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Browse by Grade & Topic: Science Skills
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See How FREE Gizmos WorkGrowing Plants
- Updated!
Investigate the growth of three common garden plants: tomatoes, beans, and turnips. You can change the amount of light each plant gets, the amount of water added each day, and the type of...
Lesson Info Launch GizmoMeasuring Trees
Measure the height, diameter, and circumference of trees in a forest. Count growth rings to determine the age of each tree. Grow the trees for several years and investigate how growth is...
Lesson Info Launch GizmoMeasuring Motion
Go on an African safari and observe a variety of animals walking and running across the savanna. Videotape the animals, and then play back the videotape to estimate animal speeds. Which...
Lesson Info Launch GizmoPattern Finder
Observe frogs jumping around on colored lily pads. Find, test, and reason about patterns you see in their jumping.
Lesson Info Launch GizmoPendulum Clock
Find the effect of length, mass, and angle on the period of a pendulum. The pendulum is attached to a clock that can be adjusted to tell time accurately. The clock can be located on Earth...
Lesson Info Launch GizmoWeight and Mass
Use a balance to measure mass and a spring scale to measure the weight of objects. Compare the masses and weights of objects on Earth, Mars, Jupiter, and the Moon.
Lesson Info Launch GizmoReverse the Field
Measure the time required to write a word when the mouse behaves in a normal fashion and when the direction of motion is reversed from left to right, up to down, or both. Run several...
Lesson Info Launch GizmoTriple Beam Balance
Learn how to determine the mass of an object using a triple beam balance. The mass of a variety of objects can be determined using this simulated version of a common real-world laboratory...
Lesson Info Launch GizmoMeasuring Volume
Measure the volume of liquids and solids using beakers, graduated cylinders, overflow cups, and rulers. Water can be poured from one container to another and objects can be added to...
Lesson Info Launch GizmoProgrammable Rover
- New!
FREE with no time limit!
In this introduction to coding, program a rover to explore the surface of Mars. Start by using tiles to create simple programs involving moving forward or backward, turns, jumps, loops, and...
Lesson Info Launch GizmoGraphing Skills
Create a graph (bar graph, line graph, pie chart, or scatter plot) based on a given data set. Title the graph, label the axes, and choose a scale. Adjust the graph to fit the data, and then...
Lesson Info Launch GizmoMineral Identification
Observe and measure the properties of a mineral sample, and then use a key to identify the mineral. Students can observe the color, luster, shape, density, hardness, streak, and reaction to...
Lesson Info Launch GizmoProgrammable Rover
- New!
FREE with no time limit!
In this introduction to coding, program a rover to explore the surface of Mars. Start by using tiles to create simple programs involving moving forward or backward, turns, jumps, loops, and...
Lesson Info Launch GizmoHow Free Gizmos Work
Start teaching with 20-40 Free Gizmos. See the full list.
Access lesson materials for Free Gizmos including teacher guides, lesson plans, and more.
All other Gizmos are limited to a 5 Minute Preview and can only be used for 5 minutes a day.
Free Gizmos change each semester. The new collection will be available January 1 and July 1.
About STEM Cases
Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap
STEM Cases take between 30-90 minutes for students to complete, depending on the case.
Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.
Multiple grade-appropriate versions, or levels, exist for each STEM Case.
Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.
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