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- Science: Physics 30
Saskatchewan - Science: Physics 30
Saskatchewan Curriculum | Adopted: 2016
PH30-MP: : Modern Physics
PH30-MP1: : Analyze the importance of relativistic principles and quantum mechanics in our world.
PH30-MP1.i: : Explore the photoelectric effect including the influence of various frequencies and energies of electromagnetic radiation.
Photoelectric Effect
Shoot a beam of light at a metal plate in a virtual lab and observe the effect on surface electrons. The type of metal as well as the wavelength and amount of light can be adjusted. An electric field can be created to resist the electrons and measure their initial energies. 5 Minute Preview
PH30-MP2: : Assess the effects of radioactivity and applications of nuclear technology on society and the environment.
PH30-MP2.c: : Compare the characteristics (e.g., composition, penetrating power, speed and potential danger) of alpha, beta and gamma radiation.
Nuclear Decay
Observe the five main types of nuclear decay: alpha decay, beta decay, gamma decay, positron emission, and electron capture. Write nuclear equations by determining the mass numbers and atomic numbers of daughter products and emitted particles. 5 Minute Preview
PH30-MP2.d: : Represent nuclear reactions involving alpha, beta and gamma decay using words, diagrams and equations.
Nuclear Decay
Observe the five main types of nuclear decay: alpha decay, beta decay, gamma decay, positron emission, and electron capture. Write nuclear equations by determining the mass numbers and atomic numbers of daughter products and emitted particles. 5 Minute Preview
PH30-FM: : Forces and Motion
PH30-FM1: : Analyze motion in one- and two-dimensions, including uniform motion, uniformly accelerated motion, circular motion and projectile motion.
PH30-FM1.a: : Provide examples of situations in which everyday objects undergo uniform motion, uniformly accelerated motion, circular motion and projectile motion.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
PH30-FM1.c: : Solve problems involving different types of motion in one- and two-dimensions, including relative motion, using graphical methods, vector analysis and kinematics equations (e.g., vector v = (delta vector d)/t, vector v sub f = vector v sub i + (vector a)(delta t), (vector v sub f)²= (vector v sub i)² + 2(vector a)(delta vector d), delta vector d = (vector v sub i)(delta t) + 1/2(vector a)(delta t)² and delta vector d = 1/2(vector v sub i + vector v sub f)(delta t)).
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
PH30-FM1.d: : Experimentally determine the value of the acceleration due to gravity near Earth’s surface.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
PH30-FM1.f: : Solve problems involving projectile motion and objects in free fall using graphical (e.g., scale diagrams) and/or mathematical (e.g., vector components, sine law and cosine law) methods.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
PH30-FM1.h: : Determine the characteristics (e.g., speed, velocity, period, distance travelled and acceleration) of uniform circular motion.
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
PH30-FM2: : Analyze the effects of forces on objects undergoing uniform motion, uniformly accelerated motion and circular motion.
PH30-FM2.c: : Discuss the importance of the concepts of inertia and inertial mass with respect to the development of Newton’s laws of motion.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
PH30-FM2.d: : Investigate the effect of changing the mass of an object and/or force applied to an object on the acceleration of that object.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
PH30-FM2.e: : Solve problems involving force, mass and acceleration, using free-body diagrams and Newton’s second law of motion (vector F = m(vector a)).
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
PH30-FM2.f: : Describe the effect of friction and air resistance, including terminal velocity, on objects in motion (e.g., rollercoasters, skydiving, snowboards, meteors entering Earth’s atmosphere, inclined plane situations, rolling balls, spacecraft and satellite re-entry, aircraft, race cars and artillery).
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
PH30-FM2.g: : Predict and investigate the effect of balanced or unbalanced forces, including the effect of friction, on an object that is at rest, undergoing uniform motion or undergoing uniformly accelerated motion.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
PH30-FM2.h: : Solve problems involving forces acting in one- and two-dimensions using graphical (e.g., scale diagrams) and mathematical (e.g., vector components, sine law and cosine law) methods.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
PH30-FM2.j: : Examine the vertical and horizontal forces involved in various types of circular motion (e.g., roller coaster, Ferris wheel, merry-go-round and figure skater) with reference to the concepts of centripetal and centrifugal.
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
PH30-CO: : Conservation Laws
PH30-CO1: : Investigate the nature of mechanical energy and efficiency in mechanical systems in relation to the law of conservation of energy.
PH30-CO1.a: : Recognize work as the transfer of energy that takes place when a force acts over a displacement.
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
PH30-CO1.b: : Identify the conditions required for positive, negative and zero mechanical work and their relation to the angle between the applied force and displacement.
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
PH30-CO1.c: : Discuss how common usage of the terms work, energy and power differ from their operational definitions in physics.
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
PH30-CO1.d: : Identify the properties (e.g., boundaries, inputs and outputs) of a system with respect to total mechanical energy.
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
PH30-CO1.e: : Explain the law of conservation of energy in terms of isolated and non-isolated systems and conservation of mechanical energy.
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
Energy Conversion in a System
A falling cylinder is attached to a rotating propeller that stirs and heats the water in a beaker. The mass and height of the cylinder, as well as the quantity and initial temperature of water can be adjusted. The temperature of the water is measured as energy is converted from one form to another. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
PH30-CO1.g: : Design and perform experiments and/or simulations, including collecting, analyzing and interpreting data, to determine the kinetic energy involved in elastic and inelastic interactions (e.g., curling stones, billiard balls, bouncing ball, seatbelts and automobile collisions).
2D Collisions
Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
PH30-CO2: : Analyze the motion of objects and interactions between objects using momentum concepts, including the law of conservation of momentum.
PH30-CO2.a: : Explore how impulse and momentum concepts apply to motion-related technologies in fields such as sports science, transportation and space science.
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
PH30-CO2.e: : Conduct an experiment or simulation, including collecting, analyzing and interpreting data, to determine the extent to which momentum is conserved in elastic and inelastic collisions.
2D Collisions
Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
PH30-CO2.f: : Solve problems using the law of conservation of momentum in one- and two-dimensional interactions (e.g., head-on collisions, glancing collisions, rocket launches and explosions).
2D Collisions
Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
PH30-FI: : Fields
PH30-FI1: : Investigate gravitational fields and their interactions with matter.
PH30-FI1.f: : Explain variations in gravitational field strength as a function of inverse-square dependence.
Gravitational Force
Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview
Pith Ball Lab
Pith balls with positive, negative, or no electrical charge are suspended from strings. The charge and mass of the pith balls can be adjusted, along with the length of the string, which will cause the pith balls to change position. Distances can be measured as variables are adjusted, and the forces (Coulomb and gravitational) acting on the balls can be displayed. 5 Minute Preview
PH30-FI2: : Investigate electric and magnetic fields and their interactions with matter.
PH30-FI2.e: : Describe current scientific thinking regarding the electromagnetic force, one of the four fundamental interactions.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
PH30-FI2.j: : Analyze the direction of positive, negative and neutral charges moving in natural (e.g., solar flares and aurorae) and man-made (e.g., particle accelerators and MRI’s) magnetic fields.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
Correlation last revised: 3/30/2021
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Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
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