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  • PHIL Learning Competencies Standards
  • Science: 6th Grade

PHIL Learning Competencies - Science: 6th Grade

Most Essential Learning Competencies | Adopted: 2022

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.

6.2: : Second Quarter


6.2.3: : Explain how the organs of each organ system work together

Screenshot of Circulatory System

Circulatory System

Trace the path of blood through a beating heart and the network of blood vessels that supplies blood to the body. Take blood samples from different blood vessels to observe blood cells and measure the levels of oxygen, carbon dioxide, sugar, and urea. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Digestive System

Digestive System

Digestion is a complex process, involving a wide variety of organs and chemicals that work together to break down food, absorb nutrients, and eliminate wastes. But have you ever wondered what would happen if some of those organs were eliminated, or if the sequence was changed? Can the digestive system be improved? Find out by designing your own digestive system with the Digestive System Gizmo. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Frog Dissection

Frog Dissection

Use a scalpel, forceps, and pins to dissect realistic male and female frogs. Organs can be removed and placed into organ system diagrams. Once the dissections are complete, the frog organ systems can be compared. Zooming, rotating, and panning tools are available to examine the frog from any angle. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Muscles and Bones

Muscles and Bones

See how muscles, bones, and connective tissue work together to allow movement. Observe how muscle contraction arises from the interactions of thin and thick filaments in muscle cells. Using what you have learned, construct an arm that can lift a weight or throw a ball. Connective tissue, muscle composition, bone length, and tendon insertion point can all be manipulated to create an arm to lift the heaviest weight or throw a ball the fastest. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Senses

Senses

Everything we know about the world comes through our senses: sight, hearing, touch, taste, and smell. In the Senses Gizmo, explore how stimuli are detected by specialized cells, transmitted through nerves, and processed in the brain. 5 Minute Preview


Lesson Info
Launch Gizmo

6.2.4: : Explain how the different organ systems work together

Screenshot of Circulatory System

Circulatory System

Trace the path of blood through a beating heart and the network of blood vessels that supplies blood to the body. Take blood samples from different blood vessels to observe blood cells and measure the levels of oxygen, carbon dioxide, sugar, and urea. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Digestive System

Digestive System

Digestion is a complex process, involving a wide variety of organs and chemicals that work together to break down food, absorb nutrients, and eliminate wastes. But have you ever wondered what would happen if some of those organs were eliminated, or if the sequence was changed? Can the digestive system be improved? Find out by designing your own digestive system with the Digestive System Gizmo. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Muscles and Bones

Muscles and Bones

See how muscles, bones, and connective tissue work together to allow movement. Observe how muscle contraction arises from the interactions of thin and thick filaments in muscle cells. Using what you have learned, construct an arm that can lift a weight or throw a ball. Connective tissue, muscle composition, bone length, and tendon insertion point can all be manipulated to create an arm to lift the heaviest weight or throw a ball the fastest. 5 Minute Preview


Lesson Info
Launch Gizmo

6.2.6: : Discuss the interactions among living things and non-living things in tropical rainforests, coral reefs and mangrove swamps

Screenshot of Coral Reefs 1 - Abiotic Factors

Coral Reefs 1 - Abiotic Factors

Explore the abiotic factors that affect Caribbean coral reefs. Many factors can be manipulated in this simplified reef model, including ocean temperature and pH, storm severity, and input of excess sediments and nutrients from logging, sewage, and agriculture. Click "Advance year" to see how the reef responds to these changes. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Coral Reefs 2 - Biotic Factors

Coral Reefs 2 - Biotic Factors

In this followup to the Coral Reefs 1 - Abiotic Factors activity, investigate the impacts of fishing, disease, and invasive species on a model Caribbean coral reef. Many variables can be manipulated, included intensity of fishing, presence of black band and white band disease, and the presence of actual and potential invasive species. Click "Advance year" to see the impacts of these biotic changes. 5 Minute Preview


Lesson Info
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6.3: : Third Quarter


6.3.8: : Infer how friction and gravity affect movements of different objects

Screenshot of Ants on a Slant (Inclined Plane)

Ants on a Slant (Inclined Plane)

Lift food using ants with the help of a slanted stick. The steepness of the stick, the number of ants, and the size of the item being lifted can be varied. Observe the effect of friction on sliding objects. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Force and Fan Carts

Force and Fan Carts

Explore the laws of motion using a simple fan cart. Use the buttons to select the speed of the fan and the surface, and press Play to begin. You can drag up to three objects onto the fan cart. The speed of the cart is displayed with a speedometer and recorded in a table and a graph. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Free Fall Tower

Free Fall Tower

Recreate Galileo's famous experiment by dropping objects off the Tower of Pisa. You can drop ping pong balls, golf balls, soccer balls or watermelons. Objects can be dropped in air or no air, with or without a parachute. The speed of each object is shown on a speedometer and a graph. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Gravity Pitch

Gravity Pitch

Imagine a gigantic pitcher standing on Earth, ready to hurl a huge baseball. What will happen as the ball is thrown harder and harder? Find out with the Gravity Pitch Gizmo. Observe the path of the ball when it is thrown at different velocities. Throw the ball on different planets to see how each planet's gravity affects the ball. 5 Minute Preview


Lesson Info
Launch Gizmo

6.3.9: : Demonstrate how sound, heat, light and electricity can be transformed

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


Lesson Info
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6.3.10: : Manipulate simple machines to describe their characteristics and uses

Screenshot of Ants on a Slant (Inclined Plane)

Ants on a Slant (Inclined Plane)

Lift food using ants with the help of a slanted stick. The steepness of the stick, the number of ants, and the size of the item being lifted can be varied. Observe the effect of friction on sliding objects. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Levers

Levers

Use a lever to lift a pig, turkey, or sheep. A strongman provides up to 1000 newtons of effort. The fulcrum, strongman, and animals can be moved to any position to create first-, second-, or third-class levers. 5 Minute Preview


Lesson Info
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Screenshot of Pulleys

Pulleys

Lift a variety of heavy objects (armchair, safe, piano) using pulleys and a rope. Systems of one, two, four, or six pulleys can be used. Up to six people can be used to pull on the rope, which adds force (effort). 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Trebuchet

Trebuchet

Design your own trebuchet to fling a projectile at a castle wall. All of the dimensions of the trebuchet can be adjusted, as well as the masses of the counterweight and payload. Select a target on the Launch tab, or just see how far your projectile will go. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Wheel and Axle

Wheel and Axle

Use a wheel and axle to move a heavy load. Find out how many athletes it takes to move the load under different conditions. The radii of the wheel and the axle can be adjusted to help study mechanical advantage. 5 Minute Preview


Lesson Info
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6.4: : Fourth Quarter


6.4.14: : Differentiate between rotation and revolution and describe the effects of the Earth?s motions

Screenshot of Comparing Earth and Venus

Comparing Earth and Venus

Observe the motions of Venus and Earth as the planets move around the Sun. Measure the length of a day and a year on Earth and Venus, and compare the length of a solar day to the length of a sidereal day. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Seasons: Earth, Moon, and Sun

Seasons: Earth, Moon, and Sun

Observe the motions of the Earth, Moon and Sun in three dimensions to explain Sunrise and Sunset, and to see how we define a day, a month, and a year. Compare times of Sunrise and Sunset for different dates and locations. Relate shadows to the position of the Sun in the sky, and relate shadows to compass directions. 5 Minute Preview


Lesson Info
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6.4.15: : Compare the planets of the solar system

Screenshot of Comparing Earth and Venus

Comparing Earth and Venus

Observe the motions of Venus and Earth as the planets move around the Sun. Measure the length of a day and a year on Earth and Venus, and compare the length of a solar day to the length of a sidereal day. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Solar System

Solar System

Explore our solar system and learn the characteristics of each planet. Compare the sizes of planets and their distances from the Sun. Observe the speeds of planetary orbits and measure how long each planet takes to go around the Sun. 5 Minute Preview


Lesson Info
Launch Gizmo

Correlation last revised: 1/26/2024

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© 2025 ExploreLearning. All rights reserved. Gizmo and Gizmos are registered trademarks of ExploreLearning. STEM Cases, Handbooks and the associated Realtime Reporting System are protected by US Patent No. 10,410,534

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