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  • Tennessee Standards
  • Science: 4th Grade

Tennessee - Science: 4th Grade

Academic Standards | Adopted: 2016

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.

4.PS3: : Energy


4.PS3.1: : Use evidence to explain the cause and effect relationship between the speed of an object and the energy of an object.

Screenshot of Sled Wars

Sled Wars

Explore acceleration, speed, momentum, and energy by sending a sled down a hill into a group of snowmen. The starting height and mass of the sled can be changed, as well as the number of snowmen. In the Two sleds scenario, observe collisions between sleds of different masses and starting heights. 5 Minute Preview


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4.PS3.2: : Observe and explain the relationship between potential energy and kinetic energy.

Screenshot of Sled Wars

Sled Wars

Explore acceleration, speed, momentum, and energy by sending a sled down a hill into a group of snowmen. The starting height and mass of the sled can be changed, as well as the number of snowmen. In the Two sleds scenario, observe collisions between sleds of different masses and starting heights. 5 Minute Preview


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4.PS3.3: : Describe how stored energy can be converted into another form for practical use.

Screenshot of Energy Conversions

Energy Conversions

Where does energy come from? How does energy get from one place to another? Find out how electrical current is generated and how living things get energy to move and grow. Trace the path of energy and see how energy is converted from one form to another. 5 Minute Preview


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4.PS4: : Waves and their Applications in Technologies for Information Transfer


4.PS4.1: : Use a model of a simple wave to explain regular patterns of amplitude, wavelength, and direction.

Screenshot of Waves

Waves

Observe and measure transverse, longitudinal, and combined waves on a model of a spring moved by a hand. Adjust the amplitude and frequency of the hand, and the tension and density of the spring. The speed and power of the waves is reported, and the wavelength and amplitude can be measured. 5 Minute Preview


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4.PS4.2: : Describe how the colors of available light sources and the bending of light waves determine what we see.

Screenshot of Additive Colors

Additive Colors

Control the intensity of red, green, and blue spotlights. Additive colors can be observed where the spotlights overlap. The RGB value of any point can be measured. Just about any color can be created by mixing varying amounts of red, green, and blue light. 5 Minute Preview


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Screenshot of Eyes and Vision 1 - Seeing Color

Eyes and Vision 1 - Seeing Color

Observe how different colors of light are reflected or absorbed by colored objects. Determine that white light is a combination of different colors of light, and that one or more component colors may be reflected when white light is shone on an object. Understand that we see an object when light reflected from the object enters our eye. 5 Minute Preview


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Screenshot of Eyes and Vision 3 - Sensing Light

Eyes and Vision 3 - Sensing Light

Observe how photoreceptors on the retina are stimulated by different colors of light. Determine that cone cells are stimulated by specific colors of light and enable us to see color, while rod cells are stimulated by various colors and do not contribute to color vision. Experiment by varying the percentage of rod and cone cells in normal and dim light to see how rod cells help with night vision. 5 Minute Preview


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Screenshot of Heat Absorption

Heat Absorption

Shine a powerful flashlight on a variety of materials, and measure how quickly each material heats up. See how the light angle, light color, type of material, and material color affect heating. A glass cover can be added to simulate a greenhouse. 5 Minute Preview


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Screenshot of Subtractive Colors

Subtractive Colors

Move spots of yellow, cyan, and magenta pigment on a white surface. As the colors overlap, other colors can be seen due to color subtraction. The color of most things you see--such as cars, leaves, paintings, houses, and clothes--are due to color subtraction. The intensity of the cyan, magenta, and yellow can be adjusted, and the RGB value at any location can be measured. 5 Minute Preview


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4.LS2: : Ecosystems: Interactions, Energy, and Dynamics


4.LS2.1: : Support an argument with evidence that plants get the materials they need for growth and reproduction chiefly through a process in which they use carbon dioxide from the air, water, and energy from the sun to produce sugars, plant materials, and waste (oxygen); and that this process is called photosynthesis.

Screenshot of Plants and Snails

Plants and Snails

Study the production and use of gases by plants and animals. Measure the oxygen and carbon dioxide levels in a test tube containing snails and elodea (a type of plant) in both light and dark conditions. Learn about the interdependence of plants and animals. 5 Minute Preview


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4.LS2.2: : Develop models of terrestrial and aquatic food chains to describe the movement of energy among producers, herbivores, carnivores, omnivores, and decomposers.

Screenshot of Forest Ecosystem

Forest Ecosystem

Observe and manipulate the populations of four creatures (trees, deer, bears, and mushrooms) in a forest. Investigate the feeding relationships (food web) in the forest. Determine which creatures are producers, consumers, and decomposers. Pictographs and line graphs show changes in populations over time. 5 Minute Preview


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Screenshot of Prairie Ecosystem

Prairie Ecosystem

Observe the populations of grass, prairie dogs, ferrets and foxes in a prairie ecosystem. Investigate feeding relationships and determine the food chain. Bar graphs and line graphs show changes in populations over time. 5 Minute Preview


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4.LS2.3: : Using information about the roles of organisms (producers, consumers, decomposers), evaluate how those roles in food chains are interconnected in a food web, and communicate how the organisms are continuously able to meet their needs in a stable food web.

Screenshot of Forest Ecosystem

Forest Ecosystem

Observe and manipulate the populations of four creatures (trees, deer, bears, and mushrooms) in a forest. Investigate the feeding relationships (food web) in the forest. Determine which creatures are producers, consumers, and decomposers. Pictographs and line graphs show changes in populations over time. 5 Minute Preview


Lesson Info
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Screenshot of Prairie Ecosystem

Prairie Ecosystem

Observe the populations of grass, prairie dogs, ferrets and foxes in a prairie ecosystem. Investigate feeding relationships and determine the food chain. Bar graphs and line graphs show changes in populations over time. 5 Minute Preview


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4.LS2.5: : Analyze and interpret data about changes (land characteristics, water distribution, temperature, food, and other organisms) in the environment and describe what mechanisms organisms can use to affect their ability to survive and reproduce.

Screenshot of Plants and Snails

Plants and Snails

Study the production and use of gases by plants and animals. Measure the oxygen and carbon dioxide levels in a test tube containing snails and elodea (a type of plant) in both light and dark conditions. Learn about the interdependence of plants and animals. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Pond Ecosystem

Pond Ecosystem

Measure the temperature and oxygen content of a pond over the course of a day. Then go fishing to see what types of fish live in the pond. Many different ponds can be investigated to determine the influence of time, temperature, and farms on oxygen levels. 5 Minute Preview


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4.ESS1: : Earth’s Place in the Universe


4.ESS1.1: : Generate and support a claim with evidence that over long periods of time, erosion (weathering and transportation) and deposition have changed landscapes and created new landforms.

Screenshot of River Erosion

River Erosion

Explore how river erosion affects landscapes in the short term and over long periods of time. Describe the features of mountain streams and meandering rivers, and use a floating barrel to estimate current speed. Witness the changes that occur as mountain streams erode downward and meandering rivers erode from side to side. 5 Minute Preview


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4.ESS1.2: : Use a model to explain how the orbit of the Earth and sun cause observable patterns:

4.ESS1.2.a: : day and night;

Screenshot of Seasons: Earth, Moon, and Sun

Seasons: Earth, Moon, and Sun

Observe the motions of the Earth, Moon and Sun in three dimensions to explain Sunrise and Sunset, and to see how we define a day, a month, and a year. Compare times of Sunrise and Sunset for different dates and locations. Relate shadows to the position of the Sun in the sky, and relate shadows to compass directions. 5 Minute Preview


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4.ESS2: : Earth’s Systems


4.ESS2.1: : Collect and analyze data from observations to provide evidence that rocks, soils, and sediments are broken into smaller pieces through mechanical weathering (frost wedging, abrasion, tree root wedging) and are transported by water, ice, wind, gravity, and vegetation.

Screenshot of Weathering

Weathering

Weathering is the breakdown of rock at Earth's surface through physical or chemical means. Students will learn about the different types of mechanical and chemical weathering, then use a simulation to model the effects of weathering on different types of rocks in varying climate conditions. 5 Minute Preview


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4.ETS1: : Engineering Design


4.ETS1.1: : Categorize the effectiveness of design solutions by comparing them to specified criteria for constraints.

Screenshot of Programmable Rover

Programmable Rover

In this introduction to coding, program a rover to explore the surface of Mars. Start by using tiles to create simple programs involving moving forward or backward, turns, jumps, loops, and picking up rock samples. Then use text instructions to optimize your code. Use your skills to program the rover to complete six challenging missions on Mars. 5 Minute Preview


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Screenshot of Trebuchet

Trebuchet

Design your own trebuchet to fling a projectile at a castle wall. All of the dimensions of the trebuchet can be adjusted, as well as the masses of the counterweight and payload. Select a target on the Launch tab, or just see how far your projectile will go. 5 Minute Preview


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4.ETS2: : Links Among Engineering, Technology, Science, and Society


4.ETS2.1: : Use appropriate tools and measurements to build a model.

Screenshot of Programmable Rover

Programmable Rover

In this introduction to coding, program a rover to explore the surface of Mars. Start by using tiles to create simple programs involving moving forward or backward, turns, jumps, loops, and picking up rock samples. Then use text instructions to optimize your code. Use your skills to program the rover to complete six challenging missions on Mars. 5 Minute Preview


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4.ETS2.2: : Determine the effectiveness of multiple solutions to a design problem given the criteria and the constraints.

Screenshot of Programmable Rover

Programmable Rover

In this introduction to coding, program a rover to explore the surface of Mars. Start by using tiles to create simple programs involving moving forward or backward, turns, jumps, loops, and picking up rock samples. Then use text instructions to optimize your code. Use your skills to program the rover to complete six challenging missions on Mars. 5 Minute Preview


Lesson Info
Launch Gizmo

Correlation last revised: 10/17/2022

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