1: Number and Operations

1.1: Develop an understanding of multiplication and division concepts and strategies for basic multiplication facts and related division facts

Factor Trees (Factoring Numbers)

1.2: Develop fluency and quick recall of multiplication facts and related division facts and fluency with multi-digit multiplication and division

Factor Trees (Factoring Numbers)

1.3: Develop the ability to estimate the results of computation with whole numbers, fractions or decimals and be able to judge reasonableness

Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Target Sum Card Game (Multi-digit Addition)
Treasure Hunter (Decimals on the Number Line)

1.4: Extend place value concepts to represent and compare both whole numbers and decimals

Adding Decimals (Base-10 Blocks)
Cannonball Clowns (Number Line Estimation)
Modeling Decimals (Area and Grid Models)
Modeling Decimals (Base-10 Blocks)
Subtracting Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)

1.6: Develop an understanding of commonly used fractions, decimals, and percents, including recognizing and generating equivalent representations

Fraction, Decimal, Percent (Area and Grid Models)

1.7: Develop an understanding of and fluency with addition and subtraction of fractions and decimals

Adding Fractions (Fraction Tiles)

2: Algebra

2.2: Identify the commutative, associative, and distributive properties and use them to compute with whole numbers

Chocomatic (Multiplication, Arrays, and Area)

2.4: Represent and analyze patterns and functions, using words, tables, and graphs

Elevator Operator (Line Graphs)
Function Machines 1 (Functions and Tables)
Function Machines 2 (Functions, Tables, and Graphs)
Function Machines 3 (Functions and Problem Solving)
Graphing Skills
Pattern Flip (Patterns)
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)

3: Geometry and Measurement

3.3: Predict and describe the results of sliding (translation), flipping (reflection), and turning (rotation) two-dimensional shapes

Quilting Bee (Symmetry)
Rock Art (Transformations)

3.7: Select and use benchmarks (1/2 inch, 2 liters, 5 pounds, etc.) to estimate measurements

Measuring Motion

4: Data Analysis and Probability

4.1: Represent and analyze data using tallies, pictographs, tables, line plots, bar graphs, circle graphs and line graphs

Elevator Operator (Line Graphs)
Graphing Skills
Mascot Election (Pictographs and Bar Graphs)
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)

4.2: Describe the distribution of the data using mean, median, mode or range

Movie Reviewer (Mean and Median)
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)

4.3: Propose and justify conclusions and predictions based on data

Reaction Time 2 (Graphs and Statistics)

4.4: Predict the probability of simple experiments and test the predictions

Spin the Big Wheel! (Probability)

4.5: Describe events as likely or unlikely and discuss the degree of likelihood using words like certain, equally likely and impossible

Spin the Big Wheel! (Probability)

Correlation last revised: 1/20/2017

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.