- Home
- Find Gizmos
- Browse by Standard (USA)
- North Dakota Standards
- Mathematics: Trigonometry/Pre-calculus - Mathematics IV

# West Virginia - Mathematics: Trigonometry/Pre-calculus - Mathematics IV

## College- and Career-Readiness Standards | Adopted: 2023

### BR: : Building Relationships among Complex Numbers, Vectors, and Matrices

1.1: : Perform arithmetic operations with complex numbers.

BR.M.4HSTP.1: : Find the conjugate of a complex number; use conjugates to find moduli (magnitude) and quotients of complex numbers.

Points in the Complex Plane

Identify the imaginary and real coordinates of a point in the complex plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview

Roots of a Quadratic

Find the root of a quadratic using its graph or the quadratic formula. Explore the graph of the roots and the point of symmetry in the complex plane. Compare the axis of symmetry and graph of the quadratic in the real plane. 5 Minute Preview

1.2: : Represent complex numbers and their operations on the complex plane.

BR.M.4HSTP.2: : Represent complex numbers on the complex plane in rectangular and polar form (including real and imaginary numbers) and explain why the rectangular and polar forms of a given complex number represent the same number.

Points in the Complex Plane

Identify the imaginary and real coordinates of a point in the complex plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview

BR.M.4HSTP.3: : Represent addition, subtraction, multiplication and conjugation of complex numbers geometrically on the complex plane; use properties of this representation for computation.

Points in the Complex Plane

Identify the imaginary and real coordinates of a point in the complex plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview

BR.M.4HSTP.4: : Calculate the distance between numbers in the complex plane as the modulus of the difference and the midpoint of a segment as the average of the numbers at its endpoints.

Points in the Complex Plane

1.3: : Represent and model with vector quantities.

BR.M.4HSTP.5: : Recognize vector quantities as having both magnitude and direction. Represent vector quantities by directed line segments and use appropriate symbols for vectors and their magnitudes.

Adding Vectors

Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview

Vectors

Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview

BR.M.4HSTP.6: : Find the components of a vector by subtracting the coordinates of an initial point from the coordinates of a terminal point.

Adding Vectors

Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview

BR.M.4HSTP.7: : Solve problems involving velocity and other quantities that can be represented by vectors.

2D Collisions

Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview

Adding Vectors

Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview

Golf Range

Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview

Vectors

Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview

1.4: : Perform operations on vectors.

BR.M.4HSTP.8: : Add and subtract vectors.

BR.M.4HSTP.8.a: : Add vectors end-to-end, component-wise, and by the parallelogram rule. Understand that the magnitude of a sum of two vectors is typically not the sum of the magnitudes.

Adding Vectors

Vectors

Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview

1.5: : Perform operations on matrices and use matrices in applications.

BR.M.4HSTP.11: : Multiply matrices by scalars to produce new matrices.

Dilations

Dilate a figure and investigate its resized image. See how scaling a figure affects the coordinates of its vertices, both in

BR.M.4HSTP.12: : Add, subtract and multiply matrices of appropriate dimensions.

Translations

Translate a figure horizontally and vertically in the plane and examine the matrix representation of the translation. 5 Minute Preview

BR.M.4HSTP.14: : Understand that the zero and identity matrices play a role in matrix addition and multiplication similar to the role of 0 and 1 in the real numbers. The determinant of a square matrix is nonzero if and only if the matrix has a multiplicative inverse.

Solving Linear Systems (Matrices and Special Solutions)

Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (*x*, *y*) point to be a solution of an equation, or of a system of equations.
5 Minute Preview

BR.M.4HSTP.16: : Work with 2 x 2 matrices as transformations of the plane and interpret the absolute value of the determinant in terms of area.

Dilations

Dilate a figure and investigate its resized image. See how scaling a figure affects the coordinates of its vertices, both in

Translations

Translate a figure horizontally and vertically in the plane and examine the matrix representation of the translation. 5 Minute Preview

1.6: : Solve systems of equations.

BR.M.4HSTP.17: : Represent a system of linear equations as a single matrix equation in a vector variable.

Solving Linear Systems (Matrices and Special Solutions)

Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (*x*, *y*) point to be a solution of an equation, or of a system of equations.
5 Minute Preview

BR.M.4HSTP.18: : Find the inverse of a matrix if it exists and use it to solve systems of linear equations (using technology for matrices of dimension 3 x 3 or greater).

Solving Linear Systems (Matrices and Special Solutions)

Explore systems of linear equations, and how many solutions a system can have. Express systems in matrix form. See how the determinant of the coefficient matrix reveals how many solutions a system of equations has. Also, use a draggable green point to see what it means for an (*x*, *y*) point to be a solution of an equation, or of a system of equations.
5 Minute Preview

### TIF: : Trigonometric and Inverse Trigonometric Functions of Real Numbers

2.1: : Extend the domain of trigonometric functions using the unit circle.

TIF.M.4HSTP.19: : Understand radian measure of an angle as the length of the arc on the unit circle subtended by the angle.

Cosine Function

Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview

Radians

As factory belt operator, your job is to move boxes just the right distance on the belt, so they can be stamped for delivery. Your only controls are the radius and rotation of the belt’s wheel. How do you set these to get the distance right? See how this relates to arc length, and discover how radians help make this task easier. 5 Minute Preview

Sine Function

Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview

Tangent Function

Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview

TIF.M.4HSTP.20: : Explain how the unit circle in the coordinate plane enables the extension of trigonometric functions to all real numbers, interpreted as radian measures of angles traversed counterclockwise around the unit circle.

Cosine Function

Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview

Sine Function

Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview

Tangent Function

Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview

TIF.M.4HSTP.21: : Use special triangles to determine geometrically the values of sine, cosine, tangent for pi/3, pi/4, and pi/6, and use the unit circle to express the values of sine, cosine, and tangent for pi - x, pi + x, and 2pi - x in terms of their values for x, where x is any real number.

Cosine Function

Compare the graph of the cosine function with the graph of the angle on the unit circle. Drag a point along the cosine curve and see the corresponding angle on the unit circle. 5 Minute Preview

Sine Function

Compare the graph of the sine function with the graph of the angle on the unit circle. Drag a point along the sine curve and see the corresponding angle on the unit circle. 5 Minute Preview

Tangent Function

Compare the graph of the tangent function with the graph of the angle on the unit circle. Drag a point along the tangent curve and see the corresponding angle on the unit circle. 5 Minute Preview

TIF.M.4HSTP.22: : Use the unit circle to explain symmetry (odd and even) and periodicity of trigonometric functions.

Cosine Function

Sine Function

Tangent Function

2.2: : Model periodic phenomena with trigonometric functions.

TIF.M.4HSTP.23: : Choose trigonometric functions to model periodic phenomena with specified amplitude, frequency, and midline.

Sine Function

Sound Beats and Sine Waves

Listen to and see interference patterns produced by sound waves with similar frequencies. Test your ability to distinguish and match sounds as musicians do when they tune their instruments. Calculate the number of "sound beats" you will hear based on the frequency of each sound. [Note: Headphones are recommended for this Gizmo.] 5 Minute Preview

Translating and Scaling Sine and Cosine Functions

Experiment with the graph of a sine or cosine function. Explore how changing the values in the equation can translate or scale the graph of the function. 5 Minute Preview

Waves

Observe and measure transverse, longitudinal, and combined waves on a model of a spring moved by a hand. Adjust the amplitude and frequency of the hand, and the tension and density of the spring. The speed and power of the waves is reported, and the wavelength and amplitude can be measured. 5 Minute Preview

2.3: : Prove and apply trigonometric identities.

TIF.M.4HSTP.27: : Prove the Pythagorean identity sin^2(theta) + cos^2(theta) = 1 and use it to find sin(theta), cos(theta), or tan(theta), given sin(theta), cos(theta), or tan(theta), and the quadrant of the angle.

Cosine Function

Sine Function

TIF.M.4HSTP.28: : Prove the addition and subtraction formulas for sine, cosine, and tangent and use them to solve problems.

Sum and Difference Identities for Sine and Cosine

Choose the correct steps to evaluate a trigonometric expression using sum and difference identities. Use step-by-step feedback to diagnose incorrect steps. 5 Minute Preview

### ASF: : Analysis and Synthesis of Functions

3.1: : Interpret functions that arise in applications in terms of a context.

ASF.M.4HSTP.29: : Select a function that models a relationship between two quantities, interpret key features of graphs and tables in terms of quantities, and sketch graphs showing key features given a verbal description of the relationship. Relate the domain of a function to its graph based on the behavior of data and context, and, where applicable, to the quantitative relationship it describes.

General Form of a Rational Function

Compare the equation of a rational function to its graph. Multiply or divide the numerator and denominator by linear factors and explore how the graph changes in response. 5 Minute Preview

Rational Functions

Compare the graph of a rational function to its equation. Vary the terms of the equation and explore how the graph is translated and stretched as a result. Examine the domain on a number line and compare it to the graph of the equation. 5 Minute Preview

Translating and Scaling Sine and Cosine Functions

Experiment with the graph of a sine or cosine function. Explore how changing the values in the equation can translate or scale the graph of the function. 5 Minute Preview

3.3: : Analyze functions using different representations.

ASF.M.4HSTP.31: : Graph trigonometric and rational functions expressed symbolically and show key features of the graph.

ASF.M.4HSTP.31.a: : For trigonometric functions, focus on period, midline, amplitude, and phase shift.

Translating and Scaling Functions

Vary the coefficients in the equation of a function and examine how the graph of the function is translated or scaled. Select different functions to translate and scale, and determine what they have in common. 5 Minute Preview

Translating and Scaling Sine and Cosine Functions

Experiment with the graph of a sine or cosine function. Explore how changing the values in the equation can translate or scale the graph of the function. 5 Minute Preview

ASF.M.4HSTP.31.b: : For rational functions, focus on identifying zeros and asymptotes when suitable factorizations are available, and showing end behavior. Analyze asymptotes and continuity informally using limits.

General Form of a Rational Function

Compare the equation of a rational function to its graph. Multiply or divide the numerator and denominator by linear factors and explore how the graph changes in response. 5 Minute Preview

Rational Functions

Compare the graph of a rational function to its equation. Vary the terms of the equation and explore how the graph is translated and stretched as a result. Examine the domain on a number line and compare it to the graph of the equation. 5 Minute Preview

3.4: : Build new functions from existing functions.

ASF.M.4HSTP.32: : Identify the effect on the graph of replacing f(x) by f(x) + k, kf(x), f(kx), and f(x + k) for specific values of k (both positive and negative); find the value of k given the graphs. Experiment with cases and illustrate an explanation of the effects on the graph using technology. Include recognizing even and odd functions from their graphs and algebraic expressions for them. Observe the effect of multiple transformations on a single graph and the common effect of each transformation across function types and use transformations to model situations.

Cosine Function

Logarithmic Functions: Translating and Scaling

Vary the values in the equation of a logarithmic function and examine how the graph is translated or scaled. Connect these transformations with the domain of the function, and the asymptote in the graph. 5 Minute Preview

Rational Functions

Compare the graph of a rational function to its equation. Vary the terms of the equation and explore how the graph is translated and stretched as a result. Examine the domain on a number line and compare it to the graph of the equation. 5 Minute Preview

Sine Function

Translating and Scaling Functions

Vary the coefficients in the equation of a function and examine how the graph of the function is translated or scaled. Select different functions to translate and scale, and determine what they have in common. 5 Minute Preview

Translating and Scaling Sine and Cosine Functions

ASF.M.4HSTP.33: : Find inverse functions.

ASF.M.4HSTP.33.b: : Read values of an inverse function from a graph or a table, given that the function has an inverse. Compute values of inverse functions from graphs and recognize the graph of an inverse function is the graph of the original function reflected about y = x.

Logarithmic Functions

Compare the equation of a logarithmic function to its graph. Change the base of the logarithmic function and examine how the graph changes in response. Use the line *y* = *x* to compare the associated exponential function.
5 Minute Preview

ASF.M.4HSTP.34: : Use an understanding of the inverse relationship between exponents and logarithmic functions to:

ASF.M.4HSTP.34.a: : Graph logarithms,

Logarithmic Functions

Compare the equation of a logarithmic function to its graph. Change the base of the logarithmic function and examine how the graph changes in response. Use the line *y* = *x* to compare the associated exponential function.
5 Minute Preview

Logarithmic Functions: Translating and Scaling

Vary the values in the equation of a logarithmic function and examine how the graph is translated or scaled. Connect these transformations with the domain of the function, and the asymptote in the graph. 5 Minute Preview

### DAG: : Derivations in Analytic Geometry

4.1: : Use conic sections to solve applications.

DAG.M.4HSTP.35: : Derive the equations of a parabola, circle, ellipses, and hyperbolas using their key components. Graph the equations of these conic sections.

Circles

Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview

Ellipses

Compare the equation of an ellipse to its graph. Vary the terms of the equation of the ellipse and examine how the graph changes in response. Drag the vertices and foci, explore their Pythagorean relationship, and discover the string property. 5 Minute Preview

Hyperbolas

Compare the equation of a hyperbola to its graph. Vary the terms of the equation of the hyperbola. Examine how the graph of the hyperbola and its asymptotes changes in response. 5 Minute Preview

Parabolas

Explore parabolas in a conic section context. Find the relationship among the vertex, focus, and directrix of a parabola, and how that relates to its equation. 5 Minute Preview

DAG.M.4HSTP.36: : Solve problems and applications that model conic sections.

Circles

Compare the graph of a circle with its equation. Vary the terms in the equation and explore how the circle is translated and scaled in response. 5 Minute Preview

Ellipses

Compare the equation of an ellipse to its graph. Vary the terms of the equation of the ellipse and examine how the graph changes in response. Drag the vertices and foci, explore their Pythagorean relationship, and discover the string property. 5 Minute Preview

Hyperbolas

Compare the equation of a hyperbola to its graph. Vary the terms of the equation of the hyperbola. Examine how the graph of the hyperbola and its asymptotes changes in response. 5 Minute Preview

Parabolas

Explore parabolas in a conic section context. Find the relationship among the vertex, focus, and directrix of a parabola, and how that relates to its equation. 5 Minute Preview

Correlation last revised: 10/13/2023

About STEM Cases

Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.

Each STEM Case uses realtime reporting to show live student results.

Introduction to the Heatmap

STEM Cases take between 30-90 minutes for students to complete, depending on the case.

Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.

Multiple grade-appropriate versions, or levels, exist for each STEM Case.

Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.

How Free Gizmos Work

Start teaching with
**20-40 Free Gizmos**. See the full list.

Access **lesson materials** for Free Gizmos including teacher guides, lesson plans, and more.

All other Gizmos are limited to a **5 Minute Preview** and can only be used for 5 minutes a day.

**Free Gizmos change each semester.** The new collection will be available January 1 and July 1.

Find Your Solution

Start playing, exploring and learning today with a free account. Or contact us for a quote or demo.

Sign Up For Free Get a Quote