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Learn about the relationship between engineering and STEM, and show how Gizmos can support teaching the engineering design process and related concepts. | ExploreLearning https://www.explorelearning.com/user_area/content_media/raw/engineering-design-and-gizmos.jpg
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Engineering Design and Gizmos

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Engineering class

STEM (science, technology,  engineering, and math) education is crucial for students' future success. According to the U.S. Department of Labor, the number of occupations connected to STEM fields are projected to grow by nearly 11% by 2031. 

Engineering design encourages open-ended problem-solving and experimentation through teamwork and design. Engineering provides a context in which students can test their developing scientific knowledge and apply it to practical problems. ExploreLearning Gizmos virtual labs and STEM Cases provide real-world opportunities for students to engage with the engineering design process and the Science and Engineering Practices. 

An Engineering Gizmo: Trebuchet

Trebuchet Gizmo

Trebuchet is a challenging and fun engineering Gizmo that lets students apply scientific and mathematical knowledge to the engineering problem of devising a siege engine designed to hurl projectiles across large distances. In medieval times, trebuchets were used to devastating effect to demolish castles and fortified city walls.

In one scenario, it is 1304 and we are in the army of King Edward I of England. We have been ordered to attack Stirling Castle in England and knock down the wall. This allows us to look at a problem and a situation like engineers. We need to define the problem and the criteria and constraints for acceptable solutions, generate multiple solutions, build and test prototypes, and optimize the ultimate solution.

We have a trebuchet, but we need to work within the constraints — location, distance and height, materials available, and how much force is needed to break the wall — to be able to successfully knock down the wall. This is a great Gizmo to do both in small groups and individually.

Gizmos with an Engineering Focus

Trebuchet is just one of several Gizmos that feature an engineering focus. Check out the following Gizmos to bring more engineering design into your classroom.

Elementary School:

  1. Circuit Builder – Activity B – Series Circuits and Activity C – Parallel Circuits – Extend Your Thinking (Define Problems)
  2. Ants on a Slant – Activity A – Inclined Plane: pros and cons and Activity B – Work, work, work (Define the Problem, Generating and Evaluating Multiple Solutions, Building and Testing Prototypes, and Optimizing a Solution) TG – Follow-up activity: Balloon racers on inclined planes (Generating and Evaluating Multiple Solutions, Building and Testing Prototypes, and Optimizing a Solution)
  3. Levers – Activity C – Second- and Third- class levers – Challenge (Define the Problem, Generating and Evaluating Multiple Solutions, Building and Testing Prototypes, and Optimizing a Solution)

Middle School:

  1. Sled Wars – Activity C – Sled Wars! (Define the Problem, Generating and Evaluating Multiple Solutions, Building and Testing Prototypes) TG – Follow-Up Activity – More sled battles! (Building and Testing Prototypes and Optimizing a Solution)
  2. Pendulum Clock – Activity C – Calibrate the Clock! (Building and Testing Prototypes and Optimizing a Solution). For more details about teaching this Gizmo, check out the Professional Development video.
  3. Digestive System – Activity A – Build a digestive system (Define the Problem, Generating and Evaluating Multiple Solutions, Building and Testing Prototypes, and Optimizing a Solution) – Activity C – Absorption (Generating and Evaluating Multiple Solutions, Building and Testing Prototypes, and Optimizing a Solution). For more details about teaching this Gizmo, check out the Professional Development video.

High School:

  1. Plants and Snails – Activity B Challenge – Interdependence (Define the Problem, Generating and Evaluating Multiple Solutions, Building and Testing Prototypes, and Optimizing a Solution)
  2. Germination – Activity C – Some like it hot (Define the Problem, Generating and Evaluating Multiple Solutions, Building and Testing Prototypes, and Optimizing a Solution)
  3. Homeostasis– Activity B – Control your body temperature (Define the Problem, Generating and Evaluating Multiple Solutions, and Optimizing a Solution)
  4. Trebuchet – Activity A – Trebuchet design (Define the Problem, Generating and Evaluating Multiple Solutions, Building and Testing Prototypes) Activity B – Attack (Define the Problem, Generating and Evaluating Multiple Solutions, Building and Testing Prototypes, and Optimizing a Solution)
  5. Atwood Machine  – Activity B – Force and Acceleration (Define the Problem, Generating and Evaluating Multiple Solutions, Building and Testing Prototypes, and Optimizing a Solution)

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