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- Mathematics: Applications and Concepts Course 1 (2004)
Mathematics: Applications and Concepts Course 1 (2004)
1. Problem Solving, Numbers, and Algebra
1.3. Prime Factors
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Finding Factors with Area Models
Find factors of a number using an area model. Reshape the area rectangle to see different factorizations of the number. Find the prime factorization using a factor tree. 5 Minute Preview
1.5. Order of Operation
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Order of Operations
Select and evaluate the operations in an expression following the correct order of operations. 5 Minute Preview
1.6. Variables and Expressions
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Using Algebraic Expressions
Translate algebraic expressions into English phrases, and translate English phrases into algebraic expressions. Read the expression or phrase and select word tiles or symbol tiles to form the corresponding phrase or expression. 5 Minute Preview
1.7. Solving Equations
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Modeling One-Step Equations
Solve a linear equation using a tile model. Use feedback to diagnose incorrect steps. 5 Minute Preview
1.8. Area of Rectangles
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Perimeter and Area of Rectangles
Discover how to find the perimeter and area of a rectangle, and of a square (which is really just a special case of a rectangle). 5 Minute Preview
2. Statistics and Graphs
2.2. Bar Graphs and Line Graphs
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Histograms
Change the values in a data set and examine how the dynamic histogram changes in response. Adjust the interval size of the histogram and see how the shape of the histogram is affected. 5 Minute Preview
2.5. Stem-and-Leaf Plots
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Stem-and-Leaf Plots
Build a data set and compare the line plot of the data set to the stem-and-leaf plot. 5 Minute Preview
2.7. Mean, Median, and Mode
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Mean, Median, and Mode
Build a data set and find the mean, median, and mode. Explore the mean, median, and mode illustrated as frogs on a seesaw, frogs on a scale, and as frogs stacked under a bar of variable height. 5 Minute Preview
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Box-and-Whisker Plots
Construct a box-and-whisker plot to match a line plots, and construct a line plot to match a box-and-whisker plots. Manipulate the line plot and examine how the box-and-whisker plot changes. Then manipulate the box-and-whisker plot and examine how the line plot changes. 5 Minute Preview
3. Adding and Subtracting Decimals
3.2. Comparing and Ordering Decimals
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Comparing and Ordering Decimals
Use grids to model decimal numbers and compare them graphically. Then compare the numbers on a number line. 5 Minute Preview
3.4. Estimating Sums and Differences
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Estimating Sums and Differences
Estimate the sum or difference of two fractions using area models. Compare estimates to exact sums and differences. 5 Minute Preview
3.5. Adding and Subtracting Decimals
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Sums and Differences with Decimals
Find the sum or difference of two decimal numbers using area models. Find the decimals and their sum or difference on a number line. 5 Minute Preview
4. Multiplying and Dividing Decimals
4.2. Multiplying Decimals
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Multiplying with Decimals
Multiply two decimals using a dynamic area model. On a grid, shade the region with width equal to one of the decimals and height equal to the other decimal and find the area of the region. 5 Minute Preview
4.5. Perimeter
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Perimeter and Area of Rectangles
Discover how to find the perimeter and area of a rectangle, and of a square (which is really just a special case of a rectangle). 5 Minute Preview
5. Fractions and Decimals
5.3. Mixed Numbers and Improper Fractions
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Improper Fractions and Mixed Numbers
Represent a quantity given by a shaded region as an improper fraction and as a mixed number. Experiment with different shaded regions sliced differently. 5 Minute Preview
5.5 Comparing and Ordering Fractions
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Modeling Fractions (Area Models)
Model and compare fractions using area models. Set the denominators with the arrow buttons, and then set the numerators with the arrow buttons or by clicking in the models. Compare fractions visually, on a number line, or numerically using the least common denominator. 5 Minute Preview
5.6. Writing Decimals as Fractions
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Percents, Fractions, and Decimals
Compare a quantity represented by an area with its percent, fraction, and decimal forms. 5 Minute Preview
5.7. Writing Fractions as Decimals
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Percents, Fractions, and Decimals
Compare a quantity represented by an area with its percent, fraction, and decimal forms. 5 Minute Preview
6. Adding and Subtracting Fractions
6.2. Estimating Sums and Differences
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Estimating Sums and Differences
Estimate the sum or difference of two fractions using area models. Compare estimates to exact sums and differences. 5 Minute Preview
6.4. Adding and Subtracting Fractions with Unlike Denominators
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Fractions with Unlike Denominators
Find the sum or difference of two fractions with unlike denominators using graphic models. Find the least common denominator graphically. 5 Minute Preview
6.7. Adding and Subtracting Measures of Time
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Elapsed Time
Calculate the difference between the times given by two analog clocks. Rotate the hands of the clocks to change the time and see how the calculation changes. 5 Minute Preview
7. Multiplying and Dividing Fractions
7.2. Multiplying Fractions
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Multiplying Fractions
Multiply two fractions using an area model. Vary the vertical area to change one fraction and vary the horizontal area to change the other. Then examine the intersection of the areas to find the product. 5 Minute Preview
7.3. Multiplying Mixed Numbers
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Multiplying Mixed Numbers
Choose the correct steps to multiply mixed numbers. Use the step-by-step feedback to diagnose incorrect steps. 5 Minute Preview
7.4. Dividing Fractions
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Dividing Fractions
Divide fractions using area models. Adjust the numerators and denominators of the divisor and dividend and see how the area model and calculation change. 5 Minute Preview
7.5. Dividing Mixed Numbers
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Dividing Mixed Numbers
Choose the correct steps to divide mixed numbers. Use step-by-step feedback to diagnose and correct incorrect steps. 5 Minute Preview
7.6. Sequences
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Arithmetic and Geometric Sequences
Find the value of individual terms in an arithmetic or geometric sequence using graphs of the sequence and direct computation. Vary the common difference and common ratio and examine how the sequence changes in response. 5 Minute Preview
8. Integers
8.2. Adding Integers
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Adding on the Number Line
Add real numbers using dynamic arrows on a number line. Find the sum of the numbers at the end of the final arrow. Compare the numerical calculation. 5 Minute Preview
8.3. Subtracting Integers
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Adding and Subtracting Integers
Add and subtract integers on a number line using dynamic arrows. 5 Minute Preview
8.6. The Coordinate Plane
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Points in the Coordinate Plane
Identify the coordinates of a point in the coordinate plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview
9. Solving Equations
9.3. Solving Subtraction Equations
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Modeling One-Step Equations
Solve a linear equation using a tile model. Use feedback to diagnose incorrect steps. 5 Minute Preview
9.4. Solving Multiplication Equations
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Modeling and Solving Two-Step Equations
Solve a two-step equation using a cup-and-counter model. Use step-by-step feedback to diagnose and correct incorrect steps. 5 Minute Preview
9.5. Solving Two-Step Equations
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Modeling and Solving Two-Step Equations
Solve a two-step equation using a cup-and-counter model. Use step-by-step feedback to diagnose and correct incorrect steps. 5 Minute Preview
9.6. Functions
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Introduction to Functions
Determine if a relation is a function using the mapping diagram, ordered pairs, or the graph of the relation. Drag arrows from the domain to the range, type in ordered pairs, or drag points to the graph to add inputs and outputs to the relation. 5 Minute Preview
9.7. Graphing Functions
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Points, Lines, and Equations
Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview
10. Ratio, Proportion, and Percent
10.2. Solving Proportions
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Beam to Moon (Ratios and Proportions)
Apply ratios and proportions to find the weight of a person on the moon (or on another planet). Weigh an object on Earth and on the moon and weigh the person on Earth. Then set up and solve the proportion of the Earth weights to the moon weights. 5 Minute Preview
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Proportions and Common Multipliers
Complete a proportion using a graphical model. Use counters to fill cells in the numerators and denominators given. Use the visual pattern to determine how many counters to put in the missing numerator or denominator. 5 Minute Preview
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Estimating Population Size
Adjust the number of fish in a lake to be tagged and the number of fish to be recaptured. Use the number of tagged fish in the catch to estimate the number of fish in the lake. 5 Minute Preview
10.5. Percents and Fractions
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Percents, Fractions, and Decimals
Compare a quantity represented by an area with its percent, fraction, and decimal forms. 5 Minute Preview
10.6. Percents and Decimals
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Percents, Fractions, and Decimals
Compare a quantity represented by an area with its percent, fraction, and decimal forms. 5 Minute Preview
10.7. Percent of a Number
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Percents and Proportions
Find a part from the percent and whole, a percent from the part and whole, or a whole from the part and percent using a graphic model. 5 Minute Preview
11. Probability
11.1. Theoretical Probability
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Theoretical and Experimental Probability
Experiment with spinners and compare the experimental probability of a particular outcome to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes. 5 Minute Preview
11.2. Outcomes
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Probability Simulations
Experiment with spinners and compare the experimental probability of particular outcomes to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes. 5 Minute Preview
11.3. Making Predictions
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Estimating Population Size
Adjust the number of fish in a lake to be tagged and the number of fish to be recaptured. Use the number of tagged fish in the catch to estimate the number of fish in the lake. 5 Minute Preview
11.4. Probability and Area
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Geometric Probability
Randomly throw darts at a target and see what percent are "hits." Vary the size of the target and repeat the experiment. Study the relationship between the area of the target and the percent of darts that strike it 5 Minute Preview
11.5. Probability of Independent Events
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Independent and Dependent Events
Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview
How Free Gizmos Work
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Start teaching with 20-40 Free Gizmos. See the full list.
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Access lesson materials for Free Gizmos including teacher guides, lesson plans, and more.
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All other Gizmos are limited to a 5 Minute Preview and can only be used for 5 minutes a day.
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Free Gizmos change each semester. The new collection will be available January 1 and July 1.
About STEM Cases
Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
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Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap
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STEM Cases take between 30-90 minutes for students to complete, depending on the case.
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Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.
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Multiple grade-appropriate versions, or levels, exist for each STEM Case.
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Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.
Find Your Solution
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