one yellow and the other blue. Set the starting temperature of each flask, choose a type of material to connect the flasks, and see how quickly the flasks heat up or cool down. The flasks can be connected with a hollow pipe, allowing the water in the flasks to mix, or a solid chunk that transfers heat but prevents mixing. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.B.3: : Transformation of energy

MW.B.3.c: : Explains the insulating properties of various substances (e.g. polystyrene, mineral wool, straw)

Screenshot of Heat Transfer by Conduction

Heat Transfer by Conduction

An insulated beaker of hot water is connected to a beaker of cold water with a conducting bar, and over time the temperatures of the beakers equalize as heat is transferred through the bar. Four materials (aluminum, copper, steel, and glass) are available for the bar. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.B.3.d: : Describes the transformations of energy from one form to another

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Sled Wars

Sled Wars

Explore acceleration, speed, momentum, and energy by sending a sled down a hill into a group of snowmen. The starting height and mass of the sled can be changed, as well as the number of snowmen. In the Two sleds scenario, observe collisions between sleds of different masses and starting heights. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.B.3.e: : Recognizes the transformations of energy from one form to another in various devices (e.g. flashlight: chemical to light; electric kettle: electrical to heat)

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.C: : Forces and motion

MW.C.1: : Electrostatic

MW.C.1.a: : Describes the effect of electrostatic attraction (e.g. paper attracted by a charged object)

Screenshot of Charge Launcher

Charge Launcher

Launch a charged particle into a chamber. Charged particles can be added into the chamber to influence the path of the moving particle. The launch speed can be changed as well. Try to match a given path by manipulating the fixed particles in the chamber. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.C.2: : Magnetism and electromagnetism

MW.C.2.a: : Recognizes the effects of magnetism on magnets (attraction and repulsion)

Screenshot of Magnetism

Magnetism

Drag bar magnets and a variety of other objects onto a piece of paper. Click Play to release the objects to see if they are attracted together, repelled apart, or unaffected. You can also sprinkle iron filings over the magnets and other objects to view the magnetic field lines that are produced. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.C.3: : Gravitational attraction on an object

MW.C.3.a: : Describes the effect of gravitational attraction on an object (e.g. free fall)

Screenshot of Free Fall Tower

Free Fall Tower

Recreate Galileo's famous experiment by dropping objects off the Tower of Pisa. You can drop ping pong balls, golf balls, soccer balls or watermelons. Objects can be dropped in air or no air, with or without a parachute. The speed of each object is shown on a speedometer and a graph. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.C.5: : Characteristics of motion

MW.C.5.a: : Describes the characteristics of motion (e.g. direction, speed)

Screenshot of Distance-Time Graphs - Metric

Distance-Time Graphs - Metric

Create a graph of a runner's position versus time and watch the runner complete a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Free Fall Tower

Free Fall Tower

Recreate Galileo's famous experiment by dropping objects off the Tower of Pisa. You can drop ping pong balls, golf balls, soccer balls or watermelons. Objects can be dropped in air or no air, with or without a parachute. The speed of each object is shown on a speedometer and a graph. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.C.6: : Effects of a force on the direction of an object

MW.C.6.a: : Identifies situations involving the force of friction (pushing on an object, sliding an object, rolling an object)

Screenshot of Force and Fan Carts

Force and Fan Carts

Explore the laws of motion using a simple fan cart. Use the buttons to select the speed of the fan and the surface, and press Play to begin. You can drag up to three objects onto the fan cart. The speed of the cart is displayed with a speedometer and recorded in a table and a graph. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.C.6.c: : Describes the effects of a force on an object (e.g. Sets it in motion, changes its motion, stops it)

Screenshot of Force and Fan Carts

Force and Fan Carts

Explore the laws of motion using a simple fan cart. Use the buttons to select the speed of the fan and the surface, and press Play to begin. You can drag up to three objects onto the fan cart. The speed of the cart is displayed with a speedometer and recorded in a table and a graph. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.C.7: : Combined effects of several forces on an object

MW.C.7.a: : Predicts the combined effect of several forces on an object at rest or an object moving in a straight line (e.g. reinforcement, opposition)

Screenshot of Force and Fan Carts

Force and Fan Carts

Explore the laws of motion using a simple fan cart. Use the buttons to select the speed of the fan and the surface, and press Play to begin. You can drag up to three objects onto the fan cart. The speed of the cart is displayed with a speedometer and recorded in a table and a graph. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.D: : Systems and interaction

MW.D.2: : Simple machines

MW.D.2.a: : Recognizes simple machines (lever, inclined plane, screw, pulley, winch, wheel) used in an object (e.g. lever in seesaw, inclined plane for an access ramp)

Screenshot of Ants on a Slant (Inclined Plane)

Ants on a Slant (Inclined Plane)

Lift food using ants with the help of a slanted stick. The steepness of the stick, the number of ants, and the size of the item being lifted can be varied. Observe the effect of friction on sliding objects. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Levers

Levers

Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pulleys

Pulleys

Lift a variety of heavy objects (armchair, safe, piano) using pulleys and a rope. Systems of one, two, four, or six pulleys can be used. Up to six people can be used to pull on the rope, which adds force (effort). 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Trebuchet

Trebuchet

Design your own trebuchet to fling a projectile at a castle wall. All of the dimensions of the trebuchet can be adjusted, as well as the masses of the counterweight and payload. Select a target on the Launch tab, or just see how far your projectile will go. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Wheel and Axle

Wheel and Axle

Use a wheel and axle to move a heavy load. Find out how many athletes it takes to move the load under different conditions. The radii of the wheel and the axle can be adjusted to help study mechanical advantage. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.D.2.b: : Describes the uses of certain simple machines (to adjust the force required)

Screenshot of Ants on a Slant (Inclined Plane)

Ants on a Slant (Inclined Plane)

Lift food using ants with the help of a slanted stick. The steepness of the stick, the number of ants, and the size of the item being lifted can be varied. Observe the effect of friction on sliding objects. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Levers

Levers

Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pulleys

Pulleys

Lift a variety of heavy objects (armchair, safe, piano) using pulleys and a rope. Systems of one, two, four, or six pulleys can be used. Up to six people can be used to pull on the rope, which adds force (effort). 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Wheel and Axle

Wheel and Axle

Use a wheel and axle to move a heavy load. Find out how many athletes it takes to move the load under different conditions. The radii of the wheel and the axle can be adjusted to help study mechanical advantage. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.D.4: : How manufactured objects work

MW.D.4.a: : Identifies the mechanical parts (e.g. gears, cams, springs, simple machines, connecting rods)

Screenshot of Levers

Levers

Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pulleys

Pulleys

Lift a variety of heavy objects (armchair, safe, piano) using pulleys and a rope. Systems of one, two, four, or six pulleys can be used. Up to six people can be used to pull on the rope, which adds force (effort). 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Wheel and Axle

Wheel and Axle

Use a wheel and axle to move a heavy load. Find out how many athletes it takes to move the load under different conditions. The radii of the wheel and the axle can be adjusted to help study mechanical advantage. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.E: : Techniques and instrumentation

MW.E.1: : Use of simple measuring instruments

MW.E.1.a: : Appropriately uses simple measuring instruments (rulers, dropper, graduated cylinder, balance, thermometer, chronometer)

Screenshot of Measuring Volume

Measuring Volume

Measure the volume of liquids and solids using beakers, graduated cylinders, overflow cups, and rulers. Water can be poured from one container to another and objects can be added to containers. A pipette can be used to transfer small amounts of water, and a magnifier can be used to observe the meniscus in a graduated cylinder. Test your volume-measurement skills in the "Practice" mode of the Gizmo. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Weight and Mass

Weight and Mass

Use a balance to measure mass and a spring scale to measure the weight of objects. Compare the masses and weights of objects on Earth, Mars, Jupiter, and the Moon. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.E.2: : Use of simple machines

MW.E.2.a: : Appropriately uses simple machines (lever, inclined plane, screw, pulley, winch, wheel)

Screenshot of Ants on a Slant (Inclined Plane)

Ants on a Slant (Inclined Plane)

Lift food using ants with the help of a slanted stick. The steepness of the stick, the number of ants, and the size of the item being lifted can be varied. Observe the effect of friction on sliding objects. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Levers

Levers

Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pulleys

Pulleys

Lift a variety of heavy objects (armchair, safe, piano) using pulleys and a rope. Systems of one, two, four, or six pulleys can be used. Up to six people can be used to pull on the rope, which adds force (effort). 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Trebuchet

Trebuchet

Design your own trebuchet to fling a projectile at a castle wall. All of the dimensions of the trebuchet can be adjusted, as well as the masses of the counterweight and payload. Select a target on the Launch tab, or just see how far your projectile will go. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Wheel and Axle

Wheel and Axle

Use a wheel and axle to move a heavy load. Find out how many athletes it takes to move the load under different conditions. The radii of the wheel and the axle can be adjusted to help study mechanical advantage. 5 Minute Preview


Lesson Info
Launch Gizmo

MW.F: : Appropriate language

MW.F.2: : Conventions and types of representations specific to the concepts studied

MW.F.2.a: : Communicates using appropriate types of representations that reflect the rules and conventions of science and technology (e.g. symbols, graphs, tables, drawings, sketches, norms and standardization)

Screenshot of Graphing Skills

Graphing Skills

Create a graph (bar graph, line graph, pie chart, or scatter plot) based on a given data set. Title the graph, label the axes, and choose a scale. Adjust the graph to fit the data, and then check your accuracy. The Gizmo can also be used to create a data table based on a given graph. 5 Minute Preview


Lesson Info
Launch Gizmo

ES: : Earth and Space


ES.A: : Matter

ES.A.1: : Properties and characteristics of matter on Earth

ES.A.1.e: : Classifies rocks (presence of strata, size of the crystals) and minerals (colour, texture, lustre, hardness) according to their properties

Screenshot of Mineral Identification

Mineral Identification

Observe and measure the properties of a mineral sample, and then use a key to identify the mineral. Students can observe the color, luster, shape, density, hardness, streak, and reaction to acid for each mineral. There are 26 mineral samples to identify. 5 Minute Preview


Lesson Info
Launch Gizmo

ES.A.2: : Organization of matter

ES.A.2.a: : Describes the observable properties of crystals (colour, geometric patterns)

Screenshot of Mineral Identification

Mineral Identification

Observe and measure the properties of a mineral sample, and then use a key to identify the mineral. Students can observe the color, luster, shape, density, hardness, streak, and reaction to acid for each mineral. There are 26 mineral samples to identify. 5 Minute Preview


Lesson Info
Launch Gizmo

ES.A.3: : Transformation of matter

ES.A.3.a: : Describes different types of precipitation (rain, snow, hail, freezing rain)

Screenshot of Observing Weather (Customary)

Observing Weather (Customary)

How do scientists measure and describe the weather? In this introductory lesson, students will practice using a thermometer, anemometer, rain gauge, and hygrometer to record weather conditions in a variety of locations and dates. This lesson uses U.S. customary units. 5 Minute Preview


Lesson Info
Launch Gizmo

ES.A.3.c: : Explains the water cycle (evaporation, condensation, precipitation, runoff and infiltration)

Screenshot of Water Cycle

Water Cycle

Control the path of a drop of water as it travels through the water cycle. Many alternatives are presented at each stage. Determine how the water moves from one location to another, and learn how water resources are distributed in these locations. 5 Minute Preview


Lesson Info
Launch Gizmo

ES.A.3.d: : Describes certain natural phenomena (e.g. erosion, lightning, tornado, hurricane)

Screenshot of Erosion Rates

Erosion Rates

Explore erosion in a simulated 3D environment. Observe how the landscape evolves over time as it is shaped by the forces of flowing water. Vary the initial landscape, rock type, precipitation amount, average temperature, and vegetation and measure how each variable affects the rate of erosion and resulting landscape features. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of River Erosion

River Erosion

Explore how river erosion affects landscapes in the short term and over long periods of time. Describe the features of mountain streams and meandering rivers, and use a floating barrel to estimate current speed. Witness the changes that occur as mountain streams erode downward and meandering rivers erode from side to side. 5 Minute Preview


Lesson Info
Launch Gizmo

ES.B: : Energy

ES.B.1: : Sources of energy

ES.B.1.a: : Explains that the sun is the main source of energy on Earth

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


Lesson Info
Launch Gizmo

ES.B.1.b: : Identifies natural sources of energy (sun, moving water, wind)

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


Lesson Info
Launch Gizmo

ES.B.1.c: : Identifies fossil fuel-based energy (e.g. oil, coal, natural gas)

Screenshot of Carbon Cycle

Carbon Cycle

Follow the path of a carbon atom through the atmosphere, biosphere, hydrosphere, and geosphere. Manipulate a simplified model to see how human activities and other factors affect the amount of atmospheric carbon today and in the future. 5 Minute Preview


Lesson Info
Launch Gizmo

ES.B.2: : Transmission of energy

ES.B.2.a: : Describes methods for transmitting thermal energy (e.g. radiation, convection, conduction)

Screenshot of Conduction and Convection

Conduction and Convection

Two flasks hold colored water, one yellow and the other blue. Set the starting temperature of each flask, choose a type of material to connect the flasks, and see how quickly the flasks heat up or cool down. The flasks can be connected with a hollow pipe, allowing the water in the flasks to mix, or a solid chunk that transfers heat but prevents mixing. 5 Minute Preview


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Screenshot of Heat Absorption

Heat Absorption

Shine a powerful flashlight on a variety of materials, and measure how quickly each material heats up. See how the light angle, light color, type of material, and material color affect heating. A glass cover can be added to simulate a greenhouse. 5 Minute Preview


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Screenshot of Heat Transfer by Conduction

Heat Transfer by Conduction

An insulated beaker of hot water is connected to a beaker of cold water with a conducting bar, and over time the temperatures of the beakers equalize as heat is transferred through the bar. Four materials (aluminum, copper, steel, and glass) are available for the bar. 5 Minute Preview


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Screenshot of Radiation

Radiation

Use a powerful flashlight to pop a kernel of popcorn. A lens focuses light on the kernel. The temperature of the filament and the distance between the flashlight and lens can be changed. Several obstacles can be placed between the flashlight and the popcorn. 5 Minute Preview


Lesson Info
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ES.B.3: : Transformation of energy

ES.B.3.a: : Describes what renewable energy is

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


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ES.B.3.b: : Explains that sunlight, moving water and wind are renewable sources of energy

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


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ES.B.3.c: : Describes the methods invented by humans to transform renewable sources of energy into electricity (hydroelectric dam, wind turbine, solar panels)

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


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ES.B.3.d: : Describes what nonrenewable energy is

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


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ES.B.3.e: : Explains that fossil fuels are nonrenewable sources of energy

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


Lesson Info
Launch Gizmo

ES.C: : Forces and motion

ES.C.1: : Rotation of the Earth

ES.C.1.a: : Associates the cycle of day and night with the rotation of the Earth

Screenshot of Seasons: Earth, Moon, and Sun

Seasons: Earth, Moon, and Sun

Observe the motions of the Earth, Moon and Sun in three dimensions to explain Sunrise and Sunset, and to see how we define a day, a month, and a year. Compare times of Sunrise and Sunset for different dates and locations. Relate shadows to the position of the Sun in the sky, and relate shadows to compass directions. 5 Minute Preview


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ES.C.2: : The tides

ES.C.2.a: : Describes the ebb and flow of the tides (rise and fall of sea levels)

Screenshot of Ocean Tides

Ocean Tides

Develop an understanding of ocean tides by comparing the depth of water near a dock to the positions of the Moon, Sun, and Earth. Determine the influence of the Moon and Sun on tides, and compare spring tides to neap tides. 5 Minute Preview


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ES.D: : Systems and interaction

ES.D.1: : Light and shadow

ES.D.1.a: : Describes the influence of the apparent position of the sun on the length of shadows

Screenshot of Seasons: Earth, Moon, and Sun

Seasons: Earth, Moon, and Sun

Observe the motions of the Earth, Moon and Sun in three dimensions to explain Sunrise and Sunset, and to see how we define a day, a month, and a year. Compare times of Sunrise and Sunset for different dates and locations. Relate shadows to the position of the Sun in the sky, and relate shadows to compass directions. 5 Minute Preview


Lesson Info
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ES.D.2: : System involving the sun, the Earth and the moon

ES.D.2.b: : Describes the rotational and revolutionary motion of the Earth and the moon

Screenshot of Phases of the Moon

Phases of the Moon

Understand the phases of the Moon by observing the positions of the Moon, Earth and Sun. A view of the Moon from Earth is shown on the right as the Moon orbits Earth. Learn the names of Moon phases and in what order they occur. Click Play to watch the Moon go around, or click Pause and drag the Moon yourself. 5 Minute Preview


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Screenshot of Seasons: Earth, Moon, and Sun

Seasons: Earth, Moon, and Sun

Observe the motions of the Earth, Moon and Sun in three dimensions to explain Sunrise and Sunset, and to see how we define a day, a month, and a year. Compare times of Sunrise and Sunset for different dates and locations. Relate shadows to the position of the Sun in the sky, and relate shadows to compass directions. 5 Minute Preview


Lesson Info
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ES.D.2.c: : Illustrates the phases of the lunar cycle (full moon, new moon, first and last quarters)

Screenshot of Phases of the Moon

Phases of the Moon

Understand the phases of the Moon by observing the positions of the Moon, Earth and Sun. A view of the Moon from Earth is shown on the right as the Moon orbits Earth. Learn the names of Moon phases and in what order they occur. Click Play to watch the Moon go around, or click Pause and drag the Moon yourself. 5 Minute Preview


Lesson Info
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ES.D.2.d: : Illustrates the formation of eclipses (lunar, solar)

Screenshot of Eclipse

Eclipse

Observe solar and lunar eclipses as the Moon orbits Earth. The full and partial shadows of the Moon and Earth can be displayed, and the Moon can also be dragged around Earth. See what the Moon and Sun look like from Earth during partial and total eclipses. 5 Minute Preview


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ES.D.3: : Solar system

ES.D.3.a: : Recognizes the main components of the solar system (sun, planets, natural satellites)

Screenshot of Comparing Earth and Venus

Comparing Earth and Venus

Observe the motions of Venus and Earth as the planets move around the Sun. Measure the length of a day and a year on Earth and Venus, and compare the length of a solar day to the length of a sidereal day. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Solar System

Solar System

Explore our solar system and learn the characteristics of each planet. Compare the sizes of planets and their distances from the Sun. Observe the speeds of planetary orbits and measure how long each planet takes to go around the Sun. 5 Minute Preview


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ES.D.3.b: : Describes the characteristics of the main components of the solar system (e.g. composition, size, orbit, temperature)

Screenshot of Solar System

Solar System

Explore our solar system and learn the characteristics of each planet. Compare the sizes of planets and their distances from the Sun. Observe the speeds of planetary orbits and measure how long each planet takes to go around the Sun. 5 Minute Preview


Lesson Info
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ES.D.4: : Seasons

ES.D.4.a: : Describes the changes to the environment throughout the seasons (temperature, amount of daylight, type of precipitation)

Screenshot of Observing Weather (Customary)

Observing Weather (Customary)

How do scientists measure and describe the weather? In this introductory lesson, students will practice using a thermometer, anemometer, rain gauge, and hygrometer to record weather conditions in a variety of locations and dates. This lesson uses U.S. customary units. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Seasons: Earth, Moon, and Sun

Seasons: Earth, Moon, and Sun

Observe the motions of the Earth, Moon and Sun in three dimensions to explain Sunrise and Sunset, and to see how we define a day, a month, and a year. Compare times of Sunrise and Sunset for different dates and locations. Relate shadows to the position of the Sun in the sky, and relate shadows to compass directions. 5 Minute Preview


Lesson Info
Launch Gizmo

ES.D.4.c: : Associates the changing of the seasons with the revolution and tilt of the Earth

Screenshot of Summer and Winter

Summer and Winter

Observe the tilt of Earth's axis and the angle that sunlight strikes Earth on June 21 and December 21. Compare day lengths, temperatures, and the angle of the Sun's rays for any latitude. The tilt of the Earth's axis can be varied to see how this would affect seasons. 5 Minute Preview


Lesson Info
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ES.D.6: : Meteorological systems and climates

ES.D.6.b: : Associates the average amount of precipitation with the climate of a region (dry, humid)

Screenshot of Comparing Climates (Customary)

Comparing Climates (Customary)

Compare average temperatures, precipitation, humidity, and wind speed for a variety of locations across the globe. Explore the influence of latitude, proximity to oceans, elevation, and other factors on climate. Observe how animals and plants are adapted to climate and their environment. This lesson uses U.S. customary units. 5 Minute Preview


Lesson Info
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ES.D.6.c: : Associates the average temperature with the climate of a region (polar, cold, temperate, mild, hot)

Screenshot of Comparing Climates (Customary)

Comparing Climates (Customary)

Compare average temperatures, precipitation, humidity, and wind speed for a variety of locations across the globe. Explore the influence of latitude, proximity to oceans, elevation, and other factors on climate. Observe how animals and plants are adapted to climate and their environment. This lesson uses U.S. customary units. 5 Minute Preview


Lesson Info
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ES.E: : Techniques and instrumentation

ES.E.2: : Use of simple measuring instruments

ES.E.2.a: : Appropriately uses simple measuring instruments (e.g. rulers, dropper, graduated cylinder, balance, thermometer, wind vane, barometer, anemometer, hygrometer)

Screenshot of Measuring Volume

Measuring Volume

Measure the volume of liquids and solids using beakers, graduated cylinders, overflow cups, and rulers. Water can be poured from one container to another and objects can be added to containers. A pipette can be used to transfer small amounts of water, and a magnifier can be used to observe the meniscus in a graduated cylinder. Test your volume-measurement skills in the "Practice" mode of the Gizmo. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Weight and Mass

Weight and Mass

Use a balance to measure mass and a spring scale to measure the weight of objects. Compare the masses and weights of objects on Earth, Mars, Jupiter, and the Moon. 5 Minute Preview


Lesson Info
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ES.F: : Appropriate language

ES.F.2: : Conventions and types of representations specific to the concepts studied

ES.F.2.a: : Communicates using appropriate types of representations that reflect the rules and conventions of science and technology (e.g. symbols, graphs, tables, drawings, sketches)

Screenshot of Graphing Skills

Graphing Skills

Create a graph (bar graph, line graph, pie chart, or scatter plot) based on a given data set. Title the graph, label the axes, and choose a scale. Adjust the graph to fit the data, and then check your accuracy. The Gizmo can also be used to create a data table based on a given graph. 5 Minute Preview


Lesson Info
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LT: : Living Things


LT.A: : Matter

LT.A.1: : Characteristics of living things

LT.A.1.a: : Explains the basic needs of the metabolism of living things (e.g. nutrition, respiration)

Screenshot of Plants and Snails

Plants and Snails

Study the production and use of gases by plants and animals. Measure the oxygen and carbon dioxide levels in a test tube containing snails and elodea (a type of plant) in both light and dark conditions. Learn about the interdependence of plants and animals. 5 Minute Preview


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LT.A.2: : Organization of living things

LT.A.2.a: : Describes the functions of certain parts of the anatomy (e.g. limbs, head, heart, stomach)

Screenshot of Circulatory System

Circulatory System

Trace the path of blood through a beating heart and the network of blood vessels that supplies blood to the body. Take blood samples from different blood vessels to observe blood cells and measure the levels of oxygen, carbon dioxide, sugar, and urea. 5 Minute Preview


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LT.A.2.e: : Describes the anatomy of plants (roots, stems, leaves, flowers, fruits, seeds)

Screenshot of Flower Pollination

Flower Pollination

Observe the steps of pollination and fertilization in flowering plants. Help with many parts of the process by dragging pollen grains to the stigma, dragging sperm to the ovules, and removing petals as the fruit begins to grow. Quiz yourself when you are done by dragging vocabulary words to the correct plant structure. 5 Minute Preview


Lesson Info
Launch Gizmo

LT.A.2.f: : Associates the parts of a plant with their general functions (roots, stems, leaves, flowers, fruits, seeds)

Screenshot of Flower Pollination

Flower Pollination

Observe the steps of pollination and fertilization in flowering plants. Help with many parts of the process by dragging pollen grains to the stigma, dragging sperm to the ovules, and removing petals as the fruit begins to grow. Quiz yourself when you are done by dragging vocabulary words to the correct plant structure. 5 Minute Preview


Lesson Info
Launch Gizmo

LT.A.3: : Transformations of living things

LT.A.3.a: : Names the basic needs for plant growth (water, air, light, mineral salts)

Screenshot of Growing Plants

Growing Plants

Investigate the growth of three common garden plants: tomatoes, beans, and turnips. You can change the amount of light each plant gets, the amount of water added each day, and the type of soil the seed is planted in. Observe the effect of each variable on plant height, plant mass, leaf color and leaf size. Determine what conditions produce the tallest and healthiest plants. Height and mass data are displayed on tables and graphs. 5 Minute Preview


Lesson Info
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LT.B: : Energy

LT.B.1: : Sources of energy for living things

LT.B.1.c: : Associates familiar animals with their diet (carnivorous, herbivorous, omnivorous)

Screenshot of Prairie Ecosystem

Prairie Ecosystem

Observe the populations of grass, prairie dogs, ferrets and foxes in a prairie ecosystem. Investigate feeding relationships and determine the food chain. Bar graphs and line graphs show changes in populations over time. 5 Minute Preview


Lesson Info
Launch Gizmo

LT.B.1.e: : Distinguishes between photosynthesis and respiration

Screenshot of Plants and Snails

Plants and Snails

Study the production and use of gases by plants and animals. Measure the oxygen and carbon dioxide levels in a test tube containing snails and elodea (a type of plant) in both light and dark conditions. Learn about the interdependence of plants and animals. 5 Minute Preview


Lesson Info
Launch Gizmo

LT.B.1.f: : Explains how water, light, mineral salts and carbon dioxide are essential to plants

Screenshot of Growing Plants

Growing Plants

Investigate the growth of three common garden plants: tomatoes, beans, and turnips. You can change the amount of light each plant gets, the amount of water added each day, and the type of soil the seed is planted in. Observe the effect of each variable on plant height, plant mass, leaf color and leaf size. Determine what conditions produce the tallest and healthiest plants. Height and mass data are displayed on tables and graphs. 5 Minute Preview


Lesson Info
Launch Gizmo

LT.B.2: : Transformation of energy in living things

LT.B.2.a: : Illustrates a simple food chain (3 or 4 links)

Screenshot of Prairie Ecosystem

Prairie Ecosystem

Observe the populations of grass, prairie dogs, ferrets and foxes in a prairie ecosystem. Investigate feeding relationships and determine the food chain. Bar graphs and line graphs show changes in populations over time. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ecosystems - Elementary School

Ecosystems - Elementary School

As a national park ranger, students must restore the ecosystem of a park back to normal. They interact with populations of many organisms including wolves, deer and bees. Students learn the importance of food chains and webs, and how human factors can impact the health of an environment. Video Preview


Lesson Info
STEM Cases

LT.B.2.b: : Describes an ecological pyramid of a given environment

Screenshot of Forest Ecosystem

Forest Ecosystem

Observe and manipulate the populations of four creatures (trees, deer, bears, and mushrooms) in a forest. Investigate the feeding relationships (food web) in the forest. Determine which creatures are producers, consumers, and decomposers. Pictographs and line graphs show changes in populations over time. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Prairie Ecosystem

Prairie Ecosystem

Observe the populations of grass, prairie dogs, ferrets and foxes in a prairie ecosystem. Investigate feeding relationships and determine the food chain. Bar graphs and line graphs show changes in populations over time. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ecosystems - Elementary School

Ecosystems - Elementary School

As a national park ranger, students must restore the ecosystem of a park back to normal. They interact with populations of many organisms including wolves, deer and bees. Students learn the importance of food chains and webs, and how human factors can impact the health of an environment. Video Preview


Lesson Info
STEM Cases

LT.D: : Systems and interaction

LT.D.1: : Interaction between living organisms and their environment

LT.D.1.d: : Describes how animals meet their basic needs within their habitat

Screenshot of Honeybee Hive

Honeybee Hive

Explore life in the hive by meeting workers, drones, and the queen bee herself! Visit flower patches to determine the best sources of food, and then perform a waggle dance to let the other bees know where to go. Can you help the bees find enough food to save the hive? 5 Minute Preview


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LT.D.1.e: : Describes relationships between living things (parasitism, predation)

Screenshot of Prairie Ecosystem

Prairie Ecosystem

Observe the populations of grass, prairie dogs, ferrets and foxes in a prairie ecosystem. Investigate feeding relationships and determine the food chain. Bar graphs and line graphs show changes in populations over time. 5 Minute Preview


Lesson Info
Launch Gizmo

LT.D.3: : Interaction between humans and their environment

LT.D.3.a: : Describes the impact of human activity on the environment (e.g. use of resources, pollution, waste management, land use, urbanization, agriculture)

Screenshot of Pond Ecosystem

Pond Ecosystem

Measure the temperature and oxygen content of a pond over the course of a day. Then go fishing to see what types of fish live in the pond. Many different ponds can be investigated to determine the influence of time, temperature, and farms on oxygen levels. 5 Minute Preview


Lesson Info
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Screenshot of Water Pollution

Water Pollution

Get to know the four main types of pollution present in the environment, and then look at a variety of real-world examples as you try to guess what type of pollution is represented by each situation. All of the real-world situations can be viewed every day in different parts of the world. 5 Minute Preview


Lesson Info
Launch Gizmo

LT.E: : Techniques and instrumentation

LT.E.2: : Use of simple measuring instruments

LT.E.2.a: : Appropriately uses simple measuring instruments (e.g. rulers, dropper, graduated cylinder, balance, thermometer)

Screenshot of Measuring Volume

Measuring Volume

Measure the volume of liquids and solids using beakers, graduated cylinders, overflow cups, and rulers. Water can be poured from one container to another and objects can be added to containers. A pipette can be used to transfer small amounts of water, and a magnifier can be used to observe the meniscus in a graduated cylinder. Test your volume-measurement skills in the "Practice" mode of the Gizmo. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Weight and Mass

Weight and Mass

Use a balance to measure mass and a spring scale to measure the weight of objects. Compare the masses and weights of objects on Earth, Mars, Jupiter, and the Moon. 5 Minute Preview


Lesson Info
Launch Gizmo

LT.F: : Appropriate language

LT.F.2: : Conventions and types of representations specific to the concepts studied

LT.F.2.a: : Communicates using appropriate types of representations that reflect the rules and conventions of science and technology (e.g. symbols, graphs, tables, drawings, sketches)

Screenshot of Graphing Skills

Graphing Skills

Create a graph (bar graph, line graph, pie chart, or scatter plot) based on a given data set. Title the graph, label the axes, and choose a scale. Adjust the graph to fit the data, and then check your accuracy. The Gizmo can also be used to create a data table based on a given graph. 5 Minute Preview


Lesson Info
Launch Gizmo

Correlation last revised: 9/16/2020

About STEM Cases

Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.

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Each STEM Case uses realtime reporting to show live student results.
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STEM Cases take between 30-90 minutes for students to complete, depending on the case.

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Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.

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Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.

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© 2025 ExploreLearning. All rights reserved. Gizmo and Gizmos are registered trademarks of ExploreLearning. STEM Cases, Handbooks and the associated Realtime Reporting System are protected by US Patent No. 10,410,534

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