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- Science: 5th Grade
Nova Scotia - Science: 5th Grade
Nova Scotia Curriculum | Adopted: 1998
1: : Life Science: Meeting Basic Needs and Maintaining a Healthy Body
1.2: : The Respiratory and Circulation Systems
1.2.2: : describe the structure and function of the major organs of the circulatory system
Circulatory System
Trace the path of blood through a beating heart and the network of blood vessels that supplies blood to the body. Take blood samples from different blood vessels to observe blood cells and measure the levels of oxygen, carbon dioxide, sugar, and urea. 5 Minute Preview
1.2.4: : carry out procedures, making sure to control variables, to investigate the factors affecting breathing and heartbeat rate, and compile and display data from these investigations in a graph
Graphing Skills
Create a graph (bar graph, line graph, pie chart, or scatter plot) based on a given data set. Title the graph, label the axes, and choose a scale. Adjust the graph to fit the data, and then check your accuracy. The Gizmo can also be used to create a data table based on a given graph. 5 Minute Preview
2: : Physical Science: Properties and Changes in Materials
2.1: : Physical Science: Properties and Changes in Materials
2.1.1: : identify properties that allow materials to be distinguished from one another
Mineral Identification
Observe and measure the properties of a mineral sample, and then use a key to identify the mineral. Students can observe the color, luster, shape, density, hardness, streak, and reaction to acid for each mineral. There are 26 mineral samples to identify. 5 Minute Preview
2.4: : Sources / Masses of Materials in Objects
2.4.1: : follow a given set of procedures to relate the mass of a whole object to the sum of the mass of its parts, and suggest possible explanations for variations in the results
Weight and Mass
Use a balance to measure mass and a spring scale to measure the weight of objects. Compare the masses and weights of objects on Earth, Mars, Jupiter, and the Moon. 5 Minute Preview
3: : Physical Science: Forces and Simple Machines
3.1: : Forces and their Effects
3.1.1: : observe, investigate, and describe how forces can act directly or from a distance to cause objects to move or hold then in place
Force and Fan Carts
Explore the laws of motion using a simple fan cart. Use the buttons to select the speed of the fan and the surface, and press Play to begin. You can drag up to three objects onto the fan cart. The speed of the cart is displayed with a speedometer and recorded in a table and a graph. 5 Minute Preview
3.1.2: : describe forces as contact or non-contact forces
Free Fall Tower
Recreate Galileo's famous experiment by dropping objects off the Tower of Pisa. You can drop ping pong balls, golf balls, soccer balls or watermelons. Objects can be dropped in air or no air, with or without a parachute. The speed of each object is shown on a speedometer and a graph. 5 Minute Preview
3.2: : Friction
3.2.2: : investigate and compare the effect of friction on the movement of objects over a variety of surfaces
Force and Fan Carts
Explore the laws of motion using a simple fan cart. Use the buttons to select the speed of the fan and the surface, and press Play to begin. You can drag up to three objects onto the fan cart. The speed of the cart is displayed with a speedometer and recorded in a table and a graph. 5 Minute Preview
Free Fall Tower
Recreate Galileo's famous experiment by dropping objects off the Tower of Pisa. You can drop ping pong balls, golf balls, soccer balls or watermelons. Objects can be dropped in air or no air, with or without a parachute. The speed of each object is shown on a speedometer and a graph. 5 Minute Preview
3.3: : Simple Machines: An Introduction
3.3.1: : use simple machines to reduce effort or increase the distance an object moves
Ants on a Slant (Inclined Plane)
Lift food using ants with the help of a slanted stick. The steepness of the stick, the number of ants, and the size of the item being lifted can be varied. Observe the effect of friction on sliding objects. 5 Minute Preview
Levers
Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview
Wheel and Axle
Use a wheel and axle to move a heavy load. Find out how many athletes it takes to move the load under different conditions. The radii of the wheel and the axle can be adjusted to help study mechanical advantage. 5 Minute Preview
3.3.2: : compare the force needed to lift or move a load manually with the effort required to lift it using a simple machine
Ants on a Slant (Inclined Plane)
Lift food using ants with the help of a slanted stick. The steepness of the stick, the number of ants, and the size of the item being lifted can be varied. Observe the effect of friction on sliding objects. 5 Minute Preview
Levers
Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview
Pulleys
Lift a variety of heavy objects (armchair, safe, piano) using pulleys and a rope. Systems of one, two, four, or six pulleys can be used. Up to six people can be used to pull on the rope, which adds force (effort). 5 Minute Preview
Wheel and Axle
Use a wheel and axle to move a heavy load. Find out how many athletes it takes to move the load under different conditions. The radii of the wheel and the axle can be adjusted to help study mechanical advantage. 5 Minute Preview
3.4: : Simple Machines: Levers
3.4.1: : differentiate between the position of the fulcrum, the load, and the effort force when using a lever to accomplish a particular task
Levers
Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview
3.4.2: : design the most efficient lever to accomplish a given task
Levers
Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview
Trebuchet
Design your own trebuchet to fling a projectile at a castle wall. All of the dimensions of the trebuchet can be adjusted, as well as the masses of the counterweight and payload. Select a target on the Launch tab, or just see how far your projectile will go. 5 Minute Preview
3.5: : Simple Machines: Pulleys, Systems of Machines
3.5.1: : compare the force needed to lift a load using a pulley system with that needed to lift it using a multiple pulley system, and predict the effect of adding another pulley on load-lifting capacity
Pulleys
Lift a variety of heavy objects (armchair, safe, piano) using pulleys and a rope. Systems of one, two, four, or six pulleys can be used. Up to six people can be used to pull on the rope, which adds force (effort). 5 Minute Preview
3.5.2: : describe examples of how simple machines have improved living conditions
Wheel and Axle
Use a wheel and axle to move a heavy load. Find out how many athletes it takes to move the load under different conditions. The radii of the wheel and the axle can be adjusted to help study mechanical advantage. 5 Minute Preview
4: : Earth and Space Science: Weather
4.3: : Properties of Air
4.3.2: : draw a conclusion, based on evidence gathered through research and observation, about the patterns of air and/or water flow that result when two air or water masses of different temperature meet
Weather Maps - Metric
Learn about standard symbols used in meteorology to construct weather maps. Rain, sleet, snow, temperature, cloud cover, wind speed and direction, and atmospheric pressure can all be recorded at two different weather stations on a map. Describe weather patterns characteristic of high-pressure systems, low-pressure systems, warm fronts, and cold fronts. 5 Minute Preview
4.4: : Movement of Air and Water
4.4.2: : relate the constant circulation of water on Earth to the processes of evaporation, condensation, and precipitation
Water Cycle
Control the path of a drop of water as it travels through the water cycle. Many alternatives are presented at each stage. Determine how the water moves from one location to another, and learn how water resources are distributed in these locations. 5 Minute Preview
4.5: : Predicting the Weather
4.5.1: : compile and display weather data collected over a period of time in table and/or graph format, and identify and suggest explanations for patterns or discrepancies in the data
Graphing Skills
Create a graph (bar graph, line graph, pie chart, or scatter plot) based on a given data set. Title the graph, label the axes, and choose a scale. Adjust the graph to fit the data, and then check your accuracy. The Gizmo can also be used to create a data table based on a given graph. 5 Minute Preview
Correlation last revised: 9/16/2020
About STEM Cases
Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap
STEM Cases take between 30-90 minutes for students to complete, depending on the case.
Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.
Multiple grade-appropriate versions, or levels, exist for each STEM Case.
Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.
How Free Gizmos Work
Start teaching with 20-40 Free Gizmos. See the full list.
Access lesson materials for Free Gizmos including teacher guides, lesson plans, and more.
All other Gizmos are limited to a 5 Minute Preview and can only be used for 5 minutes a day.
Free Gizmos change each semester. The new collection will be available January 1 and July 1.
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