West Virginia - Science: 7th Grade
College- and Career-Readiness Standards | Adopted: 2021
LS: : Life Science
1.1: : Structure, Function, and Information Processing
LS.S.7.1: : Conduct an investigation to provide evidence that living things are made of cells, either one cell or many different numbers and types of cells.
Cell Types
Explore a wide variety of cells, from bacteria to human neurons, using a compound light microscope. Select a sample to study, then focus on the sample using the coarse and fine focus controls of the microscope. Compare the structures found in different cells, then perform tests to see if the sample is alive. 5 Minute Preview
LS.S.7.2: : Develop and use a model to describe the function of a cell as a whole and ways parts of cells contribute to the function.
Cell Energy Cycle
Explore the processes of photosynthesis and respiration that occur within plant and animal cells. The cyclical nature of the two processes can be constructed visually, and the simplified photosynthesis and respiration formulae can be balanced. 5 Minute Preview
Cell Structure
Select a sample cell from an animal, plant, or bacterium and view the cell under a microscope. Select each organelle on the image to learn more about its structure and function. Closeup views and animations of certain organelles is provided. 5 Minute Preview
Cell Types
Explore a wide variety of cells, from bacteria to human neurons, using a compound light microscope. Select a sample to study, then focus on the sample using the coarse and fine focus controls of the microscope. Compare the structures found in different cells, then perform tests to see if the sample is alive. 5 Minute Preview
LS.S.7.3: : Use argument supported by evidence for how the body is a system of interacting subsystems composed of groups of cells with emphasis on the circulatory, excretory, digestive, respiratory, muscular, and nervous systems.
Cell Types
Explore a wide variety of cells, from bacteria to human neurons, using a compound light microscope. Select a sample to study, then focus on the sample using the coarse and fine focus controls of the microscope. Compare the structures found in different cells, then perform tests to see if the sample is alive. 5 Minute Preview
Circulatory System
Trace the path of blood through a beating heart and the network of blood vessels that supplies blood to the body. Take blood samples from different blood vessels to observe blood cells and measure the levels of oxygen, carbon dioxide, sugar, and urea. 5 Minute Preview
Digestive System
Digestion is a complex process, involving a wide variety of organs and chemicals that work together to break down food, absorb nutrients, and eliminate wastes. But have you ever wondered what would happen if some of those organs were eliminated, or if the sequence was changed? Can the digestive system be improved? Find out by designing your own digestive system with the Digestive System Gizmo. 5 Minute Preview
Frog Dissection
Use a scalpel, forceps, and pins to dissect realistic male and female frogs. Organs can be removed and placed into organ system diagrams. Once the dissections are complete, the frog organ systems can be compared. Zooming, rotating, and panning tools are available to examine the frog from any angle. 5 Minute Preview
Muscles and Bones
See how muscles, bones, and connective tissue work together to allow movement. Observe how muscle contraction arises from the interactions of thin and thick filaments in muscle cells. Using what you have learned, construct an arm that can lift a weight or throw a ball. Connective tissue, muscle composition, bone length, and tendon insertion point can all be manipulated to create an arm to lift the heaviest weight or throw a ball the fastest. 5 Minute Preview
Senses
Everything we know about the world comes through our senses: sight, hearing, touch, taste, and smell. In the Senses Gizmo, explore how stimuli are detected by specialized cells, transmitted through nerves, and processed in the brain. 5 Minute Preview
LS.S.7.4: : Gather and synthesize information that sensory receptors respond to stimuli by sending messages to the brain for immediate behavior or storage as memories.
Eyes and Vision 2 - Focusing Light
Once light enters the eye, it must be focused on the retina. Manipulate the pupil diameter to regulate the amount of light that enters then eye, then change the lens shape to focus light. Determine the changes in lens shape needed to maintain focus as the object distance changes. This is a followup to the Eyes and Vision 1 - Seeing Colors lesson. 5 Minute Preview
Eyes and Vision 3 - Sensing Light
Observe how photoreceptors on the retina are stimulated by different colors of light. Determine that cone cells are stimulated by specific colors of light and enable us to see color, while rod cells are stimulated by various colors and do not contribute to color vision. Experiment by varying the percentage of rod and cone cells in normal and dim light to see how rod cells help with night vision. 5 Minute Preview
Senses
Everything we know about the world comes through our senses: sight, hearing, touch, taste, and smell. In the Senses Gizmo, explore how stimuli are detected by specialized cells, transmitted through nerves, and processed in the brain. 5 Minute Preview
Animal Group Behavior - Middle School
A farmer in Africa is having problems with elephants eating her corn and cotton crops. As a wildlife biologist, students learn about animal group behavior and relationships of elephants and humans with bees. Students collect data from the farm and elephants to hypothesize and test solutions that will protect the crops without hurting the elephants. Video Preview
PS: : Physical Science
2.1: : Energy
PS.S.7.5: : Construct and interpret graphical displays of data to describe the relationships of kinetic energy to the mass of an object and to the speed of an object.
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
Roller Coaster Physics
Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview
Sled Wars
Explore acceleration, speed, momentum, and energy by sending a sled down a hill into a group of snowmen. The starting height and mass of the sled can be changed, as well as the number of snowmen. In the Two sleds scenario, observe collisions between sleds of different masses and starting heights. 5 Minute Preview
Trebuchet
Design your own trebuchet to fling a projectile at a castle wall. All of the dimensions of the trebuchet can be adjusted, as well as the masses of the counterweight and payload. Select a target on the Launch tab, or just see how far your projectile will go. 5 Minute Preview
PS.S.7.6: : Develop a model to describe that when the arrangement of objects interacting at a distance changes, different amounts of potential energy are stored in the system.
Energy Conversion in a System
A falling cylinder is attached to a rotating propeller that stirs and heats the water in a beaker. The mass and height of the cylinder, as well as the quantity and initial temperature of water can be adjusted. The temperature of the water is measured as energy is converted from one form to another. 5 Minute Preview
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Potential Energy on Shelves
Compare the potential energy of several objects when you place them on shelves of different heights. Learn that two objects at different heights can have the same potential energy, while two objects at the same height can have different potential energies. 5 Minute Preview
Roller Coaster Physics
Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview
Trebuchet
Design your own trebuchet to fling a projectile at a castle wall. All of the dimensions of the trebuchet can be adjusted, as well as the masses of the counterweight and payload. Select a target on the Launch tab, or just see how far your projectile will go. 5 Minute Preview
PS.S.7.7: : Apply scientific principles to design, construct, and test a device that either minimizes or maximizes thermal energy transfer.
Feel the Heat
Have you ever used a glove warmer to keep your hands warm? How about an instant cold pack to treat an injury? In the Feel the Heat Gizmo, create your own hot and cold packs using various salts dissolved in water and different bag materials. Learn about exothermic and endothermic processes and how energy is absorbed or released when bonds are broken and new bonds form. 5 Minute Preview
PS.S.7.8: : Plan an investigation to determine the relationships among the energy transferred, the type of matter, the mass, and the change in the average kinetic energy of the particles as measured by the temperature of the sample.
Calorimetry Lab
Investigate how calorimetry can be used to find relative specific heat values when different substances are mixed with water. Modify initial mass and temperature values to see effects on the system. One or any combination of the substances can be mixed with water. A dynamic graph (temperature vs. time) shows temperatures of the individual substances after mixing. 5 Minute Preview
Energy Conversion in a System
A falling cylinder is attached to a rotating propeller that stirs and heats the water in a beaker. The mass and height of the cylinder, as well as the quantity and initial temperature of water can be adjusted. The temperature of the water is measured as energy is converted from one form to another. 5 Minute Preview
Heat Transfer by Conduction
An insulated beaker of hot water is connected to a beaker of cold water with a conducting bar, and over time the temperatures of the beakers equalize as heat is transferred through the bar. Four materials (aluminum, copper, steel, and glass) are available for the bar. 5 Minute Preview
PS.S.7.9: : Construct, use, and present arguments to support the claim that when the kinetic energy of an object changes, energy is transferred to or from the object.
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
Energy Conversion in a System
A falling cylinder is attached to a rotating propeller that stirs and heats the water in a beaker. The mass and height of the cylinder, as well as the quantity and initial temperature of water can be adjusted. The temperature of the water is measured as energy is converted from one form to another. 5 Minute Preview
Sled Wars
Explore acceleration, speed, momentum, and energy by sending a sled down a hill into a group of snowmen. The starting height and mass of the sled can be changed, as well as the number of snowmen. In the Two sleds scenario, observe collisions between sleds of different masses and starting heights. 5 Minute Preview
2.2: : Forces and Interactions
PS.S.7.10: : Apply Newton’s Third Law to design a solution to a problem involving the motion of two colliding objects.
Crumple Zones
Design a car to protect a test dummy in a collision. Adjust the length and stiffness of the crumple zone and the rigidity of the safety cell to determine how the car will deform during the crash. Add seat belts and/or airbags to prevent the dummy from hitting the steering wheel. Three different body types (sedan, SUV, and subcompact) are available and a wide range of crash speeds can be used. 5 Minute Preview
PS.S.7.11: : Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Force and Fan Carts
Explore the laws of motion using a simple fan cart. Use the buttons to select the speed of the fan and the surface, and press Play to begin. You can drag up to three objects onto the fan cart. The speed of the cart is displayed with a speedometer and recorded in a table and a graph. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
PS.S.7.12: : Ask questions about data to determine the factors that affect the strength of electric and magnetic forces.
Charge Launcher
Launch a charged particle into a chamber. Charged particles can be added into the chamber to influence the path of the moving particle. The launch speed can be changed as well. Try to match a given path by manipulating the fixed particles in the chamber. 5 Minute Preview
Magnetic Induction
Measure the strength and direction of the magnetic field at different locations in a laboratory. Compare the strength of the induced magnetic field to Earth's magnetic field. The direction and magnitude of the inducting current can be adjusted. 5 Minute Preview
PS.S.7.13: : Construct and present arguments using evidence to support the claim that gravitational interactions are attractive and depend on the masses of interacting objects.
Gravity Pitch
Imagine a gigantic pitcher standing on Earth, ready to hurl a huge baseball. What will happen as the ball is thrown harder and harder? Find out with the Gravity Pitch Gizmo. Observe the path of the ball when it is thrown at different velocities. Throw the ball on different planets to see how each planet's gravity affects the ball. 5 Minute Preview
Weight and Mass
Use a balance to measure mass and a spring scale to measure the weight of objects. Compare the masses and weights of objects on Earth, Mars, Jupiter, and the Moon. 5 Minute Preview
PS.S.7.14: : Conduct an investigation and evaluate the experimental design to provide evidence that fields exist between objects exerting forces on each other even though the objects are not in contact.
Charge Launcher
Launch a charged particle into a chamber. Charged particles can be added into the chamber to influence the path of the moving particle. The launch speed can be changed as well. Try to match a given path by manipulating the fixed particles in the chamber. 5 Minute Preview
Magnetism
Drag bar magnets and a variety of other objects onto a piece of paper. Click Play to release the objects to see if they are attracted together, repelled apart, or unaffected. You can also sprinkle iron filings over the magnets and other objects to view the magnetic field lines that are produced. 5 Minute Preview
ESS: : Earth and Space Science
3.1: : Earth’s Systems
ESS.S.7.15: : Develop a model to describe the cycling of Earth’s materials and the flow of energy that drives this process.
Plate Tectonics
Move the Earth's crust at various locations to observe the effects of the motion of the tectonic plates, including volcanic eruptions. Information about each of the major types of plate boundaries is shown, along with their locations on Earth. 5 Minute Preview
Rock Cycle
Play the role of a piece of rock moving through the rock cycle. Select a starting location and follow many possible paths throughout the cycle. Learn how rocks are formed, weathered, eroded, and reformed as they move from Earth's surface to locations deep within the crust. 5 Minute Preview
Weathering
Weathering is the breakdown of rock at Earth's surface through physical or chemical means. Students will learn about the different types of mechanical and chemical weathering, then use a simulation to model the effects of weathering on different types of rocks in varying climate conditions. 5 Minute Preview
ESS.S.7.16: : Develop a model to describe the cycling of water through Earth’s systems driven by energy from the sun and the force of gravity.
Water Cycle
Control the path of a drop of water as it travels through the water cycle. Many alternatives are presented at each stage. Determine how the water moves from one location to another, and learn how water resources are distributed in these locations. 5 Minute Preview
ESS.S.7.17: : Construct a scientific explanation based on evidence for how the uneven distributions of Earth’s mineral, energy, and groundwater resources are the result of past and current geoscience processes.
Carbon Cycle
Follow the path of a carbon atom through the atmosphere, biosphere, hydrosphere, and geosphere. Manipulate a simplified model to see how human activities and other factors affect the amount of atmospheric carbon today and in the future. 5 Minute Preview
3.2: : History of Earth
ESS.S.7.19: : Construct an explanation based on evidence for how geoscience processes have changed Earth’s surface at varying time and spatial scales.
Erosion Rates
Explore erosion in a simulated 3D environment. Observe how the landscape evolves over time as it is shaped by the forces of flowing water. Vary the initial landscape, rock type, precipitation amount, average temperature, and vegetation and measure how each variable affects the rate of erosion and resulting landscape features. 5 Minute Preview
Plate Tectonics
Move the Earth's crust at various locations to observe the effects of the motion of the tectonic plates, including volcanic eruptions. Information about each of the major types of plate boundaries is shown, along with their locations on Earth. 5 Minute Preview
River Erosion
Explore how river erosion affects landscapes in the short term and over long periods of time. Describe the features of mountain streams and meandering rivers, and use a floating barrel to estimate current speed. Witness the changes that occur as mountain streams erode downward and meandering rivers erode from side to side. 5 Minute Preview
Rock Cycle
Play the role of a piece of rock moving through the rock cycle. Select a starting location and follow many possible paths throughout the cycle. Learn how rocks are formed, weathered, eroded, and reformed as they move from Earth's surface to locations deep within the crust. 5 Minute Preview
Weathering
Weathering is the breakdown of rock at Earth's surface through physical or chemical means. Students will learn about the different types of mechanical and chemical weathering, then use a simulation to model the effects of weathering on different types of rocks in varying climate conditions. 5 Minute Preview
ESS.S.7.20: : Analyze and interpret data on the distribution of fossils and rocks, continental shapes, and seafloor structures to provide evidence of the past plate motions.
Building Pangaea
In 1915, Alfred Wegener proposed that all of Earth's continents were once joined in an ancient supercontinent he called Pangaea. Wegener's idea of moving continents led to the modern theory of plate tectonics. Create your own version of Pangaea by fitting Earth's landmasses together like puzzle pieces. Use evidence from fossils, rocks, and glaciers to refine your map. 5 Minute Preview
Plate Tectonics
Move the Earth's crust at various locations to observe the effects of the motion of the tectonic plates, including volcanic eruptions. Information about each of the major types of plate boundaries is shown, along with their locations on Earth. 5 Minute Preview
ETAS: : Engineering, Technology, and Applications of Science
4.1: : Engineering Design
ETAS.S.7.22: : Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, considering limitations to solutions including scientific principles and potential relevant possible impacts on people and the environment.
Crumple Zones
Design a car to protect a test dummy in a collision. Adjust the length and stiffness of the crumple zone and the rigidity of the safety cell to determine how the car will deform during the crash. Add seat belts and/or airbags to prevent the dummy from hitting the steering wheel. Three different body types (sedan, SUV, and subcompact) are available and a wide range of crash speeds can be used. 5 Minute Preview
Earthquake-Proof Homes
Design a house to withstand an earthquake and protect the people living inside. Select a location in San Francisco, then choose the design and materials for a foundation, frame, walls, and roof. Decide which extras to add to your home design. Test each house in an earthquake and assess the damages. Try to arrive at a house design that results in the least damage. 5 Minute Preview
Feel the Heat
Have you ever used a glove warmer to keep your hands warm? How about an instant cold pack to treat an injury? In the Feel the Heat Gizmo, create your own hot and cold packs using various salts dissolved in water and different bag materials. Learn about exothermic and endothermic processes and how energy is absorbed or released when bonds are broken and new bonds form. 5 Minute Preview
Flood and Storm-Proof Homes
Build a home to survive a flood or a hurricane and protect the people inside. Choose materials and a design for the foundation, frame, walls, and roof of the house. Add "extras" such as sand bags, storm shutters, and roof clips. Test your house in a flood or storm and see how well your design worked. 5 Minute Preview
ETAS.S.7.23: : Analyze data from tests to determine which characteristics of design can be combined into a new solution to better meet the criteria for success.
Crumple Zones
Design a car to protect a test dummy in a collision. Adjust the length and stiffness of the crumple zone and the rigidity of the safety cell to determine how the car will deform during the crash. Add seat belts and/or airbags to prevent the dummy from hitting the steering wheel. Three different body types (sedan, SUV, and subcompact) are available and a wide range of crash speeds can be used. 5 Minute Preview
Digestive System
Digestion is a complex process, involving a wide variety of organs and chemicals that work together to break down food, absorb nutrients, and eliminate wastes. But have you ever wondered what would happen if some of those organs were eliminated, or if the sequence was changed? Can the digestive system be improved? Find out by designing your own digestive system with the Digestive System Gizmo. 5 Minute Preview
Earthquake-Proof Homes
Design a house to withstand an earthquake and protect the people living inside. Select a location in San Francisco, then choose the design and materials for a foundation, frame, walls, and roof. Decide which extras to add to your home design. Test each house in an earthquake and assess the damages. Try to arrive at a house design that results in the least damage. 5 Minute Preview
Flood and Storm-Proof Homes
Build a home to survive a flood or a hurricane and protect the people inside. Choose materials and a design for the foundation, frame, walls, and roof of the house. Add "extras" such as sand bags, storm shutters, and roof clips. Test your house in a flood or storm and see how well your design worked. 5 Minute Preview
Correlation last revised: 8/29/2022
About STEM Cases
Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap
STEM Cases take between 30-90 minutes for students to complete, depending on the case.
Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.
Multiple grade-appropriate versions, or levels, exist for each STEM Case.
Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.
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