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Arkansas - Mathematics: Pre-Calculus
Curriculum Framework | Adopted: 2016
NQ: : Number and Quantity
NQ.1.PC: : Students will use complex numbers and determine how polar and rectangular coordinates are related.
NQ.1.PC.1: : Find the conjugate of a complex number. Use conjugates to find quotients of complex numbers. Use conjugates to find moduli.
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Points in the Complex Plane
Identify the imaginary and real coordinates of a point in the complex plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview
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Roots of a Quadratic
Find the root of a quadratic using its graph or the quadratic formula. Explore the graph of the roots and the point of symmetry in the complex plane. Compare the axis of symmetry and graph of the quadratic in the real plane. 5 Minute Preview
NQ.1.PC.2: : Represent complex numbers on the complex plane in rectangular and polar form (including real and imaginary numbers). Explain why the rectangular and polar forms of a given complex number represent the same number.

Points in the Complex Plane
Identify the imaginary and real coordinates of a point in the complex plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview
NQ.1.PC.3: : Represent addition, subtraction, multiplication, and conjugation of complex numbers geometrically on the complex plane; Use properties of geometrical representation for computation.
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Points in the Complex Plane
Identify the imaginary and real coordinates of a point in the complex plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview
NQ.2.PC: : Students will perform operations with vectors and use those skills to solve problems.
NQ.2.PC.1: : Recognize vector quantities as having both magnitude and direction. Represent vector quantities by directed line segments, and use appropriate symbols for vectors and their magnitudes (e.g., 𝙫, |𝙫|, ||𝙫||, 𝘷).
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Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
NQ.2.PC.2: : Find the components of a vector by subtracting the coordinates of an initial point from the coordinates of a terminal point.
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Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
NQ.2.PC.3: : Solve problems involving velocity and other quantities that can be represented by vectors.
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2D Collisions
Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview
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Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
NQ.2.PC.4: : Add and subtract vectors. Add vectors end-to-end, component-wise, and by the parallelogram rule. Understand that the magnitude of a sum of two vectors is typically not the sum of the magnitudes. Given two vectors in magnitude and direction form, determine the magnitude and direction of their sum. Understand vector subtraction 𝙫 – 𝙬 as 𝙫 + (–𝙬), where –𝙬 is the additive inverse of 𝙬, with the same magnitude as 𝙬 and pointing in the opposite direction. Represent vector subtraction graphically by connecting the tips in the appropriate order. Perform vector subtraction component-wise.
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Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
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Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
NQ.2.PC.5: : Multiply a vector by a scalar. Represent scalar multiplication graphically by scaling vectors and possibly reversing their direction; Perform scalar multiplication component-wise, e.g., as 𝘤(𝘷ₓ, 𝘷 subscript 𝘺) = (𝘤𝘷ₓ, 𝘤𝘷 subscript 𝘺). Compute the magnitude of a scalar multiple 𝘤𝙫 using ||𝘤𝙫|| = |𝘤|𝙫. Compute the direction of 𝘤𝙫 knowing that when |𝘤|𝙫 ≠ 0, the direction of 𝘤𝙫 is either along 𝙫 (for 𝘤 > 0) or against 𝙫 (for 𝘤 < 0).
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Dilations
Dilate a figure and investigate its resized image. See how scaling a figure affects the coordinates of its vertices, both in
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Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
T: : Trigonometry
T.3.PC: : Students will develop and apply the definitions of the six trigonometric functions and use the definitions to solve problems and verify identities.
T.3.PC.2: : Explain how the unit circle in the coordinate plane enables the extension of trigonometric functions to all real numbers, interpreted as radian measures of angles traversed around the unit circle.
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Cosine Function
Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview
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Sine Function
Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview
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Tangent Function
Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview
T.3.PC.3: : Use special right triangles to determine geometrically the exact values of sine, cosine, tangent for π/3, π/4, π/6, and π/2. Use the unit circle to express the values of sine, cosine, and tangent for π–𝑥, π+𝑥, and 2π–𝑥 in terms of their exact values for 𝑥, where 𝑥 is any real number.
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Cosine Function
Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview
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Sine Function
Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview
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Sum and Difference Identities for Sine and Cosine
Choose the correct steps to evaluate a trigonometric expression using sum and difference identities. Use step-by-step feedback to diagnose incorrect steps. 5 Minute Preview

Tangent Function
Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview
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Translating and Scaling Sine and Cosine Functions
Experiment with the graph of a sine or cosine function. Explore how changing the values in the equation can translate or scale the graph of the function. 5 Minute Preview
T.3.PC.4: : Develop the Pythagorean identity, sin²(θ) + cos²(θ) = 1. Given sin(θ), cos(θ), or tan(θ) and the quadrant of the angle, use the Pythagorean identity to find the remaining trigonometric functions.
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Simplifying Trigonometric Expressions
Choose the correct steps to simplify a trigonometric function. Use step-by-step feedback to diagnose incorrect steps. 5 Minute Preview
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Sine, Cosine, and Tangent Ratios
Reshape and resize a right triangle and examine how the sine of angle A, the cosine of angle A, and the tangent of angle A change. 5 Minute Preview
T.3.PC.5: : Develop the addition and subtraction formulas for sine, cosine, and tangent and use them to solve problems.
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Simplifying Trigonometric Expressions
Choose the correct steps to simplify a trigonometric function. Use step-by-step feedback to diagnose incorrect steps. 5 Minute Preview
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Sum and Difference Identities for Sine and Cosine
Choose the correct steps to evaluate a trigonometric expression using sum and difference identities. Use step-by-step feedback to diagnose incorrect steps. 5 Minute Preview
T.4.PC: : Students will solve trigonometric equations and sketch the graph of periodic trigonometric functions.
T.4.PC.2: : Choose trigonometric functions to model periodic phenomena with specified amplitude, frequency, and midline.
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Sound Beats and Sine Waves
Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview
CS: : Conic Sections
CS.5.PC: : Students will identify, analyze, and sketch the graphs of the conic sections and relate their equations and graphs.
CS.5.PC.1: : Derive the equation of a circle of given center and radius using the Pythagorean Theorem. Complete the square to find the center and radius of a circle given by an equation.
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Circles
Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview
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Distance Formula
Explore the distance formula as an application of the Pythagorean theorem. Learn to see any two points as the endpoints of the hypotenuse of a right triangle. Drag those points and examine changes to the triangle and the distance calculation. 5 Minute Preview
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Pythagorean Theorem
Explore the Pythagorean Theorem using a dynamic right triangle. Examine a visual, geometric application of the Pythagorean Theorem, using the areas of squares on the sides of the triangle. 5 Minute Preview
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Pythagorean Theorem with a Geoboard
Build right triangles in an interactive geoboard and build squares on the sides of the triangles to discover the Pythagorean Theorem. 5 Minute Preview
CS.5.PC.2: : Derive the equation of a parabola given a focus and directrix.
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Parabolas
Explore parabolas in a conic section context. Find the relationship among the vertex, focus, and directrix of a parabola, and how that relates to its equation. 5 Minute Preview
CS.5.PC.3: : Derive the equations of ellipses and hyperbolas given the foci, using the fact that the sum or difference of distances from the foci is constant.
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Ellipses
Compare the equation of an ellipse to its graph. Vary the terms of the equation of the ellipse and examine how the graph changes in response. Drag the vertices and foci, explore their Pythagorean relationship, and discover the string property. 5 Minute Preview
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Hyperbolas
Compare the equation of a hyperbola to its graph. Vary the terms of the equation of the hyperbola. Examine how the graph of the hyperbola and its asymptotes changes in response. 5 Minute Preview
CS.5.PC.4: : Find the equations for the asymptotes of a hyperbola.
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Hyperbolas
Compare the equation of a hyperbola to its graph. Vary the terms of the equation of the hyperbola. Examine how the graph of the hyperbola and its asymptotes changes in response. 5 Minute Preview
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Rational Functions
Compare the graph of a rational function to its equation. Vary the terms of the equation and explore how the graph is translated and stretched as a result. Examine the domain on a number line and compare it to the graph of the equation. 5 Minute Preview
CS.5.PC.5: : Complete the square in order to generate an equivalent form of an equation for a conic section; use that equivalent form to identify key characteristics of the conic section.
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Circles
Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview
CS.5.PC.6: : Identify, graph, write, and analyze equations of each type of conic section, using properties such as symmetry, intercepts, foci, asymptotes, and eccentricity, and using technology when appropriate.
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Addition and Subtraction of Functions
Explore the graphs of two polynomials and the graph of their sum or difference. Vary the coefficients in the polynomials and investigate how the graphs change in response. 5 Minute Preview
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Circles
Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview
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Ellipses
Compare the equation of an ellipse to its graph. Vary the terms of the equation of the ellipse and examine how the graph changes in response. Drag the vertices and foci, explore their Pythagorean relationship, and discover the string property. 5 Minute Preview
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Hyperbolas
Compare the equation of a hyperbola to its graph. Vary the terms of the equation of the hyperbola. Examine how the graph of the hyperbola and its asymptotes changes in response. 5 Minute Preview
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Parabolas
Explore parabolas in a conic section context. Find the relationship among the vertex, focus, and directrix of a parabola, and how that relates to its equation. 5 Minute Preview
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Rational Functions
Compare the graph of a rational function to its equation. Vary the terms of the equation and explore how the graph is translated and stretched as a result. Examine the domain on a number line and compare it to the graph of the equation. 5 Minute Preview
CS.5.PC.7: : Solve systems of equations and inequalities involving conics and other types of equations, with and without appropriate technology.
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Linear Programming
Use the graph of the feasible region to find the maximum or minimum value of the objective function. Vary the coefficients of the objective function and vary the constraints. Explore how the graph of the feasible region changes in response. 5 Minute Preview
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Solving Equations by Graphing Each Side
Solve an equation by graphing each side and finding the intersection of the lines. Vary the coefficients in the equation and explore how the graph changes in response. 5 Minute Preview
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Solving Linear Systems (Matrices and Special Solutions)
Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (x, y) point to be a solution of an equation, or of a system of equations. 5 Minute Preview
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Solving Linear Systems (Standard Form)
Solve systems of linear equations, written in standard form. Explore what it means to solve systems algebraically (with substitution or elimination) and graphically. Also, use a draggable green point to see what it means when (x, y) values are solutions of an equation, or of a system of equations. 5 Minute Preview
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Systems of Linear Inequalities (Slope-intercept form)
Compare a system of linear inequalities to its graph. Vary the coefficients and inequality symbols in the system and explore how the boundary lines, shaded regions, and the intersection of the shaded regions change in response. 5 Minute Preview
F: : Functions
F.6.PC: : Students will be able to find the inverse of functions and use composition of functions to prove that two functions are inverses.
F.6.PC.1: : Write a function that describes a relationship between two quantities. From a context, determine an explicit expression, a recursive process, or steps for calculation. Combine standard function types using arithmetic operations. (e.g., given that f(x) and g(x) are functions developed from a context, find (f + g)(x), (f – g)(x), (fg)(x), (f/g)(x), and any combination thereof, given 𝑔(𝑥) ≠ 0.) Compose functions.
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Addition and Subtraction of Functions
Explore the graphs of two polynomials and the graph of their sum or difference. Vary the coefficients in the polynomials and investigate how the graphs change in response. 5 Minute Preview
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Arithmetic Sequences
Find the value of individual terms in arithmetic sequences using graphs of the sequences and direct computation. Vary the common difference and examine how the sequences change in response. 5 Minute Preview
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Arithmetic and Geometric Sequences
Find the value of individual terms in an arithmetic or geometric sequence using graphs of the sequence and direct computation. Vary the common difference and common ratio and examine how the sequence changes in response. 5 Minute Preview
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Function Machines 1 (Functions and Tables)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
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Geometric Sequences
Explore geometric sequences by varying the initial term and the common ratio and examining the graph. Compute specific terms in the sequence using the explicit and recursive formulas. 5 Minute Preview
F.6.PC.3: : Understand the inverse relationship between exponents and logarithms. Use the inverse relationship between exponents and logarithms to solve problems.
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Logarithmic Functions
Compare the equation of a logarithmic function to its graph. Change the base of the logarithmic function and examine how the graph changes in response. Use the line y = x to compare the associated exponential function. 5 Minute Preview
F.7.PC: : Students will be able to interpret different types of functions and their key characteristics including polynomial, exponential, logarithmic, power, trigonometric, rational, and other types of functions.
F.7.PC.3: : Know and apply the Binomial Theorem for the expansion of (𝘹 + 𝘺)ⁿ in powers of 𝘹 and y for a positive integer 𝘯, where 𝘹 and 𝘺 are any numbers with coefficients determined for example by Pascal's Triangle.
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Binomial Probabilities
Find the probability of a number of successes or failures in a binomial experiment using a tree diagram, a bar graph, and direct calculation. 5 Minute Preview
F.7.PC.4: : For a function that models a relationship between two quantities: Interpret key features of graphs and tables in terms of the quantities, and sketch graphs showing key features given a verbal description of the relationship.
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Absolute Value with Linear Functions
Compare the graph of a linear function, the graph of an absolute-value function, and the graphs of their translations. Vary the coefficients and constants in the functions and investigate how the graphs change in response. 5 Minute Preview
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Exponential Functions
Explore the graph of an exponential function. Vary the coefficient and base of the function and investigate the changes to the graph of the function. 5 Minute Preview
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Function Machines 3 (Functions and Problem Solving)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines. Stack up to three function machines together. Input and output can be recorded in a table and on a graph. 5 Minute Preview
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General Form of a Rational Function
Compare the equation of a rational function to its graph. Multiply or divide the numerator and denominator by linear factors and explore how the graph changes in response. 5 Minute Preview
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Graphs of Polynomial Functions
Study the graphs of polynomials up to the fourth degree. Vary the coefficients of the equation and investigate how the graph changes in response. Explore things like intercepts, end behavior, and even near-zero behavior. 5 Minute Preview
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Logarithmic Functions
Compare the equation of a logarithmic function to its graph. Change the base of the logarithmic function and examine how the graph changes in response. Use the line y = x to compare the associated exponential function. 5 Minute Preview
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Points, Lines, and Equations
Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview
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Quadratics in Factored Form
Investigate the factors of a quadratic through its graph and through its equation. Vary the roots of the quadratic and examine how the graph and the equation change in response. 5 Minute Preview

Quadratics in Polynomial Form
Compare the graph of a quadratic to its equation in polynomial form. Vary the coefficients of the equation and explore how the graph changes in response. 5 Minute Preview
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Quadratics in Vertex Form
Compare the graph of a quadratic to its equation in vertex form. Vary the terms of the equation and explore how the graph changes in response. 5 Minute Preview
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Radical Functions
Compare the graph of a radical function to its equation. Vary the terms of the equation. Explore how the graph is translated and stretched by the changes to the equation. 5 Minute Preview
F.7.PC.5: : Calculate and interpret the average rate of change of a function (presented algebraically or as a table) over a specified interval. Estimate the rate of change from a graph.
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Cat and Mouse (Modeling with Linear Systems)
Experiment with a system of two lines representing a cat-and-mouse chase. Adjust the speeds of the cat and mouse and the head start of the mouse, and immediately see the effects on the graph and on the chase. Connect real-world meaning to slope, y-intercept, and the intersection of lines. 5 Minute Preview
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Slope
Explore the slope of a line, and learn how to calculate slope. Adjust the line by moving points that are on the line, and see how its slope changes. 5 Minute Preview
F.7.PC.6: : Graph functions expressed algebraically and show key features of the graph, with and without technology. Graph linear and quadratic functions and, when applicable, show intercepts, maxima, and minima. Graph square root, cube root, and piecewise-defined functions, including step functions and absolute value functions. Graph power and polynomial functions, identifying zeros when suitable factorizations are available, and showing end behavior. Graph rational functions, identifying zeros and asymptotes when suitable factorizations are available, and showing end behavior. Graph exponential and logarithmic functions, showing intercepts and end behavior. Graph trigonometric functions, showing period, midline, and amplitude.
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Absolute Value with Linear Functions
Compare the graph of a linear function, the graph of an absolute-value function, and the graphs of their translations. Vary the coefficients and constants in the functions and investigate how the graphs change in response. 5 Minute Preview

Cat and Mouse (Modeling with Linear Systems)
Experiment with a system of two lines representing a cat-and-mouse chase. Adjust the speeds of the cat and mouse and the head start of the mouse, and immediately see the effects on the graph and on the chase. Connect real-world meaning to slope, y-intercept, and the intersection of lines. 5 Minute Preview
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Cosine Function
Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview
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Exponential Functions
Explore the graph of an exponential function. Vary the coefficient and base of the function and investigate the changes to the graph of the function. 5 Minute Preview
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Linear Functions
Determine if a relation is a function from the mapping diagram, ordered pairs, or graph. Use the graph to determine if it is linear. 5 Minute Preview

Point-Slope Form of a Line
Compare the point-slope form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview
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Points, Lines, and Equations
Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change. 5 Minute Preview
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Quadratics in Factored Form
Investigate the factors of a quadratic through its graph and through its equation. Vary the roots of the quadratic and examine how the graph and the equation change in response. 5 Minute Preview

Quadratics in Polynomial Form
Compare the graph of a quadratic to its equation in polynomial form. Vary the coefficients of the equation and explore how the graph changes in response. 5 Minute Preview

Quadratics in Vertex Form
Compare the graph of a quadratic to its equation in vertex form. Vary the terms of the equation and explore how the graph changes in response. 5 Minute Preview
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Radical Functions
Compare the graph of a radical function to its equation. Vary the terms of the equation. Explore how the graph is translated and stretched by the changes to the equation. 5 Minute Preview

Roots of a Quadratic
Find the root of a quadratic using its graph or the quadratic formula. Explore the graph of the roots and the point of symmetry in the complex plane. Compare the axis of symmetry and graph of the quadratic in the real plane. 5 Minute Preview
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Sine Function
Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview

Slope-Intercept Form of a Line
Compare the slope-intercept form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview

Standard Form of a Line
Compare the standard form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview

Tangent Function
Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview
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Translating and Scaling Functions
Vary the coefficients in the equation of a function and examine how the graph of the function is translated or scaled. Select different functions to translate and scale, and determine what they have in common. 5 Minute Preview
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Translating and Scaling Sine and Cosine Functions
Experiment with the graph of a sine or cosine function. Explore how changing the values in the equation can translate or scale the graph of the function. 5 Minute Preview
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Zap It! Game
Adjust the values in a quadratic function, in vertex form or in polynomial form, to "zap" as many data points as possible. 5 Minute Preview
Correlation last revised: 9/16/2020
About STEM Cases
Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
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Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap
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STEM Cases take between 30-90 minutes for students to complete, depending on the case.
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Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.
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Multiple grade-appropriate versions, or levels, exist for each STEM Case.
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Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.
How Free Gizmos Work
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Start teaching with 20-40 Free Gizmos. See the full list.
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Access lesson materials for Free Gizmos including teacher guides, lesson plans, and more.
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All other Gizmos are limited to a 5 Minute Preview and can only be used for 5 minutes a day.
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Free Gizmos change each semester. The new collection will be available January 1 and July 1.
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