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With over 500 online simulations, virtual labs, and interactive cases for math and science—there’s a Gizmo for just about everybody. Let’s find yours.

Eyes and Vision 2 - Focusing Light

5 Minute Preview

Once light enters the eye, it must be focused on the retina. Manipulate the pupil diameter to regulate the amount of light that enters then eye, then change the lens shape to focus light....

Lesson Info Launch Gizmo

Eyes and Vision 3 - Sensing Light

5 Minute Preview

Observe how photoreceptors on the retina are stimulated by different colors of light. Determine that cone cells are stimulated by specific colors of light and enable us to see color, while...

Lesson Info Launch Gizmo

Eyes and Vision 1 - Seeing Color

5 Minute Preview

Observe how different colors of light are reflected or absorbed by colored objects. Determine that white light is a combination of different colors of light, and that one or more component...

Lesson Info Launch Gizmo

Vision: Hidden Tiger

  • New!
  • Investigation
Preview

A hunting tiger relies on staying hidden to stalk and ambush its prey. But how does it stay hidden when it has a bright orange color? To solve this mystery, students will explore the nature...

Lesson Info

Mouse Genetics (Two Traits)

5 Minute Preview

Breed "pure" mice with known genotypes that exhibit specific fur and eye colors, and learn how traits are passed on via dominant and recessive genes. Mice can be stored in cages for future...

Lesson Info Launch Gizmo

Reverse the Field

5 Minute Preview

Measure the time required to write a word when the mouse behaves in a normal fashion and when the direction of motion is reversed from left to right, up to down, or both. Run several...

Lesson Info Launch Gizmo

DNA Analysis

5 Minute Preview

Scan the DNA of frogs to produce DNA sequences. Use the DNA sequences to identify possible identical twins and to determine which sections of DNA code for skin color, eye color, and the...

Lesson Info Launch Gizmo

Reaction Time 2 (Graphs and Statistics)

5 Minute Preview

Test your reaction time by catching a falling ruler or clicking a target. Create a data set of experiment results, and calculate the range, mode, median, and mean of your data. Data can be...

Lesson Info Launch Gizmo

Movie Reviewer (Mean and Median)

  • Free!

FREE with no time limit!

Movie reviewers rate movies on a scale of 0 to 10. Each movie comes with a set of reviews that can be changed by the user. The mean of a data set can be explored using a see-saw balance...

Lesson Info Launch Gizmo

Reaction Time 1 (Graphs and Statistics)

5 Minute Preview

Test your reaction time by catching a falling ruler or clicking a target. Create a data set of experiment results, and calculate the range, mode, median, and mean of your data. Data can be...

Lesson Info Launch Gizmo

Sight vs. Sound Reactions

5 Minute Preview

Measure your reaction time by clicking your mouse as quickly as possible when visual or auditory stimuli are presented. The individual response times are recorded, as well as the mean and...

Lesson Info Launch Gizmo

Senses

5 Minute Preview

Everything we know about the world comes through our senses: sight, hearing, touch, taste, and smell. In the Senses Gizmo, explore how stimuli are detected by specialized cells, transmitted...

Lesson Info Launch Gizmo
Eyes and Vision 2 - Focusing Light
Eyes and Vision 3 - Sensing Light
Eyes and Vision 1 - Seeing Color
  • New!
  • Investigation
Vision: Hidden Tiger
Mouse Genetics (Two Traits)
Reverse the Field
DNA Analysis
Reaction Time 2 (Graphs and Statistics)
  • Free!
Movie Reviewer (Mean and Median)
Reaction Time 1 (Graphs and Statistics)
Sight vs. Sound Reactions
Senses

Movie Reviewer (Mean and Median)

  • Free!

FREE with no time limit!

5 Minute Preview

Movie reviewers rate movies on a scale of 0 to 10. Each movie comes with a set of reviews that can be changed by the user. The mean of a data set can be explored using a see-saw balance...

Lesson Info Launch Gizmo
  • Free!
Movie Reviewer (Mean and Median)

Sorry, we could not find any Search Results to show you for STEM Cases!

Vision

  • New!
  • Investigation
Preview

In these Investigations, students will explore how we see and compare our vision to that of animals. Students will explore the nature of light and color, identify the parts of the eye and...

Lesson Info
  • New!
  • Investigation
Vision

Eyes and Vision 2 - Focusing Light

5 Minute Preview

Once light enters the eye, it must be focused on the retina. Manipulate the pupil diameter to regulate the amount of light that enters then eye, then change the lens shape to focus light. Determine the changes in lens shape needed to maintain focus as the object distance changes. This is a followup to the Eyes and Vision 1 - Seeing Colors lesson.

Lesson Info Launch Gizmo

Eyes and Vision 3 - Sensing Light

5 Minute Preview

Observe how photoreceptors on the retina are stimulated by different colors of light. Determine that cone cells are stimulated by specific colors of light and enable us to see color, while rod cells are stimulated by various colors and do not contribute to color vision. Experiment by varying the percentage of rod and cone cells in normal and dim light to see how rod cells help with night vision.

Lesson Info Launch Gizmo

Eyes and Vision 1 - Seeing Color

5 Minute Preview

Observe how different colors of light are reflected or absorbed by colored objects. Determine that white light is a combination of different colors of light, and that one or more component colors may be reflected when white light is shone on an object. Understand that we see an object when light reflected from the object enters our eye.

Lesson Info Launch Gizmo

Vision: Hidden Tiger

  • New!
  • Investigation
Preview

A hunting tiger relies on staying hidden to stalk and ambush its prey. But how does it stay hidden when it has a bright orange color? To solve this mystery, students will explore the nature of light and color, the sensory cells in the retina, and how human vision differs from the vision of other animals.

Lesson Info

Mouse Genetics (Two Traits)

5 Minute Preview

Breed "pure" mice with known genotypes that exhibit specific fur and eye colors, and learn how traits are passed on via dominant and recessive genes. Mice can be stored in cages for future breeding, and the statistics of fur and eye color are reported every time a pair of mice breed. Punnett squares can be used to predict results.

Lesson Info Launch Gizmo

Reverse the Field

5 Minute Preview

Measure the time required to write a word when the mouse behaves in a normal fashion and when the direction of motion is reversed from left to right, up to down, or both. Run several experiments in each mode to see if your brain and muscles are able to adapt to the new direction of motion. Determine which type of inversion is easiest to adjust to and whether you can train yourself to function normally when the inversion is present.

Lesson Info Launch Gizmo

DNA Analysis

5 Minute Preview

Scan the DNA of frogs to produce DNA sequences. Use the DNA sequences to identify possible identical twins and to determine which sections of DNA code for skin color, eye color, and the presence or absence of spots.

Lesson Info Launch Gizmo
A computer screen displays a hand holding a ruler, related to Reaction Time 2 graphs and statistics.

Reaction Time 2 (Graphs and Statistics)

5 Minute Preview

Test your reaction time by catching a falling ruler or clicking a target. Create a data set of experiment results, and calculate the range, mode, median, and mean of your data. Data can be displayed on a list, table, bar graph or dot plot. The Reaction Time 2 Student Exploration focuses on mean.

Lesson Info Launch Gizmo
A computer screen displays a game with players engaged, titled

Movie Reviewer (Mean and Median)

  • Free!

FREE with no time limit!

Movie reviewers rate movies on a scale of 0 to 10. Each movie comes with a set of reviews that can be changed by the user. The mean of a data set can be explored using a see-saw balance model. Students can also find the median, mode, and range of the data set.

Lesson Info Launch Gizmo
A computer screen displays a hand holding a ruler, related to Reaction Time 1 (Graphs and Statistics).

Reaction Time 1 (Graphs and Statistics)

5 Minute Preview

Test your reaction time by catching a falling ruler or clicking a target. Create a data set of experiment results, and calculate the range, mode, median, and mean of your data. Data can be displayed on a list, table, bar graph or dot plot. The Reaction Time 1 Student Exploration focuses on range, mode, and median.

Lesson Info Launch Gizmo

Sight vs. Sound Reactions

5 Minute Preview

Measure your reaction time by clicking your mouse as quickly as possible when visual or auditory stimuli are presented. The individual response times are recorded, as well as the mean and standard deviation for each test. A histogram of data shows overall trends in sight and sound response times. The type of test as well as the symbols and sounds used are chosen by the user.

Lesson Info Launch Gizmo

Senses

5 Minute Preview

Everything we know about the world comes through our senses: sight, hearing, touch, taste, and smell. In the Senses Gizmo, explore how stimuli are detected by specialized cells, transmitted through nerves, and processed in the brain.

Lesson Info Launch Gizmo
A computer screen displays a game with players engaged, titled

Movie Reviewer (Mean and Median)

  • Free!

FREE with no time limit!

5 Minute Preview

Movie reviewers rate movies on a scale of 0 to 10. Each movie comes with a set of reviews that can be changed by the user. The mean of a data set can be explored using a see-saw balance model. Students can also find the median, mode, and range of the data set.

Lesson Info Launch Gizmo

Vision

  • New!
  • Investigation

Preview

In these Investigations, students will explore how we see and compare our vision to that of animals. Students will explore the nature of light and color, identify the parts of the eye and their functions, and experiment with the rods and cones in the retina to see how these cells allow us to distinguish colors and see better at night.

Lesson Info

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© 2026 ExploreLearning. All rights reserved. Gizmo and Gizmos are registered trademarks of ExploreLearning. STEM Cases, Handbooks and the associated Realtime Reporting System are protected by US Patent No. 10,410,534

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Find Gizmos
  • FREE Gizmos
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  • STEM Cases
  • Browse by Standard
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  • Browse by Core Curriculum
About Gizmos
  • What's a Gizmo?
  • About STEM Cases
  • What are Gizmos Investigations?
  • Take a Tour
  • Supporting All Students
  • How to Get Gizmos
  • Testimonials
  • K-5 Science
Research
  • The Impact of Gizmos on Student Achievement
  • The Research Behind Gizmos
Support
  • Professional Development Overview
  • Meet the Team
  • Course Catalog
  • Help Center
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Resources
  • Popular Gizmos Collections
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© 2026 ExploreLearning. All rights reserved. Gizmo and Gizmos are registered trademarks of ExploreLearning. STEM Cases, Handbooks and the associated Realtime Reporting System are protected by US Patent No. 10,410,534

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