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- Science: Physics 20
Alberta - Science: Physics 20
Program of Studies | Adopted: 2007
1: : Kinematics and Dynamics
1.1: : Attitudes
1.1.1: : appreciate the need for computational competence in quantifying motion, energy, work and power
Inclined Plane - Simple Machine
Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
1.1.3: : be open-minded in evaluating potential applications of mechanical principles to new technology
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
1.1.1.A: : the motion of objects and systems can be described in terms of displacement, time, velocity and acceleration, by extending from Science 10, Unit 4, the principles of one-dimensional motion, and by:
1.1.1.A.2: : defining velocity as a change in position during a time interval
Distance-Time Graphs
Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview
1.1.1.A.3: : defining acceleration as a change in velocity during a time interval
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
1.1.1.A.4: : comparing motion with constant velocity and variable velocity, and motion with constant acceleration and variable acceleration, average and instantaneous velocity
Distance-Time Graphs
Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview
Distance-Time and Velocity-Time Graphs
Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
1.1.1.A.5: : explaining uniform motion and uniformly accelerated motion, using position-time, velocity-time and acceleration-time graphs
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Distance-Time Graphs
Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview
Distance-Time and Velocity-Time Graphs
Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Roller Coaster Physics
Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
1.1.1.A.6: : applying the concepts of slope and area under a line or curve to determine velocity, displacement and acceleration from position-time and velocity-time graphs
Distance-Time Graphs
Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview
Distance-Time and Velocity-Time Graphs
Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Roller Coaster Physics
Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview
Slope
Explore the slope of a line, and learn how to calculate slope. Adjust the line by moving points that are on the line, and see how its slope changes. 5 Minute Preview
1.1.1.A.7: : explaining, quantitatively, two-dimensional motion, in horizontal or vertical planes, using vector components addition
Inclined Plane - Simple Machine
Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
1.1.1.A.8: : explaining the uniform motion of objects, using algebraic and graphical methods, from verbal or written descriptions and mathematical data
Distance-Time Graphs
Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview
Distance-Time and Velocity-Time Graphs
Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
1.1.2: : accept uncertainty in the descriptions and explanations of motion in the physical world
1.1.2.A: : performing experiments to demonstrate the relationships among acceleration, displacement, velocity and time, using interval timers to gather the necessary data
Distance-Time Graphs
Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview
Distance-Time and Velocity-Time Graphs
Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
1.1.2.B: : inferring from a graphical analysis of empirical data the mathematical relationships among acceleration, displacement, velocity and time for uniformly accelerated motion
Distance-Time Graphs
Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview
Distance-Time and Velocity-Time Graphs
Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
1.1.2.C: : analyzing empirical data graphically, using line-of-best-fit to discover mathematical relationships
Determining a Spring Constant
Place a pan on the end of a hanging spring. Measure how much the spring stretches when various masses are added to the pan. Create a graph of displacement vs. mass to determine the spring constant of the spring. 5 Minute Preview
1.1.2.D: : performing experiments to determine the local value of the acceleration due to gravity.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
1.1.3.A: : understanding the motion of objects and systems in terms of position, time, velocity and acceleration, and explaining uniform motion, using graphical, algorithmic and vector methods; and by gathering, and numerically and graphically analyzing relevant data to determine mathematical relationships among acceleration, displacement, velocity and time, within the context of:
1.1.3.A.2: : analyzing the use of kinematics concepts in the synchronization of traffic lights
Distance-Time Graphs
Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview
Distance-Time and Velocity-Time Graphs
Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
1.1.3.A.3: : researching and reporting on the use of kinematics principles in traffic accident investigations
Distance-Time Graphs
Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview
Distance-Time and Velocity-Time Graphs
Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
1.1.3.A.4: : any other relevant context.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Distance-Time and Velocity-Time Graphs
Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
1.2: : The concepts of dynamics explicitly relate forces to change in velocity.
1.2.1: : Knowledge
1.2.1.A: : changes in velocity are the result of a non-zero net force, by recalling from Science 7, Unit 3, the notions of force, inertia and friction, and by:
1.2.1.A.2: : explaining how a force effects a change in motion
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
1.2.1.A.3: : applying Newton's first law of motion to explain an object's state of rest or uniform motion
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
1.2.1.A.4: : applying Newton's second law of motion, and using it to relate force, mass and acceleration
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
1.2.1.A.5: : relating Newton's third law of motion to interaction between two objects, recognizing that the two forces, equal in magnitude and opposite in direction, act on different bodies
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
1.2.1.A.6: : determining, quantitatively, the net or resultant force acting on an object, using vector components addition graphically and mathematically
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Coulomb Force (Static)
Drag two charged particles around and observe the Coulomb force between them as their positions change. The charge of each object can be adjusted, and the force is displayed both numerically and with vectors as the distance between the objects is altered. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Inclined Plane - Simple Machine
Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview
Pith Ball Lab
Pith balls with positive, negative, or no electrical charge are suspended from strings. The charge and mass of the pith balls can be adjusted, along with the length of the string, which will cause the pith balls to change position. Distances can be measured as variables are adjusted, and the forces (Coulomb and gravitational) acting on the balls can be displayed. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
1.2.1.A.7: : applying Newton's laws of motion to solve, algebraically, linear motion problems in horizontal, vertical and inclined planes, near the surface of Earth (whenever friction is included, only the resistive effect of the force of friction is considered)
2D Collisions
Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Inclined Plane - Simple Machine
Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
1.2.1.A.8: : solving projectile motion problems near the surface of Earth, ignoring air resistance.
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
1.2.2: : Skills
1.2.2.A: : performing experiments to determine the relationships among acceleration, force and mass, using interval timers to gather the necessary data
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
1.2.2.B: : using free-body diagrams in organizing and communicating the solutions of dynamics problems.
Inclined Plane - Simple Machine
Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview
1.2.3: : STS Connections
1.2.3.A: : understanding changes in velocity in terms of non-zero net forces, and applying Newton's laws of motion to explain, and quantitatively solve, linear motion problems; and by performing experiments to gather and mathematically analyze data relevant to dynamics problems, within the context of:
1.2.3.A.1: : explaining the movement of passengers in a vehicle changing speed and/or direction, in terms of the law of inertia
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Distance-Time Graphs
Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
1.2.3.A.2: : assessing the design and use of injury prevention devices in cars and sports (business and industry) in terms of the principle of inertia and Newton's laws
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
1.2.3.A.5: : any other relevant context.
2D Collisions
Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
1.3: : Work is a transfer of energy.
1.3.1: : Knowledge
1.3.1.A: : mechanical energy exchanges involve changes in kinetic and/or potential energy, by extending the mechanical energy concepts studied in Science 10, Unit 4, and by:
1.3.1.A.1: : defining work as a measure of the mechanical energy transferred
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Inclined Plane - Simple Machine
Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
1.3.1.A.3: : analyzing, quantitatively, mechanical energy transformations, using the law of conservation of mechanical energy.
Energy Conversion in a System
A falling cylinder is attached to a rotating propeller that stirs and heats the water in a beaker. The mass and height of the cylinder, as well as the quantity and initial temperature of water can be adjusted. The temperature of the water is measured as energy is converted from one form to another. 5 Minute Preview
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Period of a Pendulum
Practice measuring the period of a pendulum. Perform experiments to determine how mass, length, gravitational acceleration, and angle affect the period of a pendulum. 5 Minute Preview
Roller Coaster Physics
Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview
Simple Harmonic Motion
Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview
1.3.2: : Skills
1.3.2.A: : performing experiments investigating the relationships among mechanical energy, work and power
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Inclined Plane - Simple Machine
Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
1.3.2.B: : illustrating the relationships among mechanical energy, work and power, using empirical data and algorithms.
Inclined Plane - Simple Machine
Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
1.3.3: : STS Connections
1.3.3.A: : understanding and quantitatively analyzing mechanical energy transformations, using the concept of conservation of mechanical energy; and by investigating and illustrating the relationships among mechanical energy, work and power, using empirical evidence and algorithms, within the context of:
1.3.3.A.1: : evaluating the design of energy transfer devices, such as simple household tools, elevators, escalators and ski lifts, in terms of the relationships among mechanical energy, work and power
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
1.3.3.A.2: : investigating and reporting on careers, supported by societal needs and interests, that require an understanding and application of kinematics and dynamics
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
1.3.3.A.3: : any other relevant context.
Energy Conversion in a System
A falling cylinder is attached to a rotating propeller that stirs and heats the water in a beaker. The mass and height of the cylinder, as well as the quantity and initial temperature of water can be adjusted. The temperature of the water is measured as energy is converted from one form to another. 5 Minute Preview
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Period of a Pendulum
Practice measuring the period of a pendulum. Perform experiments to determine how mass, length, gravitational acceleration, and angle affect the period of a pendulum. 5 Minute Preview
Roller Coaster Physics
Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview
Simple Harmonic Motion
Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview
2: : Circular Motion and Gravitation
2.1: : Attitudes
2.1.1: : appreciate the need for computational competence in quantifying motion and gravitational effects
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Roller Coaster Physics
Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview
2.1.3: : be open-minded in evaluating potential applications of the principles of circular motion and gravitation to new technology
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.1.4: : appreciate the fundamental role the principles of circular motion have in explaining observed artificial and natural phenomena
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.1.5: : appreciate the fundamental role the principles of circular motion and gravitation play in our everyday world
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.1.6: : appreciate the contribution made by Kepler, Newton and Cavendish to the development of Newton's universal law of gravitation.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Orbital Motion - Kepler's Laws
Learn Kepler's three laws of planetary motion by examining the orbit of a planet around a star. The initial position, velocity, and mass of the planet can be varied as well as the mass of the star. The foci and centers of orbits can be displayed and compared to the location of the star. The area swept out by the planet in a given time period can be measured, and data on orbital radii and periods can be plotted in several ways. 5 Minute Preview
2.1.1.A: : uniform circular motion requires a non-zero net force of constant magnitude, by:
2.1.1.A.1: : describing uniform circular motion as a special case of two-dimensional motion
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.1.1.A.2: : describing forces in circular motion as gravitational, frictional, electrostatic
Roller Coaster Physics
Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview
2.1.1.A.3: : explaining, quantitatively, that the acceleration in circular motion is centripetal
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.1.1.A.4: : explaining, quantitatively, circular motion in terms of Newton's laws of motion
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.1.1.A.5: : solving, quantitatively, circular motion problems, using algebraic and/or graphical vector analysis
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.1.1.A.6: : explaining, quantitatively, the relationships among speed, frequency, period and circular motion
Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
2.1.1.A.7: : analyzing, quantitatively, the motion of objects moving with constant speed in horizontal or vertical circles near the surface of Earth.
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.1.2: : accept uncertainty in the descriptions and explanations of circular motion and gravitation in the physical world
2.1.2.A: : performing experiments to determine the relationships among the net force, acting on an object in uniform circular motion, frequency, mass, speed and path radius.
Pith Ball Lab
Pith balls with positive, negative, or no electrical charge are suspended from strings. The charge and mass of the pith balls can be adjusted, along with the length of the string, which will cause the pith balls to change position. Distances can be measured as variables are adjusted, and the forces (Coulomb and gravitational) acting on the balls can be displayed. 5 Minute Preview
Roller Coaster Physics
Adjust the hills on a toy-car roller coaster and watch what happens as the car careens toward an egg (that can be broken) at the end of the track. The heights of three hills can be manipulated, along with the mass of the car and the friction of the track. A graph of various variables of motion can be viewed as the car travels, including position, speed, acceleration, potential energy, kinetic energy, and total energy. 5 Minute Preview
2.1.3.A: : understanding uniform circular motion and its relationship to Newton's laws of motion, and explaining and solving, quantitatively, circular motion problems, using algebraic and/or graphical vector analysis; and by determining, empirically, the relationships among net force acting on an object moving in uniform circular motion, frequency, mass, speed and path radius, within the context of:
2.1.3.A.2: : analyzing the motion of a car, moving through a curve with constant speed, in terms of Newton's laws as applied to uniform circular motion, friction and road banking
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.1.3.A.3: : analyzing, in terms of Newton's laws as applied to uniform circular motion, the motion of carnival rides and playground equipment moving in horizontal or vertical circles
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.1.3.A.4: : analyzing, qualitatively, the function of a potter's wheel, in terms of Newton's laws as applied to uniform circular motion
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.1.3.A.5: : any other relevant context.
2D Collisions
Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.2: : Gravitational effects extend throughout the Universe.
2.2.1: : Knowledge
2.2.1.A: : gravity is a universal force of nature, by:
2.2.1.A.1: : explaining, qualitatively, how mechanical understanding of circular motion and Kepler's laws were used in the development of Newton's universal law of gravitation
Orbital Motion - Kepler's Laws
Learn Kepler's three laws of planetary motion by examining the orbit of a planet around a star. The initial position, velocity, and mass of the planet can be varied as well as the mass of the star. The foci and centers of orbits can be displayed and compared to the location of the star. The area swept out by the planet in a given time period can be measured, and data on orbital radii and periods can be plotted in several ways. 5 Minute Preview
2.2.1.A.3: : relating the universal gravitational constant to the local value of the acceleration due to gravity
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
Gravitational Force
Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview
2.2.1.A.4: : predicting, quantitatively, changes in weight that objects experience on different planets
Beam to Moon (Ratios and Proportions)
Apply ratios and proportions to find the weight of a person on the moon (or on another planet). Weigh an object on Earth and on the moon and weigh the person on Earth. Then set up and solve the proportion of the Earth weights to the moon weights. 5 Minute Preview
Gravitational Force
Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview
2.2.1.A.6: : applying, quantitatively, Newton's second law, combined with the universal law of gravitation, to explain planetary and satellite motion, using the circular motion approximation
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Orbital Motion - Kepler's Laws
Learn Kepler's three laws of planetary motion by examining the orbit of a planet around a star. The initial position, velocity, and mass of the planet can be varied as well as the mass of the star. The foci and centers of orbits can be displayed and compared to the location of the star. The area swept out by the planet in a given time period can be measured, and data on orbital radii and periods can be plotted in several ways. 5 Minute Preview
2.2.1.A.7: : predicting the mass of a planet from the orbital data of a satellite in uniform circular motion
Orbital Motion - Kepler's Laws
Learn Kepler's three laws of planetary motion by examining the orbit of a planet around a star. The initial position, velocity, and mass of the planet can be varied as well as the mass of the star. The foci and centers of orbits can be displayed and compared to the location of the star. The area swept out by the planet in a given time period can be measured, and data on orbital radii and periods can be plotted in several ways. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
2.2.1.A.8: : explaining, qualitatively, the shape of our solar system, and that of galaxies, in terms of Newton's laws of motion and Newton's law of gravitation.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
2.2.2: : Skills
2.2.2.A: : relating the gravitational force, using Newton's second law, to planetary and satellite motion problems.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Gravitational Force
Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview
Orbital Motion - Kepler's Laws
Learn Kepler's three laws of planetary motion by examining the orbit of a planet around a star. The initial position, velocity, and mass of the planet can be varied as well as the mass of the star. The foci and centers of orbits can be displayed and compared to the location of the star. The area swept out by the planet in a given time period can be measured, and data on orbital radii and periods can be plotted in several ways. 5 Minute Preview
2.2.3: : STS Connections
2.2.3.A: : understanding that gravity is a universal force of nature, and defining "field" as a concept explaining action at a distance and applying it to describing gravitational effects, and explaining, quantitatively, planetary and satellite motion, using Newton's second law combined with Newton's universal law of gravitation and the circular motion approximation, within the context of:
2.2.3.A.3: : explaining the mass distribution in our solar system and/or the Universe in terms of the chaos theory and gravitational attraction
Comparing Earth and Venus
Observe the motions of Venus and Earth as the planets move around the Sun. Measure the length of a day and a year on Earth and Venus, and compare the length of a solar day to the length of a sidereal day. 5 Minute Preview
2.2.3.A.5: : any other relevant context.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Gravitational Force
Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview
3: : Mechanical Waves
3.1: : Attitudes
3.1.1: : appreciate the need for computational competence in quantifying wave behaviour and characteristics
Earthquakes 2 - Determination of Epicenter
Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview
Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
3.1.2: : accept uncertainty in the descriptions and explanations of wave phenomena in the physical world
Earthquakes 2 - Determination of Epicenter
Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview
Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
3.1.3: : be open-minded in evaluating potential applications of mechanical wave principles to new technology
Earthquakes 2 - Determination of Epicenter
Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview
Earthquakes 1 - Recording Station
Using an earthquake recording station, learn how to determine the distance between the station and an earthquake based on the time difference between the arrival of the primary and secondary seismic waves. Use this data to find the epicenter in the Earthquakes 2 - Location of Epicenter Gizmo. 5 Minute Preview
Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
3.1.4: : appreciate the fundamental role the principles of mechanical waves have in explaining observed artificial and natural phenomena
Earthquakes 2 - Determination of Epicenter
Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview
Earthquakes 1 - Recording Station
Using an earthquake recording station, learn how to determine the distance between the station and an earthquake based on the time difference between the arrival of the primary and secondary seismic waves. Use this data to find the epicenter in the Earthquakes 2 - Location of Epicenter Gizmo. 5 Minute Preview
Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
3.1.5: : appreciate the fundamental role the principles of mechanical waves play in our everyday world.
Earthquakes 2 - Determination of Epicenter
Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview
Earthquakes 1 - Recording Station
Using an earthquake recording station, learn how to determine the distance between the station and an earthquake based on the time difference between the arrival of the primary and secondary seismic waves. Use this data to find the epicenter in the Earthquakes 2 - Location of Epicenter Gizmo. 5 Minute Preview
3.1.1.A: : simple harmonic motion is used to describe mechanical wave motion, by:
3.1.1.A.1: : defining simple harmonic motion as motion toward a fixed point, with an acceleration, due to a restoring force, that is proportional to the displacement from the equilibrium position
Period of Mass on a Spring
Measure the period of a mass on the end of a spring. Determine the effects of gravitational acceleration, mass, and the spring constant on the period of the spring. Create an equation for the period of a spring given its mass and spring constant. 5 Minute Preview
Simple Harmonic Motion
Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview
3.1.1.A.2: : explaining, qualitatively, the relationships among displacement, acceleration, velocity and time, for simple harmonic motion, in terms of uniform circular motion
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Simple Harmonic Motion
Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
3.1.1.A.3: : explaining, quantitatively, the relationships among kinetic, potential and total mechanical energies of a mass executing simple harmonic motion
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Inclined Plane - Rolling Objects
Observe and compare objects of different shapes as they roll or slide down an inclined plane. Compare the percentages of translational and rotational kinetic energy for each object, and see how this affects how quickly each object moves. The slope of each ramp can be adjusted, and a variety of materials can be used for the objects and ramps. 5 Minute Preview
Inclined Plane - Simple Machine
Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview
Period of a Pendulum
Practice measuring the period of a pendulum. Perform experiments to determine how mass, length, gravitational acceleration, and angle affect the period of a pendulum. 5 Minute Preview
Potential Energy on Shelves
Compare the potential energy of several objects when you place them on shelves of different heights. Learn that two objects at different heights can have the same potential energy, while two objects at the same height can have different potential energies. 5 Minute Preview
Simple Harmonic Motion
Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview
3.1.1.A.5: : describing wave motion in terms of the simple harmonic motion of particles.
Photoelectric Effect
Shoot a beam of light at a metal plate in a virtual lab and observe the effect on surface electrons. The type of metal as well as the wavelength and amount of light can be adjusted. An electric field can be created to resist the electrons and measure their initial energies. 5 Minute Preview
3.1.2.A: : designing and performing an experiment to demonstrate that simple harmonic motion can be observed in objects within certain limits, and relate the frequency and period of the motion to physical characteristics of the system; e.g., a mass on a light, vertical spring or a simple pendulum
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Period of Mass on a Spring
Measure the period of a mass on the end of a spring. Determine the effects of gravitational acceleration, mass, and the spring constant on the period of the spring. Create an equation for the period of a spring given its mass and spring constant. 5 Minute Preview
Period of a Pendulum
Practice measuring the period of a pendulum. Perform experiments to determine how mass, length, gravitational acceleration, and angle affect the period of a pendulum. 5 Minute Preview
Simple Harmonic Motion
Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview
3.1.3.A: : understanding that simple harmonic motion links uniform circular motion to the characteristics of mechanical waves, and explaining and solving, using mathematical methods, simple harmonic motion problems; and by relating, from empirical evidence, frequency and period of a simple harmonic motion to the physical characteristics of a system, within the context of:
3.1.3.A.2: : analyzing seismic waves and their impact on structures on Earth's surface
Earthquakes 2 - Determination of Epicenter
Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview
Earthquakes 1 - Recording Station
Using an earthquake recording station, learn how to determine the distance between the station and an earthquake based on the time difference between the arrival of the primary and secondary seismic waves. Use this data to find the epicenter in the Earthquakes 2 - Location of Epicenter Gizmo. 5 Minute Preview
3.1.3.A.4: : any other relevant context.
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Period of Mass on a Spring
Measure the period of a mass on the end of a spring. Determine the effects of gravitational acceleration, mass, and the spring constant on the period of the spring. Create an equation for the period of a spring given its mass and spring constant. 5 Minute Preview
Simple Harmonic Motion
Observe two different forms of simple harmonic motion: a pendulum and a spring supporting a mass. Use a stopwatch to measure the period of each device as you adjust the mass hanging from the spring, the spring constant, the mass of the pendulum, the length of the pendulum, and the gravitational acceleration. 5 Minute Preview
3.2: : Waves are a means of transmitting energy.
3.2.1: : Knowledge
3.2.1.A: : energy from simple harmonic motion can be transmitted as a wave through a medium, by:
3.2.1.A.2: : comparing and contrasting energy transmission by matter that moves and by waves that move
Bohr Model of Hydrogen
Shoot a stream of photons through a container of hydrogen gas. Observe how photons of certain energies are absorbed, causing the electron to move to different orbits. Build the spectrum of hydrogen based on photons that are absorbed and emitted. 5 Minute Preview
Bohr Model: Introduction
Fire photons to determine the spectrum of a gas. Observe how an absorbed photon changes the orbit of an electron and how a photon is emitted from an excited electron. Calculate the energies of absorbed and emitted photons based on energy level diagrams. The light energy produced by the laser can be modulated, and a lamp can be used to view the entire absorption spectrum at once. 5 Minute Preview
Photoelectric Effect
Shoot a beam of light at a metal plate in a virtual lab and observe the effect on surface electrons. The type of metal as well as the wavelength and amount of light can be adjusted. An electric field can be created to resist the electrons and measure their initial energies. 5 Minute Preview
3.2.1.A.4: : defining and using the terms wavelength, amplitude, transverse and longitudinal, in describing waves
Earthquakes 1 - Recording Station
Using an earthquake recording station, learn how to determine the distance between the station and an earthquake based on the time difference between the arrival of the primary and secondary seismic waves. Use this data to find the epicenter in the Earthquakes 2 - Location of Epicenter Gizmo. 5 Minute Preview
3.2.1.A.5: : explaining how a wave travels with a speed determined by the characteristics of the medium
Earthquakes 2 - Determination of Epicenter
Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
3.2.1.A.7: : predicting, quantitatively, and verifying, the effects of changing one, or a combination, of the variables in the relationship v = f l
Earthquakes 2 - Determination of Epicenter
Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview
Photoelectric Effect
Shoot a beam of light at a metal plate in a virtual lab and observe the effect on surface electrons. The type of metal as well as the wavelength and amount of light can be adjusted. An electric field can be created to resist the electrons and measure their initial energies. 5 Minute Preview
Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
3.2.1.A.8: : explaining the behaviour of waves at the boundaries between mediums; e.g., reflection and refraction at "open" and "closed" ends
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
3.2.1.A.9: : predicting the resultant displacement when two waves interfere
Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
3.2.1.A.10: : explaining the Doppler effect on a stationary observer with a moving source, and a moving observer with a stationary source.
Doppler Shift
Observe sound waves emitted from a moving vehicle. Measure the frequency of sound waves in front of and behind the vehicle as it moves, illustrating the Doppler effect. The frequency of sound waves, speed of the source, and the speed of sound can all be manipulated. Motion of the vehicle can be linear, oscillating, or circular. 5 Minute Preview
Doppler Shift Advanced
Derive an equation to calculate the frequency of an oncoming sound source and a receding sound source. Also, calculate the Doppler shift that results from a moving observer and a stationary sound source. The source velocity, sound velocity, observer velocity, and sound frequency can all be manipulated. 5 Minute Preview
3.2.2: : Skills
3.2.2.B: : observing the phenomena of reflection, refraction, diffraction and interference of mechanical waves
Earthquakes 2 - Determination of Epicenter
Locate the epicenter of an earthquake by analyzing seismic data from three recording stations. Measure difference in P- and S-wave arrival times, then use data from the Earthquakes 1 - Recording Station Gizmo to find the distance of the epicenter from each station. 5 Minute Preview
Earthquakes 1 - Recording Station
Using an earthquake recording station, learn how to determine the distance between the station and an earthquake based on the time difference between the arrival of the primary and secondary seismic waves. Use this data to find the epicenter in the Earthquakes 2 - Location of Epicenter Gizmo. 5 Minute Preview
Laser Reflection
Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
3.2.2.C: : drawing a diagram of the resultant wave, when two waves interfere, using the principle of superposition
Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
3.2.2.E: : identifying the differences between sounds, such as loudness, pitch and quality.
Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
3.2.3: : STS Connections
3.2.3.A: : understanding that mechanical waves are a means of transmitting energy through a medium, and describing and explaining wave characteristics and behaviour, such as reflection, refraction, interference, resonance and the Doppler effect, using appropriate terms; and by gathering and analyzing empirical evidence describing the characteristics and behaviour of mechanical waves, within the context of:
3.2.3.A.1: : investigating the application of acoustical phenomena, and other wave characteristics and behaviour, to solve practical problems in recreational, medical, industrial and research technology, and the influence of the needs, interests and financial support of society on scientific and technological research; e.g., sonar, ultrasound, sonography, radar, pipe organs, wind and brass instruments
Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
3.2.3.A.4: : any other relevant context.
Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
4: : Light
4.1: : Attitudes
4.1.1: : appreciate that models are modified, as new and/or conflicting evidence is presented
4.1.1.A: : geometric optics can be used to explain observed phenomena of light, by:
4.1.1.A.5: : explaining, using ray diagrams, the phenomena of dispersion, reflection and refraction at plane and uniformly curved surfaces
Laser Reflection
Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
Ray Tracing (Mirrors)
Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
4.1.1.A.6: : stating and using Snell's law in the form of n1 sin theta 1 = n2 sin theta 2
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
4.1.1.A.7: : deriving the curved mirror equation from empirical data
Ray Tracing (Mirrors)
Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview
4.1.1.A.8: : solving reflection and refraction problems, using algebraic, trigonometric and graphical methods
Laser Reflection
Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
Ray Tracing (Mirrors)
Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
4.1.1.A.9: : analyzing simple optical systems, consisting of no more than two lenses or one mirror and one lens, using algebraic and/or graphical methods.
Laser Reflection
Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
Ray Tracing (Mirrors)
Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview
4.1.2: : appreciate the need for computational competence in quantifying the behaviour of light
4.1.2.B: : performing experiments demonstrating reflection and refraction at plane and uniformly curved surfaces
Laser Reflection
Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
Ray Tracing (Mirrors)
Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
4.1.2.C: : deriving the mathematical representations of the laws of reflection and refraction, from the data obtained from these experiments
Laser Reflection
Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
Ray Tracing (Mirrors)
Observe light rays that reflect from a convex or concave mirror. Manipulate the position of an object and the focal length of the mirror and measure the distance and size of the resulting image. 5 Minute Preview
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
4.1.2.D: : performing an experiment to determine the index of refraction of several different substances, and predicting the conditions required for total internal reflection to occur.
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
4.1.3: : accept uncertainty in the descriptions and explanations of the behaviour and nature of light
4.1.3.A: : understanding and explaining observed light phenomena, reflection, refraction and dispersion in terms of geometric optics, and solving reflection and refraction problems, using algebraic, trigonometric and graphical means; and by gathering and mathematically analyzing relevant data describing the characteristics and behaviour of light, within the context of:
4.1.3.A.2: : assessing the processes in which light affects living organisms, and the use of light technology to solve practical problems; e.g., growth, vision
Plants and Snails
Study the production and use of gases by plants and animals. Measure the oxygen and carbon dioxide levels in a test tube containing snails and elodea (a type of plant) in both light and dark conditions. Learn about the interdependence of plants and animals. 5 Minute Preview
4.1.3.A.3: : evaluating and explaining technological and biological applications of linear propagation, reflection, refraction and total internal reflection of light to solve practical problems, and how these applications reflect the needs, interests and financial support of society; e.g., binoculars, eyeglasses, design of greenhouses, solar collectors, fibre optics
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
4.1.3.A.5: : any other relevant context.
Laser Reflection
Point a laser at a mirror and compare the angle of the incoming beam to the angle of reflection. A protractor can be used to measure the angles of incidence and reflection, and the angle of the mirror can be adjusted. A beam splitter can be used to split the beam. Both plane and irregular mirrors can be used. 5 Minute Preview
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
4.2: : The wave model of light improves our understanding of the behaviour of light.
4.2.1: : Knowledge
4.2.1.A: : wave optics can explain light phenomena that geometric optics cannot, by recalling from Unit 3, the behaviour of waves during reflection, refraction and interference, and by:
4.2.1.A.1: : comparing the explanations of reflection and refraction by the particle theory and by the wave theory of light
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
4.2.1.A.2: : explaining, using the wave theory of light, the phenomena of reflection and refraction
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
4.2.1.A.8: : demonstrating how Snell's law in the form sin theta1/sin theta2 = n2/n1 = v1/v2 = l1/l2 offers support for the wave model of light.
Refraction
Determine the angle of refraction for a light beam moving from one medium to another. The angle of incidence and each index of refraction can be varied. Using the tools provided, the angle of refraction can be measured, and the wavelength and frequency of the waves in each substance can be compared as well. 5 Minute Preview
4.2.2: : Skills
4.2.2.C: : predicting and performing an experiment to verify the effects on an interference pattern due to changes in any one or more of the following variables: wavelength, slit separation or screen distance.
Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
4.2.3: : STS Connections
4.2.3.A: : understanding how the wave model explains the behaviour of light in the phenomena of interference, double-slit diffraction and polarization; and by empirically investigating and mathematically analyzing the phenomena of diffraction and interference, within the context of:
4.2.3.A.2: : identifying and explaining, qualitatively, Poisson's spot as an example of the role of experimental evidence in the accumulation of knowledge, and the way in which proposed theories may be supported, modified or refuted where a model predicted new light phenomena
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
4.2.3.A.4: : any other relevant context.
Ray Tracing (Lenses)
Observe light rays that pass through a convex or concave lens. Manipulate the position of an object and the focal length of the lens and measure the distance and size of the resulting image. 5 Minute Preview
Correlation last revised: 2/26/2010
About STEM Cases
Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap
STEM Cases take between 30-90 minutes for students to complete, depending on the case.
Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.
Multiple grade-appropriate versions, or levels, exist for each STEM Case.
Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.
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Start teaching with 20-40 Free Gizmos. See the full list.
Access lesson materials for Free Gizmos including teacher guides, lesson plans, and more.
All other Gizmos are limited to a 5 Minute Preview and can only be used for 5 minutes a day.
Free Gizmos change each semester. The new collection will be available January 1 and July 1.
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