NPV: Number ? number and place value

NPV.1: read, write, order and compare numbers up to 10 000 000 and determine the value of each digit

Cannonball Clowns (Number Line Estimation)
Modeling Decimals (Base-10 Blocks)

NPV.2: round any whole number to a required degree of accuracy

Rounding Whole Numbers (Number Line)

NPV.4: solve number and practical problems that involve all of the above.

Modeling Decimals (Base-10 Blocks)

NASMD: Number ? addition, subtraction, multiplication and division

NASMD.5: identify common factors, common multiples and prime numbers

Factor Trees (Factoring Numbers)

NASMD.8: solve problems involving addition, subtraction, multiplication and division

Multiplying Decimals (Area Model)
No Alien Left Behind (Division with Remainders)

NF: Number ? fractions (including decimals and percentages)

NF.1: use common factors to simplify fractions; use common multiples to express fractions in the same denomination

Adding Fractions (Fraction Tiles)
Equivalent Fractions (Fraction Tiles)
Factor Trees (Factoring Numbers)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
Toy Factory (Set Models of Fractions)

NF.2: compare and order fractions, including fractions > 1

Fraction Garden (Comparing Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)

NF.3: add and subtract fractions with different denominators and mixed numbers, using the concept of equivalent fractions

Adding Fractions (Fraction Tiles)
Fractions Greater than One (Fraction Tiles)

NF.4: multiply simple pairs of proper fractions, writing the answer in its simplest form [for example 1/4 x 1/2 = 1/8]

Equivalent Fractions (Fraction Tiles)

NF.7: identify the value of each digit in numbers given to three decimal places and multiply and divide numbers by 10, 100 and 1000 giving answers up to three decimal places

Treasure Hunter (Decimals on the Number Line)

NF.8: multiply one-digit numbers with up to two decimal places by whole numbers

Multiplying Decimals (Area Model)

NF.9: use written division methods in cases where the answer has up to two decimal places

Multiplying Decimals (Area Model)

NF.10: solve problems which require answers to be rounded to specified degrees of accuracy

Rounding Whole Numbers (Number Line)

NF.11: recall and use equivalences between simple fractions, decimals and percentages, including in different contexts.

Treasure Hunter (Decimals on the Number Line)

RP: Ratio and proportion

RP.4: solve problems involving unequal sharing and grouping using knowledge of fractions and multiples.

Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Treasure Hunter (Decimals on the Number Line)

M: Measurement

M.1: solve problems involving the calculation and conversion of units of measure, using decimal notation up to three decimal places where appropriate

Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Treasure Hunter (Decimals on the Number Line)

M.2: use, read, write and convert between standard units, converting measurements of length, mass, volume and time from a smaller unit of measure to a larger unit, and vice versa, using decimal notation to up to three decimal places

Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Treasure Hunter (Decimals on the Number Line)

M.4: recognise that shapes with the same areas can have different perimeters and vice versa

Fido's Flower Bed (Perimeter and Area)

M.7: calculate, estimate and compare volume of cubes and cuboids using standard units, including cubic centimetres (cm³) and cubic metres (m³), and extending to other units [for example, mm³ and km³].

Balancing Blocks (Volume)

GPD: Geometry ? position and direction

GPD.1: describe positions on the full coordinate grid (all four quadrants)

City Tour (Coordinates)

GPD.2: draw and translate simple shapes on the coordinate plane, and reflect them in the axes.

Quilting Bee (Symmetry)
Rock Art (Transformations)

S: Statistics

S.1: interpret and construct pie charts and line graphs and use these to solve problems

Distance-Time Graphs
Elevator Operator (Line Graphs)
Graphing Skills
Prairie Ecosystem
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)

Correlation last revised: 7/28/2014

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.