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# Browse by Grade & Topic: Number and Operations

## Find Gizmos organized by grade level and topic.

See How FREE Gizmos WorkFraction Artist 2 (Area Models of Fractions)

Extend understanding of fractions by making modern paintings in the style of Piet Mondrian. Create and analyze paintings with different-sized sections. Compare the sizes of unit fractions....

Lesson Info Launch GizmoFraction, Decimal, Percent (Area and Grid Models)

Model and compare fractions, decimals, and percents using area models. Each area model can have 10 or 100 sections and can be set to display a fraction, decimal, or percent. Click inside...

Lesson Info Launch GizmoCritter Count (Modeling Multiplication)

Use groups of critters on leaves to model multiplication as repeated addition. Change the expression to change the number of groups or the number of critters per group. Display the...

Lesson Info Launch GizmoNumber Line Frog Hop (Addition and Subtraction)

Live a frog's life as you hop along a number line in search of flies. Learn how addition and subtraction can be represented as movement along a number line. Fred the frog may even help you...

Lesson Info Launch GizmoAdding Whole Numbers and Decimals (Base-10 Blocks)

FREE *with no time limit!*

Use base-10 blocks to model two numbers. Then combine the blocks to model the sum. Blocks of equal value can be exchanged from one area of the mat to the other to help understand carrying...

Lesson Info Launch GizmoWhole Numbers with Base-10 Blocks

- New!

Use base-10 blocks to model, add, and subtract whole numbers. Learn about place value using flats (hundreds), rods (tens), and cubes (ones). Group or ungroup blocks as needed to add or...

Lesson Info Launch GizmoFraction Garden (Comparing Fractions)

Plant flowers in two gardens to help develop fraction sense. The two gardens act as number lines, from 0 to 1. Use the flowers in the gardens to compare fractions and to explore equivalent...

Lesson Info Launch GizmoChocomatic (Multiplication, Arrays, and Area)

FREE *with no time limit!*

Use the Chocomatic to design candy bars made out of chocolate squares. Use multiplication to find the number of squares in each chocolate bar. Build collections of chocolate bars that all...

Lesson Info Launch GizmoCannonball Clowns (Number Line Estimation)

Launch clowns from a circus cannon and try to hit the target. Drag digit cards on the control panel to set the launch distance and choose an appropriate unit of distance. After practicing...

Lesson Info Launch GizmoNo Alien Left Behind (Division with Remainders)

The alien school children from the planet Zigmo travel to distant planets on a field trip. The goal is to select a bus size so that all buses are full and no aliens are left behind. This...

Lesson Info Launch GizmoToy Factory (Set Models of Fractions)

Create a set of stuffed animals: monkeys, giraffes, and rabbits. Toys can be painted red, green, or blue. Describe the makeup of the set (animals or colors) with fractions. Arrange the toys...

Lesson Info Launch GizmoModeling Decimals (Area and Grid Models)

Model and compare decimals using area models. Set the number of sections in each model to 1, 10, or 100, and then click in the models to shade sections. Compare decimals visually and on a...

Lesson Info Launch GizmoRounding Whole Numbers (Number Line)

Place points on a number line. Round these values to the nearest ten or hundred. Visualize rounding by showing the number line as a hill or series of hills. These hills cause the points to...

Lesson Info Launch GizmoModeling Fractions (Area Models)

FREE *with no time limit!*

Model and compare fractions using area models. Set the denominators with the arrow buttons, and then set the numerators with the arrow buttons or by clicking in the models. Compare...

Lesson Info Launch GizmoModeling Whole Numbers and Decimals (Base-10 Blocks)

Model numbers with base-10 blocks. Drag flats, rods, and individual cubes onto a mat to model a number. Blocks can be exchanged from one area of the mat to the other. Four sets of blocks...

Lesson Info Launch GizmoMultiplying Decimals (Area Model)

Model the product of two decimals by finding the area of a rectangle. Estimate the area of the rectangle first. Then break the rectangle into several pieces and find the area of each piece...

Lesson Info Launch GizmoSubtracting Whole Numbers and Decimals (Base-10 Blocks)

Use base-10 blocks to model a starting number. Then subtract blocks from this number by dragging them into a subtraction bin. Blocks of equal value can be exchanged from one section of the...

Lesson Info Launch GizmoFactor Trees (Factoring Numbers)

The Factor Trees Gizmo has two modes. In Factor mode, you can create factor trees to factor composite numbers into primes. In Build mode, you can build numbers by multiplying primes...

Lesson Info Launch GizmoAdding Fractions (Fraction Tiles)

Add fractions with the help of the Fractionator, a fraction-tile-making machine in the Gizmo. Model sums by placing the tiles on side-by-side number lines. Explore the usefulness of common...

Lesson Info Launch GizmoEquivalent Fractions (Fraction Tiles)

Explore fractions using the Fractionator, the machine that makes fraction tiles. Compare fractions and find equivalent fractions by arranging the tiles on two horizontal rows. Explore...

Lesson Info Launch GizmoFractions Greater than One (Fraction Tiles)

Explore fractions greater than one with the Fractionator, a fraction-tile-making machine in the Gizmo. Create sums of fraction tiles on two number lines. Sums greater than one are shown as...

Lesson Info Launch GizmoTreasure Hunter (Decimals on the Number Line)

Drive a desert highway searching for buried treasure. Learn to use the car's tens, ones, tenths, and hundredths gears, along with a GPS system (number line), to find the right place to dig....

Lesson Info Launch GizmoTarget Sum Card Game (Multi-digit Addition)

Play an addition card game! The goal is to create a sum that is as close as possible to the target sum. Students will deepen their understanding of place value as they get better at playing...

Lesson Info Launch GizmoCargo Captain (Multi-digit Subtraction)

You are the captain of an interplanetary cargo ship, delivering important supplies to the outer planets. The cargo can be stored in barrels, crates, and holds. (There are 10 barrels in a...

Lesson Info Launch GizmoFraction Artist 1 (Area Models of Fractions)

Develop understanding of fractions by making modern paintings. Find different ways to divide a canvas into equal-sized sections. Make paintings to represent simple fractions and to find...

Lesson Info Launch GizmoAnimal Group Behavior

- Stem Case

A farmer in Africa is having problems with elephants eating her corn and cotton crops. As a wildlife biologist, students learn about animal group behavior and relationships of elephants and...

Lesson Info STEM CasesAdding Whole Numbers and Decimals (Base-10 Blocks)

FREE *with no time limit!*

Use base-10 blocks to model two numbers. Then combine the blocks to model the sum. Blocks of equal value can be exchanged from one area of the mat to the other to help understand carrying...

Lesson Info Launch GizmoChocomatic (Multiplication, Arrays, and Area)

FREE *with no time limit!*

Use the Chocomatic to design candy bars made out of chocolate squares. Use multiplication to find the number of squares in each chocolate bar. Build collections of chocolate bars that all...

Lesson Info Launch GizmoModeling Fractions (Area Models)

FREE *with no time limit!*

Model and compare fractions using area models. Set the denominators with the arrow buttons, and then set the numerators with the arrow buttons or by clicking in the models. Compare...

Lesson Info Launch GizmoHow Free Gizmos Work

Start teaching with
**20-40 Free Gizmos**. See the full list.

Access **lesson materials** for Free Gizmos including teacher guides, lesson plans, and more.

All other Gizmos are limited to a **5 Minute Preview** and can only be used for 5 minutes a day.

**Free Gizmos change each semester.** The new collection will be available Jan 01, 2024.

About STEM Cases

Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.

Each STEM Case uses realtime reporting to show live student results.

Introduction to the Heatmap

STEM Cases take between 30-90 minutes for students to complete, depending on the case.

Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.

Multiple grade-appropriate versions, or levels, exist for each STEM Case.

Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.

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