- Home
- Find Gizmos
- Browse by Core Curriculum
- Pearson/Prentice Hall Textbooks
- Integrated Math: Course 1: Volume 1 (2014)
Integrated Math: Course 1: Volume 1 (2014)
1: Solving Equations and Inequalities
1.1: The Distributive Property
Square Roots
Explore the meaning of square roots using an area model. Use the side length of a square to find the square root of a decimal number or a whole number. 5 Minute Preview
1.2: Solving Multi-Step Equations
Modeling and Solving Two-Step Equations
Solve a two-step equation using a cup-and-counter model. Use step-by-step feedback to diagnose and correct incorrect steps. 5 Minute Preview
1.3: Solving Equations with Variables on Both Side
Modeling and Solving Two-Step Equations
Solve a two-step equation using a cup-and-counter model. Use step-by-step feedback to diagnose and correct incorrect steps. 5 Minute Preview
1.4: Literal Equations and Formulas
Area of Triangles
Use a dynamic triangle to explore the area of a triangle. With the help of an animation, see that any triangle is always half of a parallelogram (with the same base and height). Likewise, a similar animation shows the connection between parallelograms and rectangles. 5 Minute Preview
Circles
Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview
Solving Formulas for any Variable
Choose the correct steps to solve a formula for a given variable. Use the feedback to diagnose incorrect steps. 5 Minute Preview
1.5: Ratios, Rates and Conversions
Beam to Moon (Ratios and Proportions)
Apply ratios and proportions to find the weight of a person on the moon (or on another planet). Weigh an object on Earth and on the moon and weigh the person on Earth. Then set up and solve the proportion of the Earth weights to the moon weights. 5 Minute Preview
Part-to-part and Part-to-whole Ratios
Compare a ratio represented by an area with its percent, fraction, and decimal forms. 5 Minute Preview
1.6: Solving Proportions
Beam to Moon (Ratios and Proportions)
Apply ratios and proportions to find the weight of a person on the moon (or on another planet). Weigh an object on Earth and on the moon and weigh the person on Earth. Then set up and solve the proportion of the Earth weights to the moon weights. 5 Minute Preview
Direct and Inverse Variation
Adjust the constant of variation and explore how the graph of the direct or inverse variation function changes in response. Compare direct variation functions to inverse variation functions. 5 Minute Preview
Geometric Probability
Randomly throw darts at a target and see what percent are "hits." Vary the size of the target and repeat the experiment. Study the relationship between the area of the target and the percent of darts that strike it 5 Minute Preview
Part-to-part and Part-to-whole Ratios
Compare a ratio represented by an area with its percent, fraction, and decimal forms. 5 Minute Preview
1.7: Solving Multi-Step Inequalities
Compound Inequalities
Explore the graphs of two inequalities and find their union or intersection. Determine the relationship between the endpoints of the inequalities and the endpoints of the compound inequality. 5 Minute Preview
Linear Inequalities in Two Variables
Find the solution set to a linear inequality in two variables using the graph of the linear inequality. Vary the terms of the inequality and vary the inequality symbol. Examine how the boundary line and shaded region change in response. 5 Minute Preview
1.8: Compound Inequalities
Absolute Value Equations and Inequalities
Solve an inequality involving absolute values using a graph of the absolute-value function. Vary the terms of the absolute-value function and vary the value that you are comparing it to. Then explore how the graph and solution set change in response. 5 Minute Preview
Comparing and Ordering Decimals
Use grids to model decimal numbers and compare them graphically. Then compare the numbers on a number line. 5 Minute Preview
Compound Inequalities
Explore the graphs of two inequalities and find their union or intersection. Determine the relationship between the endpoints of the inequalities and the endpoints of the compound inequality. 5 Minute Preview
Solving Linear Inequalities in One Variable
Solve one-step inequalities in one variable. Graph the solution on a number line. 5 Minute Preview
1.9: Absolute Value Equations and Inequalities
Absolute Value Equations and Inequalities
Solve an inequality involving absolute values using a graph of the absolute-value function. Vary the terms of the absolute-value function and vary the value that you are comparing it to. Then explore how the graph and solution set change in response. 5 Minute Preview
Absolute Value with Linear Functions
Compare the graph of a linear function, the graph of an absolute-value function, and the graphs of their translations. Vary the coefficients and constants in the functions and investigate how the graphs change in response. 5 Minute Preview
Compound Inequalities
Explore the graphs of two inequalities and find their union or intersection. Determine the relationship between the endpoints of the inequalities and the endpoints of the compound inequality. 5 Minute Preview
2: An Introduction to Functions
2.1: Using Graphs to Relate Two Quantities
Quadratics in Polynomial Form
Compare the graph of a quadratic to its equation in polynomial form. Vary the coefficients of the equation and explore how the graph changes in response. 5 Minute Preview
2.2: Patterns and Linear Functions
Arithmetic Sequences
Find the value of individual terms in arithmetic sequences using graphs of the sequences and direct computation. Vary the common difference and examine how the sequences change in response. 5 Minute Preview
Function Machines 2 (Functions, Tables, and Graphs)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
Function Machines 3 (Functions and Problem Solving)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
2.4: Graphing a Function Rule
Absolute Value with Linear Functions
Compare the graph of a linear function, the graph of an absolute-value function, and the graphs of their translations. Vary the coefficients and constants in the functions and investigate how the graphs change in response. 5 Minute Preview
Exponential Functions
Explore the graph of an exponential function. Vary the coefficient and base of the function and investigate the changes to the graph of the function. 5 Minute Preview
Function Machines 2 (Functions, Tables, and Graphs)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
Function Machines 3 (Functions and Problem Solving)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
Introduction to Exponential Functions
Explore the graph of the exponential function. Vary the initial amount and base of the function. Investigate the changes to the graph. 5 Minute Preview
Linear Functions
Determine if a relation is a function from the mapping diagram, ordered pairs, or graph. Use the graph to determine if it is linear. 5 Minute Preview
Point-Slope Form of a Line
Compare the point-slope form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview
Points, Lines, and Equations
Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview
Quadratics in Factored Form
Investigate the factors of a quadratic through its graph and through its equation. Vary the roots of the quadratic and examine how the graph and the equation change in response. 5 Minute Preview
Quadratics in Polynomial Form
Compare the graph of a quadratic to its equation in polynomial form. Vary the coefficients of the equation and explore how the graph changes in response. 5 Minute Preview
Radical Functions
Compare the graph of a radical function to its equation. Vary the terms of the equation. Explore how the graph is translated and stretched by the changes to the equation. 5 Minute Preview
Standard Form of a Line
Compare the standard form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview
2.5: Writing a Function Rule
Function Machines 1 (Functions and Tables)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
Introduction to Functions
Determine if a relation is a function using the mapping diagram, ordered pairs, or the graph of the relation. Drag arrows from the domain to the range, type in ordered pairs, or drag points to the graph to add inputs and outputs to the relation. 5 Minute Preview
Points, Lines, and Equations
Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview
2.6: Formalizing Relations and Functions
Function Machines 1 (Functions and Tables)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
Function Machines 2 (Functions, Tables, and Graphs)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
Function Machines 3 (Functions and Problem Solving)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
Introduction to Functions
Determine if a relation is a function using the mapping diagram, ordered pairs, or the graph of the relation. Drag arrows from the domain to the range, type in ordered pairs, or drag points to the graph to add inputs and outputs to the relation. 5 Minute Preview
Linear Functions
Determine if a relation is a function from the mapping diagram, ordered pairs, or graph. Use the graph to determine if it is linear. 5 Minute Preview
Points, Lines, and Equations
Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview
2.7: Arithmetic Sequences
Arithmetic Sequences
Find the value of individual terms in arithmetic sequences using graphs of the sequences and direct computation. Vary the common difference and examine how the sequences change in response. 5 Minute Preview
Arithmetic and Geometric Sequences
Find the value of individual terms in an arithmetic or geometric sequence using graphs of the sequence and direct computation. Vary the common difference and common ratio and examine how the sequence changes in response. 5 Minute Preview
3: Linear Functions
3.1: Rate of Change and Slope
Cat and Mouse (Modeling with Linear Systems)
Experiment with a system of two lines representing a cat-and-mouse chase. Adjust the speeds of the cat and mouse and the head start of the mouse, and immediately see the effects on the graph and on the chase. Connect real-world meaning to slope, y-intercept, and the intersection of lines. 5 Minute Preview
Point-Slope Form of a Line
Compare the point-slope form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview
Slope
Explore the slope of a line, and learn how to calculate slope. Adjust the line by moving points that are on the line, and see how its slope changes. 5 Minute Preview
Slope-Intercept Form of a Line
Compare the slope-intercept form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview
3.2: Direct Variation
Direct and Inverse Variation
Adjust the constant of variation and explore how the graph of the direct or inverse variation function changes in response. Compare direct variation functions to inverse variation functions. 5 Minute Preview
3.3: Slope-Intercept Form
Linear Inequalities in Two Variables
Find the solution set to a linear inequality in two variables using the graph of the linear inequality. Vary the terms of the inequality and vary the inequality symbol. Examine how the boundary line and shaded region change in response. 5 Minute Preview
Points, Lines, and Equations
Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview
Slope-Intercept Form of a Line
Compare the slope-intercept form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview
3.4: Point-Slope Form
Point-Slope Form of a Line
Compare the point-slope form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview
3.5: Standard Form
Standard Form of a Line
Compare the standard form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview
3.6: Slopes of Parallel and Perpendicular Lines
Cat and Mouse (Modeling with Linear Systems)
Experiment with a system of two lines representing a cat-and-mouse chase. Adjust the speeds of the cat and mouse and the head start of the mouse, and immediately see the effects on the graph and on the chase. Connect real-world meaning to slope, y-intercept, and the intersection of lines. 5 Minute Preview
3.7: Graphing Absolute Value Functions
Absolute Value with Linear Functions
Compare the graph of a linear function, the graph of an absolute-value function, and the graphs of their translations. Vary the coefficients and constants in the functions and investigate how the graphs change in response. 5 Minute Preview
Translating and Scaling Functions
Vary the coefficients in the equation of a function and examine how the graph of the function is translated or scaled. Select different functions to translate and scale, and determine what they have in common. 5 Minute Preview
4: Systems of Equations and Inequalities
4.1: Solving Systems by Graphing
Cat and Mouse (Modeling with Linear Systems)
Experiment with a system of two lines representing a cat-and-mouse chase. Adjust the speeds of the cat and mouse and the head start of the mouse, and immediately see the effects on the graph and on the chase. Connect real-world meaning to slope, y-intercept, and the intersection of lines. 5 Minute Preview
Solving Equations by Graphing Each Side
Solve an equation by graphing each side and finding the intersection of the lines. Vary the coefficients in the equation and explore how the graph changes in response. 5 Minute Preview
Solving Linear Systems (Matrices and Special Solutions)
Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (x, y) point to be a solution of an equation, or of a system of equations. 5 Minute Preview
Solving Linear Systems (Slope-Intercept Form)
Solve systems of linear equations, given in slope-intercept form, both graphically and algebraically. Use a draggable green point to examine what it means for an
4.2: Solving Systems Using Substitution
Solving Linear Systems (Slope-Intercept Form)
Solve systems of linear equations, given in slope-intercept form, both graphically and algebraically. Use a draggable green point to examine what it means for an
Solving Linear Systems (Standard Form)
Solve systems of linear equations, written in standard form. Explore what it means to solve systems algebraically (with substitution or elimination) and graphically. Also, use a draggable green point to see what it means when (x, y) values are solutions of an equation, or of a system of equations. 5 Minute Preview
4.3: Solving Systems Using Elimination
Solving Linear Systems (Standard Form)
Solve systems of linear equations, written in standard form. Explore what it means to solve systems algebraically (with substitution or elimination) and graphically. Also, use a draggable green point to see what it means when (x, y) values are solutions of an equation, or of a system of equations. 5 Minute Preview
4.4: Applications of Linear Systems
Cat and Mouse (Modeling with Linear Systems)
Experiment with a system of two lines representing a cat-and-mouse chase. Adjust the speeds of the cat and mouse and the head start of the mouse, and immediately see the effects on the graph and on the chase. Connect real-world meaning to slope, y-intercept, and the intersection of lines. 5 Minute Preview
Solving Equations by Graphing Each Side
Solve an equation by graphing each side and finding the intersection of the lines. Vary the coefficients in the equation and explore how the graph changes in response. 5 Minute Preview
Solving Linear Systems (Matrices and Special Solutions)
Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (x, y) point to be a solution of an equation, or of a system of equations. 5 Minute Preview
Solving Linear Systems (Slope-Intercept Form)
Solve systems of linear equations, given in slope-intercept form, both graphically and algebraically. Use a draggable green point to examine what it means for an
Solving Linear Systems (Standard Form)
Solve systems of linear equations, written in standard form. Explore what it means to solve systems algebraically (with substitution or elimination) and graphically. Also, use a draggable green point to see what it means when (x, y) values are solutions of an equation, or of a system of equations. 5 Minute Preview
4.5: Linear Inequalities
Exploring Linear Inequalities in One Variable
Solve inequalities in one variable. Examine the inequality on a number line and determine which points are solutions to the inequality. 5 Minute Preview
Linear Inequalities in Two Variables
Find the solution set to a linear inequality in two variables using the graph of the linear inequality. Vary the terms of the inequality and vary the inequality symbol. Examine how the boundary line and shaded region change in response. 5 Minute Preview
Systems of Linear Inequalities (Slope-intercept form)
Compare a system of linear inequalities to its graph. Vary the coefficients and inequality symbols in the system and explore how the boundary lines, shaded regions, and the intersection of the shaded regions change in response. 5 Minute Preview
4.6: Systems of Linear Inequalities
Linear Programming
Use the graph of the feasible region to find the maximum or minimum value of the objective function. Vary the coefficients of the objective function and vary the constraints. Explore how the graph of the feasible region changes in response. 5 Minute Preview
Systems of Linear Inequalities (Slope-intercept form)
Compare a system of linear inequalities to its graph. Vary the coefficients and inequality symbols in the system and explore how the boundary lines, shaded regions, and the intersection of the shaded regions change in response. 5 Minute Preview
5: Exponential and Radical Functions
5.1: Zero and Negative Exponents
Dividing Exponential Expressions
Choose the correct steps to divide exponential expressions. Use the feedback to diagnose incorrect steps. 5 Minute Preview
Exponents and Power Rules
Choose the correct steps to simplify expressions with exponents using the rules of exponents and powers. Use feedback to diagnose incorrect steps. 5 Minute Preview
Multiplying Exponential Expressions
Choose the correct steps to multiply exponential expressions. Use the feedback to diagnose incorrect steps. 5 Minute Preview
5.2: Exponential Functions
Exponential Functions
Explore the graph of an exponential function. Vary the coefficient and base of the function and investigate the changes to the graph of the function. 5 Minute Preview
Introduction to Exponential Functions
Explore the graph of the exponential function. Vary the initial amount and base of the function. Investigate the changes to the graph. 5 Minute Preview
Compound Interest
Explore compound interest in-depth, from compounded annually to compounded continuously. In addition, compare the END POINTS graph, with dots that fit an exponential curve, to the ALL TIME graph, which has a more step-like appearance. 5 Minute Preview
5.3: Comparing Linear and Exponential Functions
Exponential Functions
Explore the graph of an exponential function. Vary the coefficient and base of the function and investigate the changes to the graph of the function. 5 Minute Preview
Compound Interest
Explore compound interest in-depth, from compounded annually to compounded continuously. In addition, compare the END POINTS graph, with dots that fit an exponential curve, to the ALL TIME graph, which has a more step-like appearance. 5 Minute Preview
5.4: Exponential Growth and Decay
Compound Interest
Explore compound interest in-depth, from compounded annually to compounded continuously. In addition, compare the END POINTS graph, with dots that fit an exponential curve, to the ALL TIME graph, which has a more step-like appearance. 5 Minute Preview
5.5: Solving Exponential Equations
Exponential Functions
Explore the graph of an exponential function. Vary the coefficient and base of the function and investigate the changes to the graph of the function. 5 Minute Preview
5.6: Geometric Sequences
Arithmetic and Geometric Sequences
Find the value of individual terms in an arithmetic or geometric sequence using graphs of the sequence and direct computation. Vary the common difference and common ratio and examine how the sequence changes in response. 5 Minute Preview
Geometric Sequences
Explore geometric sequences by varying the initial term and the common ratio and examining the graph. Compute specific terms in the sequence using the explicit and recursive formulas. 5 Minute Preview
5.7: Combining Functions
Addition and Subtraction of Functions
Explore the graphs of two polynomials and the graph of their sum or difference. Vary the coefficients in the polynomials and investigate how the graphs change in response. 5 Minute Preview
Function Machines 1 (Functions and Tables)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
5.8: Simplifying Radicals
Operations with Radical Expressions
Identify the correct steps to complete operations with a radical expression. Use step-by-step feedback to diagnose incorrect steps. 5 Minute Preview
Simplifying Radical Expressions
Simplify a radical expression. Use step-by-step feedback to diagnose any incorrect steps. 5 Minute Preview
5.9: Radical and Piecewise Functions
Radical Functions
Compare the graph of a radical function to its equation. Vary the terms of the equation. Explore how the graph is translated and stretched by the changes to the equation. 5 Minute Preview
6: Data Analysis
6.1: Frequency and Histograms
Histograms
Change the values in a data set and examine how the dynamic histogram changes in response. Adjust the interval size of the histogram and see how the shape of the histogram is affected. 5 Minute Preview
6.2: Measures of Central Tendency and Dispersion
Box-and-Whisker Plots
Construct a box-and-whisker plot to match a line plots, and construct a line plot to match a box-and-whisker plots. Manipulate the line plot and examine how the box-and-whisker plot changes. Then manipulate the box-and-whisker plot and examine how the line plot changes. 5 Minute Preview
Describing Data Using Statistics
Investigate the mean, median, mode, and range of a data set through its graph. Manipulate the data and watch how the mean, median, mode, and range change (or, in some cases, how they don't change). 5 Minute Preview
Mean, Median, and Mode
Build a data set and find the mean, median, and mode. Explore the mean, median, and mode illustrated as frogs on a seesaw, frogs on a scale, and as frogs stacked under a bar of variable height. 5 Minute Preview
Reaction Time 1 (Graphs and Statistics)
Test your reaction time by catching a falling ruler or clicking a target. Create a data set of experiment results, and calculate the range, mode, median, and mean of your data. Data can be displayed on a list, table, bar graph or dot plot. The Reaction Time 1 Student Exploration focuses on range, mode, and median. 5 Minute Preview
Stem-and-Leaf Plots
Build a data set and compare the line plot of the data set to the stem-and-leaf plot. 5 Minute Preview
6.3: Box-and-Whisker Plots
Box-and-Whisker Plots
Construct a box-and-whisker plot to match a line plots, and construct a line plot to match a box-and-whisker plots. Manipulate the line plot and examine how the box-and-whisker plot changes. Then manipulate the box-and-whisker plot and examine how the line plot changes. 5 Minute Preview
6.4: Scatter Plots and Trend Lines
Correlation
Explore the relationship between the correlation coefficient of a data set and its graph. Fit a line to the data and compare the least-squares fit line. 5 Minute Preview
Least-Squares Best Fit Lines
Fit a line to the data in a scatter plot using your own judgment. Then compare the least squares line of best fit. 5 Minute Preview
Solving Using Trend Lines
Examine the scatter plots for data related to weather at different latitudes. The Gizmo includes three different data sets, one with negative correlation, one positive, and one with no correlation. Compare the least squares best-fit line. 5 Minute Preview
Trends in Scatter Plots
Examine the scatter plot for a random data set with negative or positive correlation. Vary the correlation and explore how correlation is reflected in the scatter plot and the trend line. 5 Minute Preview
6.5: Two-Way Frequency Tables
Histograms
Change the values in a data set and examine how the dynamic histogram changes in response. Adjust the interval size of the histogram and see how the shape of the histogram is affected. 5 Minute Preview
7: Tools of Geometry
7.1: Nets and Drawings for Visualizing Geometry
Surface and Lateral Areas of Prisms and Cylinders
Vary the dimensions of a prism or cylinder and investigate how the surface area changes. Use the dynamic net of the solid to compute the lateral area and the surface area of the solid. 5 Minute Preview
7.2: Points, Lines, and Planes
Function Machines 2 (Functions, Tables, and Graphs)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
Function Machines 3 (Functions and Problem Solving)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
Parallel, Intersecting, and Skew Lines
Explore the properties of intersecting, parallel, and skew lines as well as lines in the plane. Rotate the plane and lines in three-dimensional space to ensure a full understanding of these objects. 5 Minute Preview
Points in the Coordinate Plane
Identify the coordinates of a point in the coordinate plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview
Slope
Explore the slope of a line, and learn how to calculate slope. Adjust the line by moving points that are on the line, and see how its slope changes. 5 Minute Preview
7.3: Measuring Segments
Similar Figures
Vary the scale factor and rotation of an image and compare it to the preimage. Determine how the angle measures and side lengths of the two figures are related. 5 Minute Preview
7.4: Measuring Angles
Triangle Angle Sum
Measure the interior angles of a triangle and find the sum. Examine whether that sum is the same for all triangles. Also, discover how the measure of an exterior angle relates to the interior angle measures. 5 Minute Preview
7.5: Exploring Angle Pairs
Investigating Angle Theorems
Explore the properties of complementary, supplementary, vertical, and adjacent angles using a dynamic figure. 5 Minute Preview
Triangle Angle Sum
Measure the interior angles of a triangle and find the sum. Examine whether that sum is the same for all triangles. Also, discover how the measure of an exterior angle relates to the interior angle measures. 5 Minute Preview
7.6: Midpoint and Distance in the Coordinate Plane
Points in the Coordinate Plane
Identify the coordinates of a point in the coordinate plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview
How Free Gizmos Work
Start teaching with 20-40 Free Gizmos. See the full list.
Access lesson materials for Free Gizmos including teacher guides, lesson plans, and more.
All other Gizmos are limited to a 5 Minute Preview and can only be used for 5 minutes a day.
Free Gizmos change each semester. The new collection will be available January 1 and July 1.
About STEM Cases
Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap
STEM Cases take between 30-90 minutes for students to complete, depending on the case.
Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.
Multiple grade-appropriate versions, or levels, exist for each STEM Case.
Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.
Find Your Solution
Start playing, exploring and learning today with a free account. Or contact us for a quote or demo.
Sign Up For Free Get a Quote