1: The learner will understand and compute with non-negative rational numbers.

1.01: Develop number sense for rational numbers 0.001 through 999,999.

1.01.a: Connect model, number word, and number using a variety of representations.

Fraction, Decimal, Percent (Area and Grid Models)

1.01.b: Build understanding of place value (thousandths through hundred thousands).

Cannonball Clowns (Number Line Estimation)
Modeling Decimals (Base-10 Blocks)
Subtracting Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)

1.01.c: Compare and order rational numbers.

Fraction Garden (Comparing Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Fractions (Area Models)

1.02: Develop fluency in adding and subtracting non-negative rational numbers (halves, fourths, eighths; thirds, sixths, twelfths; fifths, tenths, hundredths, thousandths; mixed numbers).

1.02.b: Estimate sums and differences.

Target Sum Card Game (Multi-digit Addition)

2: The learner will recognize and use standard units of metric and customary measurement.

2.01: Estimate the measure of an object in one system given the measure of that object in another system.

Measuring Motion

2.02: Identify, estimate, and measure the angles of plane figures using appropriate tools.

Measuring Motion

3: The learner will understand and use properties and relationships of plane figures.

3.03: Classify plane figures according to types of symmetry (line, rotational).

Quilting Bee (Symmetry)

4: The learner will understand and use graphs and data analysis.

4.01: Collect, organize, analyze, and display data (including stem-and-leaf plots) to solve problems.

Mascot Election (Pictographs and Bar Graphs)
Movie Reviewer (Mean and Median)
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)

4.03: Solve problems with data from a single set or multiple sets of data using median, range, and mode.

Movie Reviewer (Mean and Median)
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)

5: The learner will demonstrate an understanding of patterns, relationships, and elementary algebraic representation.

5.01: Describe, extend, and generalize numeric and geometric patterns using tables, graphs, words, and symbols.

Pattern Flip (Patterns)

5.02: Use algebraic expressions, patterns, and one-step equations and inequalities to solve problems.

Road Trip (Problem Solving)

5.03: Identify, describe, and analyze situations with constant or varying rates of change.

Elevator Operator (Line Graphs)

Correlation last revised: 9/3/2015

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.