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  • Saskatchewan Standards
  • Science: 5th Grade

Saskatchewan - Science: 5th Grade

Saskatchewan Curriculum | Adopted: 2009

This correlation lists the recommended Gizmos for this province's curriculum standards. Click any Gizmo title below for more information.

HB: : Life Science: Human Body Systems


HB5.1: : Analyze personal and societal requirements for, and the impact of, maintaining a healthy human body.

HB5.1.b: : Identify local knowledge, including the effects of traditional lifestyles, that contributes to human understanding of maintaining a healthy body.

Screenshot of Homeostasis

Homeostasis

Control a simulated person running on a treadmill. Your challenge is to use clothing, exercise, and sweat to maintain a constant body temperature as air temperature goes up and down. Sweating (perspiration) can be controlled automatically by the Gizmo or, for a challenge, manually by the user. Don't forget to eat and drink! 5 Minute Preview


Lesson Info
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HB5.1.h: : Compare personal diets and those of people who live in different communities and countries worldwide to Canada’s Food Guide and Canada’s Food Guide – First Nations, Métis, and Inuit.

Screenshot of Pond Ecosystem

Pond Ecosystem

Measure the temperature and oxygen content of a pond over the course of a day. Then go fishing to see what types of fish live in the pond. Many different ponds can be investigated to determine the influence of time, temperature, and farms on oxygen levels. 5 Minute Preview


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HB5.2: : Investigate the structure, function, and major organs of one or more human body systems such as the digestive, excretory, respiratory, circulatory, nervous, muscular, and skeletal systems.

HB5.2.a: : Explain at least two functions of the human digestive, excretory, respiratory, circulatory, nervous, muscular, or skeletal systems.

Screenshot of Circulatory System

Circulatory System

Trace the path of blood through a beating heart and the network of blood vessels that supplies blood to the body. Take blood samples from different blood vessels to observe blood cells and measure the levels of oxygen, carbon dioxide, sugar, and urea. 5 Minute Preview


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HB5.2.b: : Create a written and/or visual representation of the location of the major organs of at least two human body systems within the entire body.

Screenshot of Circulatory System

Circulatory System

Trace the path of blood through a beating heart and the network of blood vessels that supplies blood to the body. Take blood samples from different blood vessels to observe blood cells and measure the levels of oxygen, carbon dioxide, sugar, and urea. 5 Minute Preview


Lesson Info
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HB5.2.c: : Model the structure and/or function of one or more organs from the human digestive, excretory, respiratory, circulatory, nervous, muscular, or skeletal system.

Screenshot of Circulatory System

Circulatory System

Trace the path of blood through a beating heart and the network of blood vessels that supplies blood to the body. Take blood samples from different blood vessels to observe blood cells and measure the levels of oxygen, carbon dioxide, sugar, and urea. 5 Minute Preview


Lesson Info
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HB5.2.d: : Assess, in collaboration with other students, a model of an organ from a human body system to refine the model.

Screenshot of Circulatory System

Circulatory System

Trace the path of blood through a beating heart and the network of blood vessels that supplies blood to the body. Take blood samples from different blood vessels to observe blood cells and measure the levels of oxygen, carbon dioxide, sugar, and urea. 5 Minute Preview


Lesson Info
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HB5.2.k: : Imagine how a human body might function or look if it did not have one or more of the major body systems.

Screenshot of Circulatory System

Circulatory System

Trace the path of blood through a beating heart and the network of blood vessels that supplies blood to the body. Take blood samples from different blood vessels to observe blood cells and measure the levels of oxygen, carbon dioxide, sugar, and urea. 5 Minute Preview


Lesson Info
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HB5.3: : Assess how multiple human body systems function together to enable people to move, grow, and react to stimuli.

HB5.3.b: : Relate body changes, such as acne on the skin and growth of body hair, to human growth and development from birth to puberty.

Screenshot of Homeostasis

Homeostasis

Control a simulated person running on a treadmill. Your challenge is to use clothing, exercise, and sweat to maintain a constant body temperature as air temperature goes up and down. Sweating (perspiration) can be controlled automatically by the Gizmo or, for a challenge, manually by the user. Don't forget to eat and drink! 5 Minute Preview


Lesson Info
Launch Gizmo

HB5.3.c: : Represent, physically, dramatically, or visually, the interactions among the skeletal, muscular, and nervous systems that produce movement of the body or parts of the body.

Screenshot of Circulatory System

Circulatory System

Trace the path of blood through a beating heart and the network of blood vessels that supplies blood to the body. Take blood samples from different blood vessels to observe blood cells and measure the levels of oxygen, carbon dioxide, sugar, and urea. 5 Minute Preview


Lesson Info
Launch Gizmo

HB5.3.e: : Investigate the interdependence between the nervous system and other body systems for reacting to stimuli and controlling body functions.

Screenshot of Circulatory System

Circulatory System

Trace the path of blood through a beating heart and the network of blood vessels that supplies blood to the body. Take blood samples from different blood vessels to observe blood cells and measure the levels of oxygen, carbon dioxide, sugar, and urea. 5 Minute Preview


Lesson Info
Launch Gizmo

MC: : Physical Science: Properties and Changes of Materials


MC5.1: : Investigate the characteristics and physical properties of materials in solid, liquid, and gaseous states of matter.

MC5.1.h: : Measure the temperature, volume, and mass of materials using appropriate instruments (e.g., digital thermometer, ruler, tape measure, graduated cylinder, measuring cup, single-pan balance, and electronic scale) and standard units (e.g., degrees Celsius, cubic cm, ml, and kg).

Screenshot of Weight and Mass

Weight and Mass

Use a balance to measure mass and a spring scale to measure the weight of objects. Compare the masses and weights of objects on Earth, Mars, Jupiter, and the Moon. 5 Minute Preview


Lesson Info
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MC5.1.i: : Explain how some characteristics and physical properties, such as melting point, boiling point, buoyancy, and solubility, help to distinguish materials from one another.

Screenshot of Density

Density

Measure the mass and volume of a variety of objects, then place them into a beaker of liquid to see if they float or sink. Learn to predict whether objects will float or sink in water based on their mass and volume. Compare how objects float or sink in a variety of liquids, including gasoline, oil, seawater, and corn syrup. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Density Experiment: Slice and Dice

Density Experiment: Slice and Dice

Drop a chunk of material in a beaker of water and observe whether it sinks or floats. Cut the chunk into smaller pieces of any size, and observe what happens as they are dropped in the beaker. The mass and volume of each chunk can be measured to gain a clear understanding of density and buoyancy. 5 Minute Preview


Lesson Info
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MC5.2: : Investigate how reversible and non-reversible changes, including changes of state, alter materials.

MC5.2.b: : Demonstrate changes (e.g., cutting aluminium foil, forming clay, breaking wood, and crumpling paper) that can be made to an object without changing the properties of the material making up the object.

Screenshot of Density Experiment: Slice and Dice

Density Experiment: Slice and Dice

Drop a chunk of material in a beaker of water and observe whether it sinks or floats. Cut the chunk into smaller pieces of any size, and observe what happens as they are dropped in the beaker. The mass and volume of each chunk can be measured to gain a clear understanding of density and buoyancy. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Mineral Identification

Mineral Identification

Observe and measure the properties of a mineral sample, and then use a key to identify the mineral. Students can observe the color, luster, shape, density, hardness, streak, and reaction to acid for each mineral. There are 26 mineral samples to identify. 5 Minute Preview


Lesson Info
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MC5.2.c: : Explore how characteristics and physical properties of materials may change when they interact with one another.

Screenshot of Density Experiment: Slice and Dice

Density Experiment: Slice and Dice

Drop a chunk of material in a beaker of water and observe whether it sinks or floats. Cut the chunk into smaller pieces of any size, and observe what happens as they are dropped in the beaker. The mass and volume of each chunk can be measured to gain a clear understanding of density and buoyancy. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Mineral Identification

Mineral Identification

Observe and measure the properties of a mineral sample, and then use a key to identify the mineral. Students can observe the color, luster, shape, density, hardness, streak, and reaction to acid for each mineral. There are 26 mineral samples to identify. 5 Minute Preview


Lesson Info
Launch Gizmo

MC5.2.n: : Develop conclusions about the effects of reversible and nonreversible changes on the characteristics and physical properties of materials.

Screenshot of Density Experiment: Slice and Dice

Density Experiment: Slice and Dice

Drop a chunk of material in a beaker of water and observe whether it sinks or floats. Cut the chunk into smaller pieces of any size, and observe what happens as they are dropped in the beaker. The mass and volume of each chunk can be measured to gain a clear understanding of density and buoyancy. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Mineral Identification

Mineral Identification

Observe and measure the properties of a mineral sample, and then use a key to identify the mineral. Students can observe the color, luster, shape, density, hardness, streak, and reaction to acid for each mineral. There are 26 mineral samples to identify. 5 Minute Preview


Lesson Info
Launch Gizmo

MC5.3: : Assess how the production, use, and disposal of raw materials and manufactured products affects self, society, and the environment.

MC5.3.c: : Research a product to determine the raw materials from which it is made and the process required to turn the raw materials into a manufactured product.

Screenshot of Mineral Identification

Mineral Identification

Observe and measure the properties of a mineral sample, and then use a key to identify the mineral. Students can observe the color, luster, shape, density, hardness, streak, and reaction to acid for each mineral. There are 26 mineral samples to identify. 5 Minute Preview


Lesson Info
Launch Gizmo

FM: : Physical Science: Forces and Simple Machines


FM5.1: : Analyze the effects of gravitational, magnetic, and mechanical forces, including friction, on the movement of objects.

FM5.1.b: : Describe how forces can act directly or from a distance to cause objects to start to move, speed up, slow down, change direction, or stop moving.

Screenshot of Free Fall Tower

Free Fall Tower

Recreate Galileo's famous experiment by dropping objects off the Tower of Pisa. You can drop ping pong balls, golf balls, soccer balls or watermelons. Objects can be dropped in air or no air, with or without a parachute. The speed of each object is shown on a speedometer and a graph. 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.1.f: : Record qualitative observations and quantitative measurements about the effects of non-contact (i.e., gravitational and magnetic) forces which act from a distance to cause objects to move, change direction, or stay in place.

Screenshot of Free Fall Tower

Free Fall Tower

Recreate Galileo's famous experiment by dropping objects off the Tower of Pisa. You can drop ping pong balls, golf balls, soccer balls or watermelons. Objects can be dropped in air or no air, with or without a parachute. The speed of each object is shown on a speedometer and a graph. 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.1.i: : Conduct a fair test to compare the effects of friction on the movement of objects over a variety of surfaces (e.g., wood, cloth, floor tile, carpet, tabletop, sidewalk, and grass).

Screenshot of Force and Fan Carts

Force and Fan Carts

Explore the laws of motion using a simple fan cart. Use the buttons to select the speed of the fan and the surface, and press Play to begin. You can drag up to three objects onto the fan cart. The speed of the cart is displayed with a speedometer and recorded in a table and a graph. 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.1.k: : Measure forces in standard units (e.g., Newton) using a spring scale or a force sensor.

Screenshot of Weight and Mass

Weight and Mass

Use a balance to measure mass and a spring scale to measure the weight of objects. Compare the masses and weights of objects on Earth, Mars, Jupiter, and the Moon. 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.1.l: : Collect and graph quantitative data to compare the mass and gravitational force acting on various objects.

Screenshot of Weight and Mass

Weight and Mass

Use a balance to measure mass and a spring scale to measure the weight of objects. Compare the masses and weights of objects on Earth, Mars, Jupiter, and the Moon. 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.1.m: : Evaluate methods used to investigate the effects of contact and non-contact forces on the movement of objects, including identifying and suggesting explanations for discrepancies in collected data.

Screenshot of Free Fall Tower

Free Fall Tower

Recreate Galileo's famous experiment by dropping objects off the Tower of Pisa. You can drop ping pong balls, golf balls, soccer balls or watermelons. Objects can be dropped in air or no air, with or without a parachute. The speed of each object is shown on a speedometer and a graph. 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.2: : Investigate characteristics of simple machines, including levers, wheels and axles, pulleys, inclined planes, screws, and wedges, for moving and lifting loads.

FM5.2.b: : Demonstrate how simple machines (e.g., hammer, screwdriver, pliers, bottle opener, ramp, splitting wedges, and scissors) act to reduce effort, increase the distance a load moves, and/or change the direction of an applied force.

Screenshot of Ants on a Slant (Inclined Plane)

Ants on a Slant (Inclined Plane)

Lift food using ants with the help of a slanted stick. The steepness of the stick, the number of ants, and the size of the item being lifted can be varied. Observe the effect of friction on sliding objects. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Levers

Levers

Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pulleys

Pulleys

Lift a variety of heavy objects (armchair, safe, piano) using pulleys and a rope. Systems of one, two, four, or six pulleys can be used. Up to six people can be used to pull on the rope, which adds force (effort). 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Wheel and Axle

Wheel and Axle

Use a wheel and axle to move a heavy load. Find out how many athletes it takes to move the load under different conditions. The radii of the wheel and the axle can be adjusted to help study mechanical advantage. 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.2.f: : Determine the relationship between the applied force and the distance the load is moved for each class of lever.

Screenshot of Levers

Levers

Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.2.g: : Compare the operation of wheel and axle mechanisms (e.g., Ferris wheel, bicycle wheel, rolling pin, in-line skate, windmill, and door knob) with the operation of levers.

Screenshot of Levers

Levers

Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Trebuchet

Trebuchet

Design your own trebuchet to fling a projectile at a castle wall. All of the dimensions of the trebuchet can be adjusted, as well as the masses of the counterweight and payload. Select a target on the Launch tab, or just see how far your projectile will go. 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.2.i: : Investigate the relationship between the amount of applied force and the distance that the load is moved in single and multiple pulley systems, including determining the mechanical advantage of the system.

Screenshot of Pulleys

Pulleys

Lift a variety of heavy objects (armchair, safe, piano) using pulleys and a rope. Systems of one, two, four, or six pulleys can be used. Up to six people can be used to pull on the rope, which adds force (effort). 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.2.j: : Explain the operating principles of an inclined plane, such as a ramp or ladder, with reference to the applied load and the distance that the load is moved.

Screenshot of Ants on a Slant (Inclined Plane)

Ants on a Slant (Inclined Plane)

Lift food using ants with the help of a slanted stick. The steepness of the stick, the number of ants, and the size of the item being lifted can be varied. Observe the effect of friction on sliding objects. 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.3: : Assess how natural and man-made forces and simple machines affect individuals, society, and the environment.

FM5.3.a: : Provide examples of simple and complex machines used at home, in school, and throughout their community.

Screenshot of Ants on a Slant (Inclined Plane)

Ants on a Slant (Inclined Plane)

Lift food using ants with the help of a slanted stick. The steepness of the stick, the number of ants, and the size of the item being lifted can be varied. Observe the effect of friction on sliding objects. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Levers

Levers

Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pulleys

Pulleys

Lift a variety of heavy objects (armchair, safe, piano) using pulleys and a rope. Systems of one, two, four, or six pulleys can be used. Up to six people can be used to pull on the rope, which adds force (effort). 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Wheel and Axle

Wheel and Axle

Use a wheel and axle to move a heavy load. Find out how many athletes it takes to move the load under different conditions. The radii of the wheel and the axle can be adjusted to help study mechanical advantage. 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.3.e: : Suggest how the function of common simple mechanisms, such as a crowbar, wheelbarrow, elbow joint, fork, rake, baseball bat, can opener, stapler, or scissors, might be different had they been based on a different class of lever.

Screenshot of Levers

Levers

Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Trebuchet

Trebuchet

Design your own trebuchet to fling a projectile at a castle wall. All of the dimensions of the trebuchet can be adjusted, as well as the masses of the counterweight and payload. Select a target on the Launch tab, or just see how far your projectile will go. 5 Minute Preview


Lesson Info
Launch Gizmo

FM5.3.i: : Research the use of inclined planes and other simple machines used to construct structures such as pyramids, Stonehenge, Easter Island moai, tipis, inukshuks, and totem poles.

Screenshot of Ants on a Slant (Inclined Plane)

Ants on a Slant (Inclined Plane)

Lift food using ants with the help of a slanted stick. The steepness of the stick, the number of ants, and the size of the item being lifted can be varied. Observe the effect of friction on sliding objects. 5 Minute Preview


Lesson Info
Launch Gizmo

WE: : Earth and Space Science: Weather


WE5.1: : Measure and represent local weather, including temperature, wind speed and direction, amount of sunlight, precipitation, relative humidity, and cloud cover.

WE5.1.j: : Analyze patterns and discrepancies in weather data for a given location over a specified time interval.

Screenshot of Weather Maps - Metric

Weather Maps - Metric

Learn about standard symbols used in meteorology to construct weather maps. Rain, sleet, snow, temperature, cloud cover, wind speed and direction, and atmospheric pressure can all be recorded at two different weather stations on a map. Describe weather patterns characteristic of high-pressure systems, low-pressure systems, warm fronts, and cold fronts. 5 Minute Preview


Lesson Info
Launch Gizmo

WE5.2: : Investigate local, national, and global weather conditions, including the role of air movement and solar energy transfer.

WE5.2.f: : Develop simple conclusions about the relationship between the amount of energy absorbed by a material and the nature of the material.

Screenshot of Heat Absorption

Heat Absorption

Shine a powerful flashlight on a variety of materials, and measure how quickly each material heats up. See how the light angle, light color, type of material, and material color affect heating. A glass cover can be added to simulate a greenhouse. 5 Minute Preview


Lesson Info
Launch Gizmo

WE5.2.l: : Predict patterns in local, regional, and global weather over a given time frame (e.g., a day, a week, a month, and a year).

Screenshot of Weather Maps - Metric

Weather Maps - Metric

Learn about standard symbols used in meteorology to construct weather maps. Rain, sleet, snow, temperature, cloud cover, wind speed and direction, and atmospheric pressure can all be recorded at two different weather stations on a map. Describe weather patterns characteristic of high-pressure systems, low-pressure systems, warm fronts, and cold fronts. 5 Minute Preview


Lesson Info
Launch Gizmo

WE5.2.m: : Suggest explanations for patterns or discrepancies between predictions of weather patterns and actual data for a given location during a given time interval.

Screenshot of Weather Maps - Metric

Weather Maps - Metric

Learn about standard symbols used in meteorology to construct weather maps. Rain, sleet, snow, temperature, cloud cover, wind speed and direction, and atmospheric pressure can all be recorded at two different weather stations on a map. Describe weather patterns characteristic of high-pressure systems, low-pressure systems, warm fronts, and cold fronts. 5 Minute Preview


Lesson Info
Launch Gizmo

WE5.2.n: : Identify examples of local, national, and global weather phenomena that Canadian scientists are currently studying (e.g., UV protection, wind chill, ozone layer, seasonal snow cover, and temperature trends).

Screenshot of Summer and Winter

Summer and Winter

Observe the tilt of Earth's axis and the angle that sunlight strikes Earth on June 21 and December 21. Compare day lengths, temperatures, and the angle of the Sun's rays for any latitude. The tilt of the Earth's axis can be varied to see how this would affect seasons. 5 Minute Preview


Lesson Info
Launch Gizmo

WE5.3: : Analyze the impact of weather on society and the environment, including technologies that help humans address weather conditions.

WE5.3.d: : Research effects of short- and long-term changes in weather on the lives and livelihoods of people locally, nationally, and globally.

Screenshot of Weather Maps - Metric

Weather Maps - Metric

Learn about standard symbols used in meteorology to construct weather maps. Rain, sleet, snow, temperature, cloud cover, wind speed and direction, and atmospheric pressure can all be recorded at two different weather stations on a map. Describe weather patterns characteristic of high-pressure systems, low-pressure systems, warm fronts, and cold fronts. 5 Minute Preview


Lesson Info
Launch Gizmo

Correlation last revised: 3/29/2021

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