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# Impact Mathematics: Course 1 (2001)

### Chapter 1. All About Patterns

1.1. Looking for Patterns

Finding Patterns

Build a pattern to complete a sequence of patterns. Study a sequence of three patterns of squares in a grid and build the fourth pattern of the sequence in a grid. 5 Minute Preview

1.2. Following Rules

Order of Operations

Select and evaluate the operations in an expression following the correct order of operations. 5 Minute Preview

Points, Lines, and Equations

Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview

1.3. Writing Rules for Patterns

Finding Patterns

Build a pattern to complete a sequence of patterns. Study a sequence of three patterns of squares in a grid and build the fourth pattern of the sequence in a grid. 5 Minute Preview

Points, Lines, and Equations

Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview

1.4. Patterns in Geometry

Polygon Angle Sum

Derive the sum of the angles of a polygon by dividing the polygon into triangles and summing their angles. Vary the number of sides and determine how the sum of the angles changes. Dilate the polygon to see that the sum is unchanged. 5 Minute Preview

### Chapter 2. All About Numbers

2.1. Factors and Multiples

Finding Factors with Area Models

Find factors of a number using an area model. Reshape the area rectangle to see different factorizations of the number. Find the prime factorization using a factor tree. 5 Minute Preview

2.2. Patterns in Fractions

Modeling Fractions (Area Models)

Model and compare fractions using area models. Set the denominators with the arrow buttons, and then set the numerators with the arrow buttons or by clicking in the models. Compare fractions visually, on a number line, or numerically using the least common denominator. 5 Minute Preview

Improper Fractions and Mixed Numbers

Represent a quantity given by a shaded region as an improper fraction and as a mixed number. Experiment with different shaded regions sliced differently. 5 Minute Preview

2.3. Patterns in Decimals

Comparing and Ordering Decimals

Use grids to model decimal numbers and compare them graphically. Then compare the numbers on a number line. 5 Minute Preview

2.4. Fractions and Decimals

Percents, Fractions, and Decimals

Compare a quantity represented by an area with its percent, fraction, and decimal forms. 5 Minute Preview

Fraction, Decimal, Percent (Area and Grid Models)

Model and compare fractions, decimals, and percents using area models. Each area model can have 10 or 100 sections and can be set to display a fraction, decimal, or percent. Click inside the area models to shade them. Compare the numbers visually or on a number line. 5 Minute Preview

Ordering Percents, Fractions, and Decimals Greater Than 1

Compare and order numbers greater than 1 using area grids and a number line. Examine the numbers represented as percents, improper fractions, and decimals. 5 Minute Preview

2.5. Negative Numbers

Integers, Opposites, and Absolute Values

Compare and order integers using draggable points on a number line. Also explore opposites and absolute values on the number line. 5 Minute Preview

### Chapter 3. Working with Fractions and Decimals

3.1. Adding and Subtracting Fractions

Estimating Sums and Differences

Estimate the sum or difference of two fractions using area models. Compare estimates to exact sums and differences. 5 Minute Preview

Fractions with Unlike Denominators

Find the sum or difference of two fractions with unlike denominators using graphic models. Find the least common denominator graphically. 5 Minute Preview

3.2. Multiplying and Dividing with Fractions

Multiplying Fractions

Multiply two fractions using an area model. Vary the vertical area to change one fraction and vary the horizontal area to change the other. Then examine the intersection of the areas to find the product. 5 Minute Preview

Multiplying Mixed Numbers

Choose the correct steps to multiply mixed numbers. Use the step-by-step feedback to diagnose incorrect steps. 5 Minute Preview

Dividing Fractions

Divide fractions using area models. Adjust the numerators and denominators of the divisor and dividend and see how the area model and calculation change. 5 Minute Preview

Dividing Mixed Numbers

Choose the correct steps to divide mixed numbers. Use step-by-step feedback to diagnose and correct incorrect steps. 5 Minute Preview

3.3. Multiplying and Dividing with Decimals

Multiplying with Decimals

Multiply two decimals using a dynamic area model. On a grid, shade the region with width equal to one of the decimals and height equal to the other decimal and find the area of the region. 5 Minute Preview

### Chapter 4. Making Sense of Percents

4.1. Using Percents

Percents, Fractions, and Decimals

Compare a quantity represented by an area with its percent, fraction, and decimal forms. 5 Minute Preview

4.2. Finding a Percent of a Quantity

Percents and Proportions

Find a part from the percent and whole, a percent from the part and whole, or a whole from the part and percent using a graphic model. 5 Minute Preview

4.3. Percents and Wholes

Percents and Proportions

Find a part from the percent and whole, a percent from the part and whole, or a whole from the part and percent using a graphic model. 5 Minute Preview

### Chapter 5. Exploring Graphs

5.2. Drawing and Labeling Graphs

Points in the Coordinate Plane

Identify the coordinates of a point in the coordinate plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview

Solving Using Trend Lines

Examine the scatter plots for data related to weather at different latitudes. The Gizmo includes three different data sets, one with negative correlation, one positive, and one with no correlation. Compare the least squares best-fit line. 5 Minute Preview

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview

5.3. Using Graphs to Find Relationships

Points, Lines, and Equations

Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview

### Chapter 6. Analyzing Data

6.1. Using Graphs to Understand Data

Mean, Median, and Mode

Build a data set and find the mean, median, and mode. Explore the mean, median, and mode illustrated as frogs on a seesaw, frogs on a scale, and as frogs stacked under a bar of variable height. 5 Minute Preview

Histograms

Change the values in a data set and examine how the dynamic histogram changes in response. Adjust the interval size of the histogram and see how the shape of the histogram is affected. 5 Minute Preview

6.2. What Is Typical?

Mean, Median, and Mode

Build a data set and find the mean, median, and mode. Explore the mean, median, and mode illustrated as frogs on a seesaw, frogs on a scale, and as frogs stacked under a bar of variable height. 5 Minute Preview

### Chapter 7. Variables and Rules

7.1. Patterns and Variables

Points, Lines, and Equations

Finding Patterns

Build a pattern to complete a sequence of patterns. Study a sequence of three patterns of squares in a grid and build the fourth pattern of the sequence in a grid. 5 Minute Preview

7.3. Explaining Number Relationships

Arithmetic and Geometric Sequences

Find the value of individual terms in an arithmetic or geometric sequence using graphs of the sequence and direct computation. Vary the common difference and common ratio and examine how the sequence changes in response. 5 Minute Preview

### Chapter 8. Geometry and Measurement

8.1. Angles

Polygon Angle Sum

Derive the sum of the angles of a polygon by dividing the polygon into triangles and summing their angles. Vary the number of sides and determine how the sum of the angles changes. Dilate the polygon to see that the sum is unchanged. 5 Minute Preview

Triangle Angle Sum

Measure the interior angles of a triangle and find the sum. Examine whether that sum is the same for all triangles. Also, discover how the measure of an exterior angle relates to the interior angle measures. 5 Minute Preview

Classifying Triangles

Place constraints on a triangle and determine what classifications must apply to the triangle. 5 Minute Preview

8.2. Measuring Around

Circumference and Area of Circles

Resize a circle and compare its radius, circumference, and area. 5 Minute Preview

Perimeter and Area of Rectangles

Discover how to find the perimeter and area of a rectangle, and of a square (which is really just a special case of a rectangle). 5 Minute Preview

8.3. Areas and Squares

Ordering and Approximating Square Roots

Order square roots on a number line. Approximate the square roots using the side lengths of square regions in a grid. 5 Minute Preview

Square Roots

Explore the meaning of square roots using an area model. Use the side length of a square to find the square root of a decimal number or a whole number. 5 Minute Preview

8.4. Calculating Areas

Area of Parallelograms

Examine and manipulate a parallelogram and find its area. Explore the relationship between the area of a parallelogram and the area of a rectangle using an animation. 5 Minute Preview

Circumference and Area of Circles

Resize a circle and compare its radius, circumference, and area. 5 Minute Preview

Perimeter and Area of Rectangles

Discover how to find the perimeter and area of a rectangle, and of a square (which is really just a special case of a rectangle). 5 Minute Preview

Circumference and Area of Circles

Resize a circle and compare its radius, circumference, and area. 5 Minute Preview

8.5. The Pythagorean Theorem

Pythagorean Theorem with a Geoboard

Build right triangles in an interactive geoboard and build squares on the sides of the triangles to discover the Pythagorean Theorem. 5 Minute Preview

Pythagorean Theorem

Explore the Pythagorean Theorem using a dynamic right triangle. Examine a visual, geometric application of the Pythagorean Theorem, using the areas of squares on the sides of the triangle. 5 Minute Preview

### Chapter 9. Solving Equations

9.1. Understanding Equations

Solving Two-Step Equations

Choose the correct steps to solve a two-step equation. Use the feedback to diagnose incorrect steps. 5 Minute Preview

9.3. Guess-Check-and-Improve

Using Algebraic Expressions

Translate algebraic expressions into English phrases, and translate English phrases into algebraic expressions. Read the expression or phrase and select word tiles or symbol tiles to form the corresponding phrase or expression. 5 Minute Preview

### Chapter 10. Understanding Probability

10.1. The Language of Chance

Probability Simulations

Experiment with spinners and compare the experimental probability of particular outcomes to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes. 5 Minute Preview

10.2. Analyzing Games

Theoretical and Experimental Probability

Experiment with spinners and compare the experimental probability of a particular outcome to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes. 5 Minute Preview

Geometric Probability

Randomly throw darts at a target and see what percent are "hits." Vary the size of the target and repeat the experiment. Study the relationship between the area of the target and the percent of darts that strike it 5 Minute Preview

10.3. Making Matches

Permutations and Combinations

Experiment with permutations and combinations of a number of letters represented by letter tiles selected at random from a box. Count the permutations and combinations using a dynamic tree diagram, a dynamic list of permutations, and a dynamic computation by the counting principle. 5 Minute Preview

Independent and Dependent Events

Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview

Independent and Dependent Events

Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview

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