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  • Glencoe/McGraw-Hill Textbooks
  • Impact Mathematics: Course 3 (2001)

Impact Mathematics: Course 3 (2001)

Chapter 1. Linear Relationships

1.1. Linear Relationships

Screenshot of Linear Functions

Linear Functions

Determine if a relation is a function from the mapping diagram, ordered pairs, or graph. Use the graph to determine if it is linear. 5 Minute Preview


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Screenshot of Direct and Inverse Variation

Direct and Inverse Variation

Adjust the constant of variation and explore how the graph of the direct or inverse variation function changes in response. Compare direct variation functions to inverse variation functions. 5 Minute Preview


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1.2. Slope

Screenshot of Slope

Slope

Explore the slope of a line, and learn how to calculate slope. Adjust the line by moving points that are on the line, and see how its slope changes. 5 Minute Preview


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1.3. More Explorations with Lines

Screenshot of Slope-Intercept Form of a Line

Slope-Intercept Form of a Line

Compare the slope-intercept form of a linear equation to its graph. Vary the coefficients and explore how the graph changes in response. 5 Minute Preview


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Screenshot of Solving Using Trend Lines

Solving Using Trend Lines

Examine the scatter plots for data related to weather at different latitudes. The Gizmo includes three different data sets, one with negative correlation, one positive, and one with no correlation. Compare the least squares best-fit line. 5 Minute Preview


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Chapter 2. Quadratic and Inverse Relationships

2.1. Quadratic Relationships

Screenshot of Quadratics in Polynomial Form

Quadratics in Polynomial Form

Compare the graph of a quadratic to its equation in polynomial form. Vary the coefficients of the equation and explore how the graph changes in response. 5 Minute Preview


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2.2. Families of Quadratics

Screenshot of Quadratics in Vertex Form

Quadratics in Vertex Form

Compare the graph of a quadratic to its equation in vertex form. Vary the terms of the equation and explore how the graph changes in response. 5 Minute Preview


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Screenshot of Graphs of Polynomial Functions

Graphs of Polynomial Functions

Study the graphs of polynomials up to the fourth degree. Vary the coefficients of the equation and investigate how the graph changes in response. Explore things like intercepts, end behavior, and even near-zero behavior. 5 Minute Preview


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2.3. Inverse Variation

Screenshot of Direct and Inverse Variation

Direct and Inverse Variation

Adjust the constant of variation and explore how the graph of the direct or inverse variation function changes in response. Compare direct variation functions to inverse variation functions. 5 Minute Preview


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Chapter 3. Exponents and Exponential Variation

3.1. Exponents Revisited

Screenshot of Exponents and Power Rules

Exponents and Power Rules

Choose the correct steps to simplify expressions with exponents using the rules of exponents and powers. Use feedback to diagnose incorrect steps. 5 Minute Preview


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Screenshot of Multiplying Exponential Expressions

Multiplying Exponential Expressions

Choose the correct steps to multiply exponential expressions. Use the feedback to diagnose incorrect steps. 5 Minute Preview


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Screenshot of Dividing Exponential Expressions

Dividing Exponential Expressions

Choose the correct steps to divide exponential expressions. Use the feedback to diagnose incorrect steps. 5 Minute Preview


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3.2. Exponential Relationships

Screenshot of Exponential Growth and Decay

Exponential Growth and Decay

Explore the graph of the exponential growth or decay function. Vary the initial amount and the rate of growth or decay and investigate the changes to the graph. 5 Minute Preview


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3.3. Radicals

Screenshot of Operations with Radical Expressions

Operations with Radical Expressions

Identify the correct steps to complete operations with a radical expression. Use step-by-step feedback to diagnose incorrect steps. 5 Minute Preview


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Chapter 4. Solving Equations

4.1. Revisiting Equations

Screenshot of Modeling and Solving Two-Step Equations

Modeling and Solving Two-Step Equations

Solve a two-step equation using a cup-and-counter model. Use step-by-step feedback to diagnose and correct incorrect steps. 5 Minute Preview


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Screenshot of Solving Two-Step Equations

Solving Two-Step Equations

Choose the correct steps to solve a two-step equation. Use the feedback to diagnose incorrect steps. 5 Minute Preview


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4.2. Inequalities

Screenshot of Exploring Linear Inequalities in One Variable

Exploring Linear Inequalities in One Variable

Solve inequalities in one variable. Examine the inequality on a number line and determine which points are solutions to the inequality. 5 Minute Preview


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Screenshot of Solving Linear Inequalities in One Variable

Solving Linear Inequalities in One Variable

Solve one-step inequalities in one variable. Graph the solution on a number line. 5 Minute Preview


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4.3. Using Graphs and Tables to Solve Equations

Screenshot of Quadratics in Polynomial Form

Quadratics in Polynomial Form

Compare the graph of a quadratic to its equation in polynomial form. Vary the coefficients of the equation and explore how the graph changes in response. 5 Minute Preview


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Screenshot of Free-Fall Laboratory

Free-Fall Laboratory

Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview


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Screenshot of Golf Range

Golf Range

Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview


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4.4. Solving Systems of Equations

Screenshot of Cat and Mouse (Modeling with Linear Systems)

Cat and Mouse (Modeling with Linear Systems)

Experiment with a system of two lines representing a cat-and-mouse chase. Adjust the speeds of the cat and mouse and the head start of the mouse, and immediately see the effects on the graph and on the chase. Connect real-world meaning to slope, y-intercept, and the intersection of lines. 5 Minute Preview


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Screenshot of Solving Linear Systems (Slope-Intercept Form)

Solving Linear Systems (Slope-Intercept Form)

Solve systems of linear equations, given in slope-intercept form, both graphically and algebraically. Use a draggable green point to examine what it means for an (x, y) point to be a solution of one equation, or of a system of two equations. 5 Minute Preview


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Screenshot of Solving Linear Systems (Standard Form)

Solving Linear Systems (Standard Form)

Solve systems of linear equations, written in standard form. Explore what it means to solve systems algebraically (with substitution or elimination) and graphically. Also, use a draggable green point to see what it means when (x, y) values are solutions of an equation, or of a system of equations. 5 Minute Preview


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Chapter 5. Transformational Geometry

5.1. Reflection

Screenshot of Rotations, Reflections, and Translations

Rotations, Reflections, and Translations

Rotate, reflect, and translate a figure in the plane. Compare the translated figure to the original figure. 5 Minute Preview


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Screenshot of Reflections

Reflections

Reshape and resize a figure and examine how its reflection changes in response. Move the line of reflection and explore how the reflection is translated. 5 Minute Preview


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5.2. Rotation

Screenshot of Rotations, Reflections, and Translations

Rotations, Reflections, and Translations

Rotate, reflect, and translate a figure in the plane. Compare the translated figure to the original figure. 5 Minute Preview


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5.3. Translations and Combining

Screenshot of Rotations, Reflections, and Translations

Rotations, Reflections, and Translations

Rotate, reflect, and translate a figure in the plane. Compare the translated figure to the original figure. 5 Minute Preview


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Screenshot of Translations

Translations

Translate a figure horizontally and vertically in the plane and examine the matrix representation of the translation. 5 Minute Preview


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5.4. Scaling

Screenshot of Similar Figures

Similar Figures

Vary the scale factor and rotation of an image and compare it to the preimage. Determine how the angle measures and side lengths of the two figures are related. 5 Minute Preview


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5.5. Coordinates and Transformations

Screenshot of Points in the Coordinate Plane

Points in the Coordinate Plane

Identify the coordinates of a point in the coordinate plane. Drag the point in the plane and investigate how the coordinates change in response. 5 Minute Preview


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Screenshot of Rotations, Reflections, and Translations

Rotations, Reflections, and Translations

Rotate, reflect, and translate a figure in the plane. Compare the translated figure to the original figure. 5 Minute Preview


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Chapter 6. Working with Expressions

6.1. Rearranging Algebraic Expressions

Screenshot of Addition of Polynomials

Addition of Polynomials

Add polynomials using an area model. Use step-by-step feedback to diagnose any mistakes. 5 Minute Preview


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6.4. Working with Algebraic Fractions

Screenshot of Solving Formulas for any Variable

Solving Formulas for any Variable

Choose the correct steps to solve a formula for a given variable. Use the feedback to diagnose incorrect steps. 5 Minute Preview


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Chapter 7. Solving Quadratic Equations

7.2. Solving by Factoring

Screenshot of Modeling the Factorization of <em>x</em><sup>2</sup>+<em>bx</em>+<em>c</em>

Modeling the Factorization of x2+bx+c

Factor a polynomial with a leading coefficient equal to 1 using an area model. Use step-by-step feedback to diagnose any mistakes. 5 Minute Preview


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7.3. Completing the Square

Screenshot of Modeling the Factorization of <em>ax</em><sup>2</sup>+<em>bx</em>+<em>c</em>

Modeling the Factorization of ax2+bx+c

Factor a polynomial with a leading coefficient greater than 1 using an area model. Use step-by-step feedback to diagnose any mistakes. 5 Minute Preview


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Screenshot of Factoring Special Products

Factoring Special Products

Choose the correct steps to factor a polynomial involving perfect-square binomials, differences of squares, or constant factors. Use the feedback to diagnose incorrect steps. 5 Minute Preview


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7.4. The Quadratic Formula

Screenshot of Roots of a Quadratic

Roots of a Quadratic

Find the root of a quadratic using its graph or the quadratic formula. Explore the graph of the roots and the point of symmetry in the complex plane. Compare the axis of symmetry and graph of the quadratic in the real plane. 5 Minute Preview


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Chapter 8. Functions and Their Graphs

8.1. Functions

Screenshot of Introduction to Functions

Introduction to Functions

Determine if a relation is a function using the mapping diagram, ordered pairs, or the graph of the relation. Drag arrows from the domain to the range, type in ordered pairs, or drag points to the graph to add inputs and outputs to the relation. 5 Minute Preview


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Screenshot of Perimeter and Area of Rectangles

Perimeter and Area of Rectangles

Discover how to find the perimeter and area of a rectangle, and of a square (which is really just a special case of a rectangle). 5 Minute Preview


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8.2. Graphs of Functions

Screenshot of Quadratics in Polynomial Form

Quadratics in Polynomial Form

Compare the graph of a quadratic to its equation in polynomial form. Vary the coefficients of the equation and explore how the graph changes in response. 5 Minute Preview


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Chapter 9. Probability

9.1. Counting Strategies

Screenshot of Permutations and Combinations

Permutations and Combinations

Experiment with permutations and combinations of a number of letters represented by letter tiles selected at random from a box. Count the permutations and combinations using a dynamic tree diagram, a dynamic list of permutations, and a dynamic computation by the counting principle. 5 Minute Preview


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Screenshot of Permutations and Combinations

Permutations and Combinations

Experiment with permutations and combinations of a number of letters represented by letter tiles selected at random from a box. Count the permutations and combinations using a dynamic tree diagram, a dynamic list of permutations, and a dynamic computation by the counting principle. 5 Minute Preview


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9.2. Probability Distributions

Screenshot of Binomial Probabilities

Binomial Probabilities

Find the probability of a number of successes or failures in a binomial experiment using a tree diagram, a bar graph, and direct calculation. 5 Minute Preview


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9.3. Probability Investigations

Screenshot of Permutations and Combinations

Permutations and Combinations

Experiment with permutations and combinations of a number of letters represented by letter tiles selected at random from a box. Count the permutations and combinations using a dynamic tree diagram, a dynamic list of permutations, and a dynamic computation by the counting principle. 5 Minute Preview


Lesson Info
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Screenshot of Binomial Probabilities

Binomial Probabilities

Find the probability of a number of successes or failures in a binomial experiment using a tree diagram, a bar graph, and direct calculation. 5 Minute Preview


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Chapter 10. Modeling with Data

10.2. Models, Data, and Decisions

Screenshot of Solving Using Trend Lines

Solving Using Trend Lines

Examine the scatter plots for data related to weather at different latitudes. The Gizmo includes three different data sets, one with negative correlation, one positive, and one with no correlation. Compare the least squares best-fit line. 5 Minute Preview


Lesson Info
Launch Gizmo

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About STEM Cases

Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.

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Each STEM Case uses realtime reporting to show live student results.
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STEM Cases take between 30-90 minutes for students to complete, depending on the case.

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Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.

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Multiple grade-appropriate versions, or levels, exist for each STEM Case.

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Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.

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© 2025 ExploreLearning. All rights reserved. Gizmo and Gizmos are registered trademarks of ExploreLearning. STEM Cases, Handbooks and the associated Realtime Reporting System are protected by US Patent No. 10,410,534

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© 2025 ExploreLearning. All rights reserved. Gizmo and Gizmos are registered trademarks of ExploreLearning. STEM Cases, Handbooks and the associated Realtime Reporting System are protected by US Patent No. 10,410,534

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