- Home
- Find Gizmos
- Browse by Core Curriculum
- Glencoe/McGraw-Hill Textbooks
- Math Connects: Course 3 (2012)
Math Connects: Course 3 (2012)
1: Rational Numbers and Percent
1.1: Rational Numbers
Dividing Fractions
Divide fractions using area models. Adjust the numerators and denominators of the divisor and dividend and see how the area model and calculation change. 5 Minute Preview
Fractions with Unlike Denominators
Find the sum or difference of two fractions with unlike denominators using graphic models. Find the least common denominator graphically. 5 Minute Preview
Multiplying Fractions
Multiply two fractions using an area model. Vary the vertical area to change one fraction and vary the horizontal area to change the other. Then examine the intersection of the areas to find the product. 5 Minute Preview
1.2: Percents
Percents and Proportions
Find a part from the percent and whole, a percent from the part and whole, or a whole from the part and percent using a graphic model. 5 Minute Preview
1.3: Apply Percents
Percent of Change
Apply markups and discounts using interactive "percent rulers." Improve number sense for percents with this dynamic, visual tool. Reinforce the original cost (or original price) as the baseline for percent calculations. 5 Minute Preview
2: Real Numbers and Monomials
2.1: Laws of Exponents
Exponents and Power Rules
Choose the correct steps to simplify expressions with exponents using the rules of exponents and powers. Use feedback to diagnose incorrect steps. 5 Minute Preview
2.3: Square Roots and Cube Roots
Square Roots
Explore the meaning of square roots using an area model. Use the side length of a square to find the square root of a decimal number or a whole number. 5 Minute Preview
3: Equations and inequalities
3.1: One-Step Equations
Modeling One-Step Equations
Solve a linear equation using a tile model. Use feedback to diagnose incorrect steps. 5 Minute Preview
3.2: Two-Step Equations
Modeling and Solving Two-Step Equations
Solve a two-step equation using a cup-and-counter model. Use step-by-step feedback to diagnose and correct incorrect steps. 5 Minute Preview
Solving Two-Step Equations
Choose the correct steps to solve a two-step equation. Use the feedback to diagnose incorrect steps. 5 Minute Preview
3.3: One-Step Inequalities
Exploring Linear Inequalities in One Variable
Solve inequalities in one variable. Examine the inequality on a number line and determine which points are solutions to the inequality. 5 Minute Preview
Solving Linear Inequalities in One Variable
Solve one-step inequalities in one variable. Graph the solution on a number line. 5 Minute Preview
4: Multi-Step Equations and Inequalities
4.1: Properties of Mathematics
Addition of Polynomials
Add polynomials using an area model. Use step-by-step feedback to diagnose any mistakes. 5 Minute Preview
4.2: Multi-Step Equations and Inequalities
Solving Formulas for any Variable
Choose the correct steps to solve a formula for a given variable. Use the feedback to diagnose incorrect steps. 5 Minute Preview
5: Expressions and Functions
5.1: Expressions
Using Algebraic Expressions
Translate algebraic expressions into English phrases, and translate English phrases into algebraic expressions. Read the expression or phrase and select word tiles or symbol tiles to form the corresponding phrase or expression. 5 Minute Preview
5.2: Translate Among Words, Tables, Graphs, and Equations
Function Machines 2 (Functions, Tables, and Graphs)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
Points, Lines, and Equations
Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview
Using Algebraic Equations
Translate equations into English sentences and translate English sentences into equations. Read the equation or sentence and select word tiles or symbol tiles to form the corresponding sentence or equation. 5 Minute Preview
5.3: Relations and Functions
Introduction to Functions
Determine if a relation is a function using the mapping diagram, ordered pairs, or the graph of the relation. Drag arrows from the domain to the range, type in ordered pairs, or drag points to the graph to add inputs and outputs to the relation. 5 Minute Preview
Linear Functions
Determine if a relation is a function from the mapping diagram, ordered pairs, or graph. Use the graph to determine if it is linear. 5 Minute Preview
Points, Lines, and Equations
Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview
5.4: Nonlinear Functions
Graphs of Polynomial Functions
Study the graphs of polynomials up to the fourth degree. Vary the coefficients of the equation and investigate how the graph changes in response. Explore things like intercepts, end behavior, and even near-zero behavior. 5 Minute Preview
6: Linear Functions and Systems of Equations
6.1: Slope
Slope
Explore the slope of a line, and learn how to calculate slope. Adjust the line by moving points that are on the line, and see how its slope changes. 5 Minute Preview
6.2: Intercepts
Slope-Intercept Form of a Line
Compare the slope-intercept form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview
6.3: Systems of Equations
Solving Linear Systems (Slope-Intercept Form)
Solve systems of linear equations, given in slope-intercept form, both graphically and algebraically. Use a draggable green point to examine what it means for an
7: Two- and Three-Dimensional Geometry
7.1: Angle Measure
Investigating Angle Theorems
Explore the properties of complementary, supplementary, vertical, and adjacent angles using a dynamic figure. 5 Minute Preview
7.3: Angle Relationships in Polygons
Polygon Angle Sum
Derive the sum of the angles of a polygon by dividing the polygon into triangles and summing their angles. Vary the number of sides and determine how the sum of the angles changes. Dilate the polygon to see that the sum is unchanged. 5 Minute Preview
Triangle Angle Sum
Measure the interior angles of a triangle and find the sum. Examine whether that sum is the same for all triangles. Also, discover how the measure of an exterior angle relates to the interior angle measures. 5 Minute Preview
7.4: Three-Dimensional Figures
3D and Orthographic Views
Arrange blocks in a three-dimensional space so that the top view, front view, and side view match the target top view, front view, and side view. 5 Minute Preview
8: Triangles and Transformations
8.1: Similar Triangles
Similar Figures
Vary the scale factor and rotation of an image and compare it to the preimage. Determine how the angle measures and side lengths of the two figures are related. 5 Minute Preview
8.2: The Pythagorean Theorem
Pythagorean Theorem with a Geoboard
Build right triangles in an interactive geoboard and build squares on the sides of the triangles to discover the Pythagorean Theorem. 5 Minute Preview
8.3: Transformations
Rock Art (Transformations)
Create your own rock art with ancient symbols. Each symbol can be translated, rotated, and reflected. After exploring each type of transformation, see if you can use them to match ancient rock paintings. 5 Minute Preview
Rotations, Reflections, and Translations
Rotate, reflect, and translate a figure in the plane. Compare the translated figure to the original figure. 5 Minute Preview
9: Units of Measure
9.1: Literal Equations
Solving Formulas for any Variable
Choose the correct steps to solve a formula for a given variable. Use the feedback to diagnose incorrect steps. 5 Minute Preview
10: Data Analysis and Statistics
10.1: Analyze Data
Describing Data Using Statistics
Investigate the mean, median, mode, and range of a data set through its graph. Manipulate the data and watch how the mean, median, mode, and range change (or, in some cases, how they don't change). 5 Minute Preview
Mean, Median, and Mode
Build a data set and find the mean, median, and mode. Explore the mean, median, and mode illustrated as frogs on a seesaw, frogs on a scale, and as frogs stacked under a bar of variable height. 5 Minute Preview
Reaction Time 1 (Graphs and Statistics)
Test your reaction time by catching a falling ruler or clicking a target. Create a data set of experiment results, and calculate the range, mode, median, and mean of your data. Data can be displayed on a list, table, bar graph or dot plot. The Reaction Time 1 Student Exploration focuses on range, mode, and median. 5 Minute Preview
10.2: Box-and-Whisker Plots
Box-and-Whisker Plots
Construct a box-and-whisker plot to match a line plots, and construct a line plot to match a box-and-whisker plots. Manipulate the line plot and examine how the box-and-whisker plot changes. Then manipulate the box-and-whisker plot and examine how the line plot changes. 5 Minute Preview
10.3: Scatter Plots
Correlation
Explore the relationship between the correlation coefficient of a data set and its graph. Fit a line to the data and compare the least-squares fit line. 5 Minute Preview
Trends in Scatter Plots
Examine the scatter plot for a random data set with negative or positive correlation. Vary the correlation and explore how correlation is reflected in the scatter plot and the trend line. 5 Minute Preview
Solving Using Trend Lines
Examine the scatter plots for data related to weather at different latitudes. The Gizmo includes three different data sets, one with negative correlation, one positive, and one with no correlation. Compare the least squares best-fit line. 5 Minute Preview
11: Probability and Combinations
11.1: Outcomes
Independent and Dependent Events
Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview
Independent and Dependent Events
Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview
Permutations and Combinations
Experiment with permutations and combinations of a number of letters represented by letter tiles selected at random from a box. Count the permutations and combinations using a dynamic tree diagram, a dynamic list of permutations, and a dynamic computation by the counting principle. 5 Minute Preview
Permutations and Combinations
Experiment with permutations and combinations of a number of letters represented by letter tiles selected at random from a box. Count the permutations and combinations using a dynamic tree diagram, a dynamic list of permutations, and a dynamic computation by the counting principle. 5 Minute Preview
11.2: Probability
Geometric Probability
Randomly throw darts at a target and see what percent are "hits." Vary the size of the target and repeat the experiment. Study the relationship between the area of the target and the percent of darts that strike it 5 Minute Preview
Probability Simulations
Experiment with spinners and compare the experimental probability of particular outcomes to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes. 5 Minute Preview
11.3: Data Collection
Mascot Election (Pictographs and Bar Graphs)
A brand new school is opening and it is time to elect the school mascot! Students can choose the Eagle, Lion, Bear, or Wolf. Voting results can be displayed in a table, tally chart, pictograph, bar graph, circle graph, or dot plot. You can change student votes by selecting a group of students and clicking a mascot. 5 Minute Preview
Polling: City
Poll residents in a large city to determine their response to a yes-or-no question. Estimate the actual percentage of yes votes in the whole city. Examine the results of many polls to help assess how reliable the results from a single poll are. See how the normal curve approximates a binomial distribution for large enough polls. 5 Minute Preview
Polling: Neighborhood
Conduct a phone poll of citizens in a small neighborhood to determine their response to a yes-or-no question. Use the results to estimate the sentiment of the entire population. Investigate how the error of this estimate becomes smaller as more people are polled. Compare random versus non-random sampling. 5 Minute Preview
12: Area and Volume
12.1: Circumference and Area
Sine, Cosine, and Tangent Ratios
Reshape and resize a right triangle and examine how the sine of angle A, the cosine of angle A, and the tangent of angle A change. 5 Minute Preview
12.2: Volume
Prisms and Cylinders
Vary the height and base-edge or radius length of a prism or cylinder and examine how its three-dimensional representation changes. Determine the area of the base and the volume of the solid. Compare the volume of an oblique prism or cylinder to the volume of a right prism or cylinder. 5 Minute Preview
Pyramids and Cones
Vary the height and base-edge or radius length of a pyramid or cone and examine how its three-dimensional representation changes. Determine the area of the base and the volume of the solid. Compare the volume of a skew pyramid or cone to the volume of a right pyramid or cone. 5 Minute Preview
12.3: Surface Area
Surface and Lateral Areas of Prisms and Cylinders
Vary the dimensions of a prism or cylinder and investigate how the surface area changes. Use the dynamic net of the solid to compute the lateral area and the surface area of the solid. 5 Minute Preview
Surface and Lateral Areas of Pyramids and Cones
Vary the dimensions of a pyramid or cone and investigate how the surface area changes. Use the dynamic net of the solid to compute the lateral area and the surface area of the solid. 5 Minute Preview
How Free Gizmos Work
Start teaching with 20-40 Free Gizmos. See the full list.
Access lesson materials for Free Gizmos including teacher guides, lesson plans, and more.
All other Gizmos are limited to a 5 Minute Preview and can only be used for 5 minutes a day.
Free Gizmos change each semester. The new collection will be available January 1 and July 1.
About STEM Cases
Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap
STEM Cases take between 30-90 minutes for students to complete, depending on the case.
Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.
Multiple grade-appropriate versions, or levels, exist for each STEM Case.
Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.
Find Your Solution
Start playing, exploring and learning today with a free account. Or contact us for a quote or demo.
Sign Up For Free Get a Quote