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Saskatchewan - Science: Physics 30
Saskatchewan Foundational and Learning Objective | Adopted: 1992
I: : Kinematics and Dynamics
I.B: : Vector and Scalar Quantities
I.B.1: : Define the following terms: vector quantity, scalar quantity, resultant vector, vector resolution, equivalent vectors, collinear vectors.
Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
I.B.2: : Identify vector and scalar quantities.
Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
I.B.3: : Distinguish between vector and scalar quantities.
Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
I.B.6: : Explain or demonstrate an understanding of the following important concepts: a resultant vector, vector addition, resolving a vector into components.
Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
I.B.8: : Add two or more collinear vectors algebraically and graphically to determine the resultant vector.
Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
I.B.9: : Identify collinear and non-collinear vectors.
Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
I.B.10: : Identify equivalent vectors.
Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
I.B.14: : Demonstrate an understanding of vector addition and subtraction in two dimensions.
Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
I.B.15: : Determine the magnitude and the direction of a resultant vector, both graphically and mathematically, given any two or more vectors acting in two dimensions.
Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
I.B.16: : Demonstrate an understanding that both magnitude and direction must be stated to specify vector quantities.
Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
I.B.21: : Resolve a vector into the effective values of two independent component vectors.
Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
I.B.22: : Determine the resultant vector of two or more non-perpendicular vectors acting in two dimensions using the vector component method.
Adding Vectors
Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview
Vectors
Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview
I.C: : Distance and Displacement
I.C.1: : Define the following terms: position, reference point, number line, displacement, equivalent displacements, distance, negative vector.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
I.C.7: : Determine the displacement of an object on a velocity versus time graph or a position versus time graph.
Distance-Time and Velocity-Time Graphs - Metric
Create a graph of a runner's position versus time and watch the runner run a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
I.D: : Speed and Velocity
I.D.1: : Define the following terms: speed, velocity, average speed, average velocity, instantaneous speed, instantaneous velocity.
Distance-Time and Velocity-Time Graphs - Metric
Create a graph of a runner's position versus time and watch the runner run a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
I.D.2: : Distinguish among: speed and velocity; velocity, average velocity, and instantaneous velocity; speed, average speed, and instantaneous speed.
Distance-Time and Velocity-Time Graphs - Metric
Create a graph of a runner's position versus time and watch the runner run a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
I.D.3: : Calculate speed, average speed, velocity and average velocity.
Distance-Time and Velocity-Time Graphs - Metric
Create a graph of a runner's position versus time and watch the runner run a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
I.D.6: : Interpret the type of motion depicted by a displacement versus time graph or a position versus time graph.
Distance-Time and Velocity-Time Graphs - Metric
Create a graph of a runner's position versus time and watch the runner run a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
I.D.9: : Analyze position versus time graphs or displacement versus time graphs to determine velocity, average velocity, and instantaneous velocity.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
I.D.10: : Solve problems relating to speed and velocity.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
I.D.12: : Determine the slope on a graph and derive the correct units depending on the physical quantities which have been plotted on the graph.
Determining a Spring Constant
Place a pan on the end of a hanging spring. Measure how much the spring stretches when various masses are added to the pan. Create a graph of displacement vs. mass to determine the spring constant of the spring. 5 Minute Preview
Distance-Time and Velocity-Time Graphs - Metric
Create a graph of a runner's position versus time and watch the runner run a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
I.E: : Acceleration
I.E.1: : Define the following terms: acceleration, average acceleration, instantaneous acceleration.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
I.E.4: : Give examples of objects undergoing constant acceleration.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
I.E.5: : Determine the average velocity of an object graphically and algebraically.
Distance-Time and Velocity-Time Graphs - Metric
Create a graph of a runner's position versus time and watch the runner run a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
I.E.7: : Distinguish between positive and negative acceleration.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
I.E.8: : Recognize situations which illustrate an acceleration of zero.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
I.E.9: : Analyze velocity versus time graphs to determine acceleration, average acceleration, and instantaneous acceleration.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
I.E.10: : Analyze velocity versus time graphs to determine an object's displacement during specified time intervals.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
I.E.12: : Obtain instantaneous accelerations from a velocity versus time graph and use them to develop an acceleration versus time graph.
Distance-Time and Velocity-Time Graphs - Metric
Create a graph of a runner's position versus time and watch the runner run a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
I.E.13: : Recognize that the equations for uniformly accelerated motion can be derived from first principles.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
I.E.14: : Solve problems involving acceleration using the equations for uniformly accelerated motion.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
I.E.15: : Use a velocity versus time graph to develop a displacement versus time graph and an acceleration versus time graph.
Distance-Time and Velocity-Time Graphs - Metric
Create a graph of a runner's position versus time and watch the runner run a 40-meter dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
I.E.18: : Relate an understanding of acceleration to familiar experiences and practical applications.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
I.F: : Newton's Laws of Motion
I.F.1: : Define the following terms: inertia, free body diagram, unbalanced force, net force, inertial mass.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Inclined Plane - Simple Machine
Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview
I.F.2: : Explain what is meant by inertia.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
I.F.6: : Explain what is meant by an unbalanced force.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
Inclined Plane - Simple Machine
Investigate how an inclined plane redirects and reduces the force pulling a brick downward, with or without friction. A toy car can apply a variable upward force on the brick, and the mechanical advantage and efficiency of the plane can be determined. A graph of force versus distance illustrates the concept of work. 5 Minute Preview
I.F.7: : Analyze situations involving balanced and unbalanced forces on various objects with the aid of free body diagrams.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
I.F.11: : Solve problems involving Newton's laws of motion.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
I.F.12: : Predict the direction of acceleration on an object, given the direction of the unbalanced force.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
I.F.13: : Predict the direction of the unbalanced force acting on an object, given the direction of the acceleration.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
I.F.14: : Interpret direct and inverse relationships, as they occur in Newton's second law.
Atwood Machine
Measure the height and velocity of two objects connected by a massless rope over a pulley. Observe the forces acting on each mass throughout the simulation. Calculate the acceleration of the objects, and relate these calculations to Newton's Laws of Motion. The mass of each object can be manipulated, as well as the mass and radius of the pulley. 5 Minute Preview
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
I.F.16: : Explain how the inertial mass of an object can be determined.
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
II: : Mechanical Energy
II.A: : Work
II.A.1: : Define the following terms: applied force, work, energy, positive work, negative work.
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
II.A.2: : Distinguish between positive work and negative work.
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
II.A.5: : Express the correct SI fundamental or derived units for work, energy, and various other types of physical quantities.
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
II.A.8: : Give examples to illustrate how energy is transferred from one object to another when work is done.
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
II.A.10: : Solve problems involving work and energy.
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
II.B: : Power
II.B.4: : Solve problems involving work, power, and energy.
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
II.C: : Kinetic Energy
II.C.3: : Show how the fundamental units for kinetic energy or potential energy are related to the derived units (J) for energy.
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Potential Energy on Shelves
Compare the potential energy of several objects when you place them on shelves of different heights. Learn that two objects at different heights can have the same potential energy, while two objects at the same height can have different potential energies. 5 Minute Preview
II.C.4: : Solve problems relating to kinetic energy.
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
II.D: : Gravitational Potential Energy
II.D.1: : Define the following terms: gravitational potential energy, base level, ground level, total mechanical energy.
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
Potential Energy on Shelves
Compare the potential energy of several objects when you place them on shelves of different heights. Learn that two objects at different heights can have the same potential energy, while two objects at the same height can have different potential energies. 5 Minute Preview
II.D.2: : Distinguish between ground level and an arbitrary base level.
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
II.D.3: : Recognize that as an object is raised vertically, the work done on the object results in an equivalent increase in gravitational potential energy.
Pulley Lab
Use a pulley system to lift a heavy weight to a certain height. Measure the force required to lift the weight using up to three fixed and three movable pulleys. The weight to be lifted and the efficiency of the pulley system can be adjusted, and the height of the weight and the total input distance are reported. 5 Minute Preview
II.D.4: : Solve problems relating to gravitational potential energy, and to its relationship with kinetic energy and total mechanical energy.
Energy of a Pendulum
Perform experiments with a pendulum to gain an understanding of energy conservation in simple harmonic motion. The mass, length, and gravitational acceleration of the pendulum can be adjusted, as well as the initial angle. The potential energy, kinetic energy, and total energy of the oscillating pendulum can be displayed on a table, bar chart or graph. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
III: : Electricity
III.B: : Current and Potential Difference
III.B.1: : Current
III.B.1.1: : Define the following terms: elementary charge, electric circuit, electric current, ammeter, schematic diagram, direct current, alternating current.
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.B.1.10: : Draw a schematic diagram of an electric circuit.
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.B.2: : Electric Potential Difference
III.B.2.1: : Define the following terms: electric field, positive test charge, electric lines of force, chassis ground, electric potential difference.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
III.B.2.2: : State the convention used to represent electric lines of force in an electric field.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
III.B.2.3: : Explain what happens to a charge in an electric field.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
III.B.2.11: : Explain that there is a zero potential difference between a ground and the rest of the circuit.
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.B.2.14: : Show the correct method for connecting a voltmeter in an electric circuit.
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.B.2.15: : Explain how the terminals of both a voltmeter and an ammeter must be connected in an electric circuit.
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.B.3: : Ohm's Law
III.B.3.1: : Define the following terms: resistance, conductance, superconductivity, resistivity.
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.B.3.2: : Recognize that a relationship exists between the potential difference and the current in an electric circuit.
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.B.3.3: : State Ohm's Law.
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.B.3.4: : Apply Ohm's Law to problems in electricity.
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.B.3.5: : Use the correct units and symbol for resistance.
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.C: : Electric Circuits
III.C.2: : Series and Parallel Circuits
III.C.2.1: : Define the following terms: series circuit, parallel circuit, equivalent resistance.
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.C.2.2: : Draw a schematic diagram of a series circuit and a parallel circuit.
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.C.2.4: : Determine an equivalent resistance to replace two or more resistors in an electric circuit.
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.C.2.6: : Recognize the importance of using Ohm's Law and Kirchhoff's Laws in analyzing electric circuits.
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
Circuits
Build electrical circuits using batteries, light bulbs, resistors, fuses, wires, and a switch. An ammeter, a voltmeter and an ohmmeter are available for measuring current, voltage and resistance throughout the circuit. The voltage of the battery and the precision of the meters can be adjusted. Multiple circuits can be built for comparison. 5 Minute Preview
III.D: : Electric Power and Energy
III.D.13: : Understand overloading of circuits in the home (circuit breakers and fuses).
Advanced Circuits
Build compound circuits with series and parallel elements. Calculate voltages, resistance, and current across each component using Ohm's law and the equivalent resistance equation. Check your answers using a voltmeter, ammeter, and ohmmeter. Learn the function of fuses as a safety device. 5 Minute Preview
IV: : Nuclear Physics
IV.A: : Natural Radioactivity
IV.A.1: : Define the following terms: radioactivity, isotopes, alpha particles, beta particles, gamma rays, dosimetry, absorbed dose, dose equivalent, quality factor.
Nuclear Decay
Observe the five main types of nuclear decay: alpha decay, beta decay, gamma decay, positron emission, and electron capture. Write nuclear equations by determining the mass numbers and atomic numbers of daughter products and emitted particles. 5 Minute Preview
V: : Applications of Kinematics and Dynamics: Optional
V.A: : Momentum
V.A.1: : Impulse and Momentum
V.A.1.1: : Define the following terms: momentum, impulse.
2D Collisions
Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
V.A.1.4: : Compare the directions of the momentum, impulse, force, and velocity vectors in a given situation.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
V.A.2: : The Law of Conservation of Momentum
V.A.2.1: : Define the following terms: isolated system, centre of mass.
2D Collisions
Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
V.A.2.3: : Recognize that momentum is conserved in an isolated system in one or more dimensions.
2D Collisions
Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
V.A.2.4: : Apply mathematical expressions of the Law of Conservation of Momentum to problem solving.
2D Collisions
Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview
Air Track
Adjust the mass and velocity of two gliders on a frictionless air track. Measure the velocity, momentum, and kinetic energy of each glider as they approach each other and collide. Collisions can be elastic or inelastic. 5 Minute Preview
V.A.2.5: : Recognize the significance of the centre of mass of an isolated system.
2D Collisions
Investigate elastic collisions in two dimensions using two frictionless pucks. The mass, velocity, and initial position of each puck can be modified to create a variety of scenarios. 5 Minute Preview
V.B: : Frictional Forces
V.B.3: : Give examples of some moving objects which will eventually come to rest due to friction.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
V.B.4: : Explain that a sufficient force needs to be applied to an object before it will begin to move.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
V.B.5: : Identify situations in which it is desirable to increase or reduce the amount of friction between surfaces in contact.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
V.B.6: : Give examples of various ways in which frictional forces can either be increased or decreased.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
V.B.7: : Explain that the normal force acts to oppose the force of gravity.
Gravitational Force
Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview
Pith Ball Lab
Pith balls with positive, negative, or no electrical charge are suspended from strings. The charge and mass of the pith balls can be adjusted, along with the length of the string, which will cause the pith balls to change position. Distances can be measured as variables are adjusted, and the forces (Coulomb and gravitational) acting on the balls can be displayed. 5 Minute Preview
V.B.8: : Explain that the normal force must be equal in magnitude and opposite in direction to the force of gravity for the object to remain in equilibrium.
Gravitational Force
Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview
Pith Ball Lab
Pith balls with positive, negative, or no electrical charge are suspended from strings. The charge and mass of the pith balls can be adjusted, along with the length of the string, which will cause the pith balls to change position. Distances can be measured as variables are adjusted, and the forces (Coulomb and gravitational) acting on the balls can be displayed. 5 Minute Preview
V.B.9: : Explain that the structure supporting an object must be capable of producing a normal force to withstand the force of gravity acting on the structure by the object, otherwise the structure will undergo failure.
Gravitational Force
Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview
Pith Ball Lab
Pith balls with positive, negative, or no electrical charge are suspended from strings. The charge and mass of the pith balls can be adjusted, along with the length of the string, which will cause the pith balls to change position. Distances can be measured as variables are adjusted, and the forces (Coulomb and gravitational) acting on the balls can be displayed. 5 Minute Preview
V.B.11: : Solve problems involving kinetic or static friction.
Inclined Plane - Sliding Objects
Investigate the energy and motion of a block sliding down an inclined plane, with or without friction. The ramp angle can be varied and a variety of materials for the block and ramp can be used. Potential and kinetic energy are reported as the block slides down the ramp. Two experiments can be run simultaneously to compare results as factors are varied. 5 Minute Preview
V.C: : Projectile Motion
V.C.1: : Define the following terms: acceleration due to gravity, projectile, firing angle, trajectory, frame of reference, and terminal velocity.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
V.C.2: : Explain that mass will not substantially influence the motion of objects falling in a vacuum.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
V.C.3: : State the approximate value of the acceleration due to gravity for an object falling freely near the surface of the Earth.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
V.C.4: : State that an object dropped from rest experiences a downward acceleration.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
V.C.5: : Explain that an object thrown vertically upward experiences a downward acceleration.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
V.C.6: : Explain the effect of air resistance on falling bodies.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
V.C.7: : Predict the motion that would be experienced by various different types of falling objects.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
V.C.8: : Devise strategies for changing the terminal velocity of falling objects.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
V.C.10: : Solve problems involving vertical free fall using equations for uniformly accelerated motion.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
V.C.11: : Recognize that projectile motion can be analyzed by considering the horizontal and vertical components of the motion separately.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
V.C.14: : Apply kinematic equations for uniform acceleration to analyze the vertical motion of a projectile.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
V.C.15: : Solve a variety of problems related to projectile motion.
Feed the Monkey (Projectile Motion)
Fire a banana cannon at a monkey in a tree. The monkey drops from the tree at the moment the banana is fired from the cannon. Determine where to aim the cannon so the monkey catches the banana. The position of the cannon, launch angle and initial velocity of the banana can be varied. Students can observe the velocity vectors and the paths of the monkey and banana. 5 Minute Preview
Golf Range
Try to get a hole in one by adjusting the velocity and launch angle of a golf ball. Explore the physics of projectile motion in a frictional or ideal setting. Horizontal and vertical velocity vectors can be displayed, as well as the path of the ball. The height of the golfer and the force of gravity are also adjustable. 5 Minute Preview
V.D: : Uniform Circular Motion
V.D.1: : Define the following terms: centripetal acceleration, centripetal force.
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
V.D.2: : Explain why an object travelling in a circular path at a constant speed undergoes a change in velocity.
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
V.D.3: : Illustrate the direction of the velocity vector, the centripetal acceleration vector, and the centripetal force vector for a moving object at a specific position on a circular path.
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
V.D.5: : Recognize that if an object were suddenly released from its circular path, it would tend to continue to move in the direction of the velocity vector, unless it was acted upon by some external force.
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
V.D.6: : Explain that centripetal acceleration acts in the same direction as the change in velocity.
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
V.D.7: : Explain that centripetal force acts in the same direction as centripetal acceleration.
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
V.D.8: : Use mathematical relationships for centripetal acceleration and centripetal force to solve problems involving circular motion.
Uniform Circular Motion
Measure the position, velocity, and acceleration (both components and magnitude) of an object undergoing circular motion. The radius and velocity of the object can be controlled, along with the mass of the object. The forces acting on the object also can be recorded. 5 Minute Preview
V.E: : Universal Gravitation
V.E.1: : Define the following terms: field, force, mass, weight, gravitational field strength.
Gravitational Force
Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview
Pith Ball Lab
Pith balls with positive, negative, or no electrical charge are suspended from strings. The charge and mass of the pith balls can be adjusted, along with the length of the string, which will cause the pith balls to change position. Distances can be measured as variables are adjusted, and the forces (Coulomb and gravitational) acting on the balls can be displayed. 5 Minute Preview
V.E.2: : State the correct SI units and symbols for force, mass, and weight.
Chemical Equations
Practice balancing chemical equations by changing the coefficients of reactants and products. As the equation is manipulated, the amount of each element is shown as individual atoms, histograms, or numerically. Molar masses of reactants and products can also be calculated and balanced to demonstrate conservation of mass. 5 Minute Preview
V.E.3: : Describe the effects that a force can have when acting on an object.
Fan Cart Physics
Gain an understanding of Newton's Laws by experimenting with a cart (on which up to three fans are placed) on a linear track. The cart has a mass, as does each fan. The fans exert a constant force when switched on, and the direction of the fans can be altered as the position, velocity, and acceleration of the cart are measured. 5 Minute Preview
V.E.12: : Solve problems relating to gravitational force.
Gravitational Force
Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview
Pith Ball Lab
Pith balls with positive, negative, or no electrical charge are suspended from strings. The charge and mass of the pith balls can be adjusted, along with the length of the string, which will cause the pith balls to change position. Distances can be measured as variables are adjusted, and the forces (Coulomb and gravitational) acting on the balls can be displayed. 5 Minute Preview
V.E.14: : Determine the gravitational force on an object at various distances, expressed in multiples of Earth radii, from the centre of the Earth.
Free-Fall Laboratory
Investigate the motion of an object as it falls to the ground. A variety of objects can be compared, and their motion can be observed in a vacuum, in normal air, and in denser air. The position, velocity, and acceleration are measured over time, and the forces on the object can be displayed. Using the manual settings, the mass, radius, height, and initial velocity of the object can be adjusted, as can the air density and wind. 5 Minute Preview
Gravitational Force
Drag two objects around and observe the gravitational force between them as their positions change. The mass of each object can be adjusted, and the gravitational force is displayed both as vectors and numerically. 5 Minute Preview
Pith Ball Lab
Pith balls with positive, negative, or no electrical charge are suspended from strings. The charge and mass of the pith balls can be adjusted, along with the length of the string, which will cause the pith balls to change position. Distances can be measured as variables are adjusted, and the forces (Coulomb and gravitational) acting on the balls can be displayed. 5 Minute Preview
VI: : Fluid Mechanics: Optional
VI.A: : Density
VI.A.1: : Define the following terms: density, relative density (specific gravity).
Density Laboratory
With a scale to measure mass, a graduated cylinder to measure volume, and a large beaker of liquid to observe flotation, the relationship between mass, volume, density, and flotation can be investigated. The density of the liquid in the beaker can be adjusted, and a variety of objects can be studied during the investigation. 5 Minute Preview
VI.A.2: : Recognize that density is a characteristic property of matter.
Density Laboratory
With a scale to measure mass, a graduated cylinder to measure volume, and a large beaker of liquid to observe flotation, the relationship between mass, volume, density, and flotation can be investigated. The density of the liquid in the beaker can be adjusted, and a variety of objects can be studied during the investigation. 5 Minute Preview
VI.A.3: : State the SI unit for density.
Density Laboratory
With a scale to measure mass, a graduated cylinder to measure volume, and a large beaker of liquid to observe flotation, the relationship between mass, volume, density, and flotation can be investigated. The density of the liquid in the beaker can be adjusted, and a variety of objects can be studied during the investigation. 5 Minute Preview
VI.A.4: : Solve problems based on an understanding of density.
Density Laboratory
With a scale to measure mass, a graduated cylinder to measure volume, and a large beaker of liquid to observe flotation, the relationship between mass, volume, density, and flotation can be investigated. The density of the liquid in the beaker can be adjusted, and a variety of objects can be studied during the investigation. 5 Minute Preview
VI.A.5: : Apply concepts of length, mass, area, volume (etc.) to specific tasks.
Density Laboratory
With a scale to measure mass, a graduated cylinder to measure volume, and a large beaker of liquid to observe flotation, the relationship between mass, volume, density, and flotation can be investigated. The density of the liquid in the beaker can be adjusted, and a variety of objects can be studied during the investigation. 5 Minute Preview
VI.D: : Archimedes' Principle
VI.D.1: : Define the following terms: buoyant force, apparent weight.
Archimedes' Principle
Place weights into a boat and see how far the boat sinks into a tank of liquid. The depth of the boat can be measured, as well as the amount of liquid displaced. The dimensions of the boat and the density of the liquid can be adjusted. See how much weight the boat can hold before it sinks to the bottom! 5 Minute Preview
VI.D.4: : Solve problems relating to Archimedes principle.
Archimedes' Principle
Place weights into a boat and see how far the boat sinks into a tank of liquid. The depth of the boat can be measured, as well as the amount of liquid displaced. The dimensions of the boat and the density of the liquid can be adjusted. See how much weight the boat can hold before it sinks to the bottom! 5 Minute Preview
VII: : Electromagnetism: Optional
VII.A: : Magnetism
VII.A.1: : Define the following terms: ferromagnetic, soft ferromagnetic, hard ferromagnetic, compass, magnetic field, magnetic lines of force, north- seeking pole, angle of declination, south- seeking pole, angle of magnetic dip.
Magnetic Induction
Measure the strength and direction of the magnetic field at different locations in a laboratory. Compare the strength of the induced magnetic field to Earth's magnetic field. The direction and magnitude of the inducting current can be adjusted. 5 Minute Preview
VII.A.7: : State some important properties of magnetic lines of force.
Magnetic Induction
Measure the strength and direction of the magnetic field at different locations in a laboratory. Compare the strength of the induced magnetic field to Earth's magnetic field. The direction and magnitude of the inducting current can be adjusted. 5 Minute Preview
VII.A.10: : Investigate important uses of magnets in different technological applications.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
VII.B: : Electromagnetism
VII.B.9: : State Ampere's Rule (right-hand rule) for a solenoid.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
VII.B.13: : Transfer an understanding of electromagnetism to practical applications.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
VII.B.14: : Solve problems relating to electromagnetism.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
VII.C: : The Motor Principle
VII.C.1: : State the motor principle.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
VII.C.4: : Apply the motor principle to explain important applications such as electric meters or electric motors.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
VII.C.5: : Identify the main components of an electric motor.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
VII.D: : Electromagnetic Induction
VII.D.1: : Define the following terms: induce, induced field, inducing field.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
VII.D.2: : Identify the conditions which must occur before a current can be induced within a conductor.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
VII.D.4: : Explain that the interaction between the induced and inducing magnetic fields produces a temporary change in the external magnetic field.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
VII.D.5: : State Lenz's Law.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
VII.D.7: : Apply Lenz's Law to investigate electromagnetic induction.
Electromagnetic Induction
Explore how a changing magnetic field can induce an electric current. A magnet can be moved up or down at a constant velocity below a loop of wire, or the loop of wire may be dragged in any direction or rotated. The magnetic and electric fields can be displayed, as well as the magnetic flux and the current in the wire. 5 Minute Preview
VIII: : Atomic Physics: Optional
VIII.A: : Atomic Theory
VIII.A.1: : Define the following terms: atomic number, isotope, radioisotopes, nuclear binding force, average binding energy, nuclear mass defect, nuclear binding energy, photon.
Bohr Model of Hydrogen
Shoot a stream of photons through a container of hydrogen gas. Observe how photons of certain energies are absorbed, causing the electron to move to different orbits. Build the spectrum of hydrogen based on photons that are absorbed and emitted. 5 Minute Preview
Bohr Model: Introduction
Fire photons to determine the spectrum of a gas. Observe how an absorbed photon changes the orbit of an electron and how a photon is emitted from an excited electron. Calculate the energies of absorbed and emitted photons based on energy level diagrams. The light energy produced by the laser can be modulated, and a lamp can be used to view the entire absorption spectrum at once. 5 Minute Preview
VIII.A.8: : Explain some of the important characteristics of the Bohr model of the atom.
Bohr Model of Hydrogen
Shoot a stream of photons through a container of hydrogen gas. Observe how photons of certain energies are absorbed, causing the electron to move to different orbits. Build the spectrum of hydrogen based on photons that are absorbed and emitted. 5 Minute Preview
Bohr Model: Introduction
Fire photons to determine the spectrum of a gas. Observe how an absorbed photon changes the orbit of an electron and how a photon is emitted from an excited electron. Calculate the energies of absorbed and emitted photons based on energy level diagrams. The light energy produced by the laser can be modulated, and a lamp can be used to view the entire absorption spectrum at once. 5 Minute Preview
VIII.A.14: : Describe some of the electron orbital descriptions provided by quantum theory.
Bohr Model of Hydrogen
Shoot a stream of photons through a container of hydrogen gas. Observe how photons of certain energies are absorbed, causing the electron to move to different orbits. Build the spectrum of hydrogen based on photons that are absorbed and emitted. 5 Minute Preview
Bohr Model: Introduction
Fire photons to determine the spectrum of a gas. Observe how an absorbed photon changes the orbit of an electron and how a photon is emitted from an excited electron. Calculate the energies of absorbed and emitted photons based on energy level diagrams. The light energy produced by the laser can be modulated, and a lamp can be used to view the entire absorption spectrum at once. 5 Minute Preview
VIII.B: : Half Life and Radioactive Decay
VIII.B.1: : Define the following terms: transmutation, alpha decay, beta decay, gamma decay, neutrino, disintegration (decay) series, nuclide charts, background radiation, decay constant, half-life.
Half-life
Investigate the decay of a radioactive substance. The half-life and the number of radioactive atoms can be adjusted, and theoretical or random decay can be observed. Data can be interpreted visually using a dynamic graph, a bar chart, and a table. Determine the half-lives of two sample isotopes as well as samples with randomly generated half-lives. 5 Minute Preview
Nuclear Decay
Observe the five main types of nuclear decay: alpha decay, beta decay, gamma decay, positron emission, and electron capture. Write nuclear equations by determining the mass numbers and atomic numbers of daughter products and emitted particles. 5 Minute Preview
VIII.B.4: : Explain that in alpha particle decay an element with a lower mass is formed.
Half-life
Investigate the decay of a radioactive substance. The half-life and the number of radioactive atoms can be adjusted, and theoretical or random decay can be observed. Data can be interpreted visually using a dynamic graph, a bar chart, and a table. Determine the half-lives of two sample isotopes as well as samples with randomly generated half-lives. 5 Minute Preview
VIII.B.7: : Recognize that in beta particle decay the beta particle released originated in the nucleus of the atom, not in the electron orbital. A neutron disappears, and in its place a proton and an electron appear.
Nuclear Decay
Observe the five main types of nuclear decay: alpha decay, beta decay, gamma decay, positron emission, and electron capture. Write nuclear equations by determining the mass numbers and atomic numbers of daughter products and emitted particles. 5 Minute Preview
VIII.B.8: : Develop general expressions for alpha and beta decay.
Nuclear Decay
Observe the five main types of nuclear decay: alpha decay, beta decay, gamma decay, positron emission, and electron capture. Write nuclear equations by determining the mass numbers and atomic numbers of daughter products and emitted particles. 5 Minute Preview
VIII.B.9: : Identify alpha, beta, and gamma decay from generalized expressions or nuclear equations.
Nuclear Decay
Observe the five main types of nuclear decay: alpha decay, beta decay, gamma decay, positron emission, and electron capture. Write nuclear equations by determining the mass numbers and atomic numbers of daughter products and emitted particles. 5 Minute Preview
VIII.B.14: : Write equations representing nuclear decay.
Nuclear Decay
Observe the five main types of nuclear decay: alpha decay, beta decay, gamma decay, positron emission, and electron capture. Write nuclear equations by determining the mass numbers and atomic numbers of daughter products and emitted particles. 5 Minute Preview
VIII.B.15: : Balance nuclear equations correctly for atomic number and atomic mass number.
Nuclear Decay
Observe the five main types of nuclear decay: alpha decay, beta decay, gamma decay, positron emission, and electron capture. Write nuclear equations by determining the mass numbers and atomic numbers of daughter products and emitted particles. 5 Minute Preview
VIII.B.25: : Determine the decay constant from the half-life and vice versa.
Half-life
Investigate the decay of a radioactive substance. The half-life and the number of radioactive atoms can be adjusted, and theoretical or random decay can be observed. Data can be interpreted visually using a dynamic graph, a bar chart, and a table. Determine the half-lives of two sample isotopes as well as samples with randomly generated half-lives. 5 Minute Preview
Correlation last revised: 9/16/2020
About STEM Cases
Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap
STEM Cases take between 30-90 minutes for students to complete, depending on the case.
Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.
Multiple grade-appropriate versions, or levels, exist for each STEM Case.
Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.
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Start teaching with 20-40 Free Gizmos. See the full list.
Access lesson materials for Free Gizmos including teacher guides, lesson plans, and more.
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