1: Matter and Its Interactions

1: Analyze patterns within the periodic table to construct models (e.g., molecular-level models, including drawings; computer representations) that illustrate the structure, composition, and characteristics of atoms and molecules.

Dehydration Synthesis

4: Design and conduct an experiment to determine changes in particle motion, temperature, and state of a pure substance when thermal energy is added to or removed from a system.

Melting Points
Phase Changes
Phases of Water
Temperature and Particle Motion

5: Observe and analyze characteristic properties of substances (e.g., odor, density, solubility, flammability, melting point, boiling point) before and after the substances combine to determine if a chemical reaction has occurred.

Chemical Changes

6: Create a model, diagram, or digital simulation to describe conservation of mass in a chemical reaction and explain the resulting differences between products and reactants.

Balancing Chemical Equations
Chemical Changes
Chemical Equations

7: Design, construct, and test a device (e.g., glow stick, hand warmer, hot or cold pack, thermal wrap) that either releases or absorbs thermal energy by chemical reactions (e.g., dissolving ammonium chloride or calcium chloride in water) and modify the device as needed based on criteria (e.g., amount/concentration, time, temperature).

Feel the Heat

2: Motion and Stability: Forces and Interactions

8: Use Newton’s first law to demonstrate and explain that an object is either at rest or moves at a constant velocity unless acted upon by an external force (e.g., model car on a table remaining at rest until pushed).

Crumple Zones
Fan Cart Physics
Force and Fan Carts
Free-Fall Laboratory

9: Use Newton’s second law to demonstrate and explain how changes in an object’s motion depend on the sum of the external forces on the object and the mass of the object (e.g., billiard balls moving when hit with a cue stick).

Crumple Zones
Fan Cart Physics
Force and Fan Carts
Free-Fall Laboratory

10: Use Newton’s third law to design a model to demonstrate and explain the resulting motion of two colliding objects (e.g., two cars bumping into each other, a hammer hitting a nail).

Crumple Zones

11: Plan and carry out investigations to evaluate how various factors (e.g., electric force produced between two charged objects at various positions; magnetic force produced by an electromagnet with varying number of wire turns, varying number or size of dry cells, and varying size of iron core) affect the strength of electric and magnetic forces.

Charge Launcher
Magnetic Induction
Pith Ball Lab

12: Construct an argument from evidence explaining that fields exist between objects exerting forces on each other (e.g., interactions of magnets, electrically charged strips of tape, electrically charged pith balls, gravitational pull of the moon creating tides) even when the objects are not in contact.

Charge Launcher
Coulomb Force (Static)
Electromagnetic Induction
Gravitational Force
Gravity Pitch
Magnetic Induction
Magnetism
Pith Ball Lab
Weight and Mass

3: Energy

13: Create and analyze graphical displays of data to illustrate the relationships of kinetic energy to the mass and speed of an object (e.g., riding a bicycle at different speeds, hitting a table tennis ball versus a golf ball, rolling similar toy cars with different masses down an incline).

Air Track
Energy of a Pendulum
Inclined Plane - Sliding Objects
Roller Coaster Physics
Sled Wars
Trebuchet

14: Use models to construct an explanation of how a system of objects may contain varying types and amounts of potential energy (e.g., observing the movement of a roller coaster cart at various inclines, changing the tension in a rubber band, varying the number of batteries connected in a series, observing a balloon with static electrical charge being brought closer to a classmate’s hair).

Energy Conversion in a System
Energy of a Pendulum
Inclined Plane - Sliding Objects
Potential Energy on Shelves
Roller Coaster Physics
Trebuchet

15: Analyze and interpret data from experiments to determine how various factors affect energy transfer as measured by temperature (e.g., comparing final water temperatures after different masses of ice melt in the same volume of water with the same initial temperature, observing the temperature change of samples of different materials with the same mass and the same material with different masses when adding a specific amount of energy).

Calorimetry Lab
Energy Conversion in a System
Feel the Heat
Heat Transfer by Conduction
Phase Changes

16: Apply the law of conservation of energy to develop arguments supporting the claim that when the kinetic energy of an object changes, energy is transferred to or from the object (e.g., bowling ball hitting pins, brakes being applied to a car).

Air Track
Energy Conversion in a System
Sled Wars

4: Waves and Their Applications in Technologies for Information Transfer

17: Create and manipulate a model of a simple wave to predict and describe the relationships between wave properties (e.g., frequency, amplitude, wavelength) and energy.

Waves

18: Use models to demonstrate how light and sound waves differ in how they are absorbed, reflected, and transmitted through different types of media.

Basic Prism
Color Absorption
Earthquakes 1 - Recording Station
Heat Absorption
Laser Reflection
Longitudinal Waves
Radiation
Refraction
Ripple Tank
Waves

Correlation last revised: 9/16/2020

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.