Skip to main content Skip to main navigation Skip to footer
Login
Student Login
Educator Login
Sign Up For Free
Gizmos home page Gizmos home page
Gizmos home page
  • Find Gizmos
    
                                                
    See Full Search Results
    • FREE Gizmos
    • NEW Releases
    • STEM Cases
    • Investigations
    • Browse by Standard
    • Browse by Grade & Topic
    • Browse by Core Curriculum
  • About Gizmos
    • What's a Gizmo?
    • About STEM Cases
    • What are Gizmos Investigations?
    • Take a Tour
    • Supporting All Students
    • How to Get Gizmos
    • Testimonials
    • K-6 Science
  • Research
    • The Impact of Gizmos on Student Achievement
    • The Research Behind Gizmos
  • Support
    • Professional Development Overview
    • Meet the Team
    • Course Catalog
    • Help Center
    • Site Status
  • Resources
    • Popular Gizmos Collections
    • Educator Resource Hub
    • Success Stories
    • Insights
  • Get More Info
    • Sign Up for Free
    • Request Purchasing Info
    • Request a Demo
    • Request a Pilot
    • Contact Support
  • Login
    • Student Login
    • Educator Login
  • Sign Up For Free
  • Home
  • Find Gizmos
  • Browse by Standard (USA)
  • Arizona Standards
  • Mathematics: Precalculus

Arizona - Mathematics: Precalculus

High Academic Standards for Students | Adopted: 2018

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.

PC.RFR: Reasoning with Functions and Relations


PC.RFR.AF: Analyze functions

PC.RFR.AF.1: Interpret parameters of a function defined by an expression in the context of the situation.

Absolute Value with Linear Functions

Compare the graph of a linear function, the graph of an absolute-value function, and the graphs of their translations. Vary the coefficients and constants in the functions and investigate how the graphs change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Exponential Growth and Decay

Explore the graph of the exponential growth or decay function. Vary the initial amount and the rate of growth or decay and investigate the changes to the graph. 5 Minute Preview


Lesson Info
Launch Gizmo

Quadratics in Polynomial Form

Compare the graph of a quadratic to its equation in polynomial form. Vary the coefficients of the equation and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Direct and Inverse Variation

Adjust the constant of variation and explore how the graph of the direct or inverse variation function changes in response. Compare direct variation functions to inverse variation functions. 5 Minute Preview


Lesson Info
Launch Gizmo

Absolute Value Equations and Inequalities

Solve an inequality involving absolute values using a graph of the absolute-value function. Vary the terms of the absolute-value function and vary the value that you are comparing it to. Then explore how the graph and solution set change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Compound Interest

Explore compound interest in-depth, from compounded annually to compounded continuously. In addition, compare the END POINTS graph, with dots that fit an exponential curve, to the ALL TIME graph, which has a more step-like appearance. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.AF.2: Sketch the graph of a function that models a relationship between two quantities, identifying key features.

Absolute Value with Linear Functions

Compare the graph of a linear function, the graph of an absolute-value function, and the graphs of their translations. Vary the coefficients and constants in the functions and investigate how the graphs change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Quadratics in Polynomial Form

Compare the graph of a quadratic to its equation in polynomial form. Vary the coefficients of the equation and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Cosine Function

Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Exponential Functions

Explore the graph of an exponential function. Vary the coefficient and base of the function and investigate the changes to the graph of the function. 5 Minute Preview


Lesson Info
Launch Gizmo

Introduction to Exponential Functions

Explore the graph of the exponential function. Vary the initial amount and base of the function. Investigate the changes to the graph. 5 Minute Preview


Lesson Info
Launch Gizmo

Graphs of Polynomial Functions

Study the graphs of polynomials up to the fourth degree. Vary the coefficients of the equation and investigate how the graph changes in response. Explore things like intercepts, end behavior, and even near-zero behavior. 5 Minute Preview


Lesson Info
Launch Gizmo

General Form of a Rational Function

Compare the equation of a rational function to its graph. Multiply or divide the numerator and denominator by linear factors and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Absolute Value Equations and Inequalities

Solve an inequality involving absolute values using a graph of the absolute-value function. Vary the terms of the absolute-value function and vary the value that you are comparing it to. Then explore how the graph and solution set change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Logarithmic Functions

Compare the equation of a logarithmic function to its graph. Change the base of the logarithmic function and examine how the graph changes in response. Use the line y = x to compare the associated exponential function. 5 Minute Preview


Lesson Info
Launch Gizmo

Parabolas

Explore parabolas in a conic section context. Find the relationship among the vertex, focus, and directrix of a parabola, and how that relates to its equation. 5 Minute Preview


Lesson Info
Launch Gizmo

Quadratics in Vertex Form

Compare the graph of a quadratic to its equation in vertex form. Vary the terms of the equation and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Radical Functions

Compare the graph of a radical function to its equation. Vary the terms of the equation. Explore how the graph is translated and stretched by the changes to the equation. 5 Minute Preview


Lesson Info
Launch Gizmo

Rational Functions

Compare the graph of a rational function to its equation. Vary the terms of the equation and explore how the graph is translated and stretched as a result. Examine the domain on a number line and compare it to the graph of the equation. 5 Minute Preview


Lesson Info
Launch Gizmo

Roots of a Quadratic

Find the root of a quadratic using its graph or the quadratic formula. Explore the graph of the roots and the point of symmetry in the complex plane. Compare the axis of symmetry and graph of the quadratic in the real plane. 5 Minute Preview


Lesson Info
Launch Gizmo

Sine Function

Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Tangent Function

Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Point-Slope Form of a Line

Compare the point-slope form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Slope-Intercept Form of a Line

Compare the slope-intercept form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Translating and Scaling Functions

Vary the coefficients in the equation of a function and examine how the graph of the function is translated or scaled. Select different functions to translate and scale, and determine what they have in common. 5 Minute Preview


Lesson Info
Launch Gizmo

Translating and Scaling Sine and Cosine Functions

Experiment with the graph of a sine or cosine function. Explore how changing the values in the equation can translate or scale the graph of the function. 5 Minute Preview


Lesson Info
Launch Gizmo

Logarithmic Functions: Translating and Scaling

Vary the values in the equation of a logarithmic function and examine how the graph is translated or scaled. Connect these transformations with the domain of the function, and the asymptote in the graph. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.AF.3: Interpret key features of graphs and tables for a function that models a relationship between two quantities in terms of the quantities.

Absolute Value with Linear Functions

Compare the graph of a linear function, the graph of an absolute-value function, and the graphs of their translations. Vary the coefficients and constants in the functions and investigate how the graphs change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Quadratics in Factored Form

Investigate the factors of a quadratic through its graph and through its equation. Vary the roots of the quadratic and examine how the graph and the equation change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Quadratics in Polynomial Form

Compare the graph of a quadratic to its equation in polynomial form. Vary the coefficients of the equation and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Exponential Functions

Explore the graph of an exponential function. Vary the coefficient and base of the function and investigate the changes to the graph of the function. 5 Minute Preview


Lesson Info
Launch Gizmo

Introduction to Exponential Functions

Explore the graph of the exponential function. Vary the initial amount and base of the function. Investigate the changes to the graph. 5 Minute Preview


Lesson Info
Launch Gizmo

Graphs of Polynomial Functions

Study the graphs of polynomials up to the fourth degree. Vary the coefficients of the equation and investigate how the graph changes in response. Explore things like intercepts, end behavior, and even near-zero behavior. 5 Minute Preview


Lesson Info
Launch Gizmo

General Form of a Rational Function

Compare the equation of a rational function to its graph. Multiply or divide the numerator and denominator by linear factors and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Logarithmic Functions

Compare the equation of a logarithmic function to its graph. Change the base of the logarithmic function and examine how the graph changes in response. Use the line y = x to compare the associated exponential function. 5 Minute Preview


Lesson Info
Launch Gizmo

Quadratics in Vertex Form

Compare the graph of a quadratic to its equation in vertex form. Vary the terms of the equation and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Radical Functions

Compare the graph of a radical function to its equation. Vary the terms of the equation. Explore how the graph is translated and stretched by the changes to the equation. 5 Minute Preview


Lesson Info
Launch Gizmo

Rational Functions

Compare the graph of a rational function to its equation. Vary the terms of the equation and explore how the graph is translated and stretched as a result. Examine the domain on a number line and compare it to the graph of the equation. 5 Minute Preview


Lesson Info
Launch Gizmo

Standard Form of a Line

Compare the standard form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Distance-Time Graphs

Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo

Distance-Time and Velocity-Time Graphs

Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo

Logarithmic Functions: Translating and Scaling

Vary the values in the equation of a logarithmic function and examine how the graph is translated or scaled. Connect these transformations with the domain of the function, and the asymptote in the graph. 5 Minute Preview


Lesson Info
Launch Gizmo

Distance-Time Graphs - Metric

Create a graph of a runner's position versus time and watch the runner complete a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. 5 Minute Preview


Lesson Info
Launch Gizmo

Distance-Time and Velocity-Time Graphs - Metric

Create a graph of a runner's position versus time and watch the runner run a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.AF.5: Sketch the graph of all six trigonometric functions, identifying key features.

Cosine Function

Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Sine Function

Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Tangent Function

Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Translating and Scaling Functions

Vary the coefficients in the equation of a function and examine how the graph of the function is translated or scaled. Select different functions to translate and scale, and determine what they have in common. 5 Minute Preview


Lesson Info
Launch Gizmo

Translating and Scaling Sine and Cosine Functions

Experiment with the graph of a sine or cosine function. Explore how changing the values in the equation can translate or scale the graph of the function. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.AF.b: Calculate, interpret, and use average rate of change.

Slope

Explore the slope of a line, and learn how to calculate slope. Adjust the line by moving points that are on the line, and see how its slope changes. 5 Minute Preview


Lesson Info
Launch Gizmo

Cat and Mouse (Modeling with Linear Systems)

Experiment with a system of two lines representing a cat-and-mouse chase. Adjust the speeds of the cat and mouse and the head start of the mouse, and immediately see the effects on the graph and on the chase. Connect real-world meaning to slope, y-intercept, and the intersection of lines. 5 Minute Preview


Lesson Info
Launch Gizmo

Cat and Mouse (Modeling with Linear Systems) - Metric

Experiment with a system of two lines representing a cat-and-mouse chase. Adjust the speeds of the cat and mouse and the head start of the mouse, and immediately see the effects on the graph and on the chase. Connect real-world meaning to slope, y-intercept, and the intersection of lines. 5 Minute Preview


Lesson Info
Launch Gizmo

Graphs of Derivative Functions

What does the graph of a derivative function look like? What can a derivative function tell you about the original function? What can't it tell you? Explore these questions for five different types of functions: linear, quadratic, cubic, absolute value, and sine. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.AF.c: Use multiple representations of function models appropriately.

Absolute Value with Linear Functions

Compare the graph of a linear function, the graph of an absolute-value function, and the graphs of their translations. Vary the coefficients and constants in the functions and investigate how the graphs change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Exponential Growth and Decay

Explore the graph of the exponential growth or decay function. Vary the initial amount and the rate of growth or decay and investigate the changes to the graph. 5 Minute Preview


Lesson Info
Launch Gizmo

Quadratics in Polynomial Form

Compare the graph of a quadratic to its equation in polynomial form. Vary the coefficients of the equation and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Direct and Inverse Variation

Adjust the constant of variation and explore how the graph of the direct or inverse variation function changes in response. Compare direct variation functions to inverse variation functions. 5 Minute Preview


Lesson Info
Launch Gizmo

Absolute Value Equations and Inequalities

Solve an inequality involving absolute values using a graph of the absolute-value function. Vary the terms of the absolute-value function and vary the value that you are comparing it to. Then explore how the graph and solution set change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Compound Interest

Explore compound interest in-depth, from compounded annually to compounded continuously. In addition, compare the END POINTS graph, with dots that fit an exponential curve, to the ALL TIME graph, which has a more step-like appearance. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.AF.d: Work with different families of functions beyond linear and quadratic functions including but not limited to exponential, logarithmic, rational, polynomial, logistic, radical, and piecewise-defined functions.

Absolute Value with Linear Functions

Compare the graph of a linear function, the graph of an absolute-value function, and the graphs of their translations. Vary the coefficients and constants in the functions and investigate how the graphs change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Exponential Growth and Decay

Explore the graph of the exponential growth or decay function. Vary the initial amount and the rate of growth or decay and investigate the changes to the graph. 5 Minute Preview


Lesson Info
Launch Gizmo

Cosine Function

Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Exponential Functions

Explore the graph of an exponential function. Vary the coefficient and base of the function and investigate the changes to the graph of the function. 5 Minute Preview


Lesson Info
Launch Gizmo

Introduction to Exponential Functions

Explore the graph of the exponential function. Vary the initial amount and base of the function. Investigate the changes to the graph. 5 Minute Preview


Lesson Info
Launch Gizmo

Graphs of Polynomial Functions

Study the graphs of polynomials up to the fourth degree. Vary the coefficients of the equation and investigate how the graph changes in response. Explore things like intercepts, end behavior, and even near-zero behavior. 5 Minute Preview


Lesson Info
Launch Gizmo

General Form of a Rational Function

Compare the equation of a rational function to its graph. Multiply or divide the numerator and denominator by linear factors and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Absolute Value Equations and Inequalities

Solve an inequality involving absolute values using a graph of the absolute-value function. Vary the terms of the absolute-value function and vary the value that you are comparing it to. Then explore how the graph and solution set change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Logarithmic Functions

Compare the equation of a logarithmic function to its graph. Change the base of the logarithmic function and examine how the graph changes in response. Use the line y = x to compare the associated exponential function. 5 Minute Preview


Lesson Info
Launch Gizmo

Polynomials and Linear Factors

Create a polynomial as a product of linear factors. Vary the values in the linear factors to see how their connection to the roots of the function. 5 Minute Preview


Lesson Info
Launch Gizmo

Radical Functions

Compare the graph of a radical function to its equation. Vary the terms of the equation. Explore how the graph is translated and stretched by the changes to the equation. 5 Minute Preview


Lesson Info
Launch Gizmo

Rational Functions

Compare the graph of a rational function to its equation. Vary the terms of the equation and explore how the graph is translated and stretched as a result. Examine the domain on a number line and compare it to the graph of the equation. 5 Minute Preview


Lesson Info
Launch Gizmo

Sine Function

Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Tangent Function

Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Translating and Scaling Functions

Vary the coefficients in the equation of a function and examine how the graph of the function is translated or scaled. Select different functions to translate and scale, and determine what they have in common. 5 Minute Preview


Lesson Info
Launch Gizmo

Translating and Scaling Sine and Cosine Functions

Experiment with the graph of a sine or cosine function. Explore how changing the values in the equation can translate or scale the graph of the function. 5 Minute Preview


Lesson Info
Launch Gizmo

Logarithmic Functions: Translating and Scaling

Vary the values in the equation of a logarithmic function and examine how the graph is translated or scaled. Connect these transformations with the domain of the function, and the asymptote in the graph. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.AF.e: Graph rational functions including those whose graphs contain horizontal asymptotes, vertical asymptotes, oblique asymptotes, and/or holes.

General Form of a Rational Function

Compare the equation of a rational function to its graph. Multiply or divide the numerator and denominator by linear factors and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Rational Functions

Compare the graph of a rational function to its equation. Vary the terms of the equation and explore how the graph is translated and stretched as a result. Examine the domain on a number line and compare it to the graph of the equation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.AF.f: Make sense of radian measure.

Radians

As factory belt operator, your job is to move boxes just the right distance on the belt, so they can be stamped for delivery. Your only controls are the radius and rotation of the belt’s wheel. How do you set these to get the distance right? See how this relates to arc length, and discover how radians help make this task easier. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.AF.g: Use the unit circle as a tool to graph the trig functions in radians and degrees.

Cosine Function

Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Sine Function

Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Tangent Function

Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.AF.h: Develop fluency with the unit circle. Include opportunities beyond the special angles, for example, explain why sin(1.1) > sin(0.3) in radians.

Cosine Function

Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Sine Function

Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Tangent Function

Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.AF.i: Graph sine, cosine, tangent functions in radians and degrees and analyze/explain the characteristics of each.

Cosine Function

Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Sine Function

Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Tangent Function

Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Translating and Scaling Sine and Cosine Functions

Experiment with the graph of a sine or cosine function. Explore how changing the values in the equation can translate or scale the graph of the function. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.BF: Building Functions

PC.RFR.BF.1: Model relationships between quantities that require adding, subtracting, multiplying, and/or dividing functions.

Addition and Subtraction of Functions

Explore the graphs of two polynomials and the graph of their sum or difference. Vary the coefficients in the polynomials and investigate how the graphs change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.BF.4: Determine if a function has an inverse. If so, find the inverse. If not, define a restriction on the domain that meets the requirement for invertibility and find the inverse on the restricted domain.

Logarithmic Functions

Compare the equation of a logarithmic function to its graph. Change the base of the logarithmic function and examine how the graph changes in response. Use the line y = x to compare the associated exponential function. 5 Minute Preview


Lesson Info
Launch Gizmo

Radical Functions

Compare the graph of a radical function to its equation. Vary the terms of the equation. Explore how the graph is translated and stretched by the changes to the equation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.BF.5: Interpret the meanings of quantities involving functions and their inverses.

Logarithmic Functions

Compare the equation of a logarithmic function to its graph. Change the base of the logarithmic function and examine how the graph changes in response. Use the line y = x to compare the associated exponential function. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.BF.6: Verify by analytical methods that one function is the inverse of another.

Logarithmic Functions

Compare the equation of a logarithmic function to its graph. Change the base of the logarithmic function and examine how the graph changes in response. Use the line y = x to compare the associated exponential function. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.BF.a: Model real-world situations with the sum, difference, product, or quotient of other function models.

Addition and Subtraction of Functions

Explore the graphs of two polynomials and the graph of their sum or difference. Vary the coefficients in the polynomials and investigate how the graphs change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.BF.b: Describe relationships of quantities in functions and within a composition of those functions.

Absolute Value with Linear Functions

Compare the graph of a linear function, the graph of an absolute-value function, and the graphs of their translations. Vary the coefficients and constants in the functions and investigate how the graphs change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Exponential Functions

Explore the graph of an exponential function. Vary the coefficient and base of the function and investigate the changes to the graph of the function. 5 Minute Preview


Lesson Info
Launch Gizmo

Introduction to Exponential Functions

Explore the graph of the exponential function. Vary the initial amount and base of the function. Investigate the changes to the graph. 5 Minute Preview


Lesson Info
Launch Gizmo

Graphs of Polynomial Functions

Study the graphs of polynomials up to the fourth degree. Vary the coefficients of the equation and investigate how the graph changes in response. Explore things like intercepts, end behavior, and even near-zero behavior. 5 Minute Preview


Lesson Info
Launch Gizmo

General Form of a Rational Function

Compare the equation of a rational function to its graph. Multiply or divide the numerator and denominator by linear factors and explore how the graph changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Logarithmic Functions

Compare the equation of a logarithmic function to its graph. Change the base of the logarithmic function and examine how the graph changes in response. Use the line y = x to compare the associated exponential function. 5 Minute Preview


Lesson Info
Launch Gizmo

Radical Functions

Compare the graph of a radical function to its equation. Vary the terms of the equation. Explore how the graph is translated and stretched by the changes to the equation. 5 Minute Preview


Lesson Info
Launch Gizmo

Rational Functions

Compare the graph of a rational function to its equation. Vary the terms of the equation and explore how the graph is translated and stretched as a result. Examine the domain on a number line and compare it to the graph of the equation. 5 Minute Preview


Lesson Info
Launch Gizmo

Logarithmic Functions: Translating and Scaling

Vary the values in the equation of a logarithmic function and examine how the graph is translated or scaled. Connect these transformations with the domain of the function, and the asymptote in the graph. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.BF.c: Find an inverse algebraically, for example given y = f(x) algebraically find x = f⁻¹ (y). Work with exponential and logarithmic functions, and quadratic and square root functions at a minimum.

Logarithmic Functions

Compare the equation of a logarithmic function to its graph. Change the base of the logarithmic function and examine how the graph changes in response. Use the line y = x to compare the associated exponential function. 5 Minute Preview


Lesson Info
Launch Gizmo

Radical Functions

Compare the graph of a radical function to its equation. Vary the terms of the equation. Explore how the graph is translated and stretched by the changes to the equation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.IC: Interpreting Conics

PC.RFR.IC.1: Model real-world situations which involve conic sections.

Circles

Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Hyperbolas

Compare the equation of a hyperbola to its graph. Vary the terms of the equation of the hyperbola. Examine how the graph of the hyperbola and its asymptotes changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Parabolas

Explore parabolas in a conic section context. Find the relationship among the vertex, focus, and directrix of a parabola, and how that relates to its equation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.IC.2: Identify key features of conic sections (foci, directrix, radii, axes, asymptotes, center) graphically and algebraically.

Circles

Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Ellipses

Compare the equation of an ellipse to its graph. Vary the terms of the equation of the ellipse and examine how the graph changes in response. Drag the vertices and foci, explore their Pythagorean relationship, and discover the string property. 5 Minute Preview


Lesson Info
Launch Gizmo

Hyperbolas

Compare the equation of a hyperbola to its graph. Vary the terms of the equation of the hyperbola. Examine how the graph of the hyperbola and its asymptotes changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Parabolas

Explore parabolas in a conic section context. Find the relationship among the vertex, focus, and directrix of a parabola, and how that relates to its equation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.IC.3: Sketch a graph of a conic section using its key features.

Circles

Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Ellipses

Compare the equation of an ellipse to its graph. Vary the terms of the equation of the ellipse and examine how the graph changes in response. Drag the vertices and foci, explore their Pythagorean relationship, and discover the string property. 5 Minute Preview


Lesson Info
Launch Gizmo

Hyperbolas

Compare the equation of a hyperbola to its graph. Vary the terms of the equation of the hyperbola. Examine how the graph of the hyperbola and its asymptotes changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Parabolas

Explore parabolas in a conic section context. Find the relationship among the vertex, focus, and directrix of a parabola, and how that relates to its equation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.IC.4: Use the key features of a conic section to write its equation.

Circles

Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Ellipses

Compare the equation of an ellipse to its graph. Vary the terms of the equation of the ellipse and examine how the graph changes in response. Drag the vertices and foci, explore their Pythagorean relationship, and discover the string property. 5 Minute Preview


Lesson Info
Launch Gizmo

Hyperbolas

Compare the equation of a hyperbola to its graph. Vary the terms of the equation of the hyperbola. Examine how the graph of the hyperbola and its asymptotes changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Parabolas

Explore parabolas in a conic section context. Find the relationship among the vertex, focus, and directrix of a parabola, and how that relates to its equation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.IC.5: Given a quadratic equation of the form ax² + by² + cx + dy + e = 0, determine if the equation is a circle, ellipse, parabola, or hyperbola.

Circles

Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.IC.a: Explore conics as loci of points satisfying stipulated conditions.

Circles

Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Ellipses

Compare the equation of an ellipse to its graph. Vary the terms of the equation of the ellipse and examine how the graph changes in response. Drag the vertices and foci, explore their Pythagorean relationship, and discover the string property. 5 Minute Preview


Lesson Info
Launch Gizmo

Hyperbolas

Compare the equation of a hyperbola to its graph. Vary the terms of the equation of the hyperbola. Examine how the graph of the hyperbola and its asymptotes changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Parabolas

Explore parabolas in a conic section context. Find the relationship among the vertex, focus, and directrix of a parabola, and how that relates to its equation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.IC.b: Explore conic sections with technology and manipulatives.

Circles

Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Ellipses

Compare the equation of an ellipse to its graph. Vary the terms of the equation of the ellipse and examine how the graph changes in response. Drag the vertices and foci, explore their Pythagorean relationship, and discover the string property. 5 Minute Preview


Lesson Info
Launch Gizmo

Hyperbolas

Compare the equation of a hyperbola to its graph. Vary the terms of the equation of the hyperbola. Examine how the graph of the hyperbola and its asymptotes changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Parabolas

Explore parabolas in a conic section context. Find the relationship among the vertex, focus, and directrix of a parabola, and how that relates to its equation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.IC.c: Connect the geometric and algebraic relationships of conics.

Circles

Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Ellipses

Compare the equation of an ellipse to its graph. Vary the terms of the equation of the ellipse and examine how the graph changes in response. Drag the vertices and foci, explore their Pythagorean relationship, and discover the string property. 5 Minute Preview


Lesson Info
Launch Gizmo

Hyperbolas

Compare the equation of a hyperbola to its graph. Vary the terms of the equation of the hyperbola. Examine how the graph of the hyperbola and its asymptotes changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Parabolas

Explore parabolas in a conic section context. Find the relationship among the vertex, focus, and directrix of a parabola, and how that relates to its equation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.IC.d: Use the method of completing the square to put the equation of the conic section into standard form.

Circles

Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.ISS: Interpreting Sequences and Series

PC.RFR.ISS.1: Model real-world situations involving sequences or series using recursive and/or explicit definitions.

Arithmetic Sequences

Find the value of individual terms in arithmetic sequences using graphs of the sequences and direct computation. Vary the common difference and examine how the sequences change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Arithmetic and Geometric Sequences

Find the value of individual terms in an arithmetic or geometric sequence using graphs of the sequence and direct computation. Vary the common difference and common ratio and examine how the sequence changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.ISS.2: Use covariational reasoning to describe sequences and series.

Arithmetic Sequences

Find the value of individual terms in arithmetic sequences using graphs of the sequences and direct computation. Vary the common difference and examine how the sequences change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Geometric Sequences

Explore geometric sequences by varying the initial term and the common ratio and examining the graph. Compute specific terms in the sequence using the explicit and recursive formulas. 5 Minute Preview


Lesson Info
Launch Gizmo

Arithmetic and Geometric Sequences

Find the value of individual terms in an arithmetic or geometric sequence using graphs of the sequence and direct computation. Vary the common difference and common ratio and examine how the sequence changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.ISS.a: Become fluent in working with arithmetic and geometric sequences and series.

Arithmetic Sequences

Find the value of individual terms in arithmetic sequences using graphs of the sequences and direct computation. Vary the common difference and examine how the sequences change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Geometric Sequences

Explore geometric sequences by varying the initial term and the common ratio and examining the graph. Compute specific terms in the sequence using the explicit and recursive formulas. 5 Minute Preview


Lesson Info
Launch Gizmo

Arithmetic and Geometric Sequences

Find the value of individual terms in an arithmetic or geometric sequence using graphs of the sequence and direct computation. Vary the common difference and common ratio and examine how the sequence changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.ISS.b: Explore several types of sequences, including but not limited to Fibonacci, telescoping, harmonic, alternating.

Arithmetic Sequences

Find the value of individual terms in arithmetic sequences using graphs of the sequences and direct computation. Vary the common difference and examine how the sequences change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

Arithmetic and Geometric Sequences

Find the value of individual terms in an arithmetic or geometric sequence using graphs of the sequence and direct computation. Vary the common difference and common ratio and examine how the sequence changes in response. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RT: Reasoning with Trigonometry


PC.RT.ETT: Extending Triangle Trigonometry

PC.RFR.ETT.1: Model real-world situations involving trigonometry.

Translating and Scaling Sine and Cosine Functions

Experiment with the graph of a sine or cosine function. Explore how changing the values in the equation can translate or scale the graph of the function. 5 Minute Preview


Lesson Info
Launch Gizmo

Sine, Cosine, and Tangent Ratios

Reshape and resize a right triangle and examine how the sine of angle A, the cosine of angle A, and the tangent of angle A change. 5 Minute Preview


Lesson Info
Launch Gizmo

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.ETT.4: Use special triangles to determine geometrically the values of sine, cosine, tangent for π/3, π/4 and π/6, and use the unit circle to express the values of sine, cosine, and tangent for π − x, π + x, and 2π − x in terms of their values for x, where x is any real number.

Cosine Function

Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Sine Function

Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Tangent Function

Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RFR.ETT.5: Use the unit circle to explain symmetry (odd and even) and periodicity of trigonometric functions.

Cosine Function

Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Sine Function

Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

Tangent Function

Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RT.ETT.a: Go beyond using the mnemonic SohCahToa by interpreting the meaning of the trigonometric ratios as multiplicative comparisons of the appropriate sides of a right triangle. Situations should involve unknown sides and/or angles, as well as periodic functions and their inverses.

Sine, Cosine, and Tangent Ratios

Reshape and resize a right triangle and examine how the sine of angle A, the cosine of angle A, and the tangent of angle A change. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RT.RTS: Reasoning with Trigonometric Structure

PC.RT.RTS.1: Use the structure of a trigonometric expression to identify ways to rewrite it.

Simplifying Trigonometric Expressions

Choose the correct steps to simplify a trigonometric function. Use step-by-step feedback to diagnose incorrect steps. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RT.RTS.2: Choose and produce an equivalent form of an expression to reveal and explain properties of the quantity represented by the expression.

Simplifying Trigonometric Expressions

Choose the correct steps to simplify a trigonometric function. Use step-by-step feedback to diagnose incorrect steps. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RT.RTS.a: Recognize that a single identity can be manipulated into another identity.

Simplifying Trigonometric Expressions

Choose the correct steps to simplify a trigonometric function. Use step-by-step feedback to diagnose incorrect steps. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RT.RTS.b: Apply the Pythagorean, sum, difference, double angle, and half angle formulas for sine and cosine to reveal and explain properties.

Simplifying Trigonometric Expressions

Choose the correct steps to simplify a trigonometric function. Use step-by-step feedback to diagnose incorrect steps. 5 Minute Preview


Lesson Info
Launch Gizmo

Sum and Difference Identities for Sine and Cosine

Choose the correct steps to evaluate a trigonometric expression using sum and difference identities. Use step-by-step feedback to diagnose incorrect steps. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RT.EPE: Exploring Polar Equations

PC.RT.EPE.a: Convert points between polar and rectangular forms.

Points in the Complex Plane

Identify the imaginary and real coordinates of a point in the complex plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RT.EPE.b: Determine equivalent polar representations for a given point.

Points in the Complex Plane

Identify the imaginary and real coordinates of a point in the complex plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RV: Reasoning with Vectors


PC.RV.EV: Exploring Vectors

PC.RV.EV.1: Recognize vector quantities as having both magnitude and direction.

Adding Vectors

Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview


Lesson Info
Launch Gizmo

Vectors

Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RV.EV.2: Represent vector quantities by directed line segments, and use appropriate symbols for vectors and their magnitudes.

Adding Vectors

Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview


Lesson Info
Launch Gizmo

Vectors

Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RV.EV.4: Solve problems involving velocity and other quantities that can be represented by vectors.

Golf Range

Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview


Lesson Info
Launch Gizmo

Adding Vectors

Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview


Lesson Info
Launch Gizmo

2D Collisions

Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview


Lesson Info
Launch Gizmo

Vectors

Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RV.EV.5: Add and subtract vectors, and multiply a vector by a scalar.

Adding Vectors

Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview


Lesson Info
Launch Gizmo

Vectors

Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RV.EV.a: Distinguish vector quantities from scalar quantities. For example, distinguish the difference between velocity and speed.

Adding Vectors

Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview


Lesson Info
Launch Gizmo

2D Collisions

Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RV.EV.b: Make sense of operations with vectors.

Adding Vectors

Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview


Lesson Info
Launch Gizmo

2D Collisions

Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview


Lesson Info
Launch Gizmo

Vectors

Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RM: Reasoning with Matrices


PC.RM.UM: Using Matrices

PC.RM.UM.1: Use matrices to represent and manipulate data.

Solving Linear Systems (Matrices and Special Solutions)

Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (x, y) point to be a solution of an equation, or of a system of equations. 5 Minute Preview


Lesson Info
Launch Gizmo

Dilations

Dilate a figure and investigate its resized image. See how scaling a figure affects the coordinates of its vertices, both in (x, y) form and in matrix form. 5 Minute Preview


Lesson Info
Launch Gizmo

Translations

Translate a figure horizontally and vertically in the plane and examine the matrix representation of the translation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RM.UM.2: Use matrix operations to solve problems. Add, subtract, and multiply matrices of appropriate dimensions. Multiply matrices by scalars to produce new matrices.

Solving Linear Systems (Matrices and Special Solutions)

Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (x, y) point to be a solution of an equation, or of a system of equations. 5 Minute Preview


Lesson Info
Launch Gizmo

Dilations

Dilate a figure and investigate its resized image. See how scaling a figure affects the coordinates of its vertices, both in (x, y) form and in matrix form. 5 Minute Preview


Lesson Info
Launch Gizmo

Translations

Translate a figure horizontally and vertically in the plane and examine the matrix representation of the translation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RM.UM.3: Find the inverse and determinant of a matrix.

Solving Linear Systems (Matrices and Special Solutions)

Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (x, y) point to be a solution of an equation, or of a system of equations. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RM.UM.4: Use matrices to solve systems of linear equations.

Solving Linear Systems (Matrices and Special Solutions)

Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (x, y) point to be a solution of an equation, or of a system of equations. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RM.UM.b: Explain that the determinant of a square matrix is nonzero if and only if the matrix has a multiplicative inverse.

Solving Linear Systems (Matrices and Special Solutions)

Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (x, y) point to be a solution of an equation, or of a system of equations. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RM.UM.c: Explore the roles of the zero matrix, identity matrix, inverse matrix, and the determinant of a matrix.

Solving Linear Systems (Matrices and Special Solutions)

Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (x, y) point to be a solution of an equation, or of a system of equations. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RM.UM.d: Work with 2 x 2 matrices as transformations of the plane, and interpret the absolute value of the determinant in terms of area.

Dilations

Dilate a figure and investigate its resized image. See how scaling a figure affects the coordinates of its vertices, both in (x, y) form and in matrix form. 5 Minute Preview


Lesson Info
Launch Gizmo

Translations

Translate a figure horizontally and vertically in the plane and examine the matrix representation of the translation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RM.UM.e: Use the zero and identity matrices play a role in matrix addition and multiplication similar to the role of 0 and 1 in the real numbers.

Solving Linear Systems (Matrices and Special Solutions)

Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (x, y) point to be a solution of an equation, or of a system of equations. 5 Minute Preview


Lesson Info
Launch Gizmo

Translations

Translate a figure horizontally and vertically in the plane and examine the matrix representation of the translation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RM.UM.f: Use matrices as a tool. Including but not limited to: producing new vectors from old vectors, creating transformations in the plane, calculating the area of geometric figures.

Dilations

Dilate a figure and investigate its resized image. See how scaling a figure affects the coordinates of its vertices, both in (x, y) form and in matrix form. 5 Minute Preview


Lesson Info
Launch Gizmo

Translations

Translate a figure horizontally and vertically in the plane and examine the matrix representation of the translation. 5 Minute Preview


Lesson Info
Launch Gizmo

PC.RM.UM.g: Explore matrices and solve problems with and without technology, as appropriate.

Solving Linear Systems (Matrices and Special Solutions)

Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (x, y) point to be a solution of an equation, or of a system of equations. 5 Minute Preview


Lesson Info
Launch Gizmo

Dilations

Dilate a figure and investigate its resized image. See how scaling a figure affects the coordinates of its vertices, both in (x, y) form and in matrix form. 5 Minute Preview


Lesson Info
Launch Gizmo

Translations

Translate a figure horizontally and vertically in the plane and examine the matrix representation of the translation. 5 Minute Preview


Lesson Info
Launch Gizmo

Correlation last revised: 4/13/2026

About STEM Cases

Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.

Realtime reporting icon

Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap

Time icon

STEM Cases take between 30-90 minutes for students to complete, depending on the case.

Save icon

Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.

Grades icon

Multiple grade-appropriate versions, or levels, exist for each STEM Case.

Handbook icon

Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.

STEM Case Help & Resources Sign Up for Free

How Free Gizmos Work

Gizmos icon

Start teaching with 20-40 Free Gizmos. See the full list.

Lesson materials list icon

Access lesson materials for Free Gizmos including teacher guides, lesson plans, and more.

Time icon

All other Gizmos are limited to a 5 Minute Preview and can only be used for 5 minutes a day.

Refresh icon

Free Gizmos change each semester. The new collection will be available January 1 and July 1.

Sign Up for Free

Want More?

Check out these quick links.

  • Sign up for a FREE Trial!
  • Take a Tour
  • Get Help

Find Your Solution

Start playing, exploring and learning today with a free account. Or contact us for a quote or demo.

Sign Up For Free Get a Quote
Find Your Solution
Gizmos logo Brought to you by ExploreLearning

© 2026 ExploreLearning. All rights reserved. Gizmo and Gizmos are registered trademarks of ExploreLearning. STEM Cases, Handbooks and the associated Realtime Reporting System are protected by US Patent No. 10,410,534

Other Products

Reflex icon Frax icon Science4Us icon
Find Gizmos
  • FREE Gizmos
  • NEW Releases
  • STEM Cases
  • Browse by Standard
  • Browse by Grade & Topic
  • Browse by Core Curriculum
About Gizmos
  • What's a Gizmo?
  • About STEM Cases
  • What are Gizmos Investigations?
  • Take a Tour
  • Supporting All Students
  • How to Get Gizmos
  • Testimonials
  • K-6 Science
Research
  • The Impact of Gizmos on Student Achievement
  • The Research Behind Gizmos
Support
  • Professional Development Overview
  • Meet the Team
  • Course Catalog
  • Help Center
  • Site Status
Resources
  • Popular Gizmos Collections
  • Educator Resource Hub
  • Success Stories
  • Insights
Get More Info
  • Sign Up for Free
  • Request Purchasing Info
  • Request a Demo
  • Request a Pilot
  • Contact Support

Get Connected

  • Support Form
  • Toll-Free 866-882-4141
  • Local +1-434-293-7043
  • Newsletter Sign-Up
  • Facebook
  • Twitter
  • YouTube
  • Instagram

Other Products

Reflex icon Frax icon Science4Us icon

© 2026 ExploreLearning. All rights reserved. Gizmo and Gizmos are registered trademarks of ExploreLearning. STEM Cases, Handbooks and the associated Realtime Reporting System are protected by US Patent No. 10,410,534

  • Terms and Conditions
  • Privacy Policy
  • Sitemap
  • ExploreLearning and Learning A-Z Integration
  • Accessibility
  • System Requirements