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  • Alberta Standards
  • Mathematics: Applied Math 30

Alberta - Mathematics: Applied Math 30

Program of Studies | Adopted: 2002

This correlation lists the recommended Gizmos for this province's curriculum standards. Click any Gizmo title below for more information.

1: : Matrices and Pathways


1.3: : Perform, using technology only for larger matrices, the matrix operations of addition, subtraction, matrix multiplication and multiplication by a scalar.

Screenshot of Translations

Translations

Translate a figure horizontally and vertically in the plane and examine the matrix representation of the translation. 5 Minute Preview


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2: : Statistics and Probability


2.1: : Find the population standard deviation of a data set, using technology.

Screenshot of Polling: City

Polling: City

Poll residents in a large city to determine their response to a yes-or-no question. Estimate the actual percentage of yes votes in the whole city. Examine the results of many polls to help assess how reliable the results from a single poll are. See how the normal curve approximates a binomial distribution for large enough polls. 5 Minute Preview


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Screenshot of Real-Time Histogram

Real-Time Histogram

Try to click your mouse once every 2 seconds. The time interval between each click is recorded, as well as the error and percent error. Data can be displayed in a table, histogram, or scatter plot. Observe and measure the characteristics of the resulting distribution when large amounts of data are collected. 5 Minute Preview


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2.4: : Construct a sample space for two or three events.

Screenshot of Independent and Dependent Events

Independent and Dependent Events

Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview


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2.5: : Classify events as independent or dependent.

Screenshot of Independent and Dependent Events

Independent and Dependent Events

Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview


Lesson Info
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2.6: : Use expressions for P(A and B) to solve problems involving independent and dependent events.

Screenshot of Independent and Dependent Events

Independent and Dependent Events

Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events. 5 Minute Preview


Lesson Info
Launch Gizmo

3: : Finance


3.4: : Analyze an investment portfolio, applying such concepts as interest rate, rate of return and total return.

Screenshot of Compound Interest

Compound Interest

Explore compound interest in-depth, from compounded annually to compounded continuously. In addition, compare the END POINTS graph, with dots that fit an exponential curve, to the ALL TIME graph, which has a more step-like appearance. 5 Minute Preview


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4: : Cyclic, Recursive and Fractal Patterns


4.4: : Use technology to generate and graph sequences that model real-life phenomena.

Screenshot of Arithmetic Sequences

Arithmetic Sequences

Find the value of individual terms in arithmetic sequences using graphs of the sequences and direct computation. Vary the common difference and examine how the sequences change in response. 5 Minute Preview


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Screenshot of Geometric Sequences

Geometric Sequences

Explore geometric sequences by varying the initial term and the common ratio and examining the graph. Compute specific terms in the sequence using the explicit and recursive formulas. 5 Minute Preview


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5: : Vectors


5.3: : Determine the magnitude and direction of a resultant vector, using triangle or parallelogram methods.

Screenshot of Adding Vectors

Adding Vectors

Move, rotate, and resize two vectors in a plane. Find their resultant, both graphically and by direct computation. 5 Minute Preview


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Screenshot of Vectors

Vectors

Manipulate the magnitudes and directions of two vectors to generate a sum and learn vector addition. The x and y components can be displayed, along with the dot product of the two vectors. 5 Minute Preview


Lesson Info
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6: : Design


6.4: : Use mathematical models to estimate the solutions to complex measurement problems.

Screenshot of Estimating Population Size

Estimating Population Size

Adjust the number of fish in a lake to be tagged and the number of fish to be recaptured. Use the number of tagged fish in the catch to estimate the number of fish in the lake. 5 Minute Preview


Lesson Info
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Correlation last revised: 9/16/2020

About STEM Cases

Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.

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Each STEM Case uses realtime reporting to show live student results.
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STEM Cases take between 30-90 minutes for students to complete, depending on the case.

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Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.

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Multiple grade-appropriate versions, or levels, exist for each STEM Case.

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Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.

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Start teaching with 20-40 Free Gizmos. See the full list.

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Access lesson materials for Free Gizmos including teacher guides, lesson plans, and more.

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© 2025 ExploreLearning. All rights reserved. Gizmo and Gizmos are registered trademarks of ExploreLearning. STEM Cases, Handbooks and the associated Realtime Reporting System are protected by US Patent No. 10,410,534

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Research
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Support
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© 2025 ExploreLearning. All rights reserved. Gizmo and Gizmos are registered trademarks of ExploreLearning. STEM Cases, Handbooks and the associated Realtime Reporting System are protected by US Patent No. 10,410,534

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