1: Driving the Roads
1.1: Reaction Time: Responding to Road Hazards
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)
Sight vs. Sound Reactions
1.2: Measurement: Errors, Accuracy, and Precision
Measuring Motion
Measuring Trees
Measuring Volume
Triple Beam Balance
Weight and Mass
1.3: Average Speed: Following Distance and Models of Motion
Distance-Time Graphs
Distance-Time and Velocity-Time Graphs
Force and Fan Carts
1.4: Graphing Motion: Distance, Velocity, and Acceleration
Distance-Time Graphs
Distance-Time and Velocity-Time Graphs
Fan Cart Physics
Force and Fan Carts
1.5: Negative Acceleration: Braking Your Automobile
Fan Cart Physics
Roller Coaster Physics
1.6: Using Models: Intersections with a Yellow Light
Fan Cart Physics
1.7: Centripetal Force: Driving on Curves
Uniform Circular Motion
2: Physics in Action
2.1: Newton's First Law: A Running Start
Fan Cart Physics
2.2: Constant Speed and Acceleration: Measuring Motion
Fan Cart Physics
Roller Coaster Physics
2.3: Newton's Second Law: Push or Pull
Fan Cart Physics
Free-Fall Laboratory
2.4: Projectile Motion: Launching Things into the Air
Golf Range
Shoot the Monkey
2.5: The Range of Projectiles
Golf Range
Shoot the Monkey
2.6: Newton's Third Law: Run and Jump
Fan Cart Physics
2.7: Frictional Forces: The Mu of the Shoe
Force and Fan Carts
Inclined Plane - Simple Machine
Inclined Plane - Sliding Objects
Roller Coaster Physics
2.8: Potential and Kinetic Energy: Energy in the Pole Vault
Energy of a Pendulum
Inclined Plane - Sliding Objects
Potential Energy on Shelves
2.9: Conservation of Energy: Defy Gravity
Energy Conversion in a System
Energy of a Pendulum
Inclined Plane - Sliding Objects
3: Safety
3.1: Accidents
2D Collisions
Air Track
3.2: Newton's First Law of Motion: Life and Death before and after Seat Belts
Fan Cart Physics
3.3: Energy and Work: Why Air Bags?
Inclined Plane - Simple Machine
3.4: Newton's Second Law of Motion: The Rear-End Collision
Air Track
Roller Coaster Physics
3.5: Momentum: Concentrating on Collisions
2D Collisions
Air Track
Roller Coaster Physics
3.6: Conservation of Momentum
2D Collisions
Air Track
3.7: Impulse and Changes in Momentum: Crumple Zone
2D Collisions
Air Track
4: Thrills and Chills
4.1: Velocity and Acceleration: The Big Thrill
Free-Fall Laboratory
Roller Coaster Physics
4.2: Gravitational Potential Energy and Kinetic Energy: What Goes Up and What Comes Down
Energy of a Pendulum
Inclined Plane - Sliding Objects
Potential Energy on Shelves
Roller Coaster Physics
4.3: Spring Potential Energy: More Energy
Determining a Spring Constant
Period of Mass on a Spring
Simple Harmonic Motion
4.4: Newton's Law of Universal Gravitation: The Ups and Downs of a Roller Coaster
Gravitational Force
Gravity Pitch
Orbital Motion - Kepler's Laws
Roller Coaster Physics
4.5: Hooke's Law: Finding Your "At Rest" Weight
Determining a Spring Constant
Period of Mass on a Spring
Simple Harmonic Motion
4.7: Circular Motion: Riding on the Curves
Uniform Circular Motion
4.8: Work and Power: Getting to the Top
Ants on a Slant (Inclined Plane)
Inclined Plane - Simple Machine
4.9: Force and Energy: Different Insights
Inclined Plane - Simple Machine
Inclined Plane - Sliding Objects
Roller Coaster Physics
4.10: Safety is Required but Thrills are Desired
Inclined Plane - Simple Machine
5: Let Us Entertain You
5.1: Sounds in Vibrating Strings
Longitudinal Waves
Sound Beats and Sine Waves
5.2: Making Waves
Longitudinal Waves
Ripple Tank
Sound Beats and Sine Waves
5.4: Sounds from Vibrating Air
Longitudinal Waves
Ripple Tank
5.5: Shadows
Eclipse
Penumbra Effect
5.6: Reflected Light
Laser Reflection
5.7: Curved Mirrors
Ray Tracing (Mirrors)
5.8: Refraction of Light
Basic Prism
Refraction
5.9: Effect of Lenses on Light
Basic Prism
Ray Tracing (Lenses)
5.10: Color
Additive Colors
Basic Prism
Color Absorption
Herschel Experiment
Subtractive Colors
6: Electricity for Everyone
6.1: Generating Electricity
Charge Launcher
Coulomb Force (Static)
Electromagnetic Induction
Pith Ball Lab
6.2: Modeling Electricity: The Electron Shuffle
Circuit Builder
Circuits
6.3: Series and Parallel Circuits: Lighten Up
Advanced Circuits
Circuit Builder
Circuits
6.4: Ohm's Law: Putting up a Resistance
Advanced Circuits
Circuits
6.5: Electric Power: Load Limit
Circuits
Household Energy Usage
6.6: Current, Voltage, and Resistance in Parallel and Series Circuits: Who's in Control?
Advanced Circuits
Circuits
6.7: Laws of Thermodynamics: Too Hot, Too Cold, Just Right
Calorimetry Lab
Heat Absorption
Heat Transfer by Conduction
6.8: Energy Consumption: Cold Shower
Calorimetry Lab
Energy Conversion in a System
Energy Conversions
Household Energy Usage
6.9: Comparing Energy Consumption: More for Your Money
Energy Conversions
Household Energy Usage
7: Toys for Understanding
7.1: The Electricity and Magnetism Connection
Electromagnetic Induction
Magnetic Induction
Magnetism
7.2: Electromagnets
Electromagnetic Induction
Magnetic Induction
7.3: Building and Electric Motor
Electromagnetic Induction
Energy Conversions
7.4: Detect and Induce Currents
Electromagnetic Induction
7.5: AC and DC Currents
Electromagnetic Induction
8: Atoms on Display
8.1: Static Electricity and Coulomb's Law: Opposites Attract
Coulomb Force (Static)
Pith Ball Lab
8.2: The Nature of Charge: Tiny and Invisible
Charge Launcher
Element Builder
Pith Ball Lab
8.3: The Size of a Nucleus: How Big is Small?
Element Builder
8.4: Hydrogen Spectra and Bohr's Model of the Hydrogen Atom
Bohr Model of Hydrogen
Bohr Model: Introduction
8.5: Wave-Particle Model of Light: Two Models are Better Than One!
Photoelectric Effect
8.6: The Strong Force: Inside the Nucleus
Element Builder
8.7: Radioactive Decay and the Nucleus
Element Builder
Half-life
Nuclear Decay
8.8: Energy Stored within the Nucleus
Nuclear Decay