Spin the Big Wheel! (Probability)
Step right up! Spin the big wheel! Each spin can result in no prize, a small prize, or a big prize. The wheel can be spun by 1, 10, or 100 players. Results are recorded on a frequency table...
City Tour (Coordinates)
Go sightseeing in fictional cities all over the world. Learn about coordinates on a graph by navigating around these cities on a grid-like city map. Some landmarks are shown on the map. For...
Road Trip (Problem Solving)
Plan a cross-country road trip through various U.S. state capitals. First choose a vehicle to drive, and then fill up the tank with gas and go! Find the range and gas mileage of each...
Elevator Operator (Line Graphs)
Operate an elevator in an old apartment building. Pick up and drop off residents where they want to go. A line graph shows where the elevator traveled over time. Operate the elevator either...
Function Machines 3 (Functions and Problem Solving)
Drop a number into a function machine, and see what number comes out! You can use one of the six pre-set function machines, or program your own function rule into one of the blank machines....
Create a graph (bar graph, line graph, pie chart, or scatter plot) based on a given data set. Title the graph, label the axes, and choose a scale. Adjust the graph to fit the data, and then...
Function Machines 1 (Functions and Tables)
Function Machines 2 (Functions, Tables, and Graphs)
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About STEM Cases
Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
Each STEM Case uses realtime reporting to show live student results.Introduction to the Heatmap
STEM Cases take between 30-90 minutes for students to complete, depending on the case.
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