Panorama Math

This correlation lists the recommended Gizmos for this textbook. Click any Gizmo title below for more information.

1: From Numbering to Statistical Graphs

1.1: Digits and Numbers

Cannonball Clowns (Number Line Estimation)
Number Systems

1.2: It Just Comes Naturally

Cargo Captain (Multi-digit Subtraction)
Number Line Frog Hop (Addition and Subtraction)
Target Sum Card Game (Multi-digit Addition)

1.3: Eating Well, Sharing Well

Chocomatic (Multiplication, Arrays, and Area)
Critter Count (Modeling Multiplication)
Equivalent Fractions (Fraction Tiles)

1.4: For Greater Precision

Rounding Whole Numbers (Number Line)

2: From Exponentiation to Sequences of Operations

2.2: Dividing Without Remainder

Factor Trees (Factoring Numbers)

2.4: To Avoid Any Confusion

Movie Reviewer (Mean and Median)
Order of Operations

3: From Integers to the Cartesian Plane

3.1: More or Less

Comparing and Ordering Integers

3.2: A Good Plan

City Tour (Coordinates)
Points in the Coordinate Plane - Activity A

3.3: Opposites Attract

Adding and Subtracting Integers
Adding and Subtracting Integers with Chips

4: From Lines to Geometric Transformations

4.1: Going in Circles

Quilting Bee (Symmetry)
Rock Art (Transformations)

4.2: In a Straight Line

Rock Art (Transformations)

4.3: When You Really Think About It

Holiday Snowflake Designer
Quilting Bee (Symmetry)

4.4: From Every Angle

Investigating Angle Theorems - Activity A
Investigating Angle Theorems - Activity B
Triangle Angle Sum - Activity A

5: From Fractions to Probabilities

5.1: In Whole or in Part

Equivalent Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Geometric Probability - Activity A
Improper Fractions and Mixed Numbers

5.2: Can They Be Compared

Comparing and Ordering Fractions
Fraction Garden (Comparing Fractions)

5.3: One Things for Sure, It's impossible

Probability Simulations
Spin the Big Wheel! (Probability)
Theoretical and Experimental Probability

5.5: Half of a Quarter

Percents and Proportions

5.6: Heads or tails

Compound Independent Events

5.7: Inverting to Divide

Dividing Fractions

6: From Decimal Notation to the International System of Units

6.1: Another Form of Notation

Modeling Decimals (Area and Grid Models)
Modeling Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)

6.2: Where is the Point

Adding Decimals (Base-10 Blocks)
Subtracting Decimals (Base-10 Blocks)

6.3: Another Way of Doing Things

Multiplying Decimals (Area Model)
Multiplying with Decimals

7: From Numerical Series to Equations

7.1: And Next

Arithmetic Sequences
Pattern Flip (Patterns)

7.2: Follow the Rules

Arithmetic Sequences

7.3: Get in Rank

Modeling One-Step Equations - Activity B
Modeling and Solving Two-Step Equations
Solving Equations By Graphing Each Side

8: From Triangles to Regular Polygons

8.1: Under Every Angles

Classifying Triangles
Concurrent Lines, Medians, and Altitudes
Isosceles and Equilateral Triangles
Triangle Angle Sum - Activity B

8.2: In All Four Corners

Classifying Quadrilaterals - Activity B
Polygon Angle Sum - Activity B
Special Quadrilaterals

8.3: Being in Shape

Classifying Quadrilaterals - Activity B
Parallelogram Conditions
Polygon Angle Sum - Activity B
Special Quadrilaterals

Content correlation last revised: 12/18/2009