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  • Nevada Standards
  • Mathematics: High School: Statistics and Probability

Nevada - Mathematics: High School: Statistics and Probability

Academic Content Standards | Adopted: 2010

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.

CCSS.Math.Content.HSS-ID: : Interpreting Categorical and Quantitative Data


CCSS.Math.Content.HSS-ID.A: : Summarize, represent, and interpret data on a single count or measurement variable

CCSS.Math.Content.HSS-ID.A.1: : Represent data with plots on the real number line (dot plots, histograms, and box plots).

Screenshot of Box-and-Whisker Plots

Box-and-Whisker Plots

Construct a box-and-whisker plot to match a line plots, and construct a line plot to match a box-and-whisker plots. Manipulate the line plot and examine how the box-and-whisker plot changes. Then manipulate the box-and-whisker plot and examine how the line plot changes. 5 Minute Preview


Lesson Info
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Screenshot of Histograms

Histograms

Change the values in a data set and examine how the dynamic histogram changes in response. Adjust the interval size of the histogram and see how the shape of the histogram is affected. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Mean, Median, and Mode

Mean, Median, and Mode

Build a data set and find the mean, median, and mode. Explore the mean, median, and mode illustrated as frogs on a seesaw, frogs on a scale, and as frogs stacked under a bar of variable height. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Reaction Time 1 (Graphs and Statistics)

Reaction Time 1 (Graphs and Statistics)

Test your reaction time by catching a falling ruler or clicking a target. Create a data set of experiment results, and calculate the range, mode, median, and mean of your data. Data can be displayed on a list, table, bar graph or dot plot. The Reaction Time 1 Student Exploration focuses on range, mode, and median. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Reaction Time 2 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

Test your reaction time by catching a falling ruler or clicking a target. Create a data set of experiment results, and calculate the range, mode, median, and mean of your data. Data can be displayed on a list, table, bar graph or dot plot. The Reaction Time 2 Student Exploration focuses on mean. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Real-Time Histogram

Real-Time Histogram

Try to click your mouse once every 2 seconds. The time interval between each click is recorded, as well as the error and percent error. Data can be displayed in a table, histogram, or scatter plot. Observe and measure the characteristics of the resulting distribution when large amounts of data are collected. 5 Minute Preview


Lesson Info
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CCSS.Math.Content.HSS-ID.A.2: : Use statistics appropriate to the shape of the data distribution to compare center (median, mean) and spread (interquartile range, standard deviation) of two or more different data sets.

Screenshot of Box-and-Whisker Plots

Box-and-Whisker Plots

Construct a box-and-whisker plot to match a line plots, and construct a line plot to match a box-and-whisker plots. Manipulate the line plot and examine how the box-and-whisker plot changes. Then manipulate the box-and-whisker plot and examine how the line plot changes. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Reaction Time 1 (Graphs and Statistics)

Reaction Time 1 (Graphs and Statistics)

Test your reaction time by catching a falling ruler or clicking a target. Create a data set of experiment results, and calculate the range, mode, median, and mean of your data. Data can be displayed on a list, table, bar graph or dot plot. The Reaction Time 1 Student Exploration focuses on range, mode, and median. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Reaction Time 2 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

Test your reaction time by catching a falling ruler or clicking a target. Create a data set of experiment results, and calculate the range, mode, median, and mean of your data. Data can be displayed on a list, table, bar graph or dot plot. The Reaction Time 2 Student Exploration focuses on mean. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Real-Time Histogram

Real-Time Histogram

Try to click your mouse once every 2 seconds. The time interval between each click is recorded, as well as the error and percent error. Data can be displayed in a table, histogram, or scatter plot. Observe and measure the characteristics of the resulting distribution when large amounts of data are collected. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-ID.A.3: : Interpret differences in shape, center, and spread in the context of the data sets, accounting for possible effects of extreme data points (outliers).

Screenshot of Populations and Samples

Populations and Samples

Compare sample distributions drawn from population distributions. Predict characteristics of a population distribution based on a sample distribution and examine how well a small sample represents a given population. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Reaction Time 2 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

Test your reaction time by catching a falling ruler or clicking a target. Create a data set of experiment results, and calculate the range, mode, median, and mean of your data. Data can be displayed on a list, table, bar graph or dot plot. The Reaction Time 2 Student Exploration focuses on mean. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Real-Time Histogram

Real-Time Histogram

Try to click your mouse once every 2 seconds. The time interval between each click is recorded, as well as the error and percent error. Data can be displayed in a table, histogram, or scatter plot. Observe and measure the characteristics of the resulting distribution when large amounts of data are collected. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-ID.A.4: : Use the mean and standard deviation of a data set to fit it to a normal distribution and to estimate population percentages. Recognize that there are data sets for which such a procedure is not appropriate. Use calculators, spreadsheets, and tables to estimate areas under the normal curve.

Screenshot of Polling: City

Polling: City

Poll residents in a large city to determine their response to a yes-or-no question. Estimate the actual percentage of yes votes in the whole city. Examine the results of many polls to help assess how reliable the results from a single poll are. See how the normal curve approximates a binomial distribution for large enough polls. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Populations and Samples

Populations and Samples

Compare sample distributions drawn from population distributions. Predict characteristics of a population distribution based on a sample distribution and examine how well a small sample represents a given population. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Real-Time Histogram

Real-Time Histogram

Try to click your mouse once every 2 seconds. The time interval between each click is recorded, as well as the error and percent error. Data can be displayed in a table, histogram, or scatter plot. Observe and measure the characteristics of the resulting distribution when large amounts of data are collected. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Sight vs. Sound Reactions

Sight vs. Sound Reactions

Measure your reaction time by clicking your mouse as quickly as possible when visual or auditory stimuli are presented. The individual response times are recorded, as well as the mean and standard deviation for each test. A histogram of data shows overall trends in sight and sound response times. The type of test as well as the symbols and sounds used are chosen by the user. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-ID.B: : Summarize, represent, and interpret data on two categorical and quantitative variables

CCSS.Math.Content.HSS-ID.B.6: : Represent data on two quantitative variables on a scatter plot, and describe how the variables are related.

CCSS.Math.Content.HSS-ID.B.6.a: : Fit a function to the data; use functions fitted to data to solve problems in the context of the data.

Screenshot of Correlation

Correlation

Explore the relationship between the correlation coefficient of a data set and its graph. Fit a line to the data and compare the least-squares fit line. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Least-Squares Best Fit Lines

Least-Squares Best Fit Lines

Fit a line to the data in a scatter plot using your own judgment. Then compare the least squares line of best fit. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Solving Using Trend Lines

Solving Using Trend Lines

Examine the scatter plots for data related to weather at different latitudes. The Gizmo includes three different data sets, one with negative correlation, one positive, and one with no correlation. Compare the least squares best-fit line. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Trends in Scatter Plots

Trends in Scatter Plots

Examine the scatter plot for a random data set with negative or positive correlation. Vary the correlation and explore how correlation is reflected in the scatter plot and the trend line. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-ID.B.6.b: : Informally assess the fit of a function by plotting and analyzing residuals.

Screenshot of Least-Squares Best Fit Lines

Least-Squares Best Fit Lines

Fit a line to the data in a scatter plot using your own judgment. Then compare the least squares line of best fit. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-ID.B.6.c: : Fit a linear function for a scatter plot that suggests a linear association.

Screenshot of Correlation

Correlation

Explore the relationship between the correlation coefficient of a data set and its graph. Fit a line to the data and compare the least-squares fit line. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Least-Squares Best Fit Lines

Least-Squares Best Fit Lines

Fit a line to the data in a scatter plot using your own judgment. Then compare the least squares line of best fit. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Solving Using Trend Lines

Solving Using Trend Lines

Examine the scatter plots for data related to weather at different latitudes. The Gizmo includes three different data sets, one with negative correlation, one positive, and one with no correlation. Compare the least squares best-fit line. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Trends in Scatter Plots

Trends in Scatter Plots

Examine the scatter plot for a random data set with negative or positive correlation. Vary the correlation and explore how correlation is reflected in the scatter plot and the trend line. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-ID.C: : Interpret linear models

CCSS.Math.Content.HSS-ID.C.7: : Interpret the slope (rate of change) and the intercept (constant term) of a linear model in the context of the data.

Screenshot of Correlation

Correlation

Explore the relationship between the correlation coefficient of a data set and its graph. Fit a line to the data and compare the least-squares fit line. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Solving Using Trend Lines

Solving Using Trend Lines

Examine the scatter plots for data related to weather at different latitudes. The Gizmo includes three different data sets, one with negative correlation, one positive, and one with no correlation. Compare the least squares best-fit line. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Trends in Scatter Plots

Trends in Scatter Plots

Examine the scatter plot for a random data set with negative or positive correlation. Vary the correlation and explore how correlation is reflected in the scatter plot and the trend line. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-ID.C.8: : Compute (using technology) and interpret the correlation coefficient of a linear fit.

Screenshot of Correlation

Correlation

Explore the relationship between the correlation coefficient of a data set and its graph. Fit a line to the data and compare the least-squares fit line. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-ID.C.9: : Distinguish between correlation and causation.

Screenshot of Correlation

Correlation

Explore the relationship between the correlation coefficient of a data set and its graph. Fit a line to the data and compare the least-squares fit line. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-IC: : Making Inferences and Justifying Conclusions


CCSS.Math.Content.HSS-IC.A: : Understand and evaluate random processes underlying statistical experiments

CCSS.Math.Content.HSS-IC.A.1: : Understand statistics as a process for making inferences about population parameters based on a random sample from that population.

Screenshot of Polling: City

Polling: City

Poll residents in a large city to determine their response to a yes-or-no question. Estimate the actual percentage of yes votes in the whole city. Examine the results of many polls to help assess how reliable the results from a single poll are. See how the normal curve approximates a binomial distribution for large enough polls. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Polling: Neighborhood

Polling: Neighborhood

Conduct a phone poll of citizens in a small neighborhood to determine their response to a yes-or-no question. Use the results to estimate the sentiment of the entire population. Investigate how the error of this estimate becomes smaller as more people are polled. Compare random versus non-random sampling. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Populations and Samples

Populations and Samples

Compare sample distributions drawn from population distributions. Predict characteristics of a population distribution based on a sample distribution and examine how well a small sample represents a given population. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-IC.A.2: : Decide if a specified model is consistent with results from a given data-generating process, e.g., using simulation.

Screenshot of Geometric Probability

Geometric Probability

Randomly throw darts at a target and see what percent are "hits." Vary the size of the target and repeat the experiment. Study the relationship between the area of the target and the percent of darts that strike it 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Probability Simulations

Probability Simulations

Experiment with spinners and compare the experimental probability of particular outcomes to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Theoretical and Experimental Probability

Theoretical and Experimental Probability

Experiment with spinners and compare the experimental probability of a particular outcome to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-IC.B: : Make inferences and justify conclusions from sample surveys, experiments, and observational studies

CCSS.Math.Content.HSS-IC.B.3: : Recognize the purposes of and differences among sample surveys, experiments, and observational studies; explain how randomization relates to each.

Screenshot of Polling: City

Polling: City

Poll residents in a large city to determine their response to a yes-or-no question. Estimate the actual percentage of yes votes in the whole city. Examine the results of many polls to help assess how reliable the results from a single poll are. See how the normal curve approximates a binomial distribution for large enough polls. 5 Minute Preview


Lesson Info
Launch Gizmo
Screenshot of Polling: Neighborhood

Polling: Neighborhood

Conduct a phone poll of citizens in a small neighborhood to determine their response to a yes-or-no question. Use the results to estimate the sentiment of the entire population. Investigate how the error of this estimate becomes smaller as more people are polled. Compare random versus non-random sampling. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-IC.B.4: : Use data from a sample survey to estimate a population mean or proportion; develop a margin of error through the use of simulation models for random sampling.

Screenshot of Polling: City

Polling: City

Poll residents in a large city to determine their response to a yes-or-no question. Estimate the actual percentage of yes votes in the whole city. Examine the results of many polls to help assess how reliable the results from a single poll are. See how the normal curve approximates a binomial distribution for large enough polls. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-IC.B.5: : Use data from a randomized experiment to compare two treatments; use simulations to decide if differences between parameters are significant.

Screenshot of Populations and Samples

Populations and Samples

Compare sample distributions drawn from population distributions. Predict characteristics of a population distribution based on a sample distribution and examine how well a small sample represents a given population. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-CP: : Conditional Probability and the Rules of Probability


CCSS.Math.Content.HSS-CP.A: : Understand independence and conditional probability and use them to interpret data

CCSS.Math.Content.HSS-CP.A.2: : Understand that two events A and B are independent if the probability of A and B occurring together is the product of their probabilities, and use this characterization to determine if they are independent.

Screenshot of Independent and Dependent Events

Independent and Dependent Events

Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-CP.A.3: : Understand the conditional probability of A given B as P(A and B)/P(B), and interpret independence of A and B as saying that the conditional probability of A given B is the same as the probability of A, and the conditional probability of B given A is the same as the probability of B.

Screenshot of Independent and Dependent Events

Independent and Dependent Events

Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-CP.A.5: : Recognize and explain the concepts of conditional probability and independence in everyday language and everyday situations.

Screenshot of Independent and Dependent Events

Independent and Dependent Events

Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-CP.B: : Use the rules of probability to compute probabilities of compound events in a uniform probability model

CCSS.Math.Content.HSS-CP.B.6: : Find the conditional probability of A given B as the fraction of B’s outcomes that also belong to A, and interpret the answer in terms of the model.

Screenshot of Independent and Dependent Events

Independent and Dependent Events

Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-CP.B.8: : Apply the general Multiplication Rule in a uniform probability model, P(A and B) = P(A)P(B|A) = P(B)P(A|B), and interpret the answer in terms of the model.

Screenshot of Independent and Dependent Events

Independent and Dependent Events

Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-CP.B.9: : Use permutations and combinations to compute probabilities of compound events and solve problems.

Screenshot of Permutations and Combinations

Permutations and Combinations

Experiment with permutations and combinations of a number of letters represented by letter tiles selected at random from a box. Count the permutations and combinations using a dynamic tree diagram, a dynamic list of permutations, and a dynamic computation by the counting principle. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-MD: : Using Probability to Make Decisions


CCSS.Math.Content.HSS-MD.A: : Calculate expected values and use them to solve problems

CCSS.Math.Content.HSS-MD.A.1: : Define a random variable for a quantity of interest by assigning a numerical value to each event in a sample space; graph the corresponding probability distribution using the same graphical displays as for data distributions.

Screenshot of Lucky Duck (Expected Value)

Lucky Duck (Expected Value)

Pick a duck, win a prize! Help Arnie the carnie design his game so that he makes money (or at least breaks even). How many ducks of each type should there be? What are the prizes worth? How much should he charge to play? Lucky Duck is a fun way to learn about probabilities and expected value. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-MD.A.2: : Calculate the expected value of a random variable; interpret it as the mean of the probability distribution.

Screenshot of Lucky Duck (Expected Value)

Lucky Duck (Expected Value)

Pick a duck, win a prize! Help Arnie the carnie design his game so that he makes money (or at least breaks even). How many ducks of each type should there be? What are the prizes worth? How much should he charge to play? Lucky Duck is a fun way to learn about probabilities and expected value. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-MD.A.3: : Develop a probability distribution for a random variable defined for a sample space in which theoretical probabilities can be calculated; find the expected value.

Screenshot of Lucky Duck (Expected Value)

Lucky Duck (Expected Value)

Pick a duck, win a prize! Help Arnie the carnie design his game so that he makes money (or at least breaks even). How many ducks of each type should there be? What are the prizes worth? How much should he charge to play? Lucky Duck is a fun way to learn about probabilities and expected value. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-MD.A.4: : Develop a probability distribution for a random variable defined for a sample space in which probabilities are assigned empirically; find the expected value.

Screenshot of Lucky Duck (Expected Value)

Lucky Duck (Expected Value)

Pick a duck, win a prize! Help Arnie the carnie design his game so that he makes money (or at least breaks even). How many ducks of each type should there be? What are the prizes worth? How much should he charge to play? Lucky Duck is a fun way to learn about probabilities and expected value. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-MD.B: : Use probability to evaluate outcomes of decisions

CCSS.Math.Content.HSS-MD.B.5: : Weigh the possible outcomes of a decision by assigning probabilities to payoff values and finding expected values.

CCSS.Math.Content.HSS-MD.B.5.a: : Find the expected payoff for a game of chance.

Screenshot of Lucky Duck (Expected Value)

Lucky Duck (Expected Value)

Pick a duck, win a prize! Help Arnie the carnie design his game so that he makes money (or at least breaks even). How many ducks of each type should there be? What are the prizes worth? How much should he charge to play? Lucky Duck is a fun way to learn about probabilities and expected value. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-MD.B.5.b: : Evaluate and compare strategies on the basis of expected values.

Screenshot of Lucky Duck (Expected Value)

Lucky Duck (Expected Value)

Pick a duck, win a prize! Help Arnie the carnie design his game so that he makes money (or at least breaks even). How many ducks of each type should there be? What are the prizes worth? How much should he charge to play? Lucky Duck is a fun way to learn about probabilities and expected value. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-MD.B.6: : Use probabilities to make fair decisions (e.g., drawing by lots, using a random number generator).

Screenshot of Lucky Duck (Expected Value)

Lucky Duck (Expected Value)

Pick a duck, win a prize! Help Arnie the carnie design his game so that he makes money (or at least breaks even). How many ducks of each type should there be? What are the prizes worth? How much should he charge to play? Lucky Duck is a fun way to learn about probabilities and expected value. 5 Minute Preview


Lesson Info
Launch Gizmo

CCSS.Math.Content.HSS-MD.B.7: : Analyze decisions and strategies using probability concepts (e.g., product testing, medical testing, pulling a hockey goalie at the end of a game).

Screenshot of Lucky Duck (Expected Value)

Lucky Duck (Expected Value)

Pick a duck, win a prize! Help Arnie the carnie design his game so that he makes money (or at least breaks even). How many ducks of each type should there be? What are the prizes worth? How much should he charge to play? Lucky Duck is a fun way to learn about probabilities and expected value. 5 Minute Preview


Lesson Info
Launch Gizmo

Correlation last revised: 8/29/2022

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