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  • Alberta Standards
  • Science: Physics 20

Alberta - Science: Physics 20

Program of Studies | Adopted: 2007

This correlation lists the recommended Gizmos for this province's curriculum standards. Click any Gizmo title below for more information.

1: : Kinematics and Dynamics


1.1: : Attitudes

1.1.1: : appreciate the need for computational competence in quantifying motion, energy, work and power

Screenshot of Inclined Plane - Simple Machine

Inclined Plane - Simple Machine

Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pulley Lab

Pulley Lab

Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.3: : be open-minded in evaluating potential applications of mechanical principles to new technology

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.1.A: : the motion of objects and systems can be described in terms of displacement, time, velocity and acceleration, by extending from Science 10, Unit 4, the principles of one-dimensional motion, and by:

1.1.1.A.2: : defining velocity as a change in position during a time interval

Screenshot of Distance-Time Graphs

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.1.A.3: : defining acceleration as a change in velocity during a time interval

Screenshot of Free-Fall Laboratory

Free-Fall Laboratory

Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.1.A.4: : comparing motion with constant velocity and variable velocity, and motion with constant acceleration and variable acceleration, average and instantaneous velocity

Screenshot of Distance-Time Graphs

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time and Velocity-Time Graphs

Distance-Time and Velocity-Time Graphs

Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.1.A.5: : explaining uniform motion and uniformly accelerated motion, using position-time, velocity-time and acceleration-time graphs

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time Graphs

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time and Velocity-Time Graphs

Distance-Time and Velocity-Time Graphs

Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Free-Fall Laboratory

Free-Fall Laboratory

Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Roller Coaster Physics

Roller Coaster Physics

Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.1.A.6: : applying the concepts of slope and area under a line or curve to determine velocity, displacement and acceleration from position-time and velocity-time graphs

Screenshot of Distance-Time Graphs

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time and Velocity-Time Graphs

Distance-Time and Velocity-Time Graphs

Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Free-Fall Laboratory

Free-Fall Laboratory

Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Roller Coaster Physics

Roller Coaster Physics

Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Slope

Slope

Explore the slope of a line, and learn how to calculate slope. Adjust the line by moving points that are on the line, and see how its slope changes. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.1.A.7: : explaining, quantitatively, two-dimensional motion, in horizontal or vertical planes, using vector components addition

Screenshot of Inclined Plane - Simple Machine

Inclined Plane - Simple Machine

Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Vectors

Vectors

Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.1.A.8: : explaining the uniform motion of objects, using algebraic and graphical methods, from verbal or written descriptions and mathematical data

Screenshot of Distance-Time Graphs

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time and Velocity-Time Graphs

Distance-Time and Velocity-Time Graphs

Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.2: : accept uncertainty in the descriptions and explanations of motion in the physical world

1.1.2.A: : performing experiments to demonstrate the relationships among acceleration, displacement, velocity and time, using interval timers to gather the necessary data

Screenshot of Distance-Time Graphs

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time and Velocity-Time Graphs

Distance-Time and Velocity-Time Graphs

Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Free-Fall Laboratory

Free-Fall Laboratory

Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.2.B: : inferring from a graphical analysis of empirical data the mathematical relationships among acceleration, displacement, velocity and time for uniformly accelerated motion

Screenshot of Distance-Time Graphs

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time and Velocity-Time Graphs

Distance-Time and Velocity-Time Graphs

Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Free-Fall Laboratory

Free-Fall Laboratory

Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.2.C: : analyzing empirical data graphically, using line-of-best-fit to discover mathematical relationships

Screenshot of Determining a Spring Constant

Determining a Spring Constant

Place a pan on the end of a hanging spring. Measure how much the spring stretches when various masses are added to the pan. Create a graph of displacement vs. mass to determine the spring constant of the spring. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.2.D: : performing experiments to determine the local value of the acceleration due to gravity.

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Free-Fall Laboratory

Free-Fall Laboratory

Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Golf Range

Golf Range

Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.3.A: : understanding the motion of objects and systems in terms of position, time, velocity and acceleration, and explaining uniform motion, using graphical, algorithmic and vector methods; and by gathering, and numerically and graphically analyzing relevant data to determine mathematical relationships among acceleration, displacement, velocity and time, within the context of:

1.1.3.A.2: : analyzing the use of kinematics concepts in the synchronization of traffic lights

Screenshot of Distance-Time Graphs

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time and Velocity-Time Graphs

Distance-Time and Velocity-Time Graphs

Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.3.A.3: : researching and reporting on the use of kinematics principles in traffic accident investigations

Screenshot of Distance-Time Graphs

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time and Velocity-Time Graphs

Distance-Time and Velocity-Time Graphs

Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo

1.1.3.A.4: : any other relevant context.

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Distance-Time and Velocity-Time Graphs

Distance-Time and Velocity-Time Graphs

Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo

1.2: : The concepts of dynamics explicitly relate forces to change in velocity.

1.2.1: : Knowledge

1.2.1.A: : changes in velocity are the result of a non-zero net force, by recalling from Science 7, Unit 3, the notions of force, inertia and friction, and by:

1.2.1.A.2: : explaining how a force effects a change in motion

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

1.2.1.A.3: : applying Newton's first law of motion to explain an object's state of rest or uniform motion

Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

1.2.1.A.4: : applying Newton's second law of motion, and using it to relate force, mass and acceleration

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

1.2.1.A.5: : relating Newton's third law of motion to interaction between two objects, recognizing that the two forces, equal in magnitude and opposite in direction, act on different bodies

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


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Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


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Launch Gizmo

1.2.1.A.6: : determining, quantitatively, the net or resultant force acting on an object, using vector components addition graphically and mathematically

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


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Launch Gizmo
Screenshot of Coulomb Force (Static)

Coulomb Force (Static)

Drag two charged particles around and observe the Coulomb force between them as their positions change. The charge of each object can be adjusted, and the force is displayed both numerically and with vectors as the distance between the objects is altered. 5 Minute Preview


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Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Simple Machine

Inclined Plane - Simple Machine

Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pith Ball Lab

Pith Ball Lab

Pith balls with positive, negative, or no electrical charge are suspended from strings. The charge and mass of the pith balls can be adjusted, along with the length of the string, which will cause the pith balls to change position. Distances can be measured as variables are adjusted, and the forces (Coulomb and gravitational) acting on the balls can be displayed. 5 Minute Preview


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Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


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Launch Gizmo
Screenshot of Vectors

Vectors

Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview


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Launch Gizmo

1.2.1.A.7: : applying Newton's laws of motion to solve, algebraically, linear motion problems in horizontal, vertical and inclined planes, near the surface of Earth (whenever friction is included, only the resistive effect of the force of friction is considered)

Screenshot of 2D Collisions

2D Collisions

Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Simple Machine

Inclined Plane - Simple Machine

Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


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Launch Gizmo

1.2.1.A.8: : solving projectile motion problems near the surface of Earth, ignoring air resistance.

Screenshot of Golf Range

Golf Range

Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview


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Launch Gizmo

1.2.2: : Skills

1.2.2.A: : performing experiments to determine the relationships among acceleration, force and mass, using interval timers to gather the necessary data

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Free-Fall Laboratory

Free-Fall Laboratory

Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


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Launch Gizmo

1.2.2.B: : using free-body diagrams in organizing and communicating the solutions of dynamics problems.

Screenshot of Inclined Plane - Simple Machine

Inclined Plane - Simple Machine

Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview


Lesson Info
Launch Gizmo

1.2.3: : STS Connections

1.2.3.A: : understanding changes in velocity in terms of non-zero net forces, and applying Newton's laws of motion to explain, and quantitatively solve, linear motion problems; and by performing experiments to gather and mathematically analyze data relevant to dynamics problems, within the context of:

1.2.3.A.1: : explaining the movement of passengers in a vehicle changing speed and/or direction, in terms of the law of inertia

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


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Launch Gizmo
Screenshot of Distance-Time Graphs

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


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Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

1.2.3.A.2: : assessing the design and use of injury prevention devices in cars and sports (business and industry) in terms of the principle of inertia and Newton's laws

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

1.2.3.A.5: : any other relevant context.

Screenshot of 2D Collisions

2D Collisions

Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Air Track

Air Track

Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

1.3: : Work is a transfer of energy.

1.3.1: : Knowledge

1.3.1.A: : mechanical energy exchanges involve changes in kinetic and/or potential energy, by extending the mechanical energy concepts studied in Science 10, Unit 4, and by:

1.3.1.A.1: : defining work as a measure of the mechanical energy transferred

Screenshot of Energy of a Pendulum

Energy of a Pendulum

Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Simple Machine

Inclined Plane - Simple Machine

Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pulley Lab

Pulley Lab

Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview


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Launch Gizmo

1.3.1.A.3: : analyzing, quantitatively, mechanical energy transformations, using the law of conservation of mechanical energy.

Screenshot of Energy Conversion in a System

Energy Conversion in a System

A falling cylinder is attached to a rotating propeller that stirs and heats the water in a beaker. The mass and height of the cylinder, as well as the quantity and initial temperature of water can be adjusted. The temperature of the water is measured as energy is converted from one form to another. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Energy of a Pendulum

Energy of a Pendulum

Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Period of a Pendulum

Period of a Pendulum

Practice measuring the period of a pendulum. Perform experiments to determine how mass, length, gravitational acceleration, and angle affect the period of a pendulum. 5 Minute Preview


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Launch Gizmo
Screenshot of Roller Coaster Physics

Roller Coaster Physics

Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Simple Harmonic Motion

Simple Harmonic Motion

Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview


Lesson Info
Launch Gizmo

1.3.2: : Skills

1.3.2.A: : performing experiments investigating the relationships among mechanical energy, work and power

Screenshot of Energy of a Pendulum

Energy of a Pendulum

Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Simple Machine

Inclined Plane - Simple Machine

Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pulley Lab

Pulley Lab

Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview


Lesson Info
Launch Gizmo

1.3.2.B: : illustrating the relationships among mechanical energy, work and power, using empirical data and algorithms.

Screenshot of Inclined Plane - Simple Machine

Inclined Plane - Simple Machine

Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pulley Lab

Pulley Lab

Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview


Lesson Info
Launch Gizmo

1.3.3: : STS Connections

1.3.3.A: : understanding and quantitatively analyzing mechanical energy transformations, using the concept of conservation of mechanical energy; and by investigating and illustrating the relationships among mechanical energy, work and power, using empirical evidence and algorithms, within the context of:

1.3.3.A.1: : evaluating the design of energy transfer devices, such as simple household tools, elevators, escalators and ski lifts, in terms of the relationships among mechanical energy, work and power

Screenshot of Energy of a Pendulum

Energy of a Pendulum

Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview


Lesson Info
Launch Gizmo

1.3.3.A.2: : investigating and reporting on careers, supported by societal needs and interests, that require an understanding and application of kinematics and dynamics

Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo

1.3.3.A.3: : any other relevant context.

Screenshot of Energy Conversion in a System

Energy Conversion in a System

A falling cylinder is attached to a rotating propeller that stirs and heats the water in a beaker. The mass and height of the cylinder, as well as the quantity and initial temperature of water can be adjusted. The temperature of the water is measured as energy is converted from one form to another. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Energy of a Pendulum

Energy of a Pendulum

Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Period of a Pendulum

Period of a Pendulum

Practice measuring the period of a pendulum. Perform experiments to determine how mass, length, gravitational acceleration, and angle affect the period of a pendulum. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Roller Coaster Physics

Roller Coaster Physics

Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Simple Harmonic Motion

Simple Harmonic Motion

Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview


Lesson Info
Launch Gizmo

2: : Circular Motion and Gravitation


2.1: : Attitudes

2.1.1: : appreciate the need for computational competence in quantifying motion and gravitational effects

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Roller Coaster Physics

Roller Coaster Physics

Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.3: : be open-minded in evaluating potential applications of the principles of circular motion and gravitation to new technology

Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.4: : appreciate the fundamental role the principles of circular motion have in explaining observed artificial and natural phenomena

Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.5: : appreciate the fundamental role the principles of circular motion and gravitation play in our everyday world

Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.6: : appreciate the contribution made by Kepler, Newton and Cavendish to the development of Newton's universal law of gravitation.

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Orbital Motion - Kepler's Laws

Orbital Motion - Kepler's Laws

Learn Kepler's three laws of planetary motion by examining the orbit of a planet around a star. The initial position, velocity, and mass of the planet can be varied as well as the mass of the star. The foci and centers of orbits can be displayed and compared to the location of the star. The area swept out by the planet in a given time period can be measured, and data on orbital radii and periods can be plotted in several ways. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.1.A: : uniform circular motion requires a non-zero net force of constant magnitude, by:

2.1.1.A.1: : describing uniform circular motion as a special case of two-dimensional motion

Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.1.A.2: : describing forces in circular motion as gravitational, frictional, electrostatic

Screenshot of Roller Coaster Physics

Roller Coaster Physics

Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.1.A.3: : explaining, quantitatively, that the acceleration in circular motion is centripetal

Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.1.A.4: : explaining, quantitatively, circular motion in terms of Newton's laws of motion

Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.1.A.5: : solving, quantitatively, circular motion problems, using algebraic and/or graphical vector analysis

Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.1.A.6: : explaining, quantitatively, the relationships among speed, frequency, period and circular motion

Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.1.A.7: : analyzing, quantitatively, the motion of objects moving with constant speed in horizontal or vertical circles near the surface of Earth.

Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


Lesson Info
Launch Gizmo

2.1.2: : accept uncertainty in the descriptions and explanations of circular motion and gravitation in the physical world

2.1.2.A: : performing experiments to determine the relationships among the net force, acting on an object in uniform circular motion, frequency, mass, speed and path radius.

Screenshot of Pith Ball Lab

Pith Ball Lab

Pith balls with positive, negative, or no electrical charge are suspended from strings. The charge and mass of the pith balls can be adjusted, along with the length of the string, which will cause the pith balls to change position. Distances can be measured as variables are adjusted, and the forces (Coulomb and gravitational) acting on the balls can be displayed. 5 Minute Preview


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Screenshot of Roller Coaster Physics

Roller Coaster Physics

Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview


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2.1.3.A: : understanding uniform circular motion and its relationship to Newton's laws of motion, and explaining and solving, quantitatively, circular motion problems, using algebraic and/or graphical vector analysis; and by determining, empirically, the relationships among net force acting on an object moving in uniform circular motion, frequency, mass, speed and path radius, within the context of:

2.1.3.A.2: : analyzing the motion of a car, moving through a curve with constant speed, in terms of Newton's laws as applied to uniform circular motion, friction and road banking

Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


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2.1.3.A.3: : analyzing, in terms of Newton's laws as applied to uniform circular motion, the motion of carnival rides and playground equipment moving in horizontal or vertical circles

Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


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2.1.3.A.4: : analyzing, qualitatively, the function of a potter's wheel, in terms of Newton's laws as applied to uniform circular motion

Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


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2.1.3.A.5: : any other relevant context.

Screenshot of 2D Collisions

2D Collisions

Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview


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Screenshot of Air Track

Air Track

Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview


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Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


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2.2: : Gravitational effects extend throughout the Universe.

2.2.1: : Knowledge

2.2.1.A: : gravity is a universal force of nature, by:

2.2.1.A.1: : explaining, qualitatively, how mechanical understanding of circular motion and Kepler's laws were used in the development of Newton's universal law of gravitation

Screenshot of Orbital Motion - Kepler's Laws

Orbital Motion - Kepler's Laws

Learn Kepler's three laws of planetary motion by examining the orbit of a planet around a star. The initial position, velocity, and mass of the planet can be varied as well as the mass of the star. The foci and centers of orbits can be displayed and compared to the location of the star. The area swept out by the planet in a given time period can be measured, and data on orbital radii and periods can be plotted in several ways. 5 Minute Preview


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2.2.1.A.3: : relating the universal gravitational constant to the local value of the acceleration due to gravity

Screenshot of Free-Fall Laboratory

Free-Fall Laboratory

Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview


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Screenshot of Golf Range

Golf Range

Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview


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Screenshot of Gravitational Force

Gravitational Force

Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview


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2.2.1.A.4: : predicting, quantitatively, changes in weight that objects experience on different planets

Screenshot of Beam to Moon (Ratios and Proportions)

Beam to Moon (Ratios and Proportions)

Apply ratios and proportions to find the weight of a person on the moon (or on another planet). Weigh an object on Earth and on the moon and weigh the person on Earth. Then set up and solve the proportion of the Earth weights to the moon weights. 5 Minute Preview


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Screenshot of Gravitational Force

Gravitational Force

Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview


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2.2.1.A.6: : applying, quantitatively, Newton's second law, combined with the universal law of gravitation, to explain planetary and satellite motion, using the circular motion approximation

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


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Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


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Screenshot of Orbital Motion - Kepler's Laws

Orbital Motion - Kepler's Laws

Learn Kepler's three laws of planetary motion by examining the orbit of a planet around a star. The initial position, velocity, and mass of the planet can be varied as well as the mass of the star. The foci and centers of orbits can be displayed and compared to the location of the star. The area swept out by the planet in a given time period can be measured, and data on orbital radii and periods can be plotted in several ways. 5 Minute Preview


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2.2.1.A.7: : predicting the mass of a planet from the orbital data of a satellite in uniform circular motion

Screenshot of Orbital Motion - Kepler's Laws

Orbital Motion - Kepler's Laws

Learn Kepler's three laws of planetary motion by examining the orbit of a planet around a star. The initial position, velocity, and mass of the planet can be varied as well as the mass of the star. The foci and centers of orbits can be displayed and compared to the location of the star. The area swept out by the planet in a given time period can be measured, and data on orbital radii and periods can be plotted in several ways. 5 Minute Preview


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Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


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2.2.1.A.8: : explaining, qualitatively, the shape of our solar system, and that of galaxies, in terms of Newton's laws of motion and Newton's law of gravitation.

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


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2.2.2: : Skills

2.2.2.A: : relating the gravitational force, using Newton's second law, to planetary and satellite motion problems.

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


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Screenshot of Gravitational Force

Gravitational Force

Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview


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Screenshot of Orbital Motion - Kepler's Laws

Orbital Motion - Kepler's Laws

Learn Kepler's three laws of planetary motion by examining the orbit of a planet around a star. The initial position, velocity, and mass of the planet can be varied as well as the mass of the star. The foci and centers of orbits can be displayed and compared to the location of the star. The area swept out by the planet in a given time period can be measured, and data on orbital radii and periods can be plotted in several ways. 5 Minute Preview


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2.2.3: : STS Connections

2.2.3.A: : understanding that gravity is a universal force of nature, and defining "field" as a concept explaining action at a distance and applying it to describing gravitational effects, and explaining, quantitatively, planetary and satellite motion, using Newton's second law combined with Newton's universal law of gravitation and the circular motion approximation, within the context of:

2.2.3.A.3: : explaining the mass distribution in our solar system and/or the Universe in terms of the chaos theory and gravitational attraction

Screenshot of Comparing Earth and Venus

Comparing Earth and Venus

Observe the motions of Venus and Earth as the planets move around the Sun. Measure the length of a day and a year on Earth and Venus, and compare the length of a solar day to the length of a sidereal day. 5 Minute Preview


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2.2.3.A.5: : any other relevant context.

Screenshot of Atwood Machine

Atwood Machine

Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview


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Screenshot of Fan Cart Physics

Fan Cart Physics

Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview


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Screenshot of Gravitational Force

Gravitational Force

Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview


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3: : Mechanical Waves


3.1: : Attitudes

3.1.1: : appreciate the need for computational competence in quantifying wave behaviour and characteristics

Screenshot of Earthquakes 2 - Determination of Epicenter

Earthquakes 2 - Determination of Epicenter

Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview


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Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


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3.1.2: : accept uncertainty in the descriptions and explanations of wave phenomena in the physical world

Screenshot of Earthquakes 2 - Determination of Epicenter

Earthquakes 2 - Determination of Epicenter

Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview


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Launch Gizmo
Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


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3.1.3: : be open-minded in evaluating potential applications of mechanical wave principles to new technology

Screenshot of Earthquakes 2 - Determination of Epicenter

Earthquakes 2 - Determination of Epicenter

Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview


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Screenshot of Earthquakes 1 - Recording Station

Earthquakes 1 - Recording Station

Using an earthquake recording station, learn how to determine the distance between the station and an earthquake based on the time difference between the arrival of the primary and secondary seismic waves. Use this data to find the epicenter in the Earthquakes 2 - Location of Epicenter Gizmo. 5 Minute Preview


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Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


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3.1.4: : appreciate the fundamental role the principles of mechanical waves have in explaining observed artificial and natural phenomena

Screenshot of Earthquakes 2 - Determination of Epicenter

Earthquakes 2 - Determination of Epicenter

Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview


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Launch Gizmo
Screenshot of Earthquakes 1 - Recording Station

Earthquakes 1 - Recording Station

Using an earthquake recording station, learn how to determine the distance between the station and an earthquake based on the time difference between the arrival of the primary and secondary seismic waves. Use this data to find the epicenter in the Earthquakes 2 - Location of Epicenter Gizmo. 5 Minute Preview


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Launch Gizmo
Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


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Launch Gizmo

3.1.5: : appreciate the fundamental role the principles of mechanical waves play in our everyday world.

Screenshot of Earthquakes 2 - Determination of Epicenter

Earthquakes 2 - Determination of Epicenter

Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview


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Launch Gizmo
Screenshot of Earthquakes 1 - Recording Station

Earthquakes 1 - Recording Station

Using an earthquake recording station, learn how to determine the distance between the station and an earthquake based on the time difference between the arrival of the primary and secondary seismic waves. Use this data to find the epicenter in the Earthquakes 2 - Location of Epicenter Gizmo. 5 Minute Preview


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Launch Gizmo

3.1.1.A: : simple harmonic motion is used to describe mechanical wave motion, by:

3.1.1.A.1: : defining simple harmonic motion as motion toward a fixed point, with an acceleration, due to a restoring force, that is proportional to the displacement from the equilibrium position

Screenshot of Period of Mass on a Spring

Period of Mass on a Spring

Measure the period of a mass on the end of a spring. Determine the effects of gravitational acceleration, mass, and the spring constant on the period of the spring. Create an equation for the period of a spring given its mass and spring constant. 5 Minute Preview


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Screenshot of Simple Harmonic Motion

Simple Harmonic Motion

Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview


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3.1.1.A.2: : explaining, qualitatively, the relationships among displacement, acceleration, velocity and time, for simple harmonic motion, in terms of uniform circular motion

Screenshot of Inclined Plane - Sliding Objects

Inclined Plane - Sliding Objects

Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview


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Screenshot of Simple Harmonic Motion

Simple Harmonic Motion

Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview


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Screenshot of Uniform Circular Motion

Uniform Circular Motion

Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview


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3.1.1.A.3: : explaining, quantitatively, the relationships among kinetic, potential and total mechanical energies of a mass executing simple harmonic motion

Screenshot of Energy of a Pendulum

Energy of a Pendulum

Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview


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Screenshot of Inclined Plane - Rolling Objects

Inclined Plane - Rolling Objects

Observe and compare objects of different shapes as they roll or slide down an inclined plane. Compare the percentages of translational and rotational kinetic energy for each object, and see how this affects how quickly each object moves. The slope of each ramp can be adjusted, and a variety of materials can be used for the objects and ramps. 5 Minute Preview


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Screenshot of Inclined Plane - Simple Machine

Inclined Plane - Simple Machine

Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview


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Screenshot of Period of a Pendulum

Period of a Pendulum

Practice measuring the period of a pendulum. Perform experiments to determine how mass, length, gravitational acceleration, and angle affect the period of a pendulum. 5 Minute Preview


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Screenshot of Potential Energy on Shelves

Potential Energy on Shelves

Compare the potential energy of several objects when you place them on shelves of different heights. Learn that two objects at different heights can have the same potential energy, while two objects at the same height can have different potential energies. 5 Minute Preview


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Screenshot of Simple Harmonic Motion

Simple Harmonic Motion

Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview


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3.1.1.A.5: : describing wave motion in terms of the simple harmonic motion of particles.

Screenshot of Photoelectric Effect

Photoelectric Effect

Shoot a beam of light at a metal plate in a virtual lab and observe the effect on surface electrons. The type of metal as well as the wavelength and amount of light can be adjusted. An electric field can be created to resist the electrons and measure their initial energies. 5 Minute Preview


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3.1.2.A: : designing and performing an experiment to demonstrate that simple harmonic motion can be observed in objects within certain limits, and relate the frequency and period of the motion to physical characteristics of the system; e.g., a mass on a light, vertical spring or a simple pendulum

Screenshot of Energy of a Pendulum

Energy of a Pendulum

Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview


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Screenshot of Period of Mass on a Spring

Period of Mass on a Spring

Measure the period of a mass on the end of a spring. Determine the effects of gravitational acceleration, mass, and the spring constant on the period of the spring. Create an equation for the period of a spring given its mass and spring constant. 5 Minute Preview


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Screenshot of Period of a Pendulum

Period of a Pendulum

Practice measuring the period of a pendulum. Perform experiments to determine how mass, length, gravitational acceleration, and angle affect the period of a pendulum. 5 Minute Preview


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Screenshot of Simple Harmonic Motion

Simple Harmonic Motion

Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview


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3.1.3.A: : understanding that simple harmonic motion links uniform circular motion to the characteristics of mechanical waves, and explaining and solving, using mathematical methods, simple harmonic motion problems; and by relating, from empirical evidence, frequency and period of a simple harmonic motion to the physical characteristics of a system, within the context of:

3.1.3.A.2: : analyzing seismic waves and their impact on structures on Earth's surface

Screenshot of Earthquakes 2 - Determination of Epicenter

Earthquakes 2 - Determination of Epicenter

Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview


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Launch Gizmo
Screenshot of Earthquakes 1 - Recording Station

Earthquakes 1 - Recording Station

Using an earthquake recording station, learn how to determine the distance between the station and an earthquake based on the time difference between the arrival of the primary and secondary seismic waves. Use this data to find the epicenter in the Earthquakes 2 - Location of Epicenter Gizmo. 5 Minute Preview


Lesson Info
Launch Gizmo

3.1.3.A.4: : any other relevant context.

Screenshot of Energy of a Pendulum

Energy of a Pendulum

Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview


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Launch Gizmo
Screenshot of Period of Mass on a Spring

Period of Mass on a Spring

Measure the period of a mass on the end of a spring. Determine the effects of gravitational acceleration, mass, and the spring constant on the period of the spring. Create an equation for the period of a spring given its mass and spring constant. 5 Minute Preview


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Screenshot of Simple Harmonic Motion

Simple Harmonic Motion

Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview


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Launch Gizmo

3.2: : Waves are a means of transmitting energy.

3.2.1: : Knowledge

3.2.1.A: : energy from simple harmonic motion can be transmitted as a wave through a medium, by:

3.2.1.A.2: : comparing and contrasting energy transmission by matter that moves and by waves that move

Screenshot of Bohr Model of Hydrogen

Bohr Model of Hydrogen

Shoot a stream of photons through a container of hydrogen gas. Observe how photons of certain energies are absorbed, causing the electron to move to different orbits. Build the spectrum of hydrogen based on photons that are absorbed and emitted. 5 Minute Preview


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Screenshot of Bohr Model: Introduction

Bohr Model: Introduction

Fire photons to determine the spectrum of a gas. Observe how an absorbed photon changes the orbit of an electron and how a photon is emitted from an excited electron. Calculate the energies of absorbed and emitted photons based on energy level diagrams. The light energy produced by the laser can be modulated, and a lamp can be used to view the entire absorption spectrum at once. 5 Minute Preview


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Screenshot of Photoelectric Effect

Photoelectric Effect

Shoot a beam of light at a metal plate in a virtual lab and observe the effect on surface electrons. The type of metal as well as the wavelength and amount of light can be adjusted. An electric field can be created to resist the electrons and measure their initial energies. 5 Minute Preview


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3.2.1.A.4: : defining and using the terms wavelength, amplitude, transverse and longitudinal, in describing waves

Screenshot of Earthquakes 1 - Recording Station

Earthquakes 1 - Recording Station

Using an earthquake recording station, learn how to determine the distance between the station and an earthquake based on the time difference between the arrival of the primary and secondary seismic waves. Use this data to find the epicenter in the Earthquakes 2 - Location of Epicenter Gizmo. 5 Minute Preview


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3.2.1.A.5: : explaining how a wave travels with a speed determined by the characteristics of the medium

Screenshot of Earthquakes 2 - Determination of Epicenter

Earthquakes 2 - Determination of Epicenter

Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview


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Launch Gizmo
Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


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3.2.1.A.7: : predicting, quantitatively, and verifying, the effects of changing one, or a combination, of the variables in the relationship v = f l

Screenshot of Earthquakes 2 - Determination of Epicenter

Earthquakes 2 - Determination of Epicenter

Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Photoelectric Effect

Photoelectric Effect

Shoot a beam of light at a metal plate in a virtual lab and observe the effect on surface electrons. The type of metal as well as the wavelength and amount of light can be adjusted. An electric field can be created to resist the electrons and measure their initial energies. 5 Minute Preview


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Launch Gizmo
Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


Lesson Info
Launch Gizmo

3.2.1.A.8: : explaining the behaviour of waves at the boundaries between mediums; e.g., reflection and refraction at "open" and "closed" ends

Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


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Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


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3.2.1.A.9: : predicting the resultant displacement when two waves interfere

Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


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3.2.1.A.10: : explaining the Doppler effect on a stationary observer with a moving source, and a moving observer with a stationary source.

Screenshot of Doppler Shift

Doppler Shift

Observe sound waves emitted from a moving vehicle. Measure the frequency of sound waves in front of and behind the vehicle as it moves, illustrating the Doppler effect. The frequency of sound waves, speed of the source, and the speed of sound can all be manipulated. Motion of the vehicle can be linear, oscillating, or circular. 5 Minute Preview


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Screenshot of Doppler Shift Advanced

Doppler Shift Advanced

Derive an equation to calculate the frequency of an oncoming sound source and a receding sound source. Also, calculate the Doppler shift that results from a moving observer and a stationary sound source. The source velocity, sound velocity, observer velocity, and sound frequency can all be manipulated. 5 Minute Preview


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3.2.2: : Skills

3.2.2.B: : observing the phenomena of reflection, refraction, diffraction and interference of mechanical waves

Screenshot of Earthquakes 2 - Determination of Epicenter

Earthquakes 2 - Determination of Epicenter

Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview


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Screenshot of Earthquakes 1 - Recording Station

Earthquakes 1 - Recording Station

Using an earthquake recording station, learn how to determine the distance between the station and an earthquake based on the time difference between the arrival of the primary and secondary seismic waves. Use this data to find the epicenter in the Earthquakes 2 - Location of Epicenter Gizmo. 5 Minute Preview


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Screenshot of Laser Reflection

Laser Reflection

Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview


Lesson Info
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Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
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3.2.2.C: : drawing a diagram of the resultant wave, when two waves interfere, using the principle of superposition

Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


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3.2.2.E: : identifying the differences between sounds, such as loudness, pitch and quality.

Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


Lesson Info
Launch Gizmo

3.2.3: : STS Connections

3.2.3.A: : understanding that mechanical waves are a means of transmitting energy through a medium, and describing and explaining wave characteristics and behaviour, such as reflection, refraction, interference, resonance and the Doppler effect, using appropriate terms; and by gathering and analyzing empirical evidence describing the characteristics and behaviour of mechanical waves, within the context of:

3.2.3.A.1: : investigating the application of acoustical phenomena, and other wave characteristics and behaviour, to solve practical problems in recreational, medical, industrial and research technology, and the influence of the needs, interests and financial support of society on scientific and technological research; e.g., sonar, ultrasound, sonography, radar, pipe organs, wind and brass instruments

Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


Lesson Info
Launch Gizmo

3.2.3.A.4: : any other relevant context.

Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


Lesson Info
Launch Gizmo

4: : Light


4.1: : Attitudes

4.1.1: : appreciate that models are modified, as new and/or conflicting evidence is presented

4.1.1.A: : geometric optics can be used to explain observed phenomena of light, by:

4.1.1.A.5: : explaining, using ray diagrams, the phenomena of dispersion, reflection and refraction at plane and uniformly curved surfaces

Screenshot of Laser Reflection

Laser Reflection

Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Mirrors)

Ray Tracing (Mirrors)

Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


Lesson Info
Launch Gizmo

4.1.1.A.6: : stating and using Snell's law in the form of n1 sin theta 1 = n2 sin theta 2

Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


Lesson Info
Launch Gizmo

4.1.1.A.7: : deriving the curved mirror equation from empirical data

Screenshot of Ray Tracing (Mirrors)

Ray Tracing (Mirrors)

Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo

4.1.1.A.8: : solving reflection and refraction problems, using algebraic, trigonometric and graphical methods

Screenshot of Laser Reflection

Laser Reflection

Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Mirrors)

Ray Tracing (Mirrors)

Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


Lesson Info
Launch Gizmo

4.1.1.A.9: : analyzing simple optical systems, consisting of no more than two lenses or one mirror and one lens, using algebraic and/or graphical methods.

Screenshot of Laser Reflection

Laser Reflection

Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Mirrors)

Ray Tracing (Mirrors)

Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo

4.1.2: : appreciate the need for computational competence in quantifying the behaviour of light

4.1.2.B: : performing experiments demonstrating reflection and refraction at plane and uniformly curved surfaces

Screenshot of Laser Reflection

Laser Reflection

Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Mirrors)

Ray Tracing (Mirrors)

Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


Lesson Info
Launch Gizmo

4.1.2.C: : deriving the mathematical representations of the laws of reflection and refraction, from the data obtained from these experiments

Screenshot of Laser Reflection

Laser Reflection

Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Mirrors)

Ray Tracing (Mirrors)

Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


Lesson Info
Launch Gizmo

4.1.2.D: : performing an experiment to determine the index of refraction of several different substances, and predicting the conditions required for total internal reflection to occur.

Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


Lesson Info
Launch Gizmo

4.1.3: : accept uncertainty in the descriptions and explanations of the behaviour and nature of light

4.1.3.A: : understanding and explaining observed light phenomena, reflection, refraction and dispersion in terms of geometric optics, and solving reflection and refraction problems, using algebraic, trigonometric and graphical means; and by gathering and mathematically analyzing relevant data describing the characteristics and behaviour of light, within the context of:

4.1.3.A.2: : assessing the processes in which light affects living organisms, and the use of light technology to solve practical problems; e.g., growth, vision

Screenshot of Plants and Snails

Plants and Snails

Study the production and use of gases by plants and animals. Measure the oxygen and carbon dioxide levels in a test tube containing snails and elodea (a type of plant) in both light and dark conditions. Learn about the interdependence of plants and animals. 5 Minute Preview


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4.1.3.A.3: : evaluating and explaining technological and biological applications of linear propagation, reflection, refraction and total internal reflection of light to solve practical problems, and how these applications reflect the needs, interests and financial support of society; e.g., binoculars, eyeglasses, design of greenhouses, solar collectors, fibre optics

Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


Lesson Info
Launch Gizmo

4.1.3.A.5: : any other relevant context.

Screenshot of Laser Reflection

Laser Reflection

Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


Lesson Info
Launch Gizmo

4.2: : The wave model of light improves our understanding of the behaviour of light.

4.2.1: : Knowledge

4.2.1.A: : wave optics can explain light phenomena that geometric optics cannot, by recalling from Unit 3, the behaviour of waves during reflection, refraction and interference, and by:

4.2.1.A.1: : comparing the explanations of reflection and refraction by the particle theory and by the wave theory of light

Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


Lesson Info
Launch Gizmo

4.2.1.A.2: : explaining, using the wave theory of light, the phenomena of reflection and refraction

Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


Lesson Info
Launch Gizmo

4.2.1.A.8: : demonstrating how Snell's law in the form sin theta1/sin theta2 = n2/n1 = v1/v2 = l1/l2 offers support for the wave model of light.

Screenshot of Refraction

Refraction

Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview


Lesson Info
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4.2.2: : Skills

4.2.2.C: : predicting and performing an experiment to verify the effects on an interference pattern due to changes in any one or more of the following variables: wavelength, slit separation or screen distance.

Screenshot of Sound Beats and Sine Waves

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


Lesson Info
Launch Gizmo

4.2.3: : STS Connections

4.2.3.A: : understanding how the wave model explains the behaviour of light in the phenomena of interference, double-slit diffraction and polarization; and by empirically investigating and mathematically analyzing the phenomena of diffraction and interference, within the context of:

4.2.3.A.2: : identifying and explaining, qualitatively, Poisson's spot as an example of the role of experimental evidence in the accumulation of knowledge, and the way in which proposed theories may be supported, modified or refuted where a model predicted new light phenomena

Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo

4.2.3.A.4: : any other relevant context.

Screenshot of Ray Tracing (Lenses)

Ray Tracing (Lenses)

Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview


Lesson Info
Launch Gizmo

Correlation last revised: 2/26/2010

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